61355e51b8
Fixes #fdo30794 Based on bin/add-modelines script (originally posted in mail 1286706307.1871.1399280959@webmail.messagingengine.com) Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
367 lines
10 KiB
C++
367 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _SWRECT_HXX
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#define _SWRECT_HXX
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#include "errhdl.hxx"
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#include <tools/gen.hxx>
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class SvStream;
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class SwRect
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{
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Point m_Point;
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Size m_Size;
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public:
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inline SwRect();
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inline SwRect( const SwRect &rRect );
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inline SwRect( const Point& rLT, const Size& rSize );
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inline SwRect( const Point& rLT, const Point& rRB );
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inline SwRect( long X, long Y, long Width, long Height );
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//SV-SS z.B. SwRect( pWin->GetClipRect() );
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SwRect( const Rectangle &rRect );
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//Set-Methoden
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inline void Chg( const Point& rNP, const Size &rNS );
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inline void Pos( const Point& rNew );
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inline void Pos( const long nNewX, const long nNewY );
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inline void SSize( const Size& rNew );
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inline void SSize( const long nHeight, const long nWidth );
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inline void Width( long nNew );
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inline void Height( long nNew );
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inline void Left( const long nLeft );
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inline void Right( const long nRight );
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inline void Top( const long nTop );
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inline void Bottom( const long nBottom );
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//Get-Methoden
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inline const Point &Pos() const;
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inline const Size &SSize() const;
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inline long Width() const;
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inline long Height() const;
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inline long Left() const;
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inline long Right() const;
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inline long Top() const;
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inline long Bottom() const;
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//Damit Layoutseitig per Memberpointer auf die Member von Pos und SSize
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//zugegriffen werden kann.
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inline Point &Pos();
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inline Size &SSize();
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Point Center() const;
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void Justify();
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SwRect &Union( const SwRect& rRect );
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SwRect &Intersection( const SwRect& rRect );
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//Wie Intersection nur wird davon ausgegangen, dass die Rects ueberlappen!
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SwRect &_Intersection( const SwRect &rRect );
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inline SwRect GetIntersection( const SwRect& rRect ) const;
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BOOL IsInside( const Point& rPOINT ) const;
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BOOL IsNear(const Point& rPoint, long nTolerance ) const;
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BOOL IsInside( const SwRect& rRect ) const;
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BOOL IsOver( const SwRect& rRect ) const;
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inline BOOL HasArea() const;
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inline BOOL IsEmpty() const;
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inline void Clear();
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inline SwRect &operator = ( const SwRect &rRect );
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inline BOOL operator == ( const SwRect& rRect ) const;
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inline BOOL operator != ( const SwRect& rRect ) const;
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inline SwRect &operator+=( const Point &rPt );
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inline SwRect &operator-=( const Point &rPt );
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inline SwRect &operator+=( const Size &rSz );
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inline SwRect &operator-=( const Size &rSz );
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//SV-SS z.B. pWin->DrawRect( aSwRect.SVRect() );
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inline Rectangle SVRect() const;
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//Zortech wuerde hier fehlerhaften Code erzeugen.
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// inline operator SRectangle() const;
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// inline operator Rectangle() const { return Rectangle( aPos, aSize ); }
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// Ausgabeoperator fuer die Debugging-Gemeinde
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friend SvStream &operator<<( SvStream &rStream, const SwRect &rRect );
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void _Top( const long nTop );
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void _Bottom( const long nBottom );
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void _Left( const long nLeft );
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void _Right( const long nRight );
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void _Width( const long nNew );
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void _Height( const long nNew );
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long _Top() const;
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long _Bottom() const;
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long _Left() const;
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long _Right() const;
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long _Width() const;
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long _Height() const;
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void SubTop( const long nSub );
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void AddBottom( const long nAdd );
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void SubLeft( const long nSub );
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void AddRight( const long nAdd );
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void AddWidth( const long nAdd );
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void AddHeight( const long nAdd );
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void SetPosX( const long nNew );
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void SetPosY( const long nNew );
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void SetLeftAndWidth( long nLeft, long nNew );
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void SetTopAndHeight( long nTop, long nNew );
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void SetRightAndWidth( long nRight, long nNew );
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void SetBottomAndHeight( long nBottom, long nNew );
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void SetUpperLeftCorner( const Point& rNew );
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void SetUpperRightCorner( const Point& rNew );
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void SetLowerLeftCorner( const Point& rNew );
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const Size _Size() const;
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const Point TopLeft() const;
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const Point TopRight() const;
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const Point BottomLeft() const;
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const Point BottomRight() const;
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const Size SwappedSize() const;
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long GetLeftDistance( long ) const;
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long GetBottomDistance( long ) const;
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long GetRightDistance( long ) const;
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long GetTopDistance( long ) const;
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BOOL OverStepLeft( long ) const;
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BOOL OverStepBottom( long ) const;
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BOOL OverStepTop( long ) const;
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BOOL OverStepRight( long ) const;
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};
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// Implementation in in swrect.cxx
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extern SvStream &operator<<( SvStream &rStream, const SwRect &rRect );
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typedef void (SwRect:: *SwRectSet)( const long nNew );
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typedef long (SwRect:: *SwRectGet)() const;
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typedef const Point (SwRect:: *SwRectPoint)() const;
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typedef const Size (SwRect:: *SwRectSize)() const;
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typedef BOOL (SwRect:: *SwRectMax)( long ) const;
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typedef long (SwRect:: *SwRectDist)( long ) const;
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typedef void (SwRect:: *SwRectSetTwice)( long, long );
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typedef void (SwRect:: *SwRectSetPos)( const Point& );
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//---------------------------------- Set-Methoden
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inline void SwRect::Chg( const Point& rNP, const Size &rNS )
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{
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m_Point = rNP;
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m_Size = rNS;
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}
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inline void SwRect::Pos( const Point& rNew )
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{
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m_Point = rNew;
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}
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inline void SwRect::Pos( const long nNewX, const long nNewY )
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{
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m_Point.setX(nNewX);
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m_Point.setY(nNewY);
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}
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inline void SwRect::SSize( const Size& rNew )
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{
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m_Size = rNew;
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}
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inline void SwRect::SSize( const long nNewHeight, const long nNewWidth )
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{
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m_Size.setWidth(nNewWidth);
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m_Size.setHeight(nNewHeight);
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}
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inline void SwRect::Width( long nNew )
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{
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m_Size.setWidth(nNew);
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}
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inline void SwRect::Height( long nNew )
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{
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m_Size.setHeight(nNew);
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}
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inline void SwRect::Left( const long nLeft )
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{
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m_Size.Width() += m_Point.getX() - nLeft;
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m_Point.setX(nLeft);
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}
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inline void SwRect::Right( const long nRight )
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{
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m_Size.setWidth(nRight - m_Point.getX() + 1);
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}
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inline void SwRect::Top( const long nTop )
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{
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m_Size.Height() += m_Point.getY() - nTop;
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m_Point.setY(nTop);
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}
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inline void SwRect::Bottom( const long nBottom )
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{
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m_Size.setHeight(nBottom - m_Point.getY() + 1);
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}
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//----------------------------------- Get-Methoden
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inline const Point &SwRect::Pos() const
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{
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return m_Point;
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}
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inline Point &SwRect::Pos()
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{
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return m_Point;
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}
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inline const Size &SwRect::SSize() const
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{
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return m_Size;
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}
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inline Size &SwRect::SSize()
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{
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return m_Size;
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}
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inline long SwRect::Width() const
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{
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return m_Size.Width();
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}
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inline long SwRect::Height() const
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{
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return m_Size.Height();
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}
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inline long SwRect::Left() const
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{
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return m_Point.X();
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}
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inline long SwRect::Right() const
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{
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return m_Size.getWidth() ? m_Point.getX() + m_Size.getWidth() - 1 : m_Point.getX();
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}
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inline long SwRect::Top() const
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{
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return m_Point.Y();
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}
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inline long SwRect::Bottom() const
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{
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return m_Size.getHeight() ? m_Point.getY() + m_Size.getHeight() - 1 : m_Point.getY();
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}
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//----------------------------------- operatoren
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inline SwRect &SwRect::operator = ( const SwRect &rRect )
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{
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m_Point = rRect.m_Point;
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m_Size = rRect.m_Size;
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return *this;
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}
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inline BOOL SwRect::operator == ( const SwRect& rRect ) const
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{
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return (m_Point == rRect.m_Point && m_Size == rRect.m_Size);
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}
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inline BOOL SwRect::operator != ( const SwRect& rRect ) const
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{
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return (m_Point != rRect.m_Point || m_Size != rRect.m_Size);
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}
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inline SwRect &SwRect::operator+=( const Point &rPt )
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{
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m_Point += rPt;
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return *this;
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}
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inline SwRect &SwRect::operator-=( const Point &rPt )
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{
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m_Point -= rPt;
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return *this;
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}
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inline SwRect &SwRect::operator+=( const Size &rSz )
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{
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m_Size.Width() += rSz.Width();
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m_Size.Height() += rSz.Height();
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return *this;
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}
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inline SwRect &SwRect::operator-=( const Size &rSz )
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{
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m_Size.Width() -= rSz.Width();
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m_Size.Height() -= rSz.Height();
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return *this;
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}
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//--------------------------- Sonstiges
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inline Rectangle SwRect::SVRect() const
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{
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ASSERT( !IsEmpty(), "SVRect() without Width or Height" );
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return Rectangle( m_Point.getX(), m_Point.getY(),
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m_Point.getX() + m_Size.getWidth() - 1, //Right()
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m_Point.getY() + m_Size.getHeight() - 1 ); //Bottom()
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}
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inline SwRect SwRect::GetIntersection( const SwRect& rRect ) const
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{
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return SwRect( *this ).Intersection( rRect );
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}
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inline BOOL SwRect::HasArea() const
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{
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return !IsEmpty();
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}
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inline BOOL SwRect::IsEmpty() const
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{
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return !(m_Size.getHeight() && m_Size.getWidth());
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}
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inline void SwRect::Clear()
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{
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m_Point.setX(0);
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m_Point.setY(0);
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m_Size.setWidth(0);
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m_Size.setHeight(0);
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}
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//-------------------------- CToren
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inline SwRect::SwRect() :
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m_Point( 0, 0 ),
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m_Size( 0, 0 )
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{
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}
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inline SwRect::SwRect( const SwRect &rRect ) :
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m_Point( rRect.m_Point ),
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m_Size( rRect.m_Size )
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{
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}
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inline SwRect::SwRect( const Point& rLT, const Size& rSize ) :
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m_Point( rLT ),
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m_Size( rSize )
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{
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}
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inline SwRect::SwRect( const Point& rLT, const Point& rRB ) :
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m_Point( rLT ),
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m_Size( rRB.X() - rLT.X() + 1, rRB.Y() - rLT.Y() + 1 )
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{
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}
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inline SwRect::SwRect( long X, long Y, long W, long H ) :
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m_Point( X, Y ),
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m_Size( W, H )
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{
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}
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#endif //_SWRECT_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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