office-gobmx/slideshow
Zolnai Tamás aeeddd97eb Revert also an other part of "Extract getGLVersion() method to OpenGLHelper"
This partly reverts commit 23c876deeb.

Change-Id: I9ba7a2e8286b5fa6064c3b9e2d680fedf402f1a2
2014-07-21 14:14:40 +02:00
..
inc/pch
qa
source
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.