office-gobmx/canvas/source/null/null_canvascustomsprite.hxx
Sebastian Spaeth 4905a19032 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:02:15 +02:00

139 lines
5.8 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef _NULLCANVAS_CANVASCUSTOMSPRITE_HXX
#define _NULLCANVAS_CANVASCUSTOMSPRITE_HXX
#include <cppuhelper/compbase4.hxx>
#include <comphelper/uno3.hxx>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <com/sun/star/lang/XComponent.hpp>
#include <com/sun/star/rendering/XCustomSprite.hpp>
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2isize.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <canvas/base/basemutexhelper.hxx>
#include <canvas/base/canvascustomspritebase.hxx>
#include "sprite.hxx"
#include "null_canvashelper.hxx"
#include "null_spritehelper.hxx"
#include "null_spritecanvas.hxx"
#include "null_usagecounter.hxx"
namespace nullcanvas
{
typedef ::cppu::WeakComponentImplHelper4< ::com::sun::star::rendering::XCustomSprite,
::com::sun::star::rendering::XBitmapCanvas,
::com::sun::star::rendering::XIntegerBitmap,
::com::sun::star::lang::XServiceInfo > CanvasCustomSpriteBase_Base;
/** Mixin Sprite
Have to mixin the Sprite interface before deriving from
::canvas::CanvasCustomSpriteBase, as this template should
already implement some of those interface methods.
The reason why this appears kinda convoluted is the fact that
we cannot specify non-IDL types as WeakComponentImplHelperN
template args, and furthermore, don't want to derive
::canvas::CanvasCustomSpriteBase directly from
::canvas::Sprite (because derivees of
::canvas::CanvasCustomSpriteBase have to explicitely forward
the XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
anyway). Basically, ::canvas::CanvasCustomSpriteBase should
remain a base class that provides implementation, not to
enforce any specific interface on its derivees.
*/
class CanvasCustomSpriteSpriteBase_Base : public ::canvas::BaseMutexHelper< CanvasCustomSpriteBase_Base >,
public Sprite
{
};
typedef ::canvas::CanvasCustomSpriteBase< CanvasCustomSpriteSpriteBase_Base,
SpriteHelper,
CanvasHelper,
::osl::MutexGuard,
::cppu::OWeakObject > CanvasCustomSpriteBaseT;
/* Definition of CanvasCustomSprite class */
class CanvasCustomSprite : public CanvasCustomSpriteBaseT,
private UsageCounter< CanvasCustomSprite >
{
public:
/** Create a custom sprite
@param rSpriteSize
Size of the sprite in pixel
@param rRefDevice
Associated output device
@param rSpriteCanvas
Target canvas
@param rDevice
Target DX device
*/
CanvasCustomSprite( const ::com::sun::star::geometry::RealSize2D& rSpriteSize,
const SpriteCanvasRef& rRefDevice );
virtual void SAL_CALL disposing();
// Forwarding the XComponent implementation to the
// cppu::ImplHelper templated base
// Classname Base doing refcount Base implementing the XComponent interface
// | | |
// V V V
DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( CanvasCustomSprite, CanvasCustomSpriteBase_Base, ::cppu::WeakComponentImplHelperBase );
// XServiceInfo
virtual ::rtl::OUString SAL_CALL getImplementationName() throw( ::com::sun::star::uno::RuntimeException );
virtual sal_Bool SAL_CALL supportsService( const ::rtl::OUString& ServiceName ) throw( ::com::sun::star::uno::RuntimeException );
virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames() throw( ::com::sun::star::uno::RuntimeException );
// Sprite
virtual void redraw() const;
private:
/** MUST hold here, too, since CanvasHelper only contains a
raw pointer (without refcounting)
*/
SpriteCanvasRef mpSpriteCanvas;
};
}
#endif /* _NULLCANVAS_CANVASCUSTOMSPRITE_HXX */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */