4905a19032
Fixes #fdo30794 Based on bin/add-modelines script (originally posted in mail 1286706307.1871.1399280959@webmail.messagingengine.com) Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
152 lines
6.9 KiB
C++
152 lines
6.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _NULLCANVAS_SPRITECANVAS_HXX_
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#define _NULLCANVAS_SPRITECANVAS_HXX_
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#include <rtl/ref.hxx>
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#include <com/sun/star/uno/XComponentContext.hpp>
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#include <com/sun/star/beans/XPropertySet.hpp>
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#include <com/sun/star/lang/XServiceName.hpp>
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#include <com/sun/star/awt/XWindowListener.hpp>
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#include <com/sun/star/rendering/XSpriteCanvas.hpp>
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#include <com/sun/star/rendering/XIntegerBitmap.hpp>
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#include <com/sun/star/rendering/XGraphicDevice.hpp>
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#include <com/sun/star/rendering/XBufferController.hpp>
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#include <com/sun/star/lang/XMultiServiceFactory.hpp>
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#include <cppuhelper/compbase8.hxx>
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#include <comphelper/uno3.hxx>
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#include <canvas/base/spritecanvasbase.hxx>
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#include <canvas/base/basemutexhelper.hxx>
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#include <canvas/base/bufferedgraphicdevicebase.hxx>
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#include "null_spritecanvashelper.hxx"
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#include "null_devicehelper.hxx"
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#include "null_usagecounter.hxx"
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namespace nullcanvas
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{
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typedef ::cppu::WeakComponentImplHelper8< ::com::sun::star::rendering::XSpriteCanvas,
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::com::sun::star::rendering::XIntegerBitmap,
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::com::sun::star::rendering::XGraphicDevice,
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::com::sun::star::lang::XMultiServiceFactory,
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::com::sun::star::rendering::XBufferController,
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::com::sun::star::awt::XWindowListener,
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::com::sun::star::beans::XPropertySet,
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::com::sun::star::lang::XServiceName > WindowGraphicDeviceBase_Base;
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typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::BaseMutexHelper< WindowGraphicDeviceBase_Base >,
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DeviceHelper,
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::osl::MutexGuard,
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::cppu::OWeakObject > SpriteCanvasBase_Base;
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/** Mixin SpriteSurface
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Have to mixin the SpriteSurface before deriving from
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::canvas::SpriteCanvasBase, as this template should already
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implement some of those interface methods.
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The reason why this appears kinda convoluted is the fact that
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we cannot specify non-IDL types as WeakComponentImplHelperN
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template args, and furthermore, don't want to derive
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::canvas::SpriteCanvasBase directly from
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::canvas::SpriteSurface (because derivees of
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::canvas::SpriteCanvasBase have to explicitely forward the
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XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
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anyway). Basically, ::canvas::CanvasCustomSpriteBase should
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remain a base class that provides implementation, not to
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enforce any specific interface on its derivees.
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*/
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class SpriteCanvasBaseSpriteSurface_Base : public SpriteCanvasBase_Base,
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public ::canvas::SpriteSurface
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{
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};
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typedef ::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base,
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SpriteCanvasHelper,
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::osl::MutexGuard,
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::cppu::OWeakObject > SpriteCanvasBaseT;
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/** Product of this component's factory.
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The SpriteCanvas object combines the actual Window canvas with
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the XGraphicDevice interface. This is because there's a
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one-to-one relation between them, anyway, since each window
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can have exactly one canvas and one associated
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XGraphicDevice. And to avoid messing around with circular
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references, this is implemented as one single object.
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*/
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class SpriteCanvas : public SpriteCanvasBaseT,
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private UsageCounter< SpriteCanvas >
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{
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public:
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SpriteCanvas( const ::com::sun::star::uno::Sequence<
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::com::sun::star::uno::Any >& aArguments,
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const ::com::sun::star::uno::Reference<
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::com::sun::star::uno::XComponentContext >& rxContext );
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void initialize();
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#if defined __SUNPRO_CC
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using SpriteCanvasBaseT::disposing;
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#endif
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/// Dispose all internal references
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virtual void SAL_CALL disposing();
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// Forwarding the XComponent implementation to the
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// cppu::ImplHelper templated base
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// Classname Base doing refcounting Base implementing the XComponent interface
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// | | |
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// V V V
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DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas, WindowGraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase );
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// XBufferController (partial)
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virtual ::sal_Bool SAL_CALL showBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
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virtual ::sal_Bool SAL_CALL switchBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
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// XSpriteCanvas (partial)
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virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
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// XServiceName
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virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException);
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private:
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::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments;
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::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext;
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};
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typedef ::rtl::Reference< SpriteCanvas > SpriteCanvasRef;
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typedef ::rtl::Reference< SpriteCanvas > DeviceRef;
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}
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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