1946794ae0
Modules sal, salhelper, cppu, cppuhelper, codemaker (selectively) and odk have kept them, in order not to break external API (the automatic using declaration is LO-internal). Change-Id: I588fc9e0c45b914f824f91c0376980621d730f09
135 lines
6.2 KiB
C++
135 lines
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef _SVP_SVPFRAME_HXX
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#include <vcl/sysdata.hxx>
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#include <basegfx/range/b2ibox.hxx>
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#include <salframe.hxx>
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#include "svpelement.hxx"
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#include <list>
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class SvpSalInstance;
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class SvpSalGraphics;
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class SvpSalFrame : public SalFrame, public SvpElement
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{
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SvpSalInstance* m_pInstance;
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SvpSalFrame* m_pParent; // pointer to parent frame
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std::list< SvpSalFrame* > m_aChildren; // List of child frames
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sal_uLong m_nStyle;
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bool m_bVisible;
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bool m_bDamageTracking;
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bool m_bTopDown;
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sal_Int32 m_nScanlineFormat;
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long m_nMinWidth;
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long m_nMinHeight;
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long m_nMaxWidth;
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long m_nMaxHeight;
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SystemEnvData m_aSystemChildData;
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basebmp::BitmapDeviceSharedPtr m_aFrame;
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std::list< SvpSalGraphics* > m_aGraphics;
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static SvpSalFrame* s_pFocusFrame;
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public:
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SvpSalFrame( SvpSalInstance* pInstance,
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SalFrame* pParent,
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sal_uLong nSalFrameStyle,
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bool bTopDown,
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sal_Int32 nScanlineFormat,
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SystemParentData* pSystemParent = NULL );
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virtual ~SvpSalFrame();
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void GetFocus();
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void LoseFocus();
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void PostPaint(bool bImmediate) const;
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void AllocateFrame();
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// SvpElement
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virtual const basebmp::BitmapDeviceSharedPtr& getDevice() const { return m_aFrame; }
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// SalFrame
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virtual SalGraphics* GetGraphics();
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virtual void ReleaseGraphics( SalGraphics* pGraphics );
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virtual sal_Bool PostEvent( void* pData );
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virtual void SetTitle( const OUString& rTitle );
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virtual void SetIcon( sal_uInt16 nIcon );
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virtual void SetMenu( SalMenu* pMenu );
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virtual void DrawMenuBar();
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virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
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virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
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virtual void Enable( sal_Bool bEnable );
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virtual void SetMinClientSize( long nWidth, long nHeight );
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virtual void SetMaxClientSize( long nWidth, long nHeight );
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virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
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virtual void GetClientSize( long& rWidth, long& rHeight );
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virtual void GetWorkArea( Rectangle& rRect );
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virtual SalFrame* GetParent() const;
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virtual void SetWindowState( const SalFrameState* pState );
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virtual sal_Bool GetWindowState( SalFrameState* pState );
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virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
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virtual void StartPresentation( sal_Bool bStart );
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virtual void SetAlwaysOnTop( sal_Bool bOnTop );
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virtual void ToTop( sal_uInt16 nFlags );
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virtual void SetPointer( PointerStyle ePointerStyle );
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virtual void CaptureMouse( sal_Bool bMouse );
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virtual void SetPointerPos( long nX, long nY );
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using SalFrame::Flush;
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virtual void Flush();
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virtual void Sync();
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virtual void SetInputContext( SalInputContext* pContext );
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virtual void EndExtTextInput( sal_uInt16 nFlags );
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virtual OUString GetKeyName( sal_uInt16 nKeyCode );
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virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
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virtual LanguageType GetInputLanguage();
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virtual void UpdateSettings( AllSettings& rSettings );
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virtual void Beep();
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virtual const SystemEnvData* GetSystemData() const;
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virtual SalPointerState GetPointerState();
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virtual SalIndicatorState GetIndicatorState();
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virtual void SimulateKeyPress( sal_uInt16 nKeyCode );
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virtual void SetParent( SalFrame* pNewParent );
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virtual bool SetPluginParent( SystemParentData* pNewParent );
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virtual void ResetClipRegion();
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virtual void BeginSetClipRegion( sal_uLong nRects );
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virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
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virtual void EndSetClipRegion();
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// If enabled we can get damage notifications for regions immediately rendered to ...
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virtual void enableDamageTracker( bool bOn = true );
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virtual void damaged( const basegfx::B2IBox& /* rDamageRect */) {}
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/*TODO: functional implementation */
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virtual void SetScreenNumber( unsigned int nScreen ) { (void)nScreen; }
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virtual void SetApplicationID(const OUString &rApplicationID) { (void) rApplicationID; }
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bool IsVisible() { return m_bVisible; }
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static SvpSalFrame* GetFocusFrame() { return s_pFocusFrame; }
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};
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#endif // _SVP_SVPFRAME_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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