office-gobmx/include/vcl/BitmapInfoAccess.hxx
Tomaž Vajngerl 6588c30ed4 vcl: separate scanline direction from ScanlineFormat
ScanlineFormat enum is used to indicate 2 things - scanline format
type and scanline direction (TopDown or BottomUp). This makes it
complex to manipulate with (using bit arithmetics) and hard to use
in general for no benefit, so this commit separates direction out
from the ScanlineFormat into ScanlineDirection enum. ScanlineFormat
is now just a simple enum class (not a bit field).

Change-Id: Iad55d0a4c8c07b71221c2facf7cf6a2d518fec0c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/163943
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
2024-02-29 16:12:18 +01:00

199 lines
6.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <vcl/dllapi.h>
#include <vcl/bitmap.hxx>
#include <vcl/Scanline.hxx>
#include <vcl/BitmapBuffer.hxx>
#include <vcl/BitmapColor.hxx>
#include <vcl/BitmapAccessMode.hxx>
bool Bitmap32IsPreMultipled();
typedef BitmapColor (*FncGetPixel)(ConstScanline pScanline, tools::Long nX, const ColorMask& rMask);
typedef void (*FncSetPixel)(Scanline pScanline, tools::Long nX, const BitmapColor& rBitmapColor,
const ColorMask& rMask);
class VCL_DLLPUBLIC BitmapInfoAccess
{
friend class BitmapReadAccess;
public:
BitmapInfoAccess(const Bitmap& rBitmap, BitmapAccessMode nMode = BitmapAccessMode::Info);
BitmapInfoAccess(const AlphaMask& rBitmap, BitmapAccessMode nMode = BitmapAccessMode::Info);
virtual ~BitmapInfoAccess();
bool operator!() const { return mpBuffer == nullptr; }
explicit operator bool() const { return mpBuffer != nullptr; }
tools::Long Width() const { return mpBuffer ? mpBuffer->mnWidth : 0L; }
tools::Long Height() const { return mpBuffer ? mpBuffer->mnHeight : 0L; }
bool IsTopDown() const
{
assert(mpBuffer && "Access is not valid!");
return mpBuffer && mpBuffer->meDirection == ScanlineDirection::TopDown;
}
bool IsBottomUp() const { return !IsTopDown(); }
ScanlineFormat GetScanlineFormat() const
{
assert(mpBuffer && "Access is not valid!");
return mpBuffer ? mpBuffer->meFormat : ScanlineFormat::NONE;
}
sal_uInt32 GetScanlineSize() const
{
assert(mpBuffer && "Access is not valid!");
return mpBuffer ? mpBuffer->mnScanlineSize : 0;
}
sal_uInt16 GetBitCount() const
{
assert(mpBuffer && "Access is not valid!");
return mpBuffer ? mpBuffer->mnBitCount : 0;
}
/// Returns the BitmapColor (i.e. palette index) that is either an exact match
/// of the required color, or failing that, the entry that is the closest i.e. least error
/// as measured by Color::GetColorError.
BitmapColor GetBestMatchingColor(const BitmapColor& rBitmapColor) const
{
if (HasPalette())
return BitmapColor(static_cast<sal_uInt8>(GetBestPaletteIndex(rBitmapColor)));
else
return rBitmapColor;
}
bool HasPalette() const
{
const BitmapBuffer* pBuffer = mpBuffer;
assert(pBuffer && "Access is not valid!");
return pBuffer && !!pBuffer->maPalette;
}
const BitmapPalette& GetPalette() const
{
const BitmapBuffer* pBuffer = mpBuffer;
assert(pBuffer && "Access is not valid!");
return pBuffer->maPalette;
}
sal_uInt16 GetPaletteEntryCount() const
{
const BitmapBuffer* pBuffer = mpBuffer;
assert(HasPalette() && "Bitmap has no palette!");
return HasPalette() ? pBuffer->maPalette.GetEntryCount() : 0;
}
const BitmapColor& GetPaletteColor(sal_uInt16 nColor) const
{
const BitmapBuffer* pBuffer = mpBuffer;
assert(pBuffer && "Access is not valid!");
assert(HasPalette() && "Bitmap has no palette!");
return pBuffer->maPalette[nColor];
}
/// Returns the BitmapColor (i.e. palette index) that is either an exact match
/// of the required color, or failing that, the entry that is the closest i.e. least error
/// as measured by Color::GetColorError.
sal_uInt16 GetBestPaletteIndex(const BitmapColor& rBitmapColor) const;
/// Returns the BitmapColor (i.e. palette index) that is an exact match
/// of the required color. Returns SAL_MAX_UINT16 if nothing found.
sal_uInt16 GetMatchingPaletteIndex(const BitmapColor& rBitmapColor) const;
const ColorMask& GetColorMask() const
{
const BitmapBuffer* pBuffer = mpBuffer;
assert(pBuffer && "Access is not valid!");
return pBuffer->maColorMask;
}
private:
BitmapInfoAccess(const BitmapInfoAccess&) = delete;
BitmapInfoAccess& operator=(const BitmapInfoAccess&) = delete;
protected:
Bitmap maBitmap;
BitmapBuffer* mpBuffer;
ColorMask maColorMask;
BitmapAccessMode mnAccessMode;
};
class BitmapScopedInfoAccess
{
public:
BitmapScopedInfoAccess(const Bitmap& rBitmap)
: moAccess(rBitmap)
{
}
BitmapScopedInfoAccess(const AlphaMask& rBitmap)
: moAccess(rBitmap)
{
}
BitmapScopedInfoAccess() {}
BitmapScopedInfoAccess& operator=(const Bitmap& rBitmap)
{
moAccess.emplace(rBitmap);
return *this;
}
BitmapScopedInfoAccess& operator=(const AlphaMask& rBitmap)
{
moAccess.emplace(rBitmap);
return *this;
}
bool operator!() const { return !moAccess.has_value() || !*moAccess; }
explicit operator bool() const { return moAccess && bool(*moAccess); }
void reset() { moAccess.reset(); }
BitmapInfoAccess* get() { return moAccess ? &*moAccess : nullptr; }
const BitmapInfoAccess* get() const { return moAccess ? &*moAccess : nullptr; }
BitmapInfoAccess* operator->() { return &*moAccess; }
const BitmapInfoAccess* operator->() const { return &*moAccess; }
BitmapInfoAccess& operator*() { return *moAccess; }
const BitmapInfoAccess& operator*() const { return *moAccess; }
private:
std::optional<BitmapInfoAccess> moAccess;
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */