8694d2bc19
Fixes #fdo30794 Based on bin/add-modelines script (originally posted in mail 1286706307.1871.1399280959@webmail.messagingengine.com) Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
82 lines
3 KiB
C++
82 lines
3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_drawinglayer.hxx"
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#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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GroupPrimitive2D::GroupPrimitive2D( const Primitive2DSequence& rChildren )
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: BasePrimitive2D(),
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maChildren(rChildren)
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{
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}
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/** The compare opertator uses the Sequence::==operator, so only checking if
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the rererences are equal. All non-equal references are interpreted as
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non-equal.
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*/
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bool GroupPrimitive2D::operator==( const BasePrimitive2D& rPrimitive ) const
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{
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if(BasePrimitive2D::operator==(rPrimitive))
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{
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const GroupPrimitive2D& rCompare = static_cast< const GroupPrimitive2D& >(rPrimitive);
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return (arePrimitive2DSequencesEqual(getChildren(), rCompare.getChildren()));
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}
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return false;
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}
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/// default: just return children, so all renderers not supporting group will use it's content
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Primitive2DSequence GroupPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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return getChildren();
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}
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// provide unique ID
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ImplPrimitrive2DIDBlock(GroupPrimitive2D, PRIMITIVE2D_ID_GROUPPRIMITIVE2D)
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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