office-gobmx/canvas/source/null/null_devicehelper.hxx
Sebastian Spaeth 4905a19032 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:02:15 +02:00

110 lines
5.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _NULLCANVAS_DEVICEHELPER_HXX
#define _NULLCANVAS_DEVICEHELPER_HXX
#include <com/sun/star/awt/Rectangle.hpp>
#include <com/sun/star/rendering/XGraphicDevice.hpp>
#include <com/sun/star/rendering/XBufferController.hpp>
#include <boost/utility.hpp>
/* Definition of DeviceHelper class */
namespace nullcanvas
{
class SpriteCanvas;
class SpriteCanvasHelper;
class DeviceHelper : private ::boost::noncopyable
{
public:
DeviceHelper();
void init( SpriteCanvas& rSpriteCanvas,
const ::basegfx::B2ISize& rSize,
bool bFullscreen );
/// Dispose all internal references
void disposing();
// XWindowGraphicDevice
::com::sun::star::geometry::RealSize2D getPhysicalResolution();
::com::sun::star::geometry::RealSize2D getPhysicalSize();
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XLinePolyPolygon2D > createCompatibleLinePolyPolygon(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealPoint2D > >& points );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBezierPolyPolygon2D > createCompatibleBezierPolyPolygon(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealBezierSegment2D > >& points );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleBitmap(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
const ::com::sun::star::geometry::IntegerSize2D& size );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileBitmap(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
const ::com::sun::star::geometry::IntegerSize2D& size );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleAlphaBitmap(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
const ::com::sun::star::geometry::IntegerSize2D& size );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileAlphaBitmap(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
const ::com::sun::star::geometry::IntegerSize2D& size );
sal_Bool hasFullScreenMode( );
sal_Bool enterFullScreenMode( sal_Bool bEnter );
::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( );
::sal_Bool showBuffer( bool bIsVisible, ::sal_Bool bUpdateAll );
::sal_Bool switchBuffer( bool bIsVisible, ::sal_Bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const;
::com::sun::star::uno::Any getSurfaceHandle() const;
::com::sun::star::uno::Reference<
::com::sun::star::rendering::XColorSpace> getColorSpace() const;
void notifySizeUpdate( const ::com::sun::star::awt::Rectangle& rBounds );
/** called when DumpScreenContent property is enabled on
XGraphicDevice, and writes out bitmaps of current screen.
*/
void dumpScreenContent() const;
private:
/// Pointer to sprite canvas (owner of this helper), needed to create bitmaps
SpriteCanvas* mpSpriteCanvas;
::basegfx::B2ISize maSize;
bool mbFullScreen;
};
}
#endif /* _NULLCANVAS_WINDOWGRAPHICDEVICE_HXX */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */