office-gobmx/svx/inc/extrud3d.hxx
Noel 09cb778b6e clean up SdrObject cloning
using operator= implies that overwriting an SdrObject is a
useful operation, but that is not at all true - they are typically
linked into and referred to by many other things.

So rather use a copy-constructor.

Also clean up a couple of weird "do some stuff after the clone"
code into the main copy constructor.

Change-Id: Iefc1481b527602748b5f3abed06e7cca66c0581c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/110633
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2021-02-10 07:35:41 +01:00

112 lines
4.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <config_options.h>
#include <svl/intitem.hxx>
#include <svl/itemset.hxx>
#include <svx/obj3d.hxx>
#include <svx/svxdllapi.h>
#include <svx/svddef.hxx>
#include <svx/svx3ditems.hxx>
class E3dDefaultAttributes;
/*************************************************************************
|*
|* 3D extrusion object created from the provided 2D polygon
|*
\************************************************************************/
class SAL_WARN_UNUSED UNLESS_MERGELIBS(SVXCORE_DLLPUBLIC) E3dExtrudeObj final : public E3dCompoundObject
{
private:
// to allow sdr::properties::E3dExtrudeProperties access to SetGeometryValid()
friend class sdr::properties::E3dExtrudeProperties;
// geometry, which determines the object
basegfx::B2DPolyPolygon maExtrudePolygon;
virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override;
virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties() override;
void SetDefaultAttributes(const E3dDefaultAttributes& rDefault);
private:
// protected destructor - due to final, make private
virtual ~E3dExtrudeObj() override;
public:
E3dExtrudeObj(
SdrModel& rSdrModel,
const E3dDefaultAttributes& rDefault,
const basegfx::B2DPolyPolygon& rPP,
double fDepth);
E3dExtrudeObj(SdrModel& rSdrModel, E3dExtrudeObj const & rSource);
E3dExtrudeObj(SdrModel& rSdrModel);
// PercentDiagonal: 0..100, before 0.0..0.5
sal_uInt16 GetPercentDiagonal() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL).GetValue(); }
// BackScale: 0..100, before 0.0..1.0
sal_uInt16 GetPercentBackScale() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE).GetValue(); }
// BackScale: 0..100, before 0.0..1.0
sal_uInt32 GetExtrudeDepth() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_DEPTH).GetValue(); }
// #107245# GetSmoothNormals() for bExtrudeSmoothed
bool GetSmoothNormals() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS).GetValue(); }
// #107245# GetSmoothLids() for bExtrudeSmoothFrontBack
bool GetSmoothLids() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS).GetValue(); }
// #107245# GetCharacterMode() for bExtrudeCharacterMode
bool GetCharacterMode() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE).GetValue(); }
// #107245# GetCloseFront() for bExtrudeCloseFront
bool GetCloseFront() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT).GetValue(); }
// #107245# GetCloseBack() for bExtrudeCloseBack
bool GetCloseBack() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK).GetValue(); }
virtual SdrObjKind GetObjIdentifier() const override;
virtual E3dExtrudeObj* CloneSdrObject(SdrModel& rTargetModel) const override;
// TakeObjName...() is for the display in the UI (for example "3 frames selected")
virtual OUString TakeObjNameSingul() const override;
virtual OUString TakeObjNamePlural() const override;
// set/get local parameters with geometry regeneration
void SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew);
const basegfx::B2DPolyPolygon &GetExtrudePolygon() const { return maExtrudePolygon; }
virtual bool IsBreakObjPossible() override;
virtual std::unique_ptr<SdrAttrObj,SdrObjectFreeOp> GetBreakObj() override;
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */