d72c08813d
2008/03/31 13:23:37 rt 1.2.252.1: #i87441# Change license header to LPGL v3.
195 lines
5.3 KiB
C++
195 lines
5.3 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: allocator.hxx,v $
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* $Revision: 1.3 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#if !defined INCLUDED_RTL_ALLOCATOR_HXX
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#define INCLUDED_RTL_ALLOCATOR_HXX
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#if ! defined(_SAL_TYPES_H_)
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#include "sal/types.h"
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#endif
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#if ! defined(_RTL_ALLOC_H_)
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#include "rtl/alloc.h"
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#endif
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#include <cstddef>
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//######################################################
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// This is no general purpose STL allocator but one
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// necessary to use STL for some implementation but
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// avoid linking sal against the STLPort library!!!
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// For more information on when and how to define a
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// custom stl allocator have a look at Scott Meyers:
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// "Effective STL", Nicolai M. Josuttis:
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// "The C++ Standard Library - A Tutorial and Reference"
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// and at http://www.josuttis.com/cppcode/allocator.html
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namespace rtl {
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/** @internal */
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template<class T>
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class Allocator
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{
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public:
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typedef T value_type;
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typedef T* pointer;
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typedef const T* const_pointer;
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typedef T& reference;
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typedef const T& const_reference;
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typedef ::std::size_t size_type;
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typedef ::std::ptrdiff_t difference_type;
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//-----------------------------------------
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template<class U>
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struct rebind
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{
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typedef Allocator<U> other;
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};
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//-----------------------------------------
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pointer address (reference value) const
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{
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return &value;
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}
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//-----------------------------------------
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const_pointer address (const_reference value) const
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{
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return &value;
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}
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//-----------------------------------------
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Allocator() SAL_THROW(())
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{}
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//-----------------------------------------
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template<class U>
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Allocator (const Allocator<U>&) SAL_THROW(())
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{}
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//-----------------------------------------
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Allocator(const Allocator&) SAL_THROW(())
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{}
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//-----------------------------------------
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~Allocator() SAL_THROW(())
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{}
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//-----------------------------------------
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size_type max_size() const SAL_THROW(())
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{
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return size_type(-1)/sizeof(T);
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}
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//-----------------------------------------
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/* Normally the code for allocate should
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throw a std::bad_alloc exception if the
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requested memory could not be allocated:
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(C++ standard 20.4.1.1):
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pointer allocate (size_type n, const void* hint = 0)
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{
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pointer p = reinterpret_cast<pointer>(
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rtl_allocateMemory(sal_uInt32(n * sizeof(T))));
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if (NULL == p)
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throw ::std::bad_alloc();
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return p;
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}
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but some compilers do not compile it if exceptions
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are not enabled, e.g. GCC under Linux and it is
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in general not desired to compile sal with exceptions
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enabled. */
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pointer allocate (size_type n, const void* hint = 0)
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{
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hint = hint; /* avoid warnings */
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return reinterpret_cast<pointer>(
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rtl_allocateMemory(sal_uInt32(n * sizeof(T))));
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}
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//-----------------------------------------
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void deallocate (pointer p, size_type /* n */)
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{
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rtl_freeMemory(p);
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}
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//-----------------------------------------
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void construct (pointer p, const T& value)
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{
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new ((void*)p)T(value);
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}
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//-----------------------------------------
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void destroy (pointer p)
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{
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p->~T();
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}
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};
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//######################################################
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// Custom STL allocators must be stateless (see
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// references above) that's why the operators below
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// return always true or false
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/** @internal */
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template<class T, class U>
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inline bool operator== (const Allocator<T>&, const Allocator<U>&) SAL_THROW(())
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{
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return true;
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}
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/** @internal */
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template<class T, class U>
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inline bool operator!= (const Allocator<T>&, const Allocator<U>&) SAL_THROW(())
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{
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return false;
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}
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} /* namespace rtl */
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//######################################################
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/** REQUIRED BY STLPort (see stlport '_alloc.h'):
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Hack for compilers that do not support member
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template classes (e.g. MSVC 6)
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@internal
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*/
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namespace _STL
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{
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/** @internal */
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template<class T, class U>
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inline ::rtl::Allocator<U> & __stl_alloc_rebind (::rtl::Allocator<T> & a, U const *)
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{
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return (::rtl::Allocator<U>&)(a);
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}
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}
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#endif /* INCLUDED_RTL_ALLOCATOR_HXX */
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