office-gobmx/svx/source/svdraw/svdopath.cxx
Thomas Arnhold d5caf6898b loplugin: unused variables
Change-Id: I7fc203900256839e679bf73b717d121fedc42087
2013-02-24 17:44:31 +01:00

3092 lines
113 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <tools/bigint.hxx>
#include <tools/helpers.hxx>
#include <svx/svdopath.hxx>
#include <math.h>
#include <svx/xpool.hxx>
#include <svx/xpoly.hxx>
#include <svx/svdattr.hxx>
#include <svx/svdtrans.hxx>
#include <svx/svdetc.hxx>
#include <svx/svddrag.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdhdl.hxx>
#include <svx/svdview.hxx> // for MovCreate when using curves
#include "svx/svdglob.hxx" // Stringcache
#include "svx/svdstr.hrc" // the object's name
#include <svx/xlnwtit.hxx>
#include <svx/xlnclit.hxx>
#include <svx/xflclit.hxx>
#include <svx/svdogrp.hxx>
#include <svx/polypolygoneditor.hxx>
#include <svx/xlntrit.hxx>
#include <svx/sdr/contact/viewcontactofsdrpathobj.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include "svdconv.hxx"
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/curve/b2dcubicbezier.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <svx/sdr/attribute/sdrtextattribute.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <svx/sdr/attribute/sdrformtextattribute.hxx>
using namespace sdr;
inline sal_uInt16 GetPrevPnt(sal_uInt16 nPnt, sal_uInt16 nPntMax, bool bClosed)
{
if (nPnt>0) {
nPnt--;
} else {
nPnt=nPntMax;
if (bClosed) nPnt--;
}
return nPnt;
}
inline sal_uInt16 GetNextPnt(sal_uInt16 nPnt, sal_uInt16 nPntMax, bool bClosed)
{
nPnt++;
if (nPnt>nPntMax || (bClosed && nPnt>=nPntMax)) nPnt=0;
return nPnt;
}
struct ImpSdrPathDragData : public SdrDragStatUserData
{
XPolygon aXP; // section of the original polygon
bool bValid; // FALSE = too few points
bool bClosed; // closed object?
sal_uInt16 nPoly; // number of the polygon in the PolyPolygon
sal_uInt16 nPnt; // number of point in the above polygon
sal_uInt16 nPntAnz; // number of points of the polygon
sal_uInt16 nPntMax; // maximum index
bool bBegPnt; // dragged point is first point of a Polyline
bool bEndPnt; // dragged point is finishing point of a Polyline
sal_uInt16 nPrevPnt; // index of previous point
sal_uInt16 nNextPnt; // index of next point
bool bPrevIsBegPnt; // previous point is first point of a Polyline
bool bNextIsEndPnt; // next point is first point of a Polyline
sal_uInt16 nPrevPrevPnt; // index of point before previous point
sal_uInt16 nNextNextPnt; // index of point after next point
bool bControl; // point is a control point
bool bIsPrevControl; // point is a control point before a support point
bool bIsNextControl; // point is a control point after a support point
bool bPrevIsControl; // if nPnt is a support point: a control point comes before
bool bNextIsControl; // if nPnt is a support point: a control point comes after
sal_uInt16 nPrevPrevPnt0;
sal_uInt16 nPrevPnt0;
sal_uInt16 nPnt0;
sal_uInt16 nNextPnt0;
sal_uInt16 nNextNextPnt0;
bool bEliminate; // delete point? (is set by MovDrag)
sal_Bool mbMultiPointDrag;
const XPolyPolygon maOrig;
XPolyPolygon maMove;
std::vector<SdrHdl*> maHandles;
public:
ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl, sal_Bool bMuPoDr, const SdrDragStat& rDrag);
void ResetPoly(const SdrPathObj& rPO);
sal_Bool IsMultiPointDrag() const { return mbMultiPointDrag; }
};
ImpSdrPathDragData::ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl, sal_Bool bMuPoDr, const SdrDragStat& rDrag)
: aXP(5),
mbMultiPointDrag(bMuPoDr),
maOrig(rPO.GetPathPoly()),
maHandles(0)
{
if(mbMultiPointDrag)
{
const SdrMarkView& rMarkView = *rDrag.GetView();
const SdrHdlList& rHdlList = rMarkView.GetHdlList();
const sal_uInt32 nHdlCount = rHdlList.GetHdlCount();
const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj() : 0);
for(sal_uInt32 a(0); a < nHdlCount; a++)
{
SdrHdl* pTestHdl = rHdlList.GetHdl(a);
if(pTestHdl && pTestHdl->IsSelected() && pTestHdl->GetObj() == pInteractionObject)
{
maHandles.push_back(pTestHdl);
}
}
maMove = maOrig;
bValid = sal_True;
}
else
{
bValid=sal_False;
bClosed=rPO.IsClosed(); // closed object?
nPoly=(sal_uInt16)rHdl.GetPolyNum(); // number of the polygon in the PolyPolygon
nPnt=(sal_uInt16)rHdl.GetPointNum(); // number of points in the above polygon
const XPolygon aTmpXP(rPO.GetPathPoly().getB2DPolygon(nPoly));
nPntAnz=aTmpXP.GetPointCount(); // number of point of the polygon
if (nPntAnz==0 || (bClosed && nPntAnz==1)) return; // minimum of 1 points for Lines, minimum of 2 points for Polygon
nPntMax=nPntAnz-1; // maximum index
bBegPnt=!bClosed && nPnt==0; // dragged point is first point of a Polyline
bEndPnt=!bClosed && nPnt==nPntMax; // dragged point is finishing point of a Polyline
if (bClosed && nPntAnz<=3) { // if polygon is only a line
bBegPnt=(nPntAnz<3) || nPnt==0;
bEndPnt=(nPntAnz<3) || nPnt==nPntMax-1;
}
nPrevPnt=nPnt; // index of previous point
nNextPnt=nPnt; // index of next point
if (!bBegPnt) nPrevPnt=GetPrevPnt(nPnt,nPntMax,bClosed);
if (!bEndPnt) nNextPnt=GetNextPnt(nPnt,nPntMax,bClosed);
bPrevIsBegPnt=bBegPnt || (!bClosed && nPrevPnt==0);
bNextIsEndPnt=bEndPnt || (!bClosed && nNextPnt==nPntMax);
nPrevPrevPnt=nPnt; // index of point before previous point
nNextNextPnt=nPnt; // index of point after next point
if (!bPrevIsBegPnt) nPrevPrevPnt=GetPrevPnt(nPrevPnt,nPntMax,bClosed);
if (!bNextIsEndPnt) nNextNextPnt=GetNextPnt(nNextPnt,nPntMax,bClosed);
bControl=rHdl.IsPlusHdl(); // point is a control point
bIsPrevControl=sal_False; // point is a control point before a support point
bIsNextControl=sal_False; // point is a control point after a support point
bPrevIsControl=sal_False; // if nPnt is a support point: a control point comes before
bNextIsControl=sal_False; // if nPnt is a support point: a control point comes after
if (bControl) {
bIsPrevControl=aTmpXP.IsControl(nPrevPnt);
bIsNextControl=!bIsPrevControl;
} else {
bPrevIsControl=!bBegPnt && !bPrevIsBegPnt && aTmpXP.GetFlags(nPrevPnt)==XPOLY_CONTROL;
bNextIsControl=!bEndPnt && !bNextIsEndPnt && aTmpXP.GetFlags(nNextPnt)==XPOLY_CONTROL;
}
nPrevPrevPnt0=nPrevPrevPnt;
nPrevPnt0 =nPrevPnt;
nPnt0 =nPnt;
nNextPnt0 =nNextPnt;
nNextNextPnt0=nNextNextPnt;
nPrevPrevPnt=0;
nPrevPnt=1;
nPnt=2;
nNextPnt=3;
nNextNextPnt=4;
bEliminate=sal_False;
ResetPoly(rPO);
bValid=sal_True;
}
}
void ImpSdrPathDragData::ResetPoly(const SdrPathObj& rPO)
{
const XPolygon aTmpXP(rPO.GetPathPoly().getB2DPolygon(nPoly));
aXP[0]=aTmpXP[nPrevPrevPnt0]; aXP.SetFlags(0,aTmpXP.GetFlags(nPrevPrevPnt0));
aXP[1]=aTmpXP[nPrevPnt0]; aXP.SetFlags(1,aTmpXP.GetFlags(nPrevPnt0));
aXP[2]=aTmpXP[nPnt0]; aXP.SetFlags(2,aTmpXP.GetFlags(nPnt0));
aXP[3]=aTmpXP[nNextPnt0]; aXP.SetFlags(3,aTmpXP.GetFlags(nNextPnt0));
aXP[4]=aTmpXP[nNextNextPnt0]; aXP.SetFlags(4,aTmpXP.GetFlags(nNextNextPnt0));
}
/*************************************************************************/
struct ImpPathCreateUser : public SdrDragStatUserData
{
Point aBezControl0;
Point aBezStart;
Point aBezCtrl1;
Point aBezCtrl2;
Point aBezEnd;
Point aCircStart;
Point aCircEnd;
Point aCircCenter;
Point aLineStart;
Point aLineEnd;
Point aRectP1;
Point aRectP2;
Point aRectP3;
long nCircRadius;
long nCircStWink;
long nCircRelWink;
bool bBezier;
bool bBezHasCtrl0;
bool bCurve;
bool bCircle;
bool bAngleSnap;
bool bLine;
bool bLine90;
bool bRect;
bool bMixedCreate;
sal_uInt16 nBezierStartPoint;
SdrObjKind eStartKind;
SdrObjKind eAktKind;
public:
ImpPathCreateUser(): nCircRadius(0),nCircStWink(0),nCircRelWink(0),
bBezier(sal_False),bBezHasCtrl0(sal_False),bCurve(sal_False),bCircle(sal_False),bAngleSnap(sal_False),bLine(sal_False),bLine90(sal_False),bRect(sal_False),
bMixedCreate(sal_False),nBezierStartPoint(0),eStartKind(OBJ_NONE),eAktKind(OBJ_NONE) { }
void ResetFormFlags() { bBezier=sal_False; bCurve=sal_False; bCircle=sal_False; bLine=sal_False; bRect=sal_False; }
bool IsFormFlag() const { return bBezier || bCurve || bCircle || bLine || bRect; }
XPolygon GetFormPoly() const;
bool CalcBezier(const Point& rP1, const Point& rP2, const Point& rDir, bool bMouseDown);
XPolygon GetBezierPoly() const;
XPolygon GetCurvePoly() const { return XPolygon(); }
bool CalcCircle(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView);
XPolygon GetCirclePoly() const;
bool CalcLine(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView);
Point CalcLine(const Point& rCsr, long nDirX, long nDirY, SdrView* pView) const;
XPolygon GetLinePoly() const;
bool CalcRect(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView);
XPolygon GetRectPoly() const;
};
XPolygon ImpPathCreateUser::GetFormPoly() const
{
if (bBezier) return GetBezierPoly();
if (bCurve) return GetCurvePoly();
if (bCircle) return GetCirclePoly();
if (bLine) return GetLinePoly();
if (bRect) return GetRectPoly();
return XPolygon();
}
bool ImpPathCreateUser::CalcBezier(const Point& rP1, const Point& rP2, const Point& rDir, bool bMouseDown)
{
bool bRet = true;
aBezStart=rP1;
aBezCtrl1=rP1+rDir;
aBezCtrl2=rP2;
// #i21479#
// Also copy the end point when no end point is set yet
if (!bMouseDown || (0L == aBezEnd.X() && 0L == aBezEnd.Y())) aBezEnd=rP2;
bBezier=bRet;
return bRet;
}
XPolygon ImpPathCreateUser::GetBezierPoly() const
{
XPolygon aXP(4);
aXP[0]=aBezStart; aXP.SetFlags(0,XPOLY_SMOOTH);
aXP[1]=aBezCtrl1; aXP.SetFlags(1,XPOLY_CONTROL);
aXP[2]=aBezCtrl2; aXP.SetFlags(2,XPOLY_CONTROL);
aXP[3]=aBezEnd;
return aXP;
}
bool ImpPathCreateUser::CalcCircle(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView)
{
long nTangAngle=GetAngle(rDir);
aCircStart=rP1;
aCircEnd=rP2;
aCircCenter=rP1;
long dx=rP2.X()-rP1.X();
long dy=rP2.Y()-rP1.Y();
long dAngle=GetAngle(Point(dx,dy))-nTangAngle;
dAngle=NormAngle360(dAngle);
long nTmpAngle=NormAngle360(9000-dAngle);
bool bRet=nTmpAngle!=9000 && nTmpAngle!=27000;
long nRad=0;
if (bRet) {
double cs=cos(nTmpAngle*nPi180);
double nR=(double)GetLen(Point(dx,dy))/cs/2;
nRad=Abs(Round(nR));
}
if (dAngle<18000) {
nCircStWink=NormAngle360(nTangAngle-9000);
nCircRelWink=NormAngle360(2*dAngle);
aCircCenter.X()+=Round(nRad*cos((nTangAngle+9000)*nPi180));
aCircCenter.Y()-=Round(nRad*sin((nTangAngle+9000)*nPi180));
} else {
nCircStWink=NormAngle360(nTangAngle+9000);
nCircRelWink=-NormAngle360(36000-2*dAngle);
aCircCenter.X()+=Round(nRad*cos((nTangAngle-9000)*nPi180));
aCircCenter.Y()-=Round(nRad*sin((nTangAngle-9000)*nPi180));
}
bAngleSnap=pView!=NULL && pView->IsAngleSnapEnabled();
if (bAngleSnap) {
long nSA=pView->GetSnapAngle();
if (nSA!=0) { // angle snapping
bool bNeg=nCircRelWink<0;
if (bNeg) nCircRelWink=-nCircRelWink;
nCircRelWink+=nSA/2;
nCircRelWink/=nSA;
nCircRelWink*=nSA;
nCircRelWink=NormAngle360(nCircRelWink);
if (bNeg) nCircRelWink=-nCircRelWink;
}
}
nCircRadius=nRad;
if (nRad==0 || Abs(nCircRelWink)<5) bRet=sal_False;
bCircle=bRet;
return bRet;
}
XPolygon ImpPathCreateUser::GetCirclePoly() const
{
if (nCircRelWink>=0) {
XPolygon aXP(aCircCenter,nCircRadius,nCircRadius,
sal_uInt16((nCircStWink+5)/10),sal_uInt16((nCircStWink+nCircRelWink+5)/10),sal_False);
aXP[0]=aCircStart; aXP.SetFlags(0,XPOLY_SMOOTH);
if (!bAngleSnap) aXP[aXP.GetPointCount()-1]=aCircEnd;
return aXP;
} else {
XPolygon aXP(aCircCenter,nCircRadius,nCircRadius,
sal_uInt16(NormAngle360(nCircStWink+nCircRelWink+5)/10),sal_uInt16((nCircStWink+5)/10),sal_False);
sal_uInt16 nAnz=aXP.GetPointCount();
for (sal_uInt16 nNum=nAnz/2; nNum>0;) {
nNum--; // reverse XPoly's order of points
sal_uInt16 n2=nAnz-nNum-1;
Point aPt(aXP[nNum]);
aXP[nNum]=aXP[n2];
aXP[n2]=aPt;
}
aXP[0]=aCircStart; aXP.SetFlags(0,XPOLY_SMOOTH);
if (!bAngleSnap) aXP[aXP.GetPointCount()-1]=aCircEnd;
return aXP;
}
}
Point ImpPathCreateUser::CalcLine(const Point& aCsr, long nDirX, long nDirY, SdrView* pView) const
{
long x=aCsr.X(),x1=x,x2=x;
long y=aCsr.Y(),y1=y,y2=y;
bool bHLin=nDirY==0;
bool bVLin=nDirX==0;
if (bHLin) y=0;
else if (bVLin) x=0;
else {
x1=BigMulDiv(y,nDirX,nDirY);
y2=BigMulDiv(x,nDirY,nDirX);
long l1=Abs(x1)+Abs(y1);
long l2=Abs(x2)+Abs(y2);
if ((l1<=l2) != (pView!=NULL && pView->IsBigOrtho())) {
x=x1; y=y1;
} else {
x=x2; y=y2;
}
}
return Point(x,y);
}
bool ImpPathCreateUser::CalcLine(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView)
{
aLineStart=rP1;
aLineEnd=rP2;
bLine90=sal_False;
if (rP1==rP2 || (rDir.X()==0 && rDir.Y()==0)) { bLine=sal_False; return sal_False; }
Point aTmpPt(rP2-rP1);
long nDirX=rDir.X();
long nDirY=rDir.Y();
Point aP1(CalcLine(aTmpPt, nDirX, nDirY,pView)); aP1-=aTmpPt; long nQ1=Abs(aP1.X())+Abs(aP1.Y());
Point aP2(CalcLine(aTmpPt, nDirY,-nDirX,pView)); aP2-=aTmpPt; long nQ2=Abs(aP2.X())+Abs(aP2.Y());
if (pView!=NULL && pView->IsOrtho()) nQ1=0; // Ortho turns off at right angle
bLine90=nQ1>2*nQ2;
if (!bLine90) { // smooth transition
aLineEnd+=aP1;
} else { // rectangular transition
aLineEnd+=aP2;
}
bLine=sal_True;
return sal_True;
}
XPolygon ImpPathCreateUser::GetLinePoly() const
{
XPolygon aXP(2);
aXP[0]=aLineStart; if (!bLine90) aXP.SetFlags(0,XPOLY_SMOOTH);
aXP[1]=aLineEnd;
return aXP;
}
bool ImpPathCreateUser::CalcRect(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView)
{
aRectP1=rP1;
aRectP2=rP1;
aRectP3=rP2;
if (rP1==rP2 || (rDir.X()==0 && rDir.Y()==0)) { bRect=sal_False; return sal_False; }
Point aTmpPt(rP2-rP1);
long nDirX=rDir.X();
long nDirY=rDir.Y();
long x=aTmpPt.X();
long y=aTmpPt.Y();
bool bHLin=nDirY==0;
bool bVLin=nDirX==0;
if (bHLin) y=0;
else if (bVLin) x=0;
else {
y=BigMulDiv(x,nDirY,nDirX);
long nHypLen=aTmpPt.Y()-y;
long nTangAngle=-GetAngle(rDir);
// sin=g/h, g=h*sin
double a=nTangAngle*nPi180;
double sn=sin(a);
double cs=cos(a);
double nGKathLen=nHypLen*sn;
y+=Round(nGKathLen*sn);
x+=Round(nGKathLen*cs);
}
aRectP2.X()+=x;
aRectP2.Y()+=y;
if (pView!=NULL && pView->IsOrtho()) {
long dx1=aRectP2.X()-aRectP1.X(); long dx1a=Abs(dx1);
long dy1=aRectP2.Y()-aRectP1.Y(); long dy1a=Abs(dy1);
long dx2=aRectP3.X()-aRectP2.X(); long dx2a=Abs(dx2);
long dy2=aRectP3.Y()-aRectP2.Y(); long dy2a=Abs(dy2);
bool b1MoreThan2=dx1a+dy1a>dx2a+dy2a;
if (b1MoreThan2 != pView->IsBigOrtho()) {
long xtemp=dy2a-dx1a; if (dx1<0) xtemp=-xtemp;
long ytemp=dx2a-dy1a; if (dy1<0) ytemp=-ytemp;
aRectP2.X()+=xtemp;
aRectP2.Y()+=ytemp;
aRectP3.X()+=xtemp;
aRectP3.Y()+=ytemp;
} else {
long xtemp=dy1a-dx2a; if (dx2<0) xtemp=-xtemp;
long ytemp=dx1a-dy2a; if (dy2<0) ytemp=-ytemp;
aRectP3.X()+=xtemp;
aRectP3.Y()+=ytemp;
}
}
bRect=sal_True;
return sal_True;
}
XPolygon ImpPathCreateUser::GetRectPoly() const
{
XPolygon aXP(3);
aXP[0]=aRectP1; aXP.SetFlags(0,XPOLY_SMOOTH);
aXP[1]=aRectP2;
if (aRectP3!=aRectP2) aXP[2]=aRectP3;
return aXP;
}
/*************************************************************************/
class ImpPathForDragAndCreate
{
SdrPathObj& mrSdrPathObject;
XPolyPolygon aPathPolygon;
SdrObjKind meObjectKind;
ImpSdrPathDragData* mpSdrPathDragData;
bool mbCreating;
public:
ImpPathForDragAndCreate(SdrPathObj& rSdrPathObject);
~ImpPathForDragAndCreate();
// drag stuff
bool beginPathDrag( SdrDragStat& rDrag ) const;
bool movePathDrag( SdrDragStat& rDrag ) const;
bool endPathDrag( SdrDragStat& rDrag );
String getSpecialDragComment(const SdrDragStat& rDrag) const;
basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const;
// create stuff
bool BegCreate(SdrDragStat& rStat);
bool MovCreate(SdrDragStat& rStat);
bool EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd);
bool BckCreate(SdrDragStat& rStat);
void BrkCreate(SdrDragStat& rStat);
Pointer GetCreatePointer() const;
// helping stuff
bool IsClosed(SdrObjKind eKind) const { return eKind==OBJ_POLY || eKind==OBJ_PATHPOLY || eKind==OBJ_PATHFILL || eKind==OBJ_FREEFILL || eKind==OBJ_SPLNFILL; }
bool IsFreeHand(SdrObjKind eKind) const { return eKind==OBJ_FREELINE || eKind==OBJ_FREEFILL; }
bool IsBezier(SdrObjKind eKind) const { return eKind==OBJ_PATHLINE || eKind==OBJ_PATHFILL; }
bool IsCreating() const { return mbCreating; }
// get the polygon
basegfx::B2DPolyPolygon TakeObjectPolyPolygon(const SdrDragStat& rDrag) const;
basegfx::B2DPolyPolygon TakeDragPolyPolygon(const SdrDragStat& rDrag) const;
basegfx::B2DPolyPolygon getModifiedPolyPolygon() const { return aPathPolygon.getB2DPolyPolygon(); }
};
ImpPathForDragAndCreate::ImpPathForDragAndCreate(SdrPathObj& rSdrPathObject)
: mrSdrPathObject(rSdrPathObject),
aPathPolygon(rSdrPathObject.GetPathPoly()),
meObjectKind(mrSdrPathObject.meKind),
mpSdrPathDragData(0),
mbCreating(false)
{
}
ImpPathForDragAndCreate::~ImpPathForDragAndCreate()
{
if(mpSdrPathDragData)
{
delete mpSdrPathDragData;
}
}
bool ImpPathForDragAndCreate::beginPathDrag( SdrDragStat& rDrag ) const
{
const SdrHdl* pHdl=rDrag.GetHdl();
if(!pHdl)
return sal_False;
sal_Bool bMultiPointDrag(sal_True);
if(aPathPolygon[(sal_uInt16)pHdl->GetPolyNum()].IsControl((sal_uInt16)pHdl->GetPointNum()))
bMultiPointDrag = sal_False;
if(bMultiPointDrag)
{
const SdrMarkView& rMarkView = *rDrag.GetView();
const SdrHdlList& rHdlList = rMarkView.GetHdlList();
const sal_uInt32 nHdlCount = rHdlList.GetHdlCount();
const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj() : 0);
sal_uInt32 nSelectedPoints(0);
for(sal_uInt32 a(0); a < nHdlCount; a++)
{
SdrHdl* pTestHdl = rHdlList.GetHdl(a);
if(pTestHdl && pTestHdl->IsSelected() && pTestHdl->GetObj() == pInteractionObject)
{
nSelectedPoints++;
}
}
if(nSelectedPoints <= 1)
bMultiPointDrag = sal_False;
}
((ImpPathForDragAndCreate*)this)->mpSdrPathDragData = new ImpSdrPathDragData(mrSdrPathObject,*pHdl,bMultiPointDrag,rDrag);
if(!mpSdrPathDragData || !mpSdrPathDragData->bValid)
{
OSL_FAIL("ImpPathForDragAndCreate::BegDrag(): ImpSdrPathDragData is invalid.");
delete mpSdrPathDragData;
((ImpPathForDragAndCreate*)this)->mpSdrPathDragData = 0;
return false;
}
return true;
}
bool ImpPathForDragAndCreate::movePathDrag( SdrDragStat& rDrag ) const
{
if(!mpSdrPathDragData || !mpSdrPathDragData->bValid)
{
OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid.");
return false;
}
if(mpSdrPathDragData->IsMultiPointDrag())
{
Point aDelta(rDrag.GetNow() - rDrag.GetStart());
if(aDelta.X() || aDelta.Y())
{
for(sal_uInt32 a(0); a < mpSdrPathDragData->maHandles.size(); a++)
{
SdrHdl* pHandle = mpSdrPathDragData->maHandles[a];
const sal_uInt16 nPolyIndex((sal_uInt16)pHandle->GetPolyNum());
const sal_uInt16 nPointIndex((sal_uInt16)pHandle->GetPointNum());
const XPolygon& rOrig = mpSdrPathDragData->maOrig[nPolyIndex];
XPolygon& rMove = mpSdrPathDragData->maMove[nPolyIndex];
const sal_uInt16 nPointCount(rOrig.GetPointCount());
sal_Bool bClosed(rOrig[0] == rOrig[nPointCount-1]);
// move point itself
rMove[nPointIndex] = rOrig[nPointIndex] + aDelta;
// when point is first and poly closed, move close point, too.
if(nPointCount > 0 && !nPointIndex && bClosed)
{
rMove[nPointCount - 1] = rOrig[nPointCount - 1] + aDelta;
// when moving the last point it may be necessary to move the
// control point in front of this one, too.
if(nPointCount > 1 && rOrig.IsControl(nPointCount - 2))
rMove[nPointCount - 2] = rOrig[nPointCount - 2] + aDelta;
}
// is a control point before this?
if(nPointIndex > 0 && rOrig.IsControl(nPointIndex - 1))
{
// Yes, move it, too
rMove[nPointIndex - 1] = rOrig[nPointIndex - 1] + aDelta;
}
// is a control point after this?
if(nPointIndex + 1 < nPointCount && rOrig.IsControl(nPointIndex + 1))
{
// Yes, move it, too
rMove[nPointIndex + 1] = rOrig[nPointIndex + 1] + aDelta;
}
}
}
}
else
{
mpSdrPathDragData->ResetPoly(mrSdrPathObject);
// copy certain data locally to use less code and have faster access times
bool bClosed =mpSdrPathDragData->bClosed ; // closed object?
sal_uInt16 nPnt =mpSdrPathDragData->nPnt ; // number of point in the above polygon
bool bBegPnt =mpSdrPathDragData->bBegPnt ; // dragged point is first point of a Polyline
bool bEndPnt =mpSdrPathDragData->bEndPnt ; // dragged point is last point of a Polyline
sal_uInt16 nPrevPnt =mpSdrPathDragData->nPrevPnt ; // index of previous point
sal_uInt16 nNextPnt =mpSdrPathDragData->nNextPnt ; // index of next point
bool bPrevIsBegPnt =mpSdrPathDragData->bPrevIsBegPnt ; // previous point is first point of a Polyline
bool bNextIsEndPnt =mpSdrPathDragData->bNextIsEndPnt ; // next point is last point of a Polyline
sal_uInt16 nPrevPrevPnt =mpSdrPathDragData->nPrevPrevPnt ; // index of the point before the previous point
sal_uInt16 nNextNextPnt =mpSdrPathDragData->nNextNextPnt ; // index if the point after the next point
bool bControl =mpSdrPathDragData->bControl ; // point is a control point
bool bIsNextControl =mpSdrPathDragData->bIsNextControl; // point is a control point after a support point
bool bPrevIsControl =mpSdrPathDragData->bPrevIsControl; // if nPnt is a support point: there's a control point before
bool bNextIsControl =mpSdrPathDragData->bNextIsControl; // if nPnt is a support point: there's a control point after
// Ortho for lines/polygons: keep angle
if (!bControl && rDrag.GetView()!=NULL && rDrag.GetView()->IsOrtho()) {
bool bBigOrtho=rDrag.GetView()->IsBigOrtho();
Point aPos(rDrag.GetNow()); // current position
Point aPnt(mpSdrPathDragData->aXP[nPnt]); // the dragged point
sal_uInt16 nPnt1=0xFFFF,nPnt2=0xFFFF; // its neighboring points
Point aNeuPos1,aNeuPos2; // new alternative for aPos
bool bPnt1 = false, bPnt2 = false; // are these valid alternatives?
if (!bClosed && mpSdrPathDragData->nPntAnz>=2) { // minimum of 2 points for lines
if (!bBegPnt) nPnt1=nPrevPnt;
if (!bEndPnt) nPnt2=nNextPnt;
}
if (bClosed && mpSdrPathDragData->nPntAnz>=3) { // minimum of 3 points for polygon
nPnt1=nPrevPnt;
nPnt2=nNextPnt;
}
if (nPnt1!=0xFFFF && !bPrevIsControl) {
Point aPnt1=mpSdrPathDragData->aXP[nPnt1];
long ndx0=aPnt.X()-aPnt1.X();
long ndy0=aPnt.Y()-aPnt1.Y();
bool bHLin=ndy0==0;
bool bVLin=ndx0==0;
if (!bHLin || !bVLin) {
long ndx=aPos.X()-aPnt1.X();
long ndy=aPos.Y()-aPnt1.Y();
bPnt1=sal_True;
double nXFact=0; if (!bVLin) nXFact=(double)ndx/(double)ndx0;
double nYFact=0; if (!bHLin) nYFact=(double)ndy/(double)ndy0;
bool bHor=bHLin || (!bVLin && (nXFact>nYFact) ==bBigOrtho);
bool bVer=bVLin || (!bHLin && (nXFact<=nYFact)==bBigOrtho);
if (bHor) ndy=long(ndy0*nXFact);
if (bVer) ndx=long(ndx0*nYFact);
aNeuPos1=aPnt1;
aNeuPos1.X()+=ndx;
aNeuPos1.Y()+=ndy;
}
}
if (nPnt2!=0xFFFF && !bNextIsControl) {
Point aPnt2=mpSdrPathDragData->aXP[nPnt2];
long ndx0=aPnt.X()-aPnt2.X();
long ndy0=aPnt.Y()-aPnt2.Y();
bool bHLin=ndy0==0;
bool bVLin=ndx0==0;
if (!bHLin || !bVLin) {
long ndx=aPos.X()-aPnt2.X();
long ndy=aPos.Y()-aPnt2.Y();
bPnt2=sal_True;
double nXFact=0; if (!bVLin) nXFact=(double)ndx/(double)ndx0;
double nYFact=0; if (!bHLin) nYFact=(double)ndy/(double)ndy0;
bool bHor=bHLin || (!bVLin && (nXFact>nYFact) ==bBigOrtho);
bool bVer=bVLin || (!bHLin && (nXFact<=nYFact)==bBigOrtho);
if (bHor) ndy=long(ndy0*nXFact);
if (bVer) ndx=long(ndx0*nYFact);
aNeuPos2=aPnt2;
aNeuPos2.X()+=ndx;
aNeuPos2.Y()+=ndy;
}
}
if (bPnt1 && bPnt2) { // both alternatives exist (and compete)
BigInt nX1(aNeuPos1.X()-aPos.X()); nX1*=nX1;
BigInt nY1(aNeuPos1.Y()-aPos.Y()); nY1*=nY1;
BigInt nX2(aNeuPos2.X()-aPos.X()); nX2*=nX2;
BigInt nY2(aNeuPos2.Y()-aPos.Y()); nY2*=nY2;
nX1+=nY1; // correction distance to square
nX2+=nY2; // correction distance to square
// let the alternative that allows fewer correction win
if (nX1<nX2) bPnt2=sal_False; else bPnt1=sal_False;
}
if (bPnt1) rDrag.Now()=aNeuPos1;
if (bPnt2) rDrag.Now()=aNeuPos2;
}
rDrag.SetActionRect(Rectangle(rDrag.GetNow(),rDrag.GetNow()));
// specially for IBM: Eliminate points if both adjoining lines form near 180 degrees angle anyway
if (!bControl && rDrag.GetView()!=NULL && rDrag.GetView()->IsEliminatePolyPoints() &&
!bBegPnt && !bEndPnt && !bPrevIsControl && !bNextIsControl)
{
Point aPt(mpSdrPathDragData->aXP[nNextPnt]);
aPt-=rDrag.GetNow();
long nWink1=GetAngle(aPt);
aPt=rDrag.GetNow();
aPt-=mpSdrPathDragData->aXP[nPrevPnt];
long nWink2=GetAngle(aPt);
long nDiff=nWink1-nWink2;
nDiff=Abs(nDiff);
mpSdrPathDragData->bEliminate=nDiff<=rDrag.GetView()->GetEliminatePolyPointLimitAngle();
if (mpSdrPathDragData->bEliminate) { // adapt position, Smooth is true for the ends
aPt=mpSdrPathDragData->aXP[nNextPnt];
aPt+=mpSdrPathDragData->aXP[nPrevPnt];
aPt/=2;
rDrag.Now()=aPt;
}
}
// we dragged by this distance
Point aDiff(rDrag.GetNow()); aDiff-=mpSdrPathDragData->aXP[nPnt];
/* There are 8 possible cases:
X 1. A control point neither on the left nor on the right.
o--X--o 2. There are control points on the left and the right, we are dragging a support point.
o--X 3. There is a control point on the left, we are dragging a support point.
X--o 4. There is a control point on the right, we are dragging a support point.
x--O--o 5. There are control points on the left and the right, we are dragging the left one.
x--O 6. There is a control point on the left, we are dragging it.
o--O--x 7. There are control points on the left and the right, we are dragging the right one.
O--x 8. There is a control point on the right, we are dragging it.
Note: modifying a line (not a curve!) might create a curve on the other end of the line
if Smooth is set there (with control points aligned to line).
*/
mpSdrPathDragData->aXP[nPnt]+=aDiff;
// now check symmetric plus handles
if (bControl) { // cases 5,6,7,8
sal_uInt16 nSt=nPnt; // the associated support point
sal_uInt16 nFix=nPnt; // the opposing control point
if (bIsNextControl) { // if the next one is a control point, the on before has to be a support point
nSt=nPrevPnt;
nFix=nPrevPrevPnt;
} else {
nSt=nNextPnt;
nFix=nNextNextPnt;
}
if (mpSdrPathDragData->aXP.IsSmooth(nSt)) {
mpSdrPathDragData->aXP.CalcSmoothJoin(nSt,nPnt,nFix);
}
}
if (!bControl) { // Cases 1,2,3,4. In case 1, nothing happens; in cases 3 and 4, there is more following below.
// move both control points
if (bPrevIsControl) mpSdrPathDragData->aXP[nPrevPnt]+=aDiff;
if (bNextIsControl) mpSdrPathDragData->aXP[nNextPnt]+=aDiff;
// align control point to line, if appropriate
if (mpSdrPathDragData->aXP.IsSmooth(nPnt)) {
if (bPrevIsControl && !bNextIsControl && !bEndPnt) { // case 3
mpSdrPathDragData->aXP.CalcSmoothJoin(nPnt,nNextPnt,nPrevPnt);
}
if (bNextIsControl && !bPrevIsControl && !bBegPnt) { // case 4
mpSdrPathDragData->aXP.CalcSmoothJoin(nPnt,nPrevPnt,nNextPnt);
}
}
// Now check the other ends of the line (nPnt+-1). If there is a
// curve (IsControl(nPnt+-2)) with SmoothJoin (nPnt+-1), the
// associated control point (nPnt+-2) has to be adapted.
if (!bBegPnt && !bPrevIsControl && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsSmooth(nPrevPnt)) {
if (mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) {
mpSdrPathDragData->aXP.CalcSmoothJoin(nPrevPnt,nPnt,nPrevPrevPnt);
}
}
if (!bEndPnt && !bNextIsControl && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsSmooth(nNextPnt)) {
if (mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) {
mpSdrPathDragData->aXP.CalcSmoothJoin(nNextPnt,nPnt,nNextNextPnt);
}
}
}
}
return true;
}
bool ImpPathForDragAndCreate::endPathDrag(SdrDragStat& rDrag)
{
Point aLinePt1;
Point aLinePt2;
bool bLineGlueMirror(OBJ_LINE == meObjectKind);
if (bLineGlueMirror) {
XPolygon& rXP=aPathPolygon[0];
aLinePt1=rXP[0];
aLinePt2=rXP[1];
}
if(!mpSdrPathDragData || !mpSdrPathDragData->bValid)
{
OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid.");
return false;
}
if(mpSdrPathDragData->IsMultiPointDrag())
{
aPathPolygon = mpSdrPathDragData->maMove;
}
else
{
const SdrHdl* pHdl=rDrag.GetHdl();
// reference the polygon
XPolygon& rXP=aPathPolygon[(sal_uInt16)pHdl->GetPolyNum()];
// the 5 points that might have changed
if (!mpSdrPathDragData->bPrevIsBegPnt) rXP[mpSdrPathDragData->nPrevPrevPnt0]=mpSdrPathDragData->aXP[mpSdrPathDragData->nPrevPrevPnt];
if (!mpSdrPathDragData->bNextIsEndPnt) rXP[mpSdrPathDragData->nNextNextPnt0]=mpSdrPathDragData->aXP[mpSdrPathDragData->nNextNextPnt];
if (!mpSdrPathDragData->bBegPnt) rXP[mpSdrPathDragData->nPrevPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nPrevPnt];
if (!mpSdrPathDragData->bEndPnt) rXP[mpSdrPathDragData->nNextPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nNextPnt];
rXP[mpSdrPathDragData->nPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nPnt];
// for closed objects: last point has to be equal to first point
if (mpSdrPathDragData->bClosed) rXP[rXP.GetPointCount()-1]=rXP[0];
if (mpSdrPathDragData->bEliminate)
{
basegfx::B2DPolyPolygon aTempPolyPolygon(aPathPolygon.getB2DPolyPolygon());
sal_uInt32 nPoly,nPnt;
if(PolyPolygonEditor::GetRelativePolyPoint(aTempPolyPolygon, rDrag.GetHdl()->GetSourceHdlNum(), nPoly, nPnt))
{
basegfx::B2DPolygon aCandidate(aTempPolyPolygon.getB2DPolygon(nPoly));
aCandidate.remove(nPnt);
if((IsClosed(meObjectKind) && aCandidate.count() < 3L) || aCandidate.count() < 2L)
{
aTempPolyPolygon.remove(nPoly);
}
else
{
aTempPolyPolygon.setB2DPolygon(nPoly, aCandidate);
}
}
aPathPolygon = XPolyPolygon(aTempPolyPolygon);
}
// adapt angle for text beneath a simple line
if (bLineGlueMirror)
{
Point aLinePt1_(aPathPolygon[0][0]);
Point aLinePt2_(aPathPolygon[0][1]);
bool bXMirr=(aLinePt1_.X()>aLinePt2_.X())!=(aLinePt1.X()>aLinePt2.X());
bool bYMirr=(aLinePt1_.Y()>aLinePt2_.Y())!=(aLinePt1.Y()>aLinePt2.Y());
if (bXMirr || bYMirr) {
Point aRef1(mrSdrPathObject.GetSnapRect().Center());
if (bXMirr) {
Point aRef2(aRef1);
aRef2.Y()++;
mrSdrPathObject.NbcMirrorGluePoints(aRef1,aRef2);
}
if (bYMirr) {
Point aRef2(aRef1);
aRef2.X()++;
mrSdrPathObject.NbcMirrorGluePoints(aRef1,aRef2);
}
}
}
}
delete mpSdrPathDragData;
mpSdrPathDragData = 0;
return true;
}
String ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag) const
{
XubString aStr;
const SdrHdl* pHdl = rDrag.GetHdl();
const bool bCreateComment(rDrag.GetView() && &mrSdrPathObject == rDrag.GetView()->GetCreateObj());
if(bCreateComment && rDrag.GetUser())
{
// #i103058# re-add old creation comment mode
ImpPathCreateUser* pU = (ImpPathCreateUser*)rDrag.GetUser();
const SdrObjKind eKindMerk(meObjectKind);
mrSdrPathObject.meKind = pU->eAktKind;
rtl::OUString aTmp;
mrSdrPathObject.ImpTakeDescriptionStr(STR_ViewCreateObj, aTmp);
aStr = aTmp;
mrSdrPathObject.meKind = eKindMerk;
Point aPrev(rDrag.GetPrev());
Point aNow(rDrag.GetNow());
if(pU->bLine)
aNow = pU->aLineEnd;
aNow -= aPrev;
aStr.AppendAscii(" (");
rtl::OUString aMetr;
if(pU->bCircle)
{
mrSdrPathObject.GetModel()->TakeWinkStr(Abs(pU->nCircRelWink), aMetr);
aStr.Append(aMetr);
aStr.AppendAscii(" r=");
mrSdrPathObject.GetModel()->TakeMetricStr(pU->nCircRadius, aMetr, sal_True);
aStr.Append(aMetr);
}
aStr.AppendAscii("dx=");
mrSdrPathObject.GetModel()->TakeMetricStr(aNow.X(), aMetr, sal_True);
aStr.Append(aMetr);
aStr.AppendAscii(" dy=");
mrSdrPathObject.GetModel()->TakeMetricStr(aNow.Y(), aMetr, sal_True);
aStr.Append(aMetr);
if(!IsFreeHand(meObjectKind))
{
sal_Int32 nLen(GetLen(aNow));
aStr.AppendAscii(" l=");
mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True);
aStr.Append(aMetr);
sal_Int32 nWink(GetAngle(aNow));
aStr += sal_Unicode(' ');
mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr);
aStr.Append(aMetr);
}
aStr += sal_Unicode(')');
}
else if(!mrSdrPathObject.GetModel() || !pHdl)
{
// #i103058# fallback when no model and/or Handle, both needed
// for else-path
rtl::OUString aTmp;
mrSdrPathObject.ImpTakeDescriptionStr(STR_DragPathObj, aTmp);
aStr = aTmp;
}
else
{
// #i103058# standard for modification; model and handle needed
ImpSdrPathDragData* pDragData = mpSdrPathDragData;
if(!pDragData)
{
// getSpecialDragComment is also used from create, so fallback to GetUser()
// when mpSdrPathDragData is not set
pDragData = (ImpSdrPathDragData*)rDrag.GetUser();
}
if(!pDragData)
{
OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid.");
return String();
}
if(!pDragData->IsMultiPointDrag() && pDragData->bEliminate)
{
// point of ...
rtl::OUString aTmp;
mrSdrPathObject.ImpTakeDescriptionStr(STR_ViewMarkedPoint, aTmp);
aStr = aTmp;
// delete %O
XubString aStr2(ImpGetResStr(STR_EditDelete));
// UNICODE: delete point of ...
aStr2.SearchAndReplaceAscii("%1", aStr);
return aStr2;
}
// dx=0.00 dy=0.00 -- both sides bezier
// dx=0.00 dy=0.00 l=0.00 0.00° -- one bezier/lever on one side, a start, or an ending
// dx=0.00 dy=0.00 l=0.00 0.00° / l=0.00 0.00° -- in between
rtl::OUString aMetr;
Point aBeg(rDrag.GetStart());
Point aNow(rDrag.GetNow());
aStr = String();
aStr.AppendAscii("dx=");
mrSdrPathObject.GetModel()->TakeMetricStr(aNow.X() - aBeg.X(), aMetr, sal_True);
aStr.Append(aMetr);
aStr.AppendAscii(" dy=");
mrSdrPathObject.GetModel()->TakeMetricStr(aNow.Y() - aBeg.Y(), aMetr, sal_True);
aStr.Append(aMetr);
if(!pDragData->IsMultiPointDrag())
{
sal_uInt16 nPntNum((sal_uInt16)pHdl->GetPointNum());
const XPolygon& rXPoly = aPathPolygon[(sal_uInt16)rDrag.GetHdl()->GetPolyNum()];
sal_uInt16 nPntAnz((sal_uInt16)rXPoly.GetPointCount());
sal_Bool bClose(IsClosed(meObjectKind));
if(bClose)
nPntAnz--;
if(pHdl->IsPlusHdl())
{
// lever
sal_uInt16 nRef(nPntNum);
if(rXPoly.IsControl(nPntNum + 1))
nRef--;
else
nRef++;
aNow -= rXPoly[nRef];
sal_Int32 nLen(GetLen(aNow));
aStr.AppendAscii(" l=");
mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True);
aStr.Append(aMetr);
sal_Int32 nWink(GetAngle(aNow));
aStr += sal_Unicode(' ');
mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr);
aStr.Append(aMetr);
}
else if(nPntAnz > 1)
{
sal_uInt16 nPntMax(nPntAnz - 1);
sal_Bool bIsClosed(IsClosed(meObjectKind));
sal_Bool bPt1(nPntNum > 0);
sal_Bool bPt2(nPntNum < nPntMax);
if(bIsClosed && nPntAnz > 2)
{
bPt1 = sal_True;
bPt2 = sal_True;
}
sal_uInt16 nPt1,nPt2;
if(nPntNum > 0)
nPt1 = nPntNum - 1;
else
nPt1 = nPntMax;
if(nPntNum < nPntMax)
nPt2 = nPntNum + 1;
else
nPt2 = 0;
if(bPt1 && rXPoly.IsControl(nPt1))
bPt1 = sal_False; // don't display
if(bPt2 && rXPoly.IsControl(nPt2))
bPt2 = sal_False; // of bezier data
if(bPt1)
{
Point aPt(aNow);
aPt -= rXPoly[nPt1];
sal_Int32 nLen(GetLen(aPt));
aStr.AppendAscii(" l=");
mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True);
aStr += aMetr;
sal_Int32 nWink(GetAngle(aPt));
aStr += sal_Unicode(' ');
mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr);
aStr += aMetr;
}
if(bPt2)
{
if(bPt1)
aStr.AppendAscii(" / ");
else
aStr.AppendAscii(" ");
Point aPt(aNow);
aPt -= rXPoly[nPt2];
sal_Int32 nLen(GetLen(aPt));
aStr.AppendAscii("l=");
mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True);
aStr += aMetr;
sal_Int32 nWink(GetAngle(aPt));
aStr += sal_Unicode(' ');
mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr);
aStr += aMetr;
}
}
}
}
return aStr;
}
basegfx::B2DPolyPolygon ImpPathForDragAndCreate::getSpecialDragPoly(const SdrDragStat& rDrag) const
{
if(!mpSdrPathDragData || !mpSdrPathDragData->bValid)
{
OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid.");
return basegfx::B2DPolyPolygon();
}
XPolyPolygon aRetval;
if(mpSdrPathDragData->IsMultiPointDrag())
{
aRetval.Insert(mpSdrPathDragData->maMove);
}
else
{
const XPolygon& rXP=aPathPolygon[(sal_uInt16)rDrag.GetHdl()->GetPolyNum()];
if (rXP.GetPointCount()<=2) {
XPolygon aXPoly(rXP);
aXPoly[(sal_uInt16)rDrag.GetHdl()->GetPointNum()]=rDrag.GetNow();
aRetval.Insert(aXPoly);
return aRetval.getB2DPolyPolygon();
}
// copy certain data locally to use less code and have faster access times
bool bClosed =mpSdrPathDragData->bClosed ; // closed object?
sal_uInt16 nPntAnz =mpSdrPathDragData->nPntAnz ; // number of points
sal_uInt16 nPnt =mpSdrPathDragData->nPnt ; // number of points in the polygon
bool bBegPnt =mpSdrPathDragData->bBegPnt ; // dragged point is the first point of a Polyline
bool bEndPnt =mpSdrPathDragData->bEndPnt ; // dragged point is the last point of a Polyline
sal_uInt16 nPrevPnt =mpSdrPathDragData->nPrevPnt ; // index of the previous point
sal_uInt16 nNextPnt =mpSdrPathDragData->nNextPnt ; // index of the next point
bool bPrevIsBegPnt =mpSdrPathDragData->bPrevIsBegPnt ; // previous point is first point of a Polyline
bool bNextIsEndPnt =mpSdrPathDragData->bNextIsEndPnt ; // next point is last point of a Polyline
sal_uInt16 nPrevPrevPnt =mpSdrPathDragData->nPrevPrevPnt ; // index of the point before the previous point
sal_uInt16 nNextNextPnt =mpSdrPathDragData->nNextNextPnt ; // index of the point after the last point
bool bControl =mpSdrPathDragData->bControl ; // point is a control point
bool bIsNextControl =mpSdrPathDragData->bIsNextControl; //point is a control point after a support point
bool bPrevIsControl =mpSdrPathDragData->bPrevIsControl; // if nPnt is a support point: there's a control point before
bool bNextIsControl =mpSdrPathDragData->bNextIsControl; // if nPnt is a support point: there's a control point after
XPolygon aXPoly(mpSdrPathDragData->aXP);
XPolygon aLine1(2);
XPolygon aLine2(2);
XPolygon aLine3(2);
XPolygon aLine4(2);
if (bControl) {
aLine1[1]=mpSdrPathDragData->aXP[nPnt];
if (bIsNextControl) { // is this a control point after the support point?
aLine1[0]=mpSdrPathDragData->aXP[nPrevPnt];
aLine2[0]=mpSdrPathDragData->aXP[nNextNextPnt];
aLine2[1]=mpSdrPathDragData->aXP[nNextPnt];
if (mpSdrPathDragData->aXP.IsSmooth(nPrevPnt) && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) {
aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],XPOLY_CONTROL);
aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-2],XPOLY_NORMAL);
// leverage lines for the opposing curve segment
aLine3[0]=mpSdrPathDragData->aXP[nPrevPnt];
aLine3[1]=mpSdrPathDragData->aXP[nPrevPrevPnt];
aLine4[0]=rXP[mpSdrPathDragData->nPrevPrevPnt0-2];
aLine4[1]=rXP[mpSdrPathDragData->nPrevPrevPnt0-1];
} else {
aXPoly.Remove(0,1);
}
} else { // else this is a control point before a support point
aLine1[0]=mpSdrPathDragData->aXP[nNextPnt];
aLine2[0]=mpSdrPathDragData->aXP[nPrevPrevPnt];
aLine2[1]=mpSdrPathDragData->aXP[nPrevPnt];
if (mpSdrPathDragData->aXP.IsSmooth(nNextPnt) && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) {
aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],XPOLY_CONTROL);
aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+2],XPOLY_NORMAL);
// leverage lines for the opposing curve segment
aLine3[0]=mpSdrPathDragData->aXP[nNextPnt];
aLine3[1]=mpSdrPathDragData->aXP[nNextNextPnt];
aLine4[0]=rXP[mpSdrPathDragData->nNextNextPnt0+2];
aLine4[1]=rXP[mpSdrPathDragData->nNextNextPnt0+1];
} else {
aXPoly.Remove(aXPoly.GetPointCount()-1,1);
}
}
} else { // else is not a control point
if (mpSdrPathDragData->bEliminate) {
aXPoly.Remove(2,1);
}
if (bPrevIsControl) aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],XPOLY_NORMAL);
else if (!bBegPnt && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) {
aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],XPOLY_CONTROL);
aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-2],XPOLY_NORMAL);
} else {
aXPoly.Remove(0,1);
if (bBegPnt) aXPoly.Remove(0,1);
}
if (bNextIsControl) aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],XPOLY_NORMAL);
else if (!bEndPnt && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) {
aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],XPOLY_CONTROL);
aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+2],XPOLY_NORMAL);
} else {
aXPoly.Remove(aXPoly.GetPointCount()-1,1);
if (bEndPnt) aXPoly.Remove(aXPoly.GetPointCount()-1,1);
}
if (bClosed) { // "pear problem": 2 lines, 1 curve, everything smoothed, a point between both lines is dragged
if (aXPoly.GetPointCount()>nPntAnz && aXPoly.IsControl(1)) {
sal_uInt16 a=aXPoly.GetPointCount();
aXPoly[a-2]=aXPoly[2]; aXPoly.SetFlags(a-2,aXPoly.GetFlags(2));
aXPoly[a-1]=aXPoly[3]; aXPoly.SetFlags(a-1,aXPoly.GetFlags(3));
aXPoly.Remove(0,3);
}
}
}
aRetval.Insert(aXPoly);
if (aLine1.GetPointCount()>1) aRetval.Insert(aLine1);
if (aLine2.GetPointCount()>1) aRetval.Insert(aLine2);
if (aLine3.GetPointCount()>1) aRetval.Insert(aLine3);
if (aLine4.GetPointCount()>1) aRetval.Insert(aLine4);
}
return aRetval.getB2DPolyPolygon();
}
bool ImpPathForDragAndCreate::BegCreate(SdrDragStat& rStat)
{
bool bFreeHand(IsFreeHand(meObjectKind));
rStat.SetNoSnap(bFreeHand);
rStat.SetOrtho8Possible();
aPathPolygon.Clear();
mbCreating=sal_True;
bool bMakeStartPoint = true;
SdrView* pView=rStat.GetView();
if (pView!=NULL && pView->IsUseIncompatiblePathCreateInterface() &&
(meObjectKind==OBJ_POLY || meObjectKind==OBJ_PLIN || meObjectKind==OBJ_PATHLINE || meObjectKind==OBJ_PATHFILL)) {
bMakeStartPoint = false;
}
aPathPolygon.Insert(XPolygon());
aPathPolygon[0][0]=rStat.GetStart();
if (bMakeStartPoint) {
aPathPolygon[0][1]=rStat.GetNow();
}
ImpPathCreateUser* pU=new ImpPathCreateUser;
pU->eStartKind=meObjectKind;
pU->eAktKind=meObjectKind;
rStat.SetUser(pU);
return true;
}
bool ImpPathForDragAndCreate::MovCreate(SdrDragStat& rStat)
{
ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser();
SdrView* pView=rStat.GetView();
XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1];
if (pView!=NULL && pView->IsCreateMode()) {
// switch to different CreateTool, if appropriate
sal_uInt16 nIdent;
sal_uInt32 nInvent;
pView->TakeCurrentObj(nIdent,nInvent);
if (nInvent==SdrInventor && pU->eAktKind!=(SdrObjKind)nIdent) {
SdrObjKind eNewKind=(SdrObjKind)nIdent;
switch (eNewKind) {
case OBJ_CARC: case OBJ_CIRC: case OBJ_CCUT: case OBJ_SECT: eNewKind=OBJ_CARC;
case OBJ_RECT:
case OBJ_LINE: case OBJ_PLIN: case OBJ_POLY:
case OBJ_PATHLINE: case OBJ_PATHFILL:
case OBJ_FREELINE: case OBJ_FREEFILL:
case OBJ_SPLNLINE: case OBJ_SPLNFILL: {
pU->eAktKind=eNewKind;
pU->bMixedCreate=sal_True;
pU->nBezierStartPoint=rXPoly.GetPointCount();
if (pU->nBezierStartPoint>0) pU->nBezierStartPoint--;
} break;
default: break;
} // switch
}
}
sal_uInt16 nActPoint=rXPoly.GetPointCount();
if (aPathPolygon.Count()>1 && rStat.IsMouseDown() && nActPoint<2) {
rXPoly[0]=rStat.GetPos0();
rXPoly[1]=rStat.GetNow();
nActPoint=2;
}
if (nActPoint==0) {
rXPoly[0]=rStat.GetPos0();
} else nActPoint--;
bool bFreeHand=IsFreeHand(pU->eAktKind);
rStat.SetNoSnap(bFreeHand);
rStat.SetOrtho8Possible(pU->eAktKind!=OBJ_CARC && pU->eAktKind!=OBJ_RECT && (!pU->bMixedCreate || pU->eAktKind!=OBJ_LINE));
rXPoly[nActPoint]=rStat.Now();
if (!pU->bMixedCreate && pU->eStartKind==OBJ_LINE && rXPoly.GetPointCount()>=1) {
Point aPt(rStat.Start());
if (pView!=NULL && pView->IsCreate1stPointAsCenter()) {
aPt+=aPt;
aPt-=rStat.Now();
}
rXPoly[0]=aPt;
}
OutputDevice* pOut=pView==NULL ? NULL : pView->GetFirstOutputDevice();
if (bFreeHand) {
if (pU->nBezierStartPoint>nActPoint) pU->nBezierStartPoint=nActPoint;
if (rStat.IsMouseDown() && nActPoint>0) {
// don't allow two consecutive points to occupy too similar positions
long nMinDist=1;
if (pView!=NULL) nMinDist=pView->GetFreeHandMinDistPix();
if (pOut!=NULL) nMinDist=pOut->PixelToLogic(Size(nMinDist,0)).Width();
if (nMinDist<1) nMinDist=1;
Point aPt0(rXPoly[nActPoint-1]);
Point aPt1(rStat.Now());
long dx=aPt0.X()-aPt1.X(); if (dx<0) dx=-dx;
long dy=aPt0.Y()-aPt1.Y(); if (dy<0) dy=-dy;
if (dx<nMinDist && dy<nMinDist) return sal_False;
// TODO: the following is copied from EndCreate (with a few smaller modifications)
// and should be combined into a method with the code there.
if (nActPoint-pU->nBezierStartPoint>=3 && ((nActPoint-pU->nBezierStartPoint)%3)==0) {
rXPoly.PointsToBezier(nActPoint-3);
rXPoly.SetFlags(nActPoint-1,XPOLY_CONTROL);
rXPoly.SetFlags(nActPoint-2,XPOLY_CONTROL);
if (nActPoint>=6 && rXPoly.IsControl(nActPoint-4)) {
rXPoly.CalcTangent(nActPoint-3,nActPoint-4,nActPoint-2);
rXPoly.SetFlags(nActPoint-3,XPOLY_SMOOTH);
}
}
rXPoly[nActPoint+1]=rStat.Now();
rStat.NextPoint();
} else {
pU->nBezierStartPoint=nActPoint;
}
}
pU->ResetFormFlags();
if (IsBezier(pU->eAktKind)) {
if (nActPoint>=2) {
pU->CalcBezier(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],rStat.IsMouseDown());
} else if (pU->bBezHasCtrl0) {
pU->CalcBezier(rXPoly[nActPoint-1],rXPoly[nActPoint],pU->aBezControl0-rXPoly[nActPoint-1],rStat.IsMouseDown());
}
}
if (pU->eAktKind==OBJ_CARC && nActPoint>=2) {
pU->CalcCircle(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],pView);
}
if (pU->eAktKind==OBJ_LINE && nActPoint>=2) {
pU->CalcLine(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],pView);
}
if (pU->eAktKind==OBJ_RECT && nActPoint>=2) {
pU->CalcRect(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],pView);
}
return true;
}
bool ImpPathForDragAndCreate::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd)
{
ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser();
bool bRet = false;
SdrView* pView=rStat.GetView();
bool bIncomp=pView!=NULL && pView->IsUseIncompatiblePathCreateInterface();
XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1];
sal_uInt16 nActPoint=rXPoly.GetPointCount()-1;
rXPoly[nActPoint]=rStat.Now();
if (!pU->bMixedCreate && pU->eStartKind==OBJ_LINE) {
if (rStat.GetPointAnz()>=2) eCmd=SDRCREATE_FORCEEND;
bRet = eCmd==SDRCREATE_FORCEEND;
if (bRet) {
mbCreating = sal_False;
delete pU;
rStat.SetUser(NULL);
}
return bRet;
}
if (!pU->bMixedCreate && IsFreeHand(pU->eStartKind)) {
if (rStat.GetPointAnz()>=2) eCmd=SDRCREATE_FORCEEND;
bRet=eCmd==SDRCREATE_FORCEEND;
if (bRet) {
mbCreating=sal_False;
delete pU;
rStat.SetUser(NULL);
}
return bRet;
}
if (eCmd==SDRCREATE_NEXTPOINT || eCmd==SDRCREATE_NEXTOBJECT) {
// don't allow two consecutive points to occupy the same position
if (nActPoint==0 || rStat.Now()!=rXPoly[nActPoint-1]) {
if (bIncomp) {
if (pU->nBezierStartPoint>nActPoint) pU->nBezierStartPoint=nActPoint;
if (IsBezier(pU->eAktKind) && nActPoint-pU->nBezierStartPoint>=3 && ((nActPoint-pU->nBezierStartPoint)%3)==0) {
rXPoly.PointsToBezier(nActPoint-3);
rXPoly.SetFlags(nActPoint-1,XPOLY_CONTROL);
rXPoly.SetFlags(nActPoint-2,XPOLY_CONTROL);
if (nActPoint>=6 && rXPoly.IsControl(nActPoint-4)) {
rXPoly.CalcTangent(nActPoint-3,nActPoint-4,nActPoint-2);
rXPoly.SetFlags(nActPoint-3,XPOLY_SMOOTH);
}
}
} else {
if (nActPoint==1 && IsBezier(pU->eAktKind) && !pU->bBezHasCtrl0) {
pU->aBezControl0=rStat.GetNow();
pU->bBezHasCtrl0=sal_True;
nActPoint--;
}
if (pU->IsFormFlag()) {
sal_uInt16 nPtAnz0=rXPoly.GetPointCount();
rXPoly.Remove(nActPoint-1,2); // remove last two points and replace by form
rXPoly.Insert(XPOLY_APPEND,pU->GetFormPoly());
sal_uInt16 nPtAnz1=rXPoly.GetPointCount();
for (sal_uInt16 i=nPtAnz0+1; i<nPtAnz1-1; i++) { // to make BckAction work
if (!rXPoly.IsControl(i)) rStat.NextPoint();
}
nActPoint=rXPoly.GetPointCount()-1;
}
}
nActPoint++;
rXPoly[nActPoint]=rStat.GetNow();
}
if (eCmd==SDRCREATE_NEXTOBJECT) {
if (rXPoly.GetPointCount()>=2) {
pU->bBezHasCtrl0=sal_False;
// only a singular polygon may be opened, so close this
rXPoly[nActPoint]=rXPoly[0];
XPolygon aXP;
aXP[0]=rStat.GetNow();
aPathPolygon.Insert(aXP);
}
}
}
sal_uInt16 nPolyAnz=aPathPolygon.Count();
if (nPolyAnz!=0) {
// delete last point, if necessary
if (eCmd==SDRCREATE_FORCEEND) {
XPolygon& rXP=aPathPolygon[nPolyAnz-1];
sal_uInt16 nPtAnz=rXP.GetPointCount();
if (nPtAnz>=2) {
if (!rXP.IsControl(nPtAnz-2)) {
if (rXP[nPtAnz-1]==rXP[nPtAnz-2]) {
rXP.Remove(nPtAnz-1,1);
}
} else {
if (rXP[nPtAnz-3]==rXP[nPtAnz-2]) {
rXP.Remove(nPtAnz-3,3);
}
}
}
}
for (sal_uInt16 nPolyNum=nPolyAnz; nPolyNum>0;) {
nPolyNum--;
XPolygon& rXP=aPathPolygon[nPolyNum];
sal_uInt16 nPtAnz=rXP.GetPointCount();
// delete polygons with too few points
if (nPolyNum<nPolyAnz-1 || eCmd==SDRCREATE_FORCEEND) {
if (nPtAnz<2) aPathPolygon.Remove(nPolyNum);
}
}
}
pU->ResetFormFlags();
bRet=eCmd==SDRCREATE_FORCEEND;
if (bRet) {
mbCreating=sal_False;
delete pU;
rStat.SetUser(NULL);
}
return bRet;
}
bool ImpPathForDragAndCreate::BckCreate(SdrDragStat& rStat)
{
ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser();
if (aPathPolygon.Count()>0) {
XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1];
sal_uInt16 nActPoint=rXPoly.GetPointCount();
if (nActPoint>0) {
nActPoint--;
// make the last part of a bezier curve a line
rXPoly.Remove(nActPoint,1);
if (nActPoint>=3 && rXPoly.IsControl(nActPoint-1)) {
// there should never be a bezier segment at the end, so this is just in case...
rXPoly.Remove(nActPoint-1,1);
if (rXPoly.IsControl(nActPoint-2)) rXPoly.Remove(nActPoint-2,1);
}
}
nActPoint=rXPoly.GetPointCount();
if (nActPoint>=4) { // no bezier segment at the end
nActPoint--;
if (rXPoly.IsControl(nActPoint-1)) {
rXPoly.Remove(nActPoint-1,1);
if (rXPoly.IsControl(nActPoint-2)) rXPoly.Remove(nActPoint-2,1);
}
}
if (rXPoly.GetPointCount()<2) {
aPathPolygon.Remove(aPathPolygon.Count()-1);
}
if (aPathPolygon.Count()>0) {
XPolygon& rLocalXPoly=aPathPolygon[aPathPolygon.Count()-1];
sal_uInt16 nLocalActPoint=rLocalXPoly.GetPointCount();
if (nLocalActPoint>0) {
nLocalActPoint--;
rLocalXPoly[nLocalActPoint]=rStat.Now();
}
}
}
pU->ResetFormFlags();
return aPathPolygon.Count()!=0;
}
void ImpPathForDragAndCreate::BrkCreate(SdrDragStat& rStat)
{
ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser();
aPathPolygon.Clear();
mbCreating=sal_False;
delete pU;
rStat.SetUser(NULL);
}
basegfx::B2DPolyPolygon ImpPathForDragAndCreate::TakeObjectPolyPolygon(const SdrDragStat& rDrag) const
{
basegfx::B2DPolyPolygon aRetval(aPathPolygon.getB2DPolyPolygon());
SdrView* pView = rDrag.GetView();
if(pView && pView->IsUseIncompatiblePathCreateInterface())
return aRetval;
ImpPathCreateUser* pU = (ImpPathCreateUser*)rDrag.GetUser();
basegfx::B2DPolygon aNewPolygon(aRetval.count() ? aRetval.getB2DPolygon(aRetval.count() - 1L) : basegfx::B2DPolygon());
if(pU->IsFormFlag() && aNewPolygon.count() > 1L)
{
// remove last segment and replace with current
// do not forget to rescue the previous control point which will be lost when
// the point it's associated with is removed
const sal_uInt32 nChangeIndex(aNewPolygon.count() - 2);
const basegfx::B2DPoint aSavedPrevCtrlPoint(aNewPolygon.getPrevControlPoint(nChangeIndex));
aNewPolygon.remove(nChangeIndex, 2L);
aNewPolygon.append(pU->GetFormPoly().getB2DPolygon());
if(nChangeIndex < aNewPolygon.count())
{
// if really something was added, set the saved previous control point to the
// point where it belongs
aNewPolygon.setPrevControlPoint(nChangeIndex, aSavedPrevCtrlPoint);
}
}
if(aRetval.count())
{
aRetval.setB2DPolygon(aRetval.count() - 1L, aNewPolygon);
}
else
{
aRetval.append(aNewPolygon);
}
return aRetval;
}
basegfx::B2DPolyPolygon ImpPathForDragAndCreate::TakeDragPolyPolygon(const SdrDragStat& rDrag) const
{
basegfx::B2DPolyPolygon aRetval;
SdrView* pView = rDrag.GetView();
if(pView && pView->IsUseIncompatiblePathCreateInterface())
return aRetval;
ImpPathCreateUser* pU = (ImpPathCreateUser*)rDrag.GetUser();
if(pU && pU->bBezier && rDrag.IsMouseDown())
{
// no more XOR, no need for complicated helplines
basegfx::B2DPolygon aHelpline;
aHelpline.append(basegfx::B2DPoint(pU->aBezCtrl2.X(), pU->aBezCtrl2.Y()));
aHelpline.append(basegfx::B2DPoint(pU->aBezEnd.X(), pU->aBezEnd.Y()));
aRetval.append(aHelpline);
}
return aRetval;
}
Pointer ImpPathForDragAndCreate::GetCreatePointer() const
{
switch (meObjectKind) {
case OBJ_LINE : return Pointer(POINTER_DRAW_LINE);
case OBJ_POLY : return Pointer(POINTER_DRAW_POLYGON);
case OBJ_PLIN : return Pointer(POINTER_DRAW_POLYGON);
case OBJ_PATHLINE: return Pointer(POINTER_DRAW_BEZIER);
case OBJ_PATHFILL: return Pointer(POINTER_DRAW_BEZIER);
case OBJ_FREELINE: return Pointer(POINTER_DRAW_FREEHAND);
case OBJ_FREEFILL: return Pointer(POINTER_DRAW_FREEHAND);
case OBJ_SPLNLINE: return Pointer(POINTER_DRAW_FREEHAND);
case OBJ_SPLNFILL: return Pointer(POINTER_DRAW_FREEHAND);
case OBJ_PATHPOLY: return Pointer(POINTER_DRAW_POLYGON);
case OBJ_PATHPLIN: return Pointer(POINTER_DRAW_POLYGON);
default: break;
} // switch
return Pointer(POINTER_CROSS);
}
/*************************************************************************/
SdrPathObjGeoData::SdrPathObjGeoData()
{
}
SdrPathObjGeoData::~SdrPathObjGeoData()
{
}
//////////////////////////////////////////////////////////////////////////////
// DrawContact section
sdr::contact::ViewContact* SdrPathObj::CreateObjectSpecificViewContact()
{
return new sdr::contact::ViewContactOfSdrPathObj(*this);
}
/*************************************************************************/
TYPEINIT1(SdrPathObj,SdrTextObj);
SdrPathObj::SdrPathObj(SdrObjKind eNewKind)
: meKind(eNewKind),
mpDAC(0L),
mdBrightness(1.0)
{
bClosedObj = IsClosed();
}
SdrPathObj::SdrPathObj(SdrObjKind eNewKind, const basegfx::B2DPolyPolygon& rPathPoly, double dBrightness)
: maPathPolygon(rPathPoly),
meKind(eNewKind),
mpDAC(0L),
mdBrightness(dBrightness)
{
bClosedObj = IsClosed();
ImpForceKind();
}
SdrPathObj::~SdrPathObj()
{
impDeleteDAC();
}
sal_Bool ImpIsLine(const basegfx::B2DPolyPolygon& rPolyPolygon)
{
return (1L == rPolyPolygon.count() && 2L == rPolyPolygon.getB2DPolygon(0L).count());
}
Rectangle ImpGetBoundRect(const basegfx::B2DPolyPolygon& rPolyPolygon)
{
basegfx::B2DRange aRange(basegfx::tools::getRange(rPolyPolygon));
return Rectangle(
FRound(aRange.getMinX()), FRound(aRange.getMinY()),
FRound(aRange.getMaxX()), FRound(aRange.getMaxY()));
}
void SdrPathObj::ImpForceLineWink()
{
if(OBJ_LINE == meKind && ImpIsLine(GetPathPoly()))
{
const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(0L));
const basegfx::B2DPoint aB2DPoint0(aPoly.getB2DPoint(0L));
const basegfx::B2DPoint aB2DPoint1(aPoly.getB2DPoint(1L));
const Point aPoint0(FRound(aB2DPoint0.getX()), FRound(aB2DPoint0.getY()));
const Point aPoint1(FRound(aB2DPoint1.getX()), FRound(aB2DPoint1.getY()));
const Point aDelt(aPoint1 - aPoint0);
aGeo.nDrehWink=GetAngle(aDelt);
aGeo.nShearWink=0;
aGeo.RecalcSinCos();
aGeo.RecalcTan();
// for SdrTextObj, keep aRect up to date
aRect = Rectangle(aPoint0, aPoint1);
aRect.Justify();
}
}
void SdrPathObj::ImpForceKind()
{
if (meKind==OBJ_PATHPLIN) meKind=OBJ_PLIN;
if (meKind==OBJ_PATHPOLY) meKind=OBJ_POLY;
if(GetPathPoly().areControlPointsUsed())
{
switch (meKind)
{
case OBJ_LINE: meKind=OBJ_PATHLINE; break;
case OBJ_PLIN: meKind=OBJ_PATHLINE; break;
case OBJ_POLY: meKind=OBJ_PATHFILL; break;
default: break;
}
}
else
{
switch (meKind)
{
case OBJ_PATHLINE: meKind=OBJ_PLIN; break;
case OBJ_FREELINE: meKind=OBJ_PLIN; break;
case OBJ_PATHFILL: meKind=OBJ_POLY; break;
case OBJ_FREEFILL: meKind=OBJ_POLY; break;
default: break;
}
}
if (meKind==OBJ_LINE && !ImpIsLine(GetPathPoly())) meKind=OBJ_PLIN;
if (meKind==OBJ_PLIN && ImpIsLine(GetPathPoly())) meKind=OBJ_LINE;
bClosedObj=IsClosed();
if (meKind==OBJ_LINE)
{
ImpForceLineWink();
}
else
{
// #i10659#, for polys with more than 2 points.
//
// Here i again need to fix something, because when Path-Polys are Copy-Pasted
// between Apps with different measurements (e.g. 100TH_MM and TWIPS) there is
// a scaling loop started from SdrExchangeView::Paste. In itself, this is not
// wrong, but aRect is wrong here and not even updated by RecalcSnapRect(). If
// this is the case, some size needs to be set here in aRect to avoid that the cycle
// through Rect2Poly - Poly2Rect does something badly wrong since that cycle is
// BASED on aRect. That cycle is triggered in SdrTextObj::NbcResize() which is called
// from the local Resize() implementation.
//
// Basic problem is that the member aRect in SdrTextObj basically is a unrotated
// text rectangle for the text object itself and methods at SdrTextObj do handle it
// in that way. Many draw objects derived from SdrTextObj 'abuse' aRect as SnapRect
// which is basically wrong. To make the SdrText methods which deal with aRect directly
// work it is necessary to always keep aRect updated. This e.g. not done after a Clone()
// command for SdrPathObj. Since adding this update mechanism with #101412# to
// ImpForceLineWink() for lines was very successful, i add it to where ImpForceLineWink()
// was called, once here below and once on a 2nd place below.
// #i10659# for SdrTextObj, keep aRect up to date
if(GetPathPoly().count())
{
aRect = ImpGetBoundRect(GetPathPoly());
}
}
// #i75974# adapt polygon state to object type. This may include a reinterpretation
// of a closed geometry as open one, but with identical first and last point
for(sal_uInt32 a(0); a < maPathPolygon.count(); a++)
{
basegfx::B2DPolygon aCandidate(maPathPolygon.getB2DPolygon(a));
if((bool)IsClosed() != aCandidate.isClosed())
{
// #i80213# really change polygon geometry; else e.g. the last point which
// needs to be identical with the first one will be missing when opening
// due to OBJ_PATH type
if(aCandidate.isClosed())
{
basegfx::tools::openWithGeometryChange(aCandidate);
}
else
{
basegfx::tools::closeWithGeometryChange(aCandidate);
}
maPathPolygon.setB2DPolygon(a, aCandidate);
}
}
}
void SdrPathObj::ImpSetClosed(sal_Bool bClose)
{
if(bClose)
{
switch (meKind)
{
case OBJ_LINE : meKind=OBJ_POLY; break;
case OBJ_PLIN : meKind=OBJ_POLY; break;
case OBJ_PATHLINE: meKind=OBJ_PATHFILL; break;
case OBJ_FREELINE: meKind=OBJ_FREEFILL; break;
case OBJ_SPLNLINE: meKind=OBJ_SPLNFILL; break;
default: break;
}
bClosedObj = sal_True;
}
else
{
switch (meKind)
{
case OBJ_POLY : meKind=OBJ_PLIN; break;
case OBJ_PATHFILL: meKind=OBJ_PATHLINE; break;
case OBJ_FREEFILL: meKind=OBJ_FREELINE; break;
case OBJ_SPLNFILL: meKind=OBJ_SPLNLINE; break;
default: break;
}
bClosedObj = sal_False;
}
ImpForceKind();
}
void SdrPathObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
{
rInfo.bNoContortion=sal_False;
bool bCanConv = !HasText() || ImpCanConvTextToCurve();
bool bIsPath = IsBezier() || IsSpline();
rInfo.bEdgeRadiusAllowed = sal_False;
rInfo.bCanConvToPath = bCanConv && !bIsPath;
rInfo.bCanConvToPoly = bCanConv && bIsPath;
rInfo.bCanConvToContour = !IsFontwork() && (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary());
}
sal_uInt16 SdrPathObj::GetObjIdentifier() const
{
return sal_uInt16(meKind);
}
SdrPathObj* SdrPathObj::Clone() const
{
return CloneHelper< SdrPathObj >();
}
SdrPathObj& SdrPathObj::operator=(const SdrPathObj& rObj)
{
if( this == &rObj )
return *this;
SdrTextObj::operator=(rObj);
maPathPolygon=rObj.GetPathPoly();
return *this;
}
void SdrPathObj::TakeObjNameSingul(XubString& rName) const
{
if(OBJ_LINE == meKind)
{
sal_uInt16 nId(STR_ObjNameSingulLINE);
if(ImpIsLine(GetPathPoly()))
{
const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(0L));
const basegfx::B2DPoint aB2DPoint0(aPoly.getB2DPoint(0L));
const basegfx::B2DPoint aB2DPoint1(aPoly.getB2DPoint(1L));
if(aB2DPoint0 != aB2DPoint1)
{
if(aB2DPoint0.getY() == aB2DPoint1.getY())
{
nId = STR_ObjNameSingulLINE_Hori;
}
else if(aB2DPoint0.getX() == aB2DPoint1.getX())
{
nId = STR_ObjNameSingulLINE_Vert;
}
else
{
const double fDx(fabs(aB2DPoint0.getX() - aB2DPoint1.getX()));
const double fDy(fabs(aB2DPoint0.getY() - aB2DPoint1.getY()));
if(fDx == fDy)
{
nId = STR_ObjNameSingulLINE_Diag;
}
}
}
}
rName = ImpGetResStr(nId);
}
else if(OBJ_PLIN == meKind || OBJ_POLY == meKind)
{
const sal_Bool bClosed(OBJ_POLY == meKind);
sal_uInt16 nId(0);
if(mpDAC && mpDAC->IsCreating())
{
if(bClosed)
{
nId = STR_ObjNameSingulPOLY;
}
else
{
nId = STR_ObjNameSingulPLIN;
}
rName = ImpGetResStr(nId);
}
else
{
// get point count
sal_uInt32 nPointCount(0L);
const sal_uInt32 nPolyCount(GetPathPoly().count());
for(sal_uInt32 a(0L); a < nPolyCount; a++)
{
nPointCount += GetPathPoly().getB2DPolygon(a).count();
}
if(bClosed)
{
nId = STR_ObjNameSingulPOLY_PntAnz;
}
else
{
nId = STR_ObjNameSingulPLIN_PntAnz;
}
rName = ImpGetResStr(nId);
sal_uInt16 nPos(rName.SearchAscii("%2")); // #i96537#
if(STRING_NOTFOUND != nPos)
{
rName.Erase(nPos, 2);
rName.Insert(OUString::number(nPointCount), nPos);
}
}
}
else
{
switch (meKind)
{
case OBJ_PATHLINE: rName=ImpGetResStr(STR_ObjNameSingulPATHLINE); break;
case OBJ_FREELINE: rName=ImpGetResStr(STR_ObjNameSingulFREELINE); break;
case OBJ_SPLNLINE: rName=ImpGetResStr(STR_ObjNameSingulNATSPLN); break;
case OBJ_PATHFILL: rName=ImpGetResStr(STR_ObjNameSingulPATHFILL); break;
case OBJ_FREEFILL: rName=ImpGetResStr(STR_ObjNameSingulFREEFILL); break;
case OBJ_SPLNFILL: rName=ImpGetResStr(STR_ObjNameSingulPERSPLN); break;
default: break;
}
}
String aName(GetName());
if(aName.Len())
{
rName += sal_Unicode(' ');
rName += sal_Unicode('\'');
rName += aName;
rName += sal_Unicode('\'');
}
}
void SdrPathObj::TakeObjNamePlural(XubString& rName) const
{
switch(meKind)
{
case OBJ_LINE : rName=ImpGetResStr(STR_ObjNamePluralLINE ); break;
case OBJ_PLIN : rName=ImpGetResStr(STR_ObjNamePluralPLIN ); break;
case OBJ_POLY : rName=ImpGetResStr(STR_ObjNamePluralPOLY ); break;
case OBJ_PATHLINE: rName=ImpGetResStr(STR_ObjNamePluralPATHLINE); break;
case OBJ_FREELINE: rName=ImpGetResStr(STR_ObjNamePluralFREELINE); break;
case OBJ_SPLNLINE: rName=ImpGetResStr(STR_ObjNamePluralNATSPLN); break;
case OBJ_PATHFILL: rName=ImpGetResStr(STR_ObjNamePluralPATHFILL); break;
case OBJ_FREEFILL: rName=ImpGetResStr(STR_ObjNamePluralFREEFILL); break;
case OBJ_SPLNFILL: rName=ImpGetResStr(STR_ObjNamePluralPERSPLN); break;
default: break;
}
}
basegfx::B2DPolyPolygon SdrPathObj::TakeXorPoly() const
{
return GetPathPoly();
}
sal_uInt32 SdrPathObj::GetHdlCount() const
{
sal_uInt32 nRetval(0L);
const sal_uInt32 nPolyCount(GetPathPoly().count());
for(sal_uInt32 a(0L); a < nPolyCount; a++)
{
nRetval += GetPathPoly().getB2DPolygon(a).count();
}
return nRetval;
}
SdrHdl* SdrPathObj::GetHdl(sal_uInt32 nHdlNum) const
{
// #i73248#
// Warn the user that this is ineffective and show alternatives. Should not be used at all.
OSL_FAIL("SdrPathObj::GetHdl(): ineffective, use AddToHdlList instead (!)");
// to have an alternative, get single handle using the ineffective way
SdrHdl* pRetval = 0;
SdrHdlList aLocalList(0);
AddToHdlList(aLocalList);
const sal_uInt32 nHdlCount(aLocalList.GetHdlCount());
if(nHdlCount && nHdlNum < nHdlCount)
{
// remove and remember. The other created handles will be deleted again with the
// destruction of the local list
pRetval = aLocalList.RemoveHdl(nHdlNum);
}
return pRetval;
}
void SdrPathObj::AddToHdlList(SdrHdlList& rHdlList) const
{
// keep old stuff to be able to keep old SdrHdl stuff, too
const XPolyPolygon aOldPathPolygon(GetPathPoly());
sal_uInt16 nPolyCnt=aOldPathPolygon.Count();
bool bClosed=IsClosed();
sal_uInt16 nIdx=0;
for (sal_uInt16 i=0; i<nPolyCnt; i++) {
const XPolygon& rXPoly=aOldPathPolygon.GetObject(i);
sal_uInt16 nPntCnt=rXPoly.GetPointCount();
if (bClosed && nPntCnt>1) nPntCnt--;
for (sal_uInt16 j=0; j<nPntCnt; j++) {
if (rXPoly.GetFlags(j)!=XPOLY_CONTROL) {
const Point& rPnt=rXPoly[j];
SdrHdl* pHdl=new SdrHdl(rPnt,HDL_POLY);
pHdl->SetPolyNum(i);
pHdl->SetPointNum(j);
pHdl->Set1PixMore(j==0);
pHdl->SetSourceHdlNum(nIdx);
nIdx++;
rHdlList.AddHdl(pHdl);
}
}
}
}
sal_uInt32 SdrPathObj::GetPlusHdlCount(const SdrHdl& rHdl) const
{
// keep old stuff to be able to keep old SdrHdl stuff, too
const XPolyPolygon aOldPathPolygon(GetPathPoly());
sal_uInt16 nCnt = 0;
sal_uInt16 nPnt = (sal_uInt16)rHdl.GetPointNum();
sal_uInt16 nPolyNum = (sal_uInt16)rHdl.GetPolyNum();
if(nPolyNum < aOldPathPolygon.Count())
{
const XPolygon& rXPoly = aOldPathPolygon[nPolyNum];
sal_uInt16 nPntMax = rXPoly.GetPointCount();
if (nPntMax>0)
{
nPntMax--;
if (nPnt<=nPntMax)
{
if (rXPoly.GetFlags(nPnt)!=XPOLY_CONTROL)
{
if (nPnt==0 && IsClosed()) nPnt=nPntMax;
if (nPnt>0 && rXPoly.GetFlags(nPnt-1)==XPOLY_CONTROL) nCnt++;
if (nPnt==nPntMax && IsClosed()) nPnt=0;
if (nPnt<nPntMax && rXPoly.GetFlags(nPnt+1)==XPOLY_CONTROL) nCnt++;
}
}
}
}
return nCnt;
}
SdrHdl* SdrPathObj::GetPlusHdl(const SdrHdl& rHdl, sal_uInt32 nPlusNum) const
{
// keep old stuff to be able to keep old SdrHdl stuff, too
const XPolyPolygon aOldPathPolygon(GetPathPoly());
SdrHdl* pHdl = 0L;
sal_uInt16 nPnt = (sal_uInt16)rHdl.GetPointNum();
sal_uInt16 nPolyNum = (sal_uInt16)rHdl.GetPolyNum();
if (nPolyNum<aOldPathPolygon.Count())
{
const XPolygon& rXPoly = aOldPathPolygon[nPolyNum];
sal_uInt16 nPntMax = rXPoly.GetPointCount();
if (nPntMax>0)
{
nPntMax--;
if (nPnt<=nPntMax)
{
pHdl=new SdrHdlBezWgt(&rHdl);
pHdl->SetPolyNum(rHdl.GetPolyNum());
if (nPnt==0 && IsClosed()) nPnt=nPntMax;
if (nPnt>0 && rXPoly.GetFlags(nPnt-1)==XPOLY_CONTROL && nPlusNum==0)
{
pHdl->SetPos(rXPoly[nPnt-1]);
pHdl->SetPointNum(nPnt-1);
}
else
{
if (nPnt==nPntMax && IsClosed()) nPnt=0;
if (nPnt<rXPoly.GetPointCount()-1 && rXPoly.GetFlags(nPnt+1)==XPOLY_CONTROL)
{
pHdl->SetPos(rXPoly[nPnt+1]);
pHdl->SetPointNum(nPnt+1);
}
}
pHdl->SetSourceHdlNum(rHdl.GetSourceHdlNum());
pHdl->SetPlusHdl(sal_True);
}
}
}
return pHdl;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool SdrPathObj::hasSpecialDrag() const
{
return true;
}
bool SdrPathObj::beginSpecialDrag(SdrDragStat& rDrag) const
{
ImpPathForDragAndCreate aDragAndCreate(*((SdrPathObj*)this));
return aDragAndCreate.beginPathDrag(rDrag);
}
bool SdrPathObj::applySpecialDrag(SdrDragStat& rDrag)
{
ImpPathForDragAndCreate aDragAndCreate(*this);
bool bRetval(aDragAndCreate.beginPathDrag(rDrag));
if(bRetval)
{
bRetval = aDragAndCreate.movePathDrag(rDrag);
}
if(bRetval)
{
bRetval = aDragAndCreate.endPathDrag(rDrag);
}
if(bRetval)
{
NbcSetPathPoly(aDragAndCreate.getModifiedPolyPolygon());
}
return bRetval;
}
String SdrPathObj::getSpecialDragComment(const SdrDragStat& rDrag) const
{
String aRetval;
if(mpDAC)
{
// #i103058# also get a comment when in creation
const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj());
if(bCreateComment)
{
aRetval = mpDAC->getSpecialDragComment(rDrag);
}
}
else
{
ImpPathForDragAndCreate aDragAndCreate(*((SdrPathObj*)this));
bool bDidWork(aDragAndCreate.beginPathDrag((SdrDragStat&)rDrag));
if(bDidWork)
{
aRetval = aDragAndCreate.getSpecialDragComment(rDrag);
}
}
return aRetval;
}
basegfx::B2DPolyPolygon SdrPathObj::getSpecialDragPoly(const SdrDragStat& rDrag) const
{
basegfx::B2DPolyPolygon aRetval;
ImpPathForDragAndCreate aDragAndCreate(*((SdrPathObj*)this));
bool bDidWork(aDragAndCreate.beginPathDrag((SdrDragStat&)rDrag));
if(bDidWork)
{
aRetval = aDragAndCreate.getSpecialDragPoly(rDrag);
}
return aRetval;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool SdrPathObj::BegCreate(SdrDragStat& rStat)
{
impDeleteDAC();
return impGetDAC().BegCreate(rStat);
}
bool SdrPathObj::MovCreate(SdrDragStat& rStat)
{
return impGetDAC().MovCreate(rStat);
}
bool SdrPathObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd)
{
bool bRetval(impGetDAC().EndCreate(rStat, eCmd));
if(bRetval && mpDAC)
{
SetPathPoly(mpDAC->getModifiedPolyPolygon());
// #i75974# Check for AutoClose feature. Moved here from ImpPathForDragAndCreate::EndCreate
// to be able to use the type-changing ImpSetClosed method
if(!IsClosedObj())
{
SdrView* pView = rStat.GetView();
if(pView && pView->IsAutoClosePolys() && !pView->IsUseIncompatiblePathCreateInterface())
{
OutputDevice* pOut = pView->GetFirstOutputDevice();
if(pOut)
{
if(GetPathPoly().count())
{
const basegfx::B2DPolygon aCandidate(GetPathPoly().getB2DPolygon(0));
if(aCandidate.count() > 2)
{
// check distance of first and last point
const sal_Int32 nCloseDist(pOut->PixelToLogic(Size(pView->GetAutoCloseDistPix(), 0)).Width());
const basegfx::B2DVector aDistVector(aCandidate.getB2DPoint(aCandidate.count() - 1) - aCandidate.getB2DPoint(0));
if(aDistVector.getLength() <= (double)nCloseDist)
{
// close it
ImpSetClosed(true);
}
}
}
}
}
}
impDeleteDAC();
}
return bRetval;
}
bool SdrPathObj::BckCreate(SdrDragStat& rStat)
{
return impGetDAC().BckCreate(rStat);
}
void SdrPathObj::BrkCreate(SdrDragStat& rStat)
{
impGetDAC().BrkCreate(rStat);
impDeleteDAC();
}
basegfx::B2DPolyPolygon SdrPathObj::TakeCreatePoly(const SdrDragStat& rDrag) const
{
basegfx::B2DPolyPolygon aRetval;
if(mpDAC)
{
aRetval = mpDAC->TakeObjectPolyPolygon(rDrag);
aRetval.append(mpDAC->TakeDragPolyPolygon(rDrag));
}
return aRetval;
}
// during drag or create, allow accessing the so-far created/modified polyPolygon
basegfx::B2DPolyPolygon SdrPathObj::getObjectPolyPolygon(const SdrDragStat& rDrag) const
{
basegfx::B2DPolyPolygon aRetval;
if(mpDAC)
{
aRetval = mpDAC->TakeObjectPolyPolygon(rDrag);
}
return aRetval;
}
basegfx::B2DPolyPolygon SdrPathObj::getDragPolyPolygon(const SdrDragStat& rDrag) const
{
basegfx::B2DPolyPolygon aRetval;
if(mpDAC)
{
aRetval = mpDAC->TakeDragPolyPolygon(rDrag);
}
return aRetval;
}
Pointer SdrPathObj::GetCreatePointer() const
{
return impGetDAC().GetCreatePointer();
}
void SdrPathObj::NbcMove(const Size& rSiz)
{
maPathPolygon.transform(basegfx::tools::createTranslateB2DHomMatrix(rSiz.Width(), rSiz.Height()));
// #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints)
SdrTextObj::NbcMove(rSiz);
}
void SdrPathObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
{
basegfx::B2DHomMatrix aTrans(basegfx::tools::createTranslateB2DHomMatrix(-rRef.X(), -rRef.Y()));
aTrans = basegfx::tools::createScaleTranslateB2DHomMatrix(
double(xFact), double(yFact), rRef.X(), rRef.Y()) * aTrans;
maPathPolygon.transform(aTrans);
// #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints)
SdrTextObj::NbcResize(rRef,xFact,yFact);
}
void SdrPathObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs)
{
// Thank JOE, the angles are defined mirrored to the mathematical meanings
const basegfx::B2DHomMatrix aTrans(basegfx::tools::createRotateAroundPoint(rRef.X(), rRef.Y(), -nWink * nPi180));
maPathPolygon.transform(aTrans);
// #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints)
SdrTextObj::NbcRotate(rRef,nWink,sn,cs);
}
void SdrPathObj::NbcShear(const Point& rRefPnt, long nAngle, double fTan, bool bVShear)
{
basegfx::B2DHomMatrix aTrans(basegfx::tools::createTranslateB2DHomMatrix(-rRefPnt.X(), -rRefPnt.Y()));
if(bVShear)
{
// Thank JOE, the angles are defined mirrored to the mathematical meanings
aTrans.shearY(-fTan);
}
else
{
aTrans.shearX(-fTan);
}
aTrans.translate(rRefPnt.X(), rRefPnt.Y());
maPathPolygon.transform(aTrans);
// #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints)
SdrTextObj::NbcShear(rRefPnt,nAngle,fTan,bVShear);
}
void SdrPathObj::NbcMirror(const Point& rRefPnt1, const Point& rRefPnt2)
{
const double fDiffX(rRefPnt2.X() - rRefPnt1.X());
const double fDiffY(rRefPnt2.Y() - rRefPnt1.Y());
const double fRot(atan2(fDiffY, fDiffX));
basegfx::B2DHomMatrix aTrans(basegfx::tools::createTranslateB2DHomMatrix(-rRefPnt1.X(), -rRefPnt1.Y()));
aTrans.rotate(-fRot);
aTrans.scale(1.0, -1.0);
aTrans.rotate(fRot);
aTrans.translate(rRefPnt1.X(), rRefPnt1.Y());
maPathPolygon.transform(aTrans);
// Do Joe's special handling for lines when mirroring, too
ImpForceKind();
// #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints)
SdrTextObj::NbcMirror(rRefPnt1,rRefPnt2);
}
void SdrPathObj::TakeUnrotatedSnapRect(Rectangle& rRect) const
{
if(!aGeo.nDrehWink)
{
rRect = GetSnapRect();
}
else
{
XPolyPolygon aXPP(GetPathPoly());
RotateXPoly(aXPP,Point(),-aGeo.nSin,aGeo.nCos);
rRect=aXPP.GetBoundRect();
Point aTmp(rRect.TopLeft());
RotatePoint(aTmp,Point(),aGeo.nSin,aGeo.nCos);
aTmp-=rRect.TopLeft();
rRect.Move(aTmp.X(),aTmp.Y());
}
}
void SdrPathObj::RecalcSnapRect()
{
if(GetPathPoly().count())
{
maSnapRect = ImpGetBoundRect(GetPathPoly());
}
}
void SdrPathObj::NbcSetSnapRect(const Rectangle& rRect)
{
Rectangle aOld(GetSnapRect());
// Take RECT_EMPTY into account when calculating scale factors
long nMulX = (RECT_EMPTY == rRect.Right()) ? 0 : rRect.Right() - rRect.Left();
long nDivX = aOld.Right() - aOld.Left();
// Take RECT_EMPTY into account when calculating scale factors
long nMulY = (RECT_EMPTY == rRect.Bottom()) ? 0 : rRect.Bottom() - rRect.Top();
long nDivY = aOld.Bottom() - aOld.Top();
if ( nDivX == 0 ) { nMulX = 1; nDivX = 1; }
if ( nDivY == 0 ) { nMulY = 1; nDivY = 1; }
Fraction aX(nMulX,nDivX);
Fraction aY(nMulY,nDivY);
NbcResize(aOld.TopLeft(), aX, aY);
NbcMove(Size(rRect.Left() - aOld.Left(), rRect.Top() - aOld.Top()));
}
sal_uInt32 SdrPathObj::GetSnapPointCount() const
{
return GetHdlCount();
}
Point SdrPathObj::GetSnapPoint(sal_uInt32 nSnapPnt) const
{
sal_uInt32 nPoly,nPnt;
if(!PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nSnapPnt, nPoly, nPnt))
{
DBG_ASSERT(sal_False,"SdrPathObj::GetSnapPoint: Point nSnapPnt does not exist.");
}
const basegfx::B2DPoint aB2DPoint(GetPathPoly().getB2DPolygon(nPoly).getB2DPoint(nPnt));
return Point(FRound(aB2DPoint.getX()), FRound(aB2DPoint.getY()));
}
sal_Bool SdrPathObj::IsPolyObj() const
{
return sal_True;
}
sal_uInt32 SdrPathObj::GetPointCount() const
{
const sal_uInt32 nPolyCount(GetPathPoly().count());
sal_uInt32 nRetval(0L);
for(sal_uInt32 a(0L); a < nPolyCount; a++)
{
nRetval += GetPathPoly().getB2DPolygon(a).count();
}
return nRetval;
}
Point SdrPathObj::GetPoint(sal_uInt32 nHdlNum) const
{
Point aRetval;
sal_uInt32 nPoly,nPnt;
if(PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nHdlNum, nPoly, nPnt))
{
const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(nPoly));
const basegfx::B2DPoint aPoint(aPoly.getB2DPoint(nPnt));
aRetval = Point(FRound(aPoint.getX()), FRound(aPoint.getY()));
}
return aRetval;
}
void SdrPathObj::NbcSetPoint(const Point& rPnt, sal_uInt32 nHdlNum)
{
sal_uInt32 nPoly,nPnt;
if(PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nHdlNum, nPoly, nPnt))
{
basegfx::B2DPolygon aNewPolygon(GetPathPoly().getB2DPolygon(nPoly));
aNewPolygon.setB2DPoint(nPnt, basegfx::B2DPoint(rPnt.X(), rPnt.Y()));
maPathPolygon.setB2DPolygon(nPoly, aNewPolygon);
if(meKind==OBJ_LINE)
{
ImpForceLineWink();
}
else
{
if(GetPathPoly().count())
{
// #i10659# for SdrTextObj, keep aRect up to date
aRect = ImpGetBoundRect(GetPathPoly());
}
}
SetRectsDirty();
}
}
sal_uInt32 SdrPathObj::NbcInsPointOld(const Point& rPos, sal_Bool bNewObj, sal_Bool bHideHim)
{
sal_uInt32 nNewHdl;
if(bNewObj)
{
nNewHdl = NbcInsPoint(0L, rPos, sal_True, bHideHim);
}
else
{
// look for smallest distance data
const basegfx::B2DPoint aTestPoint(rPos.X(), rPos.Y());
sal_uInt32 nSmallestPolyIndex(0L);
sal_uInt32 nSmallestEdgeIndex(0L);
double fSmallestCut;
basegfx::tools::getSmallestDistancePointToPolyPolygon(GetPathPoly(), aTestPoint, nSmallestPolyIndex, nSmallestEdgeIndex, fSmallestCut);
// create old polygon index from it
sal_uInt32 nPolyIndex(nSmallestEdgeIndex);
for(sal_uInt32 a(0L); a < nSmallestPolyIndex; a++)
{
nPolyIndex += GetPathPoly().getB2DPolygon(a).count();
}
nNewHdl = NbcInsPoint(nPolyIndex, rPos, sal_False, bHideHim);
}
ImpForceKind();
return nNewHdl;
}
sal_uInt32 SdrPathObj::NbcInsPoint(sal_uInt32 /*nHdlNum*/, const Point& rPos, sal_Bool bNewObj, sal_Bool /*bHideHim*/)
{
sal_uInt32 nNewHdl;
if(bNewObj)
{
basegfx::B2DPolygon aNewPoly;
const basegfx::B2DPoint aPoint(rPos.X(), rPos.Y());
aNewPoly.append(aPoint);
aNewPoly.setClosed(IsClosed());
maPathPolygon.append(aNewPoly);
SetRectsDirty();
nNewHdl = GetHdlCount();
}
else
{
// look for smallest distance data
const basegfx::B2DPoint aTestPoint(rPos.X(), rPos.Y());
sal_uInt32 nSmallestPolyIndex(0L);
sal_uInt32 nSmallestEdgeIndex(0L);
double fSmallestCut;
basegfx::tools::getSmallestDistancePointToPolyPolygon(GetPathPoly(), aTestPoint, nSmallestPolyIndex, nSmallestEdgeIndex, fSmallestCut);
basegfx::B2DPolygon aCandidate(GetPathPoly().getB2DPolygon(nSmallestPolyIndex));
const bool bBefore(!aCandidate.isClosed() && 0L == nSmallestEdgeIndex && 0.0 == fSmallestCut);
const bool bAfter(!aCandidate.isClosed() && aCandidate.count() == nSmallestEdgeIndex + 2L && 1.0 == fSmallestCut);
if(bBefore)
{
// before first point
aCandidate.insert(0L, aTestPoint);
if(aCandidate.areControlPointsUsed())
{
if(aCandidate.isNextControlPointUsed(1))
{
aCandidate.setNextControlPoint(0, interpolate(aTestPoint, aCandidate.getB2DPoint(1), (1.0 / 3.0)));
aCandidate.setPrevControlPoint(1, interpolate(aTestPoint, aCandidate.getB2DPoint(1), (2.0 / 3.0)));
}
}
nNewHdl = 0L;
}
else if(bAfter)
{
// after last point
aCandidate.append(aTestPoint);
if(aCandidate.areControlPointsUsed())
{
if(aCandidate.isPrevControlPointUsed(aCandidate.count() - 2))
{
aCandidate.setNextControlPoint(aCandidate.count() - 2, interpolate(aCandidate.getB2DPoint(aCandidate.count() - 2), aTestPoint, (1.0 / 3.0)));
aCandidate.setPrevControlPoint(aCandidate.count() - 1, interpolate(aCandidate.getB2DPoint(aCandidate.count() - 2), aTestPoint, (2.0 / 3.0)));
}
}
nNewHdl = aCandidate.count() - 1L;
}
else
{
// in between
bool bSegmentSplit(false);
const sal_uInt32 nNextIndex((nSmallestEdgeIndex + 1) % aCandidate.count());
if(aCandidate.areControlPointsUsed())
{
if(aCandidate.isNextControlPointUsed(nSmallestEdgeIndex) || aCandidate.isPrevControlPointUsed(nNextIndex))
{
bSegmentSplit = true;
}
}
if(bSegmentSplit)
{
// rebuild original segment to get the split data
basegfx::B2DCubicBezier aBezierA, aBezierB;
const basegfx::B2DCubicBezier aBezier(
aCandidate.getB2DPoint(nSmallestEdgeIndex),
aCandidate.getNextControlPoint(nSmallestEdgeIndex),
aCandidate.getPrevControlPoint(nNextIndex),
aCandidate.getB2DPoint(nNextIndex));
// split and insert hit point
aBezier.split(fSmallestCut, &aBezierA, &aBezierB);
aCandidate.insert(nSmallestEdgeIndex + 1, aTestPoint);
// since we inserted hit point and not split point, we need to add an offset
// to the control points to get the C1 continuity we want to achieve
const basegfx::B2DVector aOffset(aTestPoint - aBezierA.getEndPoint());
aCandidate.setNextControlPoint(nSmallestEdgeIndex, aBezierA.getControlPointA() + aOffset);
aCandidate.setPrevControlPoint(nSmallestEdgeIndex + 1, aBezierA.getControlPointB() + aOffset);
aCandidate.setNextControlPoint(nSmallestEdgeIndex + 1, aBezierB.getControlPointA() + aOffset);
aCandidate.setPrevControlPoint((nSmallestEdgeIndex + 2) % aCandidate.count(), aBezierB.getControlPointB() + aOffset);
}
else
{
aCandidate.insert(nSmallestEdgeIndex + 1L, aTestPoint);
}
nNewHdl = nSmallestEdgeIndex + 1L;
}
maPathPolygon.setB2DPolygon(nSmallestPolyIndex, aCandidate);
// create old polygon index from it
for(sal_uInt32 a(0L); a < nSmallestPolyIndex; a++)
{
nNewHdl += GetPathPoly().getB2DPolygon(a).count();
}
}
ImpForceKind();
return nNewHdl;
}
SdrObject* SdrPathObj::RipPoint(sal_uInt32 nHdlNum, sal_uInt32& rNewPt0Index)
{
SdrPathObj* pNewObj = 0L;
const basegfx::B2DPolyPolygon aLocalPolyPolygon(GetPathPoly());
sal_uInt32 nPoly, nPnt;
if(PolyPolygonEditor::GetRelativePolyPoint(aLocalPolyPolygon, nHdlNum, nPoly, nPnt))
{
if(0L == nPoly)
{
const basegfx::B2DPolygon aCandidate(aLocalPolyPolygon.getB2DPolygon(nPoly));
const sal_uInt32 nPointCount(aCandidate.count());
if(nPointCount)
{
if(IsClosed())
{
// when closed, RipPoint means to open the polygon at the selected point. To
// be able to do that, it is necessary to make the selected point the first one
basegfx::B2DPolygon aNewPolygon(basegfx::tools::makeStartPoint(aCandidate, nPnt));
SetPathPoly(basegfx::B2DPolyPolygon(aNewPolygon));
ToggleClosed();
// give back new position of old start point (historical reasons)
rNewPt0Index = (nPointCount - nPnt) % nPointCount;
}
else
{
if(nPointCount >= 3L && nPnt != 0L && nPnt + 1L < nPointCount)
{
// split in two objects at point nPnt
basegfx::B2DPolygon aSplitPolyA(aCandidate, 0L, nPnt + 1L);
SetPathPoly(basegfx::B2DPolyPolygon(aSplitPolyA));
pNewObj = (SdrPathObj*)Clone();
basegfx::B2DPolygon aSplitPolyB(aCandidate, nPnt, nPointCount - nPnt);
pNewObj->SetPathPoly(basegfx::B2DPolyPolygon(aSplitPolyB));
}
}
}
}
}
return pNewObj;
}
SdrObject* SdrPathObj::DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const
{
// #i89784# check for FontWork with activated HideContour
const drawinglayer::attribute::SdrTextAttribute aText(
drawinglayer::primitive2d::createNewSdrTextAttribute(GetObjectItemSet(), *getText(0)));
const bool bHideContour(
!aText.isDefault() && !aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour());
SdrObject* pRet = bHideContour ?
0 :
ImpConvertMakeObj(GetPathPoly(), IsClosed(), bBezier);
SdrPathObj* pPath = PTR_CAST(SdrPathObj, pRet);
if(pPath)
{
if(pPath->GetPathPoly().areControlPointsUsed())
{
if(!bBezier)
{
// reduce all bezier curves
pPath->SetPathPoly(basegfx::tools::adaptiveSubdivideByAngle(pPath->GetPathPoly()));
}
}
else
{
if(bBezier)
{
// create bezier curves
pPath->SetPathPoly(basegfx::tools::expandToCurve(pPath->GetPathPoly()));
}
}
}
if(bAddText)
{
pRet = ImpConvertAddText(pRet, bBezier);
}
return pRet;
}
SdrObjGeoData* SdrPathObj::NewGeoData() const
{
return new SdrPathObjGeoData;
}
void SdrPathObj::SaveGeoData(SdrObjGeoData& rGeo) const
{
SdrTextObj::SaveGeoData(rGeo);
SdrPathObjGeoData& rPGeo = (SdrPathObjGeoData&) rGeo;
rPGeo.maPathPolygon=GetPathPoly();
rPGeo.meKind=meKind;
}
void SdrPathObj::RestGeoData(const SdrObjGeoData& rGeo)
{
SdrTextObj::RestGeoData(rGeo);
SdrPathObjGeoData& rPGeo=(SdrPathObjGeoData&)rGeo;
maPathPolygon=rPGeo.maPathPolygon;
meKind=rPGeo.meKind;
ImpForceKind(); // to set bClosed (among other things)
}
void SdrPathObj::NbcSetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly)
{
if(GetPathPoly() != rPathPoly)
{
maPathPolygon=rPathPoly;
ImpForceKind();
SetRectsDirty();
}
}
void SdrPathObj::SetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly)
{
if(GetPathPoly() != rPathPoly)
{
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
NbcSetPathPoly(rPathPoly);
SetChanged();
BroadcastObjectChange();
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
}
}
void SdrPathObj::ToggleClosed()
{
Rectangle aBoundRect0;
if(pUserCall != NULL)
aBoundRect0 = GetLastBoundRect();
ImpSetClosed(!IsClosed()); // set new ObjKind
ImpForceKind(); // because we want Line -> Poly -> PolyLine instead of Line -> Poly -> Line
SetRectsDirty();
SetChanged();
BroadcastObjectChange();
SendUserCall(SDRUSERCALL_RESIZE, aBoundRect0);
}
// for friend class SdrPolyEditView in some compilers:
void SdrPathObj::SetRectsDirty(sal_Bool bNotMyself)
{
SdrTextObj::SetRectsDirty(bNotMyself);
}
ImpPathForDragAndCreate& SdrPathObj::impGetDAC() const
{
if(!mpDAC)
{
((SdrPathObj*)this)->mpDAC = new ImpPathForDragAndCreate(*((SdrPathObj*)this));
}
return *mpDAC;
}
void SdrPathObj::impDeleteDAC() const
{
if(mpDAC)
{
delete mpDAC;
((SdrPathObj*)this)->mpDAC = 0L;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// transformation interface for StarOfficeAPI. This implements support for
// homogeneous 3x3 matrices containing the transformation of the SdrObject. At the
// moment it contains a shearX, rotation and translation, but for setting all linear
// transforms like Scale, ShearX, ShearY, Rotate and Translate are supported.
//
////////////////////////////////////////////////////////////////////////////////////////////////////
// gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon
// with the base geometry and returns TRUE. Otherwise it returns FALSE.
sal_Bool SdrPathObj::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const
{
double fRotate(0.0);
double fShearX(0.0);
basegfx::B2DTuple aScale(1.0, 1.0);
basegfx::B2DTuple aTranslate(0.0, 0.0);
if(GetPathPoly().count())
{
// copy geometry
basegfx::B2DHomMatrix aMoveToZeroMatrix;
rPolyPolygon = GetPathPoly();
if(OBJ_LINE == meKind)
{
// ignore shear and rotate, just use scale and translate
OSL_ENSURE(GetPathPoly().count() > 0L && GetPathPoly().getB2DPolygon(0L).count() > 1L, "OBJ_LINE with too few polygons (!)");
// #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon
// itself, else this method will no longer return the full polygon information (curve will
// be lost)
const basegfx::B2DRange aPolyRangeNoCurve(basegfx::tools::getRange(rPolyPolygon));
aScale = aPolyRangeNoCurve.getRange();
aTranslate = aPolyRangeNoCurve.getMinimum();
// define matrix for move polygon to zero point
aMoveToZeroMatrix.translate(-aTranslate.getX(), -aTranslate.getY());
}
else
{
if(aGeo.nShearWink || aGeo.nDrehWink)
{
// get rotate and shear in drawingLayer notation
fRotate = aGeo.nDrehWink * F_PI18000;
fShearX = aGeo.nShearWink * F_PI18000;
// build mathematically correct (negative shear and rotate) object transform
// containing shear and rotate to extract unsheared, unrotated polygon
basegfx::B2DHomMatrix aObjectMatrix;
aObjectMatrix.shearX(tan((36000 - aGeo.nShearWink) * F_PI18000));
aObjectMatrix.rotate((36000 - aGeo.nDrehWink) * F_PI18000);
// create inverse from it and back-transform polygon
basegfx::B2DHomMatrix aInvObjectMatrix(aObjectMatrix);
aInvObjectMatrix.invert();
rPolyPolygon.transform(aInvObjectMatrix);
// get range from unsheared, unrotated polygon and extract scale and translate.
// transform topLeft from it back to transformed state to get original
// topLeft (rotation center)
// #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon
// itself, else this method will no longer return the full polygon information (curve will
// be lost)
const basegfx::B2DRange aCorrectedRangeNoCurve(basegfx::tools::getRange(rPolyPolygon));
aTranslate = aObjectMatrix * aCorrectedRangeNoCurve.getMinimum();
aScale = aCorrectedRangeNoCurve.getRange();
// define matrix for move polygon to zero point
// #i112280# Added missing minus for Y-Translation
aMoveToZeroMatrix.translate(-aCorrectedRangeNoCurve.getMinX(), -aCorrectedRangeNoCurve.getMinY());
}
else
{
// get scale and translate from unsheared, unrotated polygon
// #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon
// itself, else this method will no longer return the full polygon information (curve will
// be lost)
const basegfx::B2DRange aPolyRangeNoCurve(basegfx::tools::getRange(rPolyPolygon));
aScale = aPolyRangeNoCurve.getRange();
aTranslate = aPolyRangeNoCurve.getMinimum();
// define matrix for move polygon to zero point
aMoveToZeroMatrix.translate(-aTranslate.getX(), -aTranslate.getY());
}
}
// move polygon to zero point with pre-defined matrix
rPolyPolygon.transform(aMoveToZeroMatrix);
}
// position maybe relative to anchorpos, convert
if( pModel && pModel->IsWriter() )
{
if(GetAnchorPos().X() || GetAnchorPos().Y())
{
aTranslate -= basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y());
}
}
// force MapUnit to 100th mm
SfxMapUnit eMapUnit = GetObjectItemSet().GetPool()->GetMetric(0);
if(eMapUnit != SFX_MAPUNIT_100TH_MM)
{
switch(eMapUnit)
{
case SFX_MAPUNIT_TWIP :
{
// position
aTranslate.setX(ImplTwipsToMM(aTranslate.getX()));
aTranslate.setY(ImplTwipsToMM(aTranslate.getY()));
// size
aScale.setX(ImplTwipsToMM(aScale.getX()));
aScale.setY(ImplTwipsToMM(aScale.getY()));
// polygon
basegfx::B2DHomMatrix aTwipsToMM;
const double fFactorTwipsToMM(127.0 / 72.0);
aTwipsToMM.scale(fFactorTwipsToMM, fFactorTwipsToMM);
rPolyPolygon.transform(aTwipsToMM);
break;
}
default:
{
OSL_FAIL("TRGetBaseGeometry: Missing unit translation to 100th mm!");
}
}
}
// build return value matrix
rMatrix = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
aScale,
basegfx::fTools::equalZero(fShearX) ? 0.0 : tan(fShearX),
basegfx::fTools::equalZero(fRotate) ? 0.0 : -fRotate,
aTranslate);
return sal_True;
}
// Sets the base geometry of the object using infos contained in the homogeneous 3x3 matrix.
// If it's an SdrPathObj it will use the provided geometry information. The Polygon has
// to use (0,0) as upper left and will be scaled to the given size in the matrix.
void SdrPathObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon)
{
// break up matrix
basegfx::B2DTuple aScale;
basegfx::B2DTuple aTranslate;
double fRotate, fShearX;
rMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
// #i75086# Old DrawingLayer (GeoStat and geometry) does not support holding negative scalings
// in X and Y which equal a 180 degree rotation. Recognize it and react accordingly
if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0))
{
aScale.setX(fabs(aScale.getX()));
aScale.setY(fabs(aScale.getY()));
fRotate = fmod(fRotate + F_PI, F_2PI);
}
// copy poly
basegfx::B2DPolyPolygon aNewPolyPolygon(rPolyPolygon);
// reset object shear and rotations
aGeo.nDrehWink = 0;
aGeo.RecalcSinCos();
aGeo.nShearWink = 0;
aGeo.RecalcTan();
// force metric to pool metric
SfxMapUnit eMapUnit = GetObjectItemSet().GetPool()->GetMetric(0);
if(eMapUnit != SFX_MAPUNIT_100TH_MM)
{
switch(eMapUnit)
{
case SFX_MAPUNIT_TWIP :
{
// position
aTranslate.setX(ImplMMToTwips(aTranslate.getX()));
aTranslate.setY(ImplMMToTwips(aTranslate.getY()));
// size
aScale.setX(ImplMMToTwips(aScale.getX()));
aScale.setY(ImplMMToTwips(aScale.getY()));
// polygon
basegfx::B2DHomMatrix aMMToTwips;
const double fFactorMMToTwips(72.0 / 127.0);
aMMToTwips.scale(fFactorMMToTwips, fFactorMMToTwips);
aNewPolyPolygon.transform(aMMToTwips);
break;
}
default:
{
OSL_FAIL("TRSetBaseGeometry: Missing unit translation to PoolMetric!");
}
}
}
if( pModel && pModel->IsWriter() )
{
// if anchor is used, make position relative to it
if(GetAnchorPos().X() || GetAnchorPos().Y())
{
aTranslate += basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y());
}
}
// create transformation for polygon, set values at aGeo direct
basegfx::B2DHomMatrix aTransform;
// #i75086#
// Given polygon is already scaled (for historical reasons), but not mirrored yet.
// Thus, when scale is negative in X or Y, apply the needed mirroring accordingly.
if(basegfx::fTools::less(aScale.getX(), 0.0) || basegfx::fTools::less(aScale.getY(), 0.0))
{
aTransform.scale(
basegfx::fTools::less(aScale.getX(), 0.0) ? -1.0 : 1.0,
basegfx::fTools::less(aScale.getY(), 0.0) ? -1.0 : 1.0);
}
if(!basegfx::fTools::equalZero(fShearX))
{
aTransform.shearX(tan(-atan(fShearX)));
aGeo.nShearWink = FRound(atan(fShearX) / F_PI18000);
aGeo.RecalcTan();
}
if(!basegfx::fTools::equalZero(fRotate))
{
// #i78696#
// fRotate is mathematically correct for linear transformations, so it's
// the one to use for the geometry change
aTransform.rotate(fRotate);
// #i78696#
// fRotate is mathematically correct, but aGeoStat.nDrehWink is
// mirrored -> mirror value here
aGeo.nDrehWink = NormAngle360(FRound(-fRotate / F_PI18000));
aGeo.RecalcSinCos();
}
if(!aTranslate.equalZero())
{
// #i39529# absolute positioning, so get current position (without control points (!))
const basegfx::B2DRange aCurrentRange(basegfx::tools::getRange(aNewPolyPolygon));
aTransform.translate(aTranslate.getX() - aCurrentRange.getMinX(), aTranslate.getY() - aCurrentRange.getMinY());
}
// transform polygon and trigger change
aNewPolyPolygon.transform(aTransform);
SetPathPoly(aNewPolyPolygon);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */