office-gobmx/slideshow
Noel Grandin 90d82f73b8 loplugin:unreffun
Change-Id: If9ca3e2d88d1b0dee57531ed954ba4895fb37fe3
2015-10-15 08:48:45 +02:00
..
inc/pch
opengl
qa
source loplugin:unreffun 2015-10-15 08:48:45 +02:00
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.