office-gobmx/vcl/inc/headless/svpframe.hxx
Luboš Luňák 1946794ae0 mass removal of rtl:: prefixes for O(U)String*
Modules sal, salhelper, cppu, cppuhelper, codemaker (selectively) and odk
have kept them, in order not to break external API (the automatic using declaration
is LO-internal).

Change-Id: I588fc9e0c45b914f824f91c0376980621d730f09
2013-04-07 14:23:11 +02:00

135 lines
6.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SVP_SVPFRAME_HXX
#include <vcl/sysdata.hxx>
#include <basegfx/range/b2ibox.hxx>
#include <salframe.hxx>
#include "svpelement.hxx"
#include <list>
class SvpSalInstance;
class SvpSalGraphics;
class SvpSalFrame : public SalFrame, public SvpElement
{
SvpSalInstance* m_pInstance;
SvpSalFrame* m_pParent; // pointer to parent frame
std::list< SvpSalFrame* > m_aChildren; // List of child frames
sal_uLong m_nStyle;
bool m_bVisible;
bool m_bDamageTracking;
bool m_bTopDown;
sal_Int32 m_nScanlineFormat;
long m_nMinWidth;
long m_nMinHeight;
long m_nMaxWidth;
long m_nMaxHeight;
SystemEnvData m_aSystemChildData;
basebmp::BitmapDeviceSharedPtr m_aFrame;
std::list< SvpSalGraphics* > m_aGraphics;
static SvpSalFrame* s_pFocusFrame;
public:
SvpSalFrame( SvpSalInstance* pInstance,
SalFrame* pParent,
sal_uLong nSalFrameStyle,
bool bTopDown,
sal_Int32 nScanlineFormat,
SystemParentData* pSystemParent = NULL );
virtual ~SvpSalFrame();
void GetFocus();
void LoseFocus();
void PostPaint(bool bImmediate) const;
void AllocateFrame();
// SvpElement
virtual const basebmp::BitmapDeviceSharedPtr& getDevice() const { return m_aFrame; }
// SalFrame
virtual SalGraphics* GetGraphics();
virtual void ReleaseGraphics( SalGraphics* pGraphics );
virtual sal_Bool PostEvent( void* pData );
virtual void SetTitle( const OUString& rTitle );
virtual void SetIcon( sal_uInt16 nIcon );
virtual void SetMenu( SalMenu* pMenu );
virtual void DrawMenuBar();
virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
virtual void Enable( sal_Bool bEnable );
virtual void SetMinClientSize( long nWidth, long nHeight );
virtual void SetMaxClientSize( long nWidth, long nHeight );
virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
virtual void GetClientSize( long& rWidth, long& rHeight );
virtual void GetWorkArea( Rectangle& rRect );
virtual SalFrame* GetParent() const;
virtual void SetWindowState( const SalFrameState* pState );
virtual sal_Bool GetWindowState( SalFrameState* pState );
virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
virtual void StartPresentation( sal_Bool bStart );
virtual void SetAlwaysOnTop( sal_Bool bOnTop );
virtual void ToTop( sal_uInt16 nFlags );
virtual void SetPointer( PointerStyle ePointerStyle );
virtual void CaptureMouse( sal_Bool bMouse );
virtual void SetPointerPos( long nX, long nY );
using SalFrame::Flush;
virtual void Flush();
virtual void Sync();
virtual void SetInputContext( SalInputContext* pContext );
virtual void EndExtTextInput( sal_uInt16 nFlags );
virtual OUString GetKeyName( sal_uInt16 nKeyCode );
virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
virtual LanguageType GetInputLanguage();
virtual void UpdateSettings( AllSettings& rSettings );
virtual void Beep();
virtual const SystemEnvData* GetSystemData() const;
virtual SalPointerState GetPointerState();
virtual SalIndicatorState GetIndicatorState();
virtual void SimulateKeyPress( sal_uInt16 nKeyCode );
virtual void SetParent( SalFrame* pNewParent );
virtual bool SetPluginParent( SystemParentData* pNewParent );
virtual void ResetClipRegion();
virtual void BeginSetClipRegion( sal_uLong nRects );
virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
virtual void EndSetClipRegion();
// If enabled we can get damage notifications for regions immediately rendered to ...
virtual void enableDamageTracker( bool bOn = true );
virtual void damaged( const basegfx::B2IBox& /* rDamageRect */) {}
/*TODO: functional implementation */
virtual void SetScreenNumber( unsigned int nScreen ) { (void)nScreen; }
virtual void SetApplicationID(const OUString &rApplicationID) { (void) rApplicationID; }
bool IsVisible() { return m_bVisible; }
static SvpSalFrame* GetFocusFrame() { return s_pFocusFrame; }
};
#endif // _SVP_SVPFRAME_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */