a0296296fb
use solenv/bin/add-modulelines script for the task and remove all UTF bom from *.src and *.hrc files svx/source/dialog/hdft.src Change-Id: I745d4f0fe9b05436a142a03f8512970f91c41bd4
137 lines
4.5 KiB
Text
137 lines
4.5 KiB
Text
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <svx/dialogs.hrc>
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#define BTN_GEO 2
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#define BTN_REPRESENTATION 3
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#define BTN_LIGHT 4
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#define BTN_TEXTURE 5
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#define BTN_MATERIAL 6
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#define BTN_UPDATE 7
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#define BTN_ASSIGN 8
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// Unterer Teil
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#define BTN_PERSPECTIVE 9
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#define BTN_CHANGE_TO_3D 10
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#define BTN_LATHE_OBJ 11
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#define CTL_PREVIEW 12
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#define CTL_LIGHT_PREVIEW 13
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// Geomerty
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#define FT_HORIZONTAL 24
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#define NUM_HORIZONTAL 25
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#define FT_VERTICAL 26
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#define NUM_VERTICAL 27
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#define FL_SEGMENTS 28
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#define FT_PERCENT_DIAGONAL 29
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#define MTR_PERCENT_DIAGONAL 30
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#define FT_BACKSCALE 31
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#define MTR_BACKSCALE 32
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#define FT_END_ANGLE 33
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#define MTR_END_ANGLE 34
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#define FT_DEPTH 35
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#define MTR_DEPTH 36
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#define FL_GEOMETRIE 37
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#define BTN_NORMALS_OBJ 38
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#define BTN_NORMALS_FLAT 39
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#define BTN_NORMALS_SPHERE 40
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#define BTN_TWO_SIDED_LIGHTING 41
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#define BTN_NORMALS_INVERT 42
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#define FL_NORMALS 43
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#define BTN_DOUBLE_SIDED 44
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// Depiction/Appearance
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#define FT_SHADEMODE 45
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#define LB_SHADEMODE 46
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#define BTN_SHADOW_3D 47
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#define FT_SLANT 48
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#define MTR_SLANT 49
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#define FL_SHADOW 50
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#define FT_DISTANCE 51
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#define MTR_DISTANCE 52
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#define FT_FOCAL_LENGTH 53
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#define MTR_FOCAL_LENGTH 54
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#define FL_CAMERA 55
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#define FL_REPRESENTATION 56
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// Lighting
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#define BTN_LIGHT_1 60
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#define BTN_LIGHT_2 61
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#define BTN_LIGHT_3 62
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#define BTN_LIGHT_4 63
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#define BTN_LIGHT_5 64
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#define BTN_LIGHT_6 65
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#define BTN_LIGHT_7 66
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#define BTN_LIGHT_8 67
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#define LB_LIGHT_1 68
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#define LB_LIGHT_2 69
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#define LB_LIGHT_3 70
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#define LB_LIGHT_4 71
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#define LB_LIGHT_5 72
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#define LB_LIGHT_6 73
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#define LB_LIGHT_7 74
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#define LB_LIGHT_8 75
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#define BTN_LIGHT_COLOR 76
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#define FT_LIGHTSOURCE 77
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#define LB_AMBIENTLIGHT 78
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#define BTN_AMBIENT_COLOR 79
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#define FT_AMBIENTLIGHT 80
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#define FL_LIGHT 81
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// Textures
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#define FT_TEX_KIND 90
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#define BTN_TEX_LUMINANCE 91
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#define BTN_TEX_COLOR 92
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#define FT_TEX_MODE 93
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#define BTN_TEX_REPLACE 94
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#define BTN_TEX_MODULATE 95
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#define BTN_TEX_BLEND 96
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#define FT_TEX_PROJECTION_X 97
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#define BTN_TEX_PARALLEL_X 98
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#define BTN_TEX_CIRCLE_X 99
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#define BTN_TEX_OBJECT_X 100
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#define FT_TEX_PROJECTION_Y 101
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#define BTN_TEX_PARALLEL_Y 102
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#define BTN_TEX_CIRCLE_Y 103
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#define BTN_TEX_OBJECT_Y 104
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#define FT_TEX_FILTER 105
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#define BTN_TEX_FILTER 106
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#define FL_TEXTURE 107
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// Material
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#define FL_MATERIAL 111
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#define FT_MAT_COLOR 112
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#define LB_MAT_COLOR 113
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#define BTN_MAT_COLOR 114
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#define FT_MAT_EMISSION 115
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#define LB_MAT_EMISSION 116
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#define BTN_EMISSION_COLOR 117
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#define FT_MAT_SPECULAR 118
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#define LB_MAT_SPECULAR 119
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#define BTN_SPECULAR_COLOR 120
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#define FT_MAT_SPECULAR_INTENSITY 121
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#define MTR_MAT_SPECULAR_INTENSITY 122
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#define FL_MAT_SPECULAR 123
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#define FT_MAT_FAVORITES 124
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#define LB_MAT_FAVORITES 125
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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