5d0a231b29
SfxItemSet shows up in perf profiles frequently, and the hottest part is the malloc of the two arrays we need. But most of the time, one of those arrays is a compile-time constant. So this change introduces (*) WhichRangesContainer, which manages whether the SfxItemSet owns the array it points at or not. (*) a static const member in svl::Items (idea from mkaganski) to store the data. Change-Id: Icb8cdbc4d54fd76739565c575e16a744515e5355 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/118703 Tested-by: Jenkins Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com> Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
212 lines
8.2 KiB
C++
212 lines
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVL_SOURCE_INC_POOLIO_HXX
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#define INCLUDED_SVL_SOURCE_INC_POOLIO_HXX
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#include <rtl/ref.hxx>
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#include <svl/itempool.hxx>
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#include <svl/SfxBroadcaster.hxx>
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#include <tools/debug.hxx>
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#include <memory>
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#include <o3tl/sorted_vector.hxx>
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class SfxPoolItem;
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class SfxItemPoolUser;
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const sal_uInt32 SFX_ITEMS_DEFAULT = 0xfffffffe;
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static bool CompareSortablePoolItems(SfxPoolItem const* lhs, SfxPoolItem const* rhs)
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{
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return (*lhs) < (*rhs);
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}
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/**
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* This array contains a set of SfxPoolItems, if those items are
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* poolable then each item has a unique set of properties, and we
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* often search linearly to ensure uniqueness. If they are
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* non-poolable we maintain an (often large) list of pointers.
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*/
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struct SfxPoolItemArray_Impl
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{
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private:
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o3tl::sorted_vector<SfxPoolItem*> maPoolItemSet;
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// In some cases, e.g. subclasses of NameOrIndex, the parent class (NameOrIndex) is sortable,
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// but the subclasses do not define an operator<, which means that we don't get an ordering
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// strong enough to enforce uniqueness purely with operator<, which means we need to do
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// a partial scan with operator==
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std::vector<SfxPoolItem*> maSortablePoolItems;
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public:
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o3tl::sorted_vector<SfxPoolItem*>::const_iterator begin() const { return maPoolItemSet.begin(); }
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o3tl::sorted_vector<SfxPoolItem*>::const_iterator end() const { return maPoolItemSet.end(); }
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/// clear array of PoolItem variants after all PoolItems are deleted
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/// or all ref counts are decreased
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void clear();
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size_t size() const {return maPoolItemSet.size();}
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bool empty() const {return maPoolItemSet.empty();}
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o3tl::sorted_vector<SfxPoolItem*>::const_iterator find(SfxPoolItem* pItem) const { return maPoolItemSet.find(pItem); }
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void insert(SfxPoolItem* pItem)
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{
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bool bInserted = maPoolItemSet.insert(pItem).second;
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assert( bInserted && "duplicate item?" );
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(void)bInserted;
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if (pItem->IsSortable())
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{
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// bail early if someone modified one of these things underneath me
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assert( std::is_sorted_until(maSortablePoolItems.begin(), maSortablePoolItems.end(), CompareSortablePoolItems) == maSortablePoolItems.end());
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auto it = std::lower_bound(maSortablePoolItems.begin(), maSortablePoolItems.end(), pItem, CompareSortablePoolItems);
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maSortablePoolItems.insert(maSortablePoolItems.begin() + (it - maSortablePoolItems.begin()), pItem);
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}
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}
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const SfxPoolItem* findByLessThan(const SfxPoolItem* pNeedle) const
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{
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// bail early if someone modified one of these things underneath me
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assert( std::is_sorted_until(maSortablePoolItems.begin(), maSortablePoolItems.end(), CompareSortablePoolItems) == maSortablePoolItems.end());
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assert( maPoolItemSet.empty() || maPoolItemSet.front()->IsSortable() );
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auto it = std::lower_bound(maSortablePoolItems.begin(), maSortablePoolItems.end(), pNeedle, CompareSortablePoolItems);
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for (;;)
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{
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if (it == maSortablePoolItems.end())
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return nullptr;
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if (**it < *pNeedle)
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return nullptr;
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if (*pNeedle == **it)
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return *it;
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++it;
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}
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}
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std::vector<const SfxPoolItem*> findSurrogateRange(const SfxPoolItem* pNeedle) const
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{
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std::vector<const SfxPoolItem*> rv;
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if (!maSortablePoolItems.empty())
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{
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// bail early if someone modified one of these things underneath me
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assert( std::is_sorted_until(maSortablePoolItems.begin(), maSortablePoolItems.end(), CompareSortablePoolItems) == maSortablePoolItems.end());
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auto range = std::equal_range(maSortablePoolItems.begin(), maSortablePoolItems.end(), pNeedle, CompareSortablePoolItems);
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rv.reserve(std::distance(range.first, range.second));
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for (auto it = range.first; it != range.second; ++it)
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rv.push_back(*it);
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}
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else
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{
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for (const SfxPoolItem* p : maPoolItemSet)
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if (*pNeedle == *p)
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rv.push_back(p);
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}
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return rv;
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}
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void erase(o3tl::sorted_vector<SfxPoolItem*>::const_iterator it)
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{
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auto pNeedle = *it;
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if ((*it)->IsSortable())
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{
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// bail early if someone modified one of these things underneath me
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assert( std::is_sorted_until(maSortablePoolItems.begin(), maSortablePoolItems.end(), CompareSortablePoolItems) == maSortablePoolItems.end());
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auto sortIt = std::lower_bound(maSortablePoolItems.begin(), maSortablePoolItems.end(), pNeedle, CompareSortablePoolItems);
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for (;;)
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{
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if (sortIt == maSortablePoolItems.end())
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{
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assert(false && "did not find item?");
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break;
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}
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if (**sortIt < *pNeedle)
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{
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assert(false && "did not find item?");
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break;
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}
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// need to compare by pointer here, since we might have duplicates
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if (*sortIt == pNeedle)
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{
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maSortablePoolItems.erase(sortIt);
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break;
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}
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++sortIt;
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}
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}
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maPoolItemSet.erase(it);
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}
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};
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struct SfxItemPool_Impl
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{
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SfxBroadcaster aBC;
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std::vector<SfxPoolItemArray_Impl> maPoolItemArrays;
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OUString aName;
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std::vector<SfxPoolItem*> maPoolDefaults;
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std::vector<SfxPoolItem*>* mpStaticDefaults;
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SfxItemPool* mpMaster;
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rtl::Reference<SfxItemPool> mpSecondary;
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WhichRangesContainer mpPoolRanges;
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sal_uInt16 mnStart;
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sal_uInt16 mnEnd;
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MapUnit eDefMetric;
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SfxItemPool_Impl( SfxItemPool* pMaster, const OUString& rName, sal_uInt16 nStart, sal_uInt16 nEnd )
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: maPoolItemArrays(nEnd - nStart + 1)
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, aName(rName)
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, maPoolDefaults(nEnd - nStart + 1)
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, mpStaticDefaults(nullptr)
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, mpMaster(pMaster)
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, mnStart(nStart)
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, mnEnd(nEnd)
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, eDefMetric(MapUnit::MapCM)
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{
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DBG_ASSERT(mnStart, "Start-Which-Id must be greater 0" );
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}
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~SfxItemPool_Impl()
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{
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DeleteItems();
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}
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void DeleteItems()
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{
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maPoolItemArrays.clear();
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maPoolDefaults.clear();
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mpPoolRanges.reset();
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}
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// unit testing
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friend class PoolItemTest;
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static SfxItemPool_Impl *GetImpl(SfxItemPool const *pPool) { return pPool->pImpl.get(); }
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};
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#define SFX_ITEMPOOL_VER_MAJOR sal_uInt8(2)
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#define SFX_ITEMPOOL_VER_MINOR sal_uInt8(0)
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#define SFX_ITEMPOOL_TAG_STARTPOOL_4 sal_uInt16(0x1111)
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#define SFX_ITEMPOOL_TAG_STARTPOOL_5 sal_uInt16(0xBBBB)
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#define SFX_ITEMPOOL_TAG_TRICK4OLD sal_uInt16(0xFFFF)
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#define SFX_ITEMPOOL_REC sal_uInt8(0x01)
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#define SFX_ITEMPOOL_REC_HEADER sal_uInt8(0x10)
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#define SFX_ITEMPOOL_REC_VERSIONMAP sal_uInt16(0x0020)
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#define SFX_ITEMPOOL_REC_WHICHIDS sal_uInt16(0x0030)
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#define SFX_ITEMPOOL_REC_ITEMS sal_uInt16(0x0040)
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#define SFX_ITEMPOOL_REC_DEFAULTS sal_uInt16(0x0050)
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#endif // INCLUDED_SVL_SOURCE_INC_POOLIO_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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