798180d68a
2008/04/01 15:36:33 thb 1.21.220.3: #i85898# Stripping all external header guards 2008/04/01 12:39:40 thb 1.21.220.2: #i85898# Stripping all external header guards 2008/03/31 13:59:13 rt 1.21.220.1: #i87441# Change license header to LPGL v3.
210 lines
6.5 KiB
C++
210 lines
6.5 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: drviewsi.cxx,v $
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* $Revision: 1.22 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_sd.hxx"
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#include "DrawViewShell.hxx"
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#include <svx/xtable.hxx>
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#include "sdattr.hxx"
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#include <svtools/aeitem.hxx>
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#include <svx/eeitem.hxx>
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#include <sfx2/request.hxx>
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#include <svx/svditer.hxx>
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#include <svx/colritem.hxx>
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#include <sfx2/viewfrm.hxx>
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#ifndef _SVXIDS_HRC
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#include <svx/svxids.hrc>
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#endif
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#include <svx/svdundo.hxx>
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#include <svx/view3d.hxx>
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#include <sfx2/dispatch.hxx>
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#include <svx/float3d.hxx>
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#include <svx/f3dchild.hxx>
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#ifndef _SVX_DIALOGS_HRC //autogen
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#include <svx/dialogs.hrc>
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#endif
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#include <vcl/msgbox.hxx>
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#include "app.hrc"
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#include "strings.hrc"
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#include "drawdoc.hxx"
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#include "DrawDocShell.hxx"
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#include "anminfo.hxx"
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#include "unoaprms.hxx" // Undo-Action
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#include "sdundogr.hxx" // Undo Gruppe
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#include "drawview.hxx"
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#include "Window.hxx"
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#include "sdresid.hxx"
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using namespace ::com::sun::star;
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namespace sd {
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#define ATTR_MISSING 0 // Attribut nicht verfuegbar
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#define ATTR_MIXED 1 // Attribut uneindeutig (bei Mehrfachselektion)
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#define ATTR_SET 2 // Attribut eindeutig
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#define ITEMVALUE(ItemSet,Id,Cast) ((const Cast&)(ItemSet).Get(Id)).GetValue()
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/*************************************************************************
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|*
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|* SfxRequests fuer EffekteWindow bearbeiten
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|*
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\************************************************************************/
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void DrawViewShell::ExecEffectWin( SfxRequest& rReq )
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{
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CheckLineTo (rReq);
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USHORT nSId = rReq.GetSlot();
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switch( nSId )
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{
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case SID_3D_INIT:
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{
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USHORT nId = Svx3DChildWindow::GetChildWindowId();
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SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
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if( pWindow )
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{
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Svx3DWin* p3DWin = (Svx3DWin*)( pWindow->GetWindow() );
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if( p3DWin )
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p3DWin->InitColorLB( GetDoc() );
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}
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}
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break;
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case SID_3D_STATE:
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{
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Update3DWindow();
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}
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break;
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case SID_3D_ASSIGN:
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{
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AssignFrom3DWindow();
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}
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break;
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}
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}
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/*************************************************************************
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|*
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|* 3D - Assign / Update
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|*
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\************************************************************************/
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void DrawViewShell::Update3DWindow()
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{
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USHORT nId = Svx3DChildWindow::GetChildWindowId();
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SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
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if( pWindow )
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{
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Svx3DWin* p3DWin = (Svx3DWin*) pWindow->GetWindow();
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if( p3DWin && p3DWin->IsUpdateMode() )
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{
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SfxItemSet aTmpItemSet = GetView()->Get3DAttributes();
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p3DWin->Update( aTmpItemSet );
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}
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}
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}
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/*----------------------------------------------------------------------------*/
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void DrawViewShell::AssignFrom3DWindow()
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{
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USHORT nId = Svx3DChildWindow::GetChildWindowId();
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SfxChildWindow* pWin = GetViewFrame()->GetChildWindow( nId );
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if( pWin )
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{
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Svx3DWin* p3DWin = (Svx3DWin*) pWin->GetWindow();
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if( p3DWin && GetView() )
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{
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if(!GetView()->IsPresObjSelected())
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{
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SfxItemSet aSet( GetDoc()->GetPool(),
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SDRATTR_START, SDRATTR_END,
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0, 0);
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p3DWin->GetAttr( aSet );
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// Eigene UNDO-Klammerung auch um die Wandlung in 3D
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GetView()->BegUndo(String(SdResId(STR_UNDO_APPLY_3D_FAVOURITE)));
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if(GetView()->IsConvertTo3DObjPossible())
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{
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// Nur TextAttribute zuweisen
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SfxItemSet aTextSet( GetDoc()->GetPool(),
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EE_ITEMS_START, EE_ITEMS_END, 0 );
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aTextSet.Put( aSet, FALSE );
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GetView()->SetAttributes( aTextSet );
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// Text in 3D umwandeln
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USHORT nSId = SID_CONVERT_TO_3D;
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SfxBoolItem aItem( nSId, TRUE );
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GetViewFrame()->GetDispatcher()->Execute(
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nSId, SFX_CALLMODE_SYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L );
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// Feststellen, ob ein FILL_Attribut gesetzt ist.
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// Falls nicht, Fuellattribut hart setzen
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XFillStyle eFillStyle = ITEMVALUE( aSet, XATTR_FILLSTYLE, XFillStyleItem );
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if(eFillStyle == XFILL_NONE)
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aSet.Put(XFillStyleItem (XFILL_SOLID));
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// remove some 3DSCENE attributes since these were
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// created by convert to 3D and may not be changed
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// to the defaults again.
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aSet.ClearItem(SDRATTR_3DSCENE_DISTANCE);
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aSet.ClearItem(SDRATTR_3DSCENE_FOCAL_LENGTH);
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aSet.ClearItem(SDRATTR_3DOBJ_DEPTH);
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}
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// Attribute zuweisen
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GetView()->Set3DAttributes( aSet );
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// Ende UNDO
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GetView()->EndUndo();
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}
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else
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{
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InfoBox aInfoBox (
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GetActiveWindow(),
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String(SdResId(STR_ACTION_NOTPOSSIBLE)));
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aInfoBox.Execute();
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}
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// Focus zurueckholen
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GetActiveWindow()->GrabFocus();
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}
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}
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}
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}
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