8104d771b1
when creating charts, by using a Primitive2DContainer&& parameter in the GroupPrimitive2D constructor, which forces the call sites to pass a temporary, and at most call sites, we can std::move in an existing local variable. Change-Id: I531970918800c6832ab606b5a4ff5fd2d47ccf5b Reviewed-on: https://gerrit.libreoffice.org/c/core/+/121844 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
75 lines
3 KiB
C++
75 lines
3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <drawinglayer/drawinglayerdllapi.h>
|
|
|
|
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
|
|
#include <basegfx/matrix/b2dhommatrix.hxx>
|
|
|
|
|
|
namespace drawinglayer::primitive2d
|
|
{
|
|
/** TransformPrimitive2D class
|
|
|
|
This is one of the basic grouping primitives and it provides
|
|
embedding a sequence of primitives (a geometry) into a
|
|
transformation. All renderers have to handle this, usually by
|
|
building a current transformation stack (linear combination)
|
|
and applying this to all to-be-rendered geometry. If not handling
|
|
this, the output will be mostly wrong since this primitive is
|
|
widely used.
|
|
|
|
It does transform by embedding an existing geometry into a
|
|
transformation as Child-content. This allows re-usage of the
|
|
refcounted Uno-Api primitives and their existing, buffered
|
|
decompositions.
|
|
|
|
It could e.g. be used to show a single object geometry in 1000
|
|
different, transformed states without the need to create those
|
|
thousand primitive contents.
|
|
*/
|
|
class DRAWINGLAYER_DLLPUBLIC TransformPrimitive2D final : public GroupPrimitive2D
|
|
{
|
|
private:
|
|
// the transformation to apply to the child geometry
|
|
basegfx::B2DHomMatrix maTransformation;
|
|
|
|
public:
|
|
/// constructor
|
|
TransformPrimitive2D(
|
|
const basegfx::B2DHomMatrix& rTransformation,
|
|
Primitive2DContainer&& rChildren);
|
|
|
|
/// data read access
|
|
const basegfx::B2DHomMatrix& getTransformation() const { return maTransformation; }
|
|
|
|
/// compare operator
|
|
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
|
|
|
|
/// get range
|
|
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
|
|
|
|
/// provide unique ID
|
|
virtual sal_uInt32 getPrimitive2DID() const override;
|
|
};
|
|
} // end of namespace drawinglayer::primitive2d
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|