c0823c29a0
...so rip out all the corresponding, apparently obsolete, functionality. Change-Id: Ie1ca3fcf7f729464e4c11070caafc90a34da2d68
295 lines
12 KiB
C++
295 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _SV_SALFRAME_H
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#define _SV_SALFRAME_H
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// -=-= #includes -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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#include <unx/salstd.hxx>
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#include <unx/salunx.h>
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#include <unx/saltype.h>
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#include <salframe.hxx>
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#include <salwtype.hxx>
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#include <salinst.hxx>
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#include <vcl/ptrstyle.hxx>
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#include <vcl/sysdata.hxx>
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#include <vcl/timer.hxx>
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#include <vclpluginapi.h>
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#include <list>
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// -=-= forwards -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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class SalDisplay;
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class X11SalGraphics;
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class SalGraphicsLayout;
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class SalI18N_InputContext;
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namespace vcl_sal { class WMAdaptor; class NetWMAdaptor; class GnomeWMAdaptor; }
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// -=-= X11SalFrame =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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#define SHOWSTATE_UNKNOWN -1
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#define SHOWSTATE_MINIMIZED 0
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#define SHOWSTATE_NORMAL 1
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#define SHOWSTATE_HIDDEN 2
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class VCLPLUG_GEN_PUBLIC X11SalFrame : public SalFrame
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{
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friend class vcl_sal::WMAdaptor;
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friend class vcl_sal::NetWMAdaptor;
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friend class vcl_sal::GnomeWMAdaptor;
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X11SalFrame* mpParent; // pointer to parent frame
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// which should never obscur this frame
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bool mbTransientForRoot;
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std::list< X11SalFrame* > maChildren; // List of child frames
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SalDisplay *pDisplay_;
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SalX11Screen m_nXScreen;
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XLIB_Window mhWindow;
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XLIB_Window mhShellWindow;
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XLIB_Window mhForeignParent;
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// window to fall back to when no longer in fullscreen mode
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XLIB_Window mhStackingWindow;
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// window to listen for CirculateNotify events
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Pixmap mhBackgroundPixmap;
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XLIB_Cursor hCursor_;
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int nCaptured_; // is captured
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X11SalGraphics *pGraphics_; // current frame graphics
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X11SalGraphics *pFreeGraphics_; // first free frame graphics
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XLIB_Time nReleaseTime_; // timestamp of last key release
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sal_uInt16 nKeyCode_; // last key code
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sal_uInt16 nKeyState_; // last key state
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int nCompose_; // compose state
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bool mbSendExtKeyModChange;
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sal_uInt16 mnExtKeyMod;
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int nShowState_; // show state
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int nWidth_; // client width
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int nHeight_; // client height
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Rectangle maRestorePosSize;
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sal_uIntPtr nStyle_;
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SalExtStyle mnExtStyle;
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sal_Bool bAlwaysOnTop_;
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sal_Bool bViewable_;
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sal_Bool bMapped_;
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sal_Bool mbInShow;
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sal_Bool bDefaultPosition_; // client is centered initially
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bool m_bXEmbed;
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int nVisibility_;
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int m_nWorkArea;
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bool m_bSetFocusOnMap;
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int nScreenSaversTimeout_;
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Rectangle maPaintRegion;
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Timer maAlwaysOnTopRaiseTimer;
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// data for WMAdaptor
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int meWindowType;
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int mnDecorationFlags;
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bool mbMaximizedVert;
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bool mbMaximizedHorz;
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bool mbShaded;
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bool mbFullScreen;
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// icon id
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int mnIconID;
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rtl::OUString m_aTitle;
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rtl::OUString m_sWMClass;
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SystemChildData maSystemChildData;
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SalI18N_InputContext *mpInputContext;
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Bool mbInputFocus;
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XRectangle* m_pClipRectangles;
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int m_nCurClipRect;
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int m_nMaxClipRect;
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bool mPendingSizeEvent;
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void GetPosSize( Rectangle &rPosSize );
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void SetSize ( const Size &rSize );
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void Center();
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void SetPosSize( const Rectangle &rPosSize );
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void Minimize();
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void Maximize();
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void Restore();
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void RestackChildren( XLIB_Window* pTopLevelWindows, int nTopLevelWindows );
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void RestackChildren();
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long HandleKeyEvent ( XKeyEvent *pEvent );
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long HandleMouseEvent ( XEvent *pEvent );
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long HandleFocusEvent ( XFocusChangeEvent *pEvent );
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long HandleExposeEvent ( XEvent *pEvent );
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long HandleSizeEvent ( XConfigureEvent *pEvent );
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long HandleColormapEvent ( XColormapEvent *pEvent );
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long HandleMapUnmapEvent ( XEvent *pEvent );
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long HandleStateEvent ( XPropertyEvent *pEvent );
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long HandleReparentEvent ( XReparentEvent *pEvent );
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long HandleClientMessage ( XClientMessageEvent*pEvent );
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DECL_LINK( HandleAlwaysOnTopRaise, void* );
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void createNewWindow( XLIB_Window aParent, SalX11Screen nXScreen = SalX11Screen( -1 ) );
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void updateScreenNumber();
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void setXEmbedInfo();
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void askForXEmbedFocus( sal_Int32 i_nTimeCode );
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void updateWMClass();
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public:
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X11SalFrame( SalFrame* pParent, sal_uIntPtr nSalFrameStyle, SystemParentData* pSystemParent = NULL );
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virtual ~X11SalFrame();
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long Dispatch( XEvent *pEvent );
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void Init( sal_uIntPtr nSalFrameStyle, SalX11Screen nScreen = SalX11Screen( -1 ),
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SystemParentData* pParentData = NULL, bool bUseGeometry = false );
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SalDisplay* GetDisplay() const { return pDisplay_; }
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Display* GetXDisplay() const;
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XLIB_Window GetDrawable() const;
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SalX11Screen GetScreenNumber() const { return m_nXScreen; }
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XLIB_Window GetWindow() const { return mhWindow; }
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XLIB_Window GetShellWindow() const { return mhShellWindow; }
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XLIB_Window GetForeignParent() const { return mhForeignParent; }
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XLIB_Window GetStackingWindow() const { return mhStackingWindow; }
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long ShutDown() const { return CallCallback( SALEVENT_SHUTDOWN, 0 ); }
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long Close() const { return CallCallback( SALEVENT_CLOSE, 0 ); }
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sal_uIntPtr GetStyle() const { return nStyle_; }
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inline XLIB_Cursor GetCursor() const { return hCursor_; }
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inline sal_Bool IsCaptured() const { return nCaptured_ == 1; }
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#if !defined(__synchronous_extinput__)
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void HandleExtTextEvent (XClientMessageEvent *pEvent);
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#endif
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bool IsOverrideRedirect() const;
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bool IsChildWindow() const { return (nStyle_ & (SAL_FRAME_STYLE_PLUG|SAL_FRAME_STYLE_SYSTEMCHILD)) != 0; }
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bool IsSysChildWindow() const { return (nStyle_ & (SAL_FRAME_STYLE_SYSTEMCHILD)) != 0; }
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bool IsFloatGrabWindow() const;
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SalI18N_InputContext* getInputContext() const { return mpInputContext; }
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void getPosSize( Rectangle& rRect ) { GetPosSize( rRect ); }
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void setPosSize( const Rectangle& rRect ) { SetPosSize( rRect ); }
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bool isMapped() const { return bMapped_; }
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bool hasFocus() const { return mbInputFocus; }
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void beginUnicodeSequence();
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bool appendUnicodeSequence( sal_Unicode );
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bool endUnicodeSequence();
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virtual SalGraphics* GetGraphics();
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virtual void ReleaseGraphics( SalGraphics* pGraphics );
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// call with true to clear graphics (setting None as drawable)
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// call with false to setup graphics with window (GetWindow())
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virtual void updateGraphics( bool bClear );
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virtual sal_Bool PostEvent( void* pData );
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virtual void SetTitle( const rtl::OUString& rTitle );
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virtual void SetIcon( sal_uInt16 nIcon );
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virtual void SetMenu( SalMenu* pMenu );
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virtual void DrawMenuBar();
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virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
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virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
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virtual void Enable( sal_Bool bEnable );
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virtual void SetMinClientSize( long nWidth, long nHeight );
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virtual void SetMaxClientSize( long nWidth, long nHeight );
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virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
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virtual void GetClientSize( long& rWidth, long& rHeight );
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virtual void GetWorkArea( Rectangle& rRect );
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virtual SalFrame* GetParent() const;
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virtual void SetWindowState( const SalFrameState* pState );
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virtual sal_Bool GetWindowState( SalFrameState* pState );
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virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nMonitor );
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virtual void StartPresentation( sal_Bool bStart );
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virtual void SetAlwaysOnTop( sal_Bool bOnTop );
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virtual void ToTop( sal_uInt16 nFlags );
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virtual void SetPointer( PointerStyle ePointerStyle );
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virtual void CaptureMouse( sal_Bool bMouse );
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virtual void SetPointerPos( long nX, long nY );
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using SalFrame::Flush;
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virtual void Flush();
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virtual void Sync();
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virtual void SetInputContext( SalInputContext* pContext );
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virtual void EndExtTextInput( sal_uInt16 nFlags );
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virtual rtl::OUString GetKeyName( sal_uInt16 nKeyCode );
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virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
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virtual LanguageType GetInputLanguage();
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virtual void UpdateSettings( AllSettings& rSettings );
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virtual void Beep( SoundType eSoundType );
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virtual const SystemEnvData* GetSystemData() const;
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virtual SalPointerState GetPointerState();
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virtual SalIndicatorState GetIndicatorState();
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virtual void SimulateKeyPress( sal_uInt16 nKeyCode );
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virtual void SetParent( SalFrame* pNewParent );
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virtual bool SetPluginParent( SystemParentData* pNewParent );
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virtual void SetBackgroundBitmap( SalBitmap* pBitmap );
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virtual void SetScreenNumber( unsigned int );
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virtual void SetApplicationID( const rtl::OUString &rWMClass );
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// shaped system windows
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// set clip region to none (-> rectangular windows, normal state)
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virtual void ResetClipRegion();
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// start setting the clipregion consisting of nRects rectangles
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virtual void BeginSetClipRegion( sal_uIntPtr nRects );
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// add a rectangle to the clip region
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virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
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// done setting up the clipregion
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virtual void EndSetClipRegion();
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static Bool checkKeyReleaseForRepeat( Display*, XEvent*, XPointer pX11SalFrame );
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/// @internal
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void setPendingSizeEvent();
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};
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#ifdef _SV_SALDISP_HXX
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inline Display *X11SalFrame::GetXDisplay() const
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{ return pDisplay_->GetDisplay(); }
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inline XLIB_Window X11SalFrame::GetDrawable() const
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{ return GetWindow(); }
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#endif
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#endif // _SV_SALFRAME_H
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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