office-gobmx/sw/inc/viscrs.hxx

203 lines
6.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef _VISCRS_HXX
#define _VISCRS_HXX
#include <vcl/cursor.hxx>
#include "swcrsr.hxx"
#include "swrect.hxx"
#include "swregion.hxx"
class SwCrsrShell;
class SwShellCrsr;
// From here classes/methods for non-text cursor.
class SwVisCrsr
#ifdef SW_CRSR_TIMER
: private Timer
#endif
{
friend void _InitCore();
friend void _FinitCore();
sal_Bool bIsVisible : 1;
sal_Bool bIsDragCrsr : 1;
#ifdef SW_CRSR_TIMER
sal_Bool bTimerOn : 1;
#endif
Cursor aTxtCrsr;
const SwCrsrShell* pCrsrShell;
#ifdef SW_CRSR_TIMER
virtual void Timeout();
#endif
void _SetPosAndShow();
public:
SwVisCrsr( const SwCrsrShell * pCShell );
~SwVisCrsr();
void Show();
void Hide();
sal_Bool IsVisible() const { return bIsVisible; }
void SetDragCrsr( sal_Bool bFlag = sal_True ) { bIsDragCrsr = bFlag; }
#ifdef SW_CRSR_TIMER
sal_Bool ChgTimerFlag( sal_Bool bTimerOn = sal_True );
#endif
};
// From here classes/methods for selections.
namespace sdr { namespace overlay { class OverlayObject; }}
class SwSelPaintRects : public SwRects
{
friend void _InitCore();
friend void _FinitCore();
static long nPixPtX, nPixPtY;
static MapMode *pMapMode;
const SwCrsrShell* pCShell;
virtual void Paint( const Rectangle& rRect );
virtual void FillRects() = 0;
sdr::overlay::OverlayObject* mpCursorOverlay;
// access to mpCursorOverlay for swapContent
sdr::overlay::OverlayObject* getCursorOverlay() const { return mpCursorOverlay; }
void setCursorOverlay(sdr::overlay::OverlayObject* pNew) { mpCursorOverlay = pNew; }
public:
SwSelPaintRects( const SwCrsrShell& rCSh );
virtual ~SwSelPaintRects();
// in SwCrsrShell::CreateCrsr() the content of SwSelPaintRects is exchanged. To
// make a complete swap access to mpCursorOverlay is needed there
void swapContent(SwSelPaintRects& rSwap);
void Show();
void Hide();
void Invalidate( const SwRect& rRect );
const SwCrsrShell* GetShell() const { return pCShell; }
// check current MapMode of the shell and set possibly the static members.
// Optional set the parameters pX, pY
static void Get1PixelInLogic( const ViewShell& rSh,
long* pX = 0, long* pY = 0 );
};
class SwShellCrsr : public virtual SwCursor, public SwSelPaintRects
{
// Document positions of start/end characters of a SSelection.
Point aMkPt, aPtPt;
const SwPosition* pPt; // For assignment of GetPoint() to aPtPt.
virtual void FillRects(); // For Table- und normal cursors.
using SwCursor::UpDown;
public:
SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos );
SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos,
const Point& rPtPos, SwPaM* pRing = 0 );
SwShellCrsr( SwShellCrsr& );
virtual ~SwShellCrsr();
void Show(); // Update and display all selections.
void Hide(); // Hide all selections.
void Invalidate( const SwRect& rRect );
const Point& GetPtPos() const { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); }
Point& GetPtPos() { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); }
const Point& GetMkPos() const { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); }
Point& GetMkPos() { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); }
const Point& GetSttPos() const { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); }
Point& GetSttPos() { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); }
const Point& GetEndPos() const { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); }
Point& GetEndPos() { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); }
virtual void SetMark();
virtual SwCursor* Create( SwPaM* pRing = 0 ) const;
virtual short MaxReplaceArived(); //returns RET_YES/RET_CANCEL/RET_NO
virtual void SaveTblBoxCntnt( const SwPosition* pPos = 0 );
sal_Bool UpDown( sal_Bool bUp, sal_uInt16 nCnt = 1 );
// sal_True: Cursor can be set to this position.
virtual sal_Bool IsAtValidPos( sal_Bool bPoint = sal_True ) const;
virtual bool IsReadOnlyAvailable() const;
DECL_FIXEDMEMPOOL_NEWDEL( SwShellCrsr )
};
class SwShellTableCrsr : public virtual SwShellCrsr, public virtual SwTableCursor
{
// The Selection has the same order as the table boxes, i.e.
// if something is deleted from the one array at a certain position
// it has to be deleted from the other one as well!!
public:
SwShellTableCrsr( const SwCrsrShell& rCrsrSh, const SwPosition& rPos );
SwShellTableCrsr( const SwCrsrShell& rCrsrSh,
const SwPosition &rMkPos, const Point& rMkPt,
const SwPosition &rPtPos, const Point& rPtPt );
virtual ~SwShellTableCrsr();
virtual void FillRects(); // For table and normal cursor.
// Check if SPoint is within table SSelection.
sal_Bool IsInside( const Point& rPt ) const;
virtual void SetMark();
virtual SwCursor* Create( SwPaM* pRing = 0 ) const;
virtual short MaxReplaceArived(); //returns RET_YES/RET_CANCEL/RET_NO
virtual void SaveTblBoxCntnt( const SwPosition* pPos = 0 );
// sal_True: Cursor can be set to this position.
virtual sal_Bool IsAtValidPos( sal_Bool bPoint = sal_True ) const;
};
#endif // _VISCRS_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */