office-gobmx/svx/source/svdraw/svdpntv.cxx
Szymon Kłos 2c700bfaa6 lok: masterpage: don't render text edits from different mode
In Impress we can have 2 different EditMode : Page and MasterPage.
Don't render text edits from other views in Page mode on Master Page.

Change-Id: I62341941215165281d2663af3d3b7cca034762a9
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/138803
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Henry Castro <hcastro@collabora.com>
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/142470
Tested-by: Jenkins
Reviewed-by: Szymon Kłos <szymon.klos@collabora.com>
2022-11-09 14:23:27 +01:00

1211 lines
34 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <memory>
#include <svx/svdpntv.hxx>
#include <vcl/weld.hxx>
#include <vcl/window.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdpagv.hxx>
#include <svl/hint.hxx>
#include <svx/svdview.hxx>
#include <svx/svdglue.hxx>
#include <svx/svdobj.hxx>
#include <sxlayitm.hxx>
#include <svl/itemiter.hxx>
#include <editeng/eeitem.hxx>
#include <svl/whiter.hxx>
#include <svl/style.hxx>
#include <svx/sdrpagewindow.hxx>
#include <vcl/svapp.hxx>
#include <svx/sdr/contact/objectcontact.hxx>
#include <svx/sdr/animation/objectanimator.hxx>
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
#include <drawinglayer/converters.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <comphelper/lok.hxx>
#include <svx/svdviter.hxx>
#include <svtools/optionsdrawinglayer.hxx>
#include <osl/diagnose.h>
using namespace ::com::sun::star;
// interface to SdrPaintWindow
SdrPaintWindow* SdrPaintView::FindPaintWindow(const OutputDevice& rOut) const
{
// back to loop - there is more to test than a std::find_if and a lambda can do
for(auto& candidate : maPaintWindows)
{
if(&(candidate->GetOutputDevice()) == &rOut)
{
return candidate.get();
}
// check for patched to allow finding in that state, too
if(nullptr != candidate->getPatched() && &(candidate->getPatched()->GetOutputDevice()) == &rOut)
{
return candidate->getPatched();
}
}
return nullptr;
}
SdrPaintWindow* SdrPaintView::GetPaintWindow(sal_uInt32 nIndex) const
{
return maPaintWindows[nIndex].get();
}
void SdrPaintView::DeletePaintWindow(const SdrPaintWindow& rOld)
{
auto aFindResult = ::std::find_if(maPaintWindows.begin(), maPaintWindows.end(),
[&](const std::unique_ptr<SdrPaintWindow>& p) { return p.get() == &rOld; });
if(aFindResult != maPaintWindows.end())
{
maPaintWindows.erase(aFindResult);
}
}
OutputDevice* SdrPaintView::GetFirstOutputDevice() const
{
if(PaintWindowCount())
{
return &(GetPaintWindow(0)->GetOutputDevice());
}
return nullptr;
}
SvxViewChangedHint::SvxViewChangedHint() : SfxHint(SfxHintId::SvxViewChanged)
{
}
BitmapEx convertMetafileToBitmapEx(
const GDIMetaFile& rMtf,
const basegfx::B2DRange& rTargetRange,
const sal_uInt32 nMaximumQuadraticPixels)
{
BitmapEx aBitmapEx;
if(rMtf.GetActionSize())
{
const drawinglayer::primitive2d::Primitive2DReference aMtf(
new drawinglayer::primitive2d::MetafilePrimitive2D(
basegfx::utils::createScaleTranslateB2DHomMatrix(
rTargetRange.getRange(),
rTargetRange.getMinimum()),
rMtf));
aBitmapEx = drawinglayer::convertPrimitive2DContainerToBitmapEx(
drawinglayer::primitive2d::Primitive2DContainer { aMtf },
rTargetRange,
nMaximumQuadraticPixels);
}
return aBitmapEx;
}
SdrPaintView::SdrPaintView(SdrModel& rSdrModel, OutputDevice* pOut)
: mrSdrModelFromSdrView(rSdrModel)
, mpModel(&rSdrModel)
, mpActualOutDev(nullptr)
, mpDragWin(nullptr)
, mpDefaultStyleSheet(nullptr)
, maDefaultAttr(rSdrModel.GetItemPool())
, maComeBackIdle( "svx::SdrPaintView aComeBackIdle" )
, meAnimationMode(SdrAnimationMode::Animate)
, mnHitTolPix(2)
, mnMinMovPix(3)
, mnHitTolLog(0)
, mnMinMovLog(0)
, mbPageVisible(true)
, mbPageShadowVisible(true)
, mbPageBorderVisible(true)
, mbBordVisible(true)
, mbGridVisible(true)
, mbGridFront(false)
, mbHlplVisible(true)
, mbHlplFront(true)
, mbGlueVisible(false)
, mbGlueVisible2(false)
, mbGlueVisible3(false)
, mbGlueVisible4(false)
, mbSomeObjChgdFlag(false)
, mbSwapAsynchron(false)
, mbPrintPreview(false)
, mbAnimationPause(false)
, mbBufferedOutputAllowed(false)
, mbBufferedOverlayAllowed(false)
, mbPagePaintingAllowed(true)
, mbPreviewRenderer(false)
, mbHideOle(false)
, mbHideChart(false)
, mbHideDraw(false)
, mbHideFormControl(false)
, mbPaintTextEdit(true)
, maGridColor(COL_BLACK)
{
maComeBackIdle.SetPriority(TaskPriority::REPAINT);
maComeBackIdle.SetInvokeHandler(LINK(this,SdrPaintView,ImpComeBackHdl));
if (mpModel)
SetDefaultStyleSheet(mpModel->GetDefaultStyleSheet(), true);
if (pOut)
AddWindowToPaintView(pOut, nullptr);
maColorConfig.AddListener(this);
onChangeColorConfig();
}
SdrPaintView::~SdrPaintView()
{
if (mpDefaultStyleSheet)
EndListening(*mpDefaultStyleSheet);
maColorConfig.RemoveListener(this);
ClearPageView();
// delete existing SdrPaintWindows
maPaintWindows.clear();
}
void SdrPaintView::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
{
//If the stylesheet has been destroyed
if (&rBC == mpDefaultStyleSheet)
{
if (rHint.GetId() == SfxHintId::Dying)
mpDefaultStyleSheet = nullptr;
return;
}
if (rHint.GetId() != SfxHintId::ThisIsAnSdrHint)
return;
const SdrHint* pSdrHint = static_cast<const SdrHint*>(&rHint);
SdrHintKind eKind = pSdrHint->GetKind();
if (eKind==SdrHintKind::ObjectChange || eKind==SdrHintKind::ObjectInserted || eKind==SdrHintKind::ObjectRemoved)
{
bool bObjChg = !mbSomeObjChgdFlag; // if true, evaluate for ComeBack timer
if (bObjChg)
{
mbSomeObjChgdFlag=true;
maComeBackIdle.Start();
}
}
if (eKind==SdrHintKind::PageOrderChange)
{
const SdrPage* pPg=pSdrHint->GetPage();
if (pPg && !pPg->IsInserted())
{
if(mpPageView && mpPageView->GetPage() == pPg)
{
HideSdrPage();
}
}
}
}
void SdrPaintView::ConfigurationChanged( ::utl::ConfigurationBroadcaster* , ConfigurationHints )
{
onChangeColorConfig();
InvalidateAllWin();
}
IMPL_LINK_NOARG(SdrPaintView, ImpComeBackHdl, Timer *, void)
{
if (mbSomeObjChgdFlag) {
mbSomeObjChgdFlag=false;
ModelHasChanged();
}
}
void SdrPaintView::FlushComeBackTimer() const
{
if (mbSomeObjChgdFlag) {
// casting to nonconst
const_cast<SdrPaintView*>(this)->ImpComeBackHdl(&const_cast<SdrPaintView*>(this)->maComeBackIdle);
const_cast<SdrPaintView*>(this)->maComeBackIdle.Stop();
}
}
void SdrPaintView::ModelHasChanged()
{
// broadcast to all PageViews
if(mpPageView && !mpPageView->GetPage()->IsInserted())
{
HideSdrPage();
}
// test mpPageView here again, HideSdrPage() may have invalidated it.
if(mpPageView)
{
mpPageView->ModelHasChanged();
}
}
bool SdrPaintView::IsAction() const
{
return false;
}
void SdrPaintView::MovAction(const Point&)
{
}
void SdrPaintView::EndAction()
{
}
void SdrPaintView::BckAction()
{
}
void SdrPaintView::BrkAction()
{
}
void SdrPaintView::TakeActionRect(tools::Rectangle&) const
{
}
// info about TextEdit. Default is false.
bool SdrPaintView::IsTextEdit() const
{
return false;
}
sal_uInt16 SdrPaintView::ImpGetMinMovLogic(short nMinMov, const OutputDevice* pOut) const
{
if (nMinMov>=0) return sal_uInt16(nMinMov);
if (pOut==nullptr)
{
pOut = GetFirstOutputDevice();
}
if (pOut!=nullptr) {
return short(-pOut->PixelToLogic(Size(nMinMov,0)).Width());
} else {
return 0;
}
}
sal_uInt16 SdrPaintView::ImpGetHitTolLogic(short nHitTol, const OutputDevice* pOut) const
{
if (nHitTol>=0) return sal_uInt16(nHitTol);
if (pOut==nullptr)
{
pOut = GetFirstOutputDevice();
}
if (pOut!=nullptr) {
return short(-pOut->PixelToLogic(Size(nHitTol,0)).Width());
} else {
return 0;
}
}
void SdrPaintView::TheresNewMapMode()
{
if (mpActualOutDev) {
mnHitTolLog=static_cast<sal_uInt16>(mpActualOutDev->PixelToLogic(Size(mnHitTolPix,0)).Width());
mnMinMovLog=static_cast<sal_uInt16>(mpActualOutDev->PixelToLogic(Size(mnMinMovPix,0)).Width());
}
}
void SdrPaintView::SetActualWin(const OutputDevice* pWin)
{
mpActualOutDev = const_cast<OutputDevice *>(pWin);
TheresNewMapMode();
}
void SdrPaintView::ClearPageView()
{
BrkAction();
if(mpPageView)
{
InvalidateAllWin();
mpPageView.reset();
}
}
SdrPageView* SdrPaintView::ShowSdrPage(SdrPage* pPage)
{
if(pPage && (!mpPageView || mpPageView->GetPage() != pPage))
{
if(mpPageView)
{
InvalidateAllWin();
mpPageView.reset();
}
if (SdrView *pView = dynamic_cast<SdrView*>(this))
{
mpPageView.reset(new SdrPageView(pPage, *pView));
mpPageView->Show();
}
}
return mpPageView.get();
}
void SdrPaintView::HideSdrPage()
{
if(mpPageView)
{
mpPageView->Hide();
mpPageView.reset();
}
}
void SdrPaintView::AddWindowToPaintView(OutputDevice* pNewWin, vcl::Window *pWindow)
{
DBG_ASSERT(pNewWin, "SdrPaintView::AddWindowToPaintView: No OutputDevice(!)");
SdrPaintWindow* pNewPaintWindow = new SdrPaintWindow(*this, *pNewWin, pWindow);
maPaintWindows.emplace_back(pNewPaintWindow);
if(mpPageView)
{
mpPageView->AddPaintWindowToPageView(*pNewPaintWindow);
}
}
void SdrPaintView::DeleteWindowFromPaintView(OutputDevice* pOldWin)
{
assert(pOldWin && "SdrPaintView::DeleteWindowFromPaintView: No OutputDevice(!)");
SdrPaintWindow* pCandidate = FindPaintWindow(*pOldWin);
if(pCandidate)
{
if(mpPageView)
{
mpPageView->RemovePaintWindowFromPageView(*pCandidate);
}
DeletePaintWindow(*pCandidate);
}
}
void SdrPaintView::SetLayerVisible(const OUString& rName, bool bShow)
{
if(mpPageView)
{
mpPageView->SetLayerVisible(rName, bShow);
}
InvalidateAllWin();
}
bool SdrPaintView::IsLayerVisible(const OUString& rName) const
{
if(mpPageView)
{
return mpPageView->IsLayerVisible(rName);
}
return false;
}
void SdrPaintView::SetLayerLocked(const OUString& rName, bool bLock)
{
if(mpPageView)
{
mpPageView->SetLayerLocked(rName,bLock);
}
}
bool SdrPaintView::IsLayerLocked(const OUString& rName) const
{
if(mpPageView)
{
return mpPageView->IsLayerLocked(rName);
}
return false;
}
void SdrPaintView::SetLayerPrintable(const OUString& rName, bool bPrn)
{
if(mpPageView)
{
mpPageView->SetLayerPrintable(rName,bPrn);
}
}
bool SdrPaintView::IsLayerPrintable(const OUString& rName) const
{
if(mpPageView)
{
return mpPageView->IsLayerPrintable(rName);
}
return false;
}
void SdrPaintView::PrePaint()
{
if(mpPageView)
{
mpPageView->PrePaint();
}
}
// #define SVX_REPAINT_TIMER_TEST
void SdrPaintView::CompleteRedraw(OutputDevice* pOut, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
{
#ifdef SVX_REPAINT_TIMER_TEST
#define REMEMBERED_TIMES_COUNT (10)
static bool bDoTimerTest(false);
static bool bTimesInited(false);
static sal_uInt32 nRepeatCount(10);
static double fLastTimes[REMEMBERED_TIMES_COUNT];
const sal_uInt64 nStartTime(tools::Time::GetSystemTicks());
sal_uInt32 count(1);
sal_uInt32 a;
if(bDoTimerTest)
{
count = nRepeatCount;
}
for(a = 0; a < count; a++)
{
#endif // SVX_REPAINT_TIMER_TEST
// #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
// rReg may be made more granular (fine) with using it. Normally, rReg
// does come from Window::Paint() anyways and thus is based on a single
// rectangle which was derived from exactly that repaint region
vcl::Region aOptimizedRepaintRegion(rReg);
if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType())
{
vcl::Window* pWindow = pOut->GetOwnerWindow();
if(pWindow->IsInPaint())
{
if(!pWindow->GetPaintRegion().IsEmpty())
{
aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
}
}
}
SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
OSL_ENSURE(pPaintWindow, "SdrPaintView::CompleteRedraw: No OutDev (!)");
DoCompleteRedraw(*pPaintWindow, aOptimizedRepaintRegion, pRedirector);
EndCompleteRedraw(*pPaintWindow, true);
#ifdef SVX_REPAINT_TIMER_TEST
}
if(bDoTimerTest)
{
const sal_uInt64 nStopTime(tools::Time::GetSystemTicks());
const sal_uInt64 nNeededTime(nStopTime - nStartTime);
const double fTimePerPaint((double)nNeededTime / (double)nRepeatCount);
if(!bTimesInited)
{
for(a = 0; a < REMEMBERED_TIMES_COUNT; a++)
{
fLastTimes[a] = fTimePerPaint;
}
bTimesInited = true;
}
else
{
for(a = 1; a < REMEMBERED_TIMES_COUNT; a++)
{
fLastTimes[a - 1] = fLastTimes[a];
}
fLastTimes[REMEMBERED_TIMES_COUNT - 1] = fTimePerPaint;
}
double fAddedTimes(0.0);
for(a = 0; a < REMEMBERED_TIMES_COUNT; a++)
{
fAddedTimes += fLastTimes[a];
}
const double fAverageTimePerPaint(fAddedTimes / (double)REMEMBERED_TIMES_COUNT);
fprintf(stderr, "-----------(start result)----------\n");
fprintf(stderr, "StartTime : %" SAL_PRIuUINT64 ", StopTime: %" SAL_PRIuUINT64 ", NeededTime: %" SAL_PRIuUINT64 ", TimePerPaint: %f\n", nStartTime, nStopTime, nNeededTime, fTimePerPaint);
fprintf(stderr, "Remembered times: ");
for(a = 0; a < REMEMBERED_TIMES_COUNT; a++)
{
fprintf(stderr, "%d: %f ", a, fLastTimes[a]);
}
fprintf(stderr, "\n");
fprintf(stderr, "AverageTimePerPaint: %f\n", fAverageTimePerPaint);
fprintf(stderr, "-----------(stop result)----------\n");
}
#endif // SVX_REPAINT_TIMER_TEST
}
// #i72889#
SdrPaintWindow* SdrPaintView::BeginCompleteRedraw(OutputDevice* pOut)
{
OSL_ENSURE(pOut, "SdrPaintView::BeginCompleteRedraw: No OutDev (!)");
SdrPaintWindow* pPaintWindow = FindPaintWindow(*pOut);
if(pPaintWindow)
{
// draw preprocessing, only for known devices
// prepare PreRendering
pPaintWindow->PreparePreRenderDevice();
}
else
{
// None of the known OutputDevices is the target of this paint, use
// a temporary SdrPaintWindow for this Redraw.
pPaintWindow = new SdrPaintWindow(*this, *pOut);
pPaintWindow->setTemporaryTarget(true);
}
return pPaintWindow;
}
void SdrPaintView::DoCompleteRedraw(SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
{
// redraw all PageViews with the target. This may expand the RedrawRegion
// at the PaintWindow, plus taking care of FormLayer expansion
if(mpPageView)
{
mpPageView->CompleteRedraw(rPaintWindow, rReg, pRedirector);
}
}
void SdrPaintView::EndCompleteRedraw(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
{
std::unique_ptr<SdrPaintWindow> pPaintWindow;
if (comphelper::LibreOfficeKit::isActive() && rPaintWindow.getTemporaryTarget())
{
// Tiled rendering, we must paint the TextEdit to the output device.
pPaintWindow.reset(&rPaintWindow);
pPaintWindow->setTemporaryTarget(false);
}
if(rPaintWindow.getTemporaryTarget())
{
// get rid of temp target again
delete &rPaintWindow;
}
else
{
// draw postprocessing, only for known devices
// it is necessary to always paint FormLayer
if(bPaintFormLayer)
{
ImpFormLayerDrawing(rPaintWindow);
}
// look for active TextEdit. As long as this cannot be painted to a VDev,
// it cannot get part of buffering. In that case, output evtl. prerender
// early and paint text edit to window.
SdrPageView* pPageView = GetSdrPageView();
if(IsTextEdit() && pPageView)
{
if (!comphelper::LibreOfficeKit::isActive() || mbPaintTextEdit)
static_cast< SdrView* >(this)->TextEditDrawing(rPaintWindow);
}
if (comphelper::LibreOfficeKit::isActive() && mbPaintTextEdit && pPageView)
{
// Look for active text edits in other views showing the same page,
// and show them as well. Show only if Page/MasterPage mode is matching.
SdrViewIter aIter(pPageView->GetPage());
bool bRequireMasterPage = pPageView->GetPage() ? pPageView->GetPage()->IsMasterPage() : false;
for (SdrView* pView = aIter.FirstView(); pView; pView = aIter.NextView())
{
SdrPageView* pCurrentPageView = pView->GetSdrPageView();
bool bIsCurrentMasterPage = (pCurrentPageView && pCurrentPageView->GetPage()) ?
pCurrentPageView->GetPage()->IsMasterPage() : false;
if (pView == this || bRequireMasterPage != bIsCurrentMasterPage)
continue;
if (pView->IsTextEdit() && pView->GetSdrPageView())
{
pView->TextEditDrawing(rPaintWindow);
}
}
}
// draw Overlay, also to PreRender device if exists
rPaintWindow.DrawOverlay(rPaintWindow.GetRedrawRegion());
// output PreRendering
rPaintWindow.OutputPreRenderDevice(rPaintWindow.GetRedrawRegion());
}
}
SdrPaintWindow* SdrPaintView::BeginDrawLayers(OutputDevice* pOut, const vcl::Region& rReg, bool bDisableIntersect)
{
// #i74769# use BeginCompleteRedraw() as common base
SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
OSL_ENSURE(pPaintWindow, "SdrPaintView::BeginDrawLayers: No SdrPaintWindow (!)");
if(mpPageView)
{
SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(*pPaintWindow);
if(pKnownTarget)
{
vcl::Region aOptimizedRepaintRegion = OptimizeDrawLayersRegion( pOut, rReg, bDisableIntersect );
// prepare redraw
pKnownTarget->PrepareRedraw(aOptimizedRepaintRegion);
// remember prepared SdrPageWindow
mpPageView->setPreparedPageWindow(pKnownTarget);
}
}
return pPaintWindow;
}
void SdrPaintView::EndDrawLayers(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
{
// #i74769# use EndCompleteRedraw() as common base
EndCompleteRedraw(rPaintWindow, bPaintFormLayer);
if(mpPageView)
{
// forget prepared SdrPageWindow
mpPageView->setPreparedPageWindow(nullptr);
}
}
void SdrPaintView::UpdateDrawLayersRegion(const OutputDevice* pOut, const vcl::Region& rReg)
{
SdrPaintWindow* pPaintWindow = FindPaintWindow(*pOut);
OSL_ENSURE(pPaintWindow, "SdrPaintView::UpdateDrawLayersRegion: No SdrPaintWindow (!)");
if(mpPageView)
{
SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(*pPaintWindow);
if(pKnownTarget)
{
vcl::Region aOptimizedRepaintRegion = OptimizeDrawLayersRegion( pOut, rReg, false/*bDisableIntersect*/ );
pKnownTarget->GetPaintWindow().SetRedrawRegion(aOptimizedRepaintRegion);
mpPageView->setPreparedPageWindow(pKnownTarget); // already set actually
}
}
}
vcl::Region SdrPaintView::OptimizeDrawLayersRegion(const OutputDevice* pOut, const vcl::Region& rReg, bool bDisableIntersect)
{
// #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
// rReg may be made more granular (fine) with using it. Normally, rReg
// does come from Window::Paint() anyways and thus is based on a single
// rectangle which was derived from exactly that repaint region
vcl::Region aOptimizedRepaintRegion(rReg);
// #i76114# Intersecting the region with the Window's paint region is disabled
// for print preview in Calc, because the intersection can be empty (if the paint
// region is outside of the table area of the page), and then no clip region
// would be set.
if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType() && !bDisableIntersect)
{
vcl::Window* pWindow = pOut->GetOwnerWindow();
if(pWindow->IsInPaint())
{
if(!pWindow->GetPaintRegion().IsEmpty())
{
aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
}
}
}
return aOptimizedRepaintRegion;
}
void SdrPaintView::ImpFormLayerDrawing( SdrPaintWindow& rPaintWindow )
{
if(!mpPageView)
return;
SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(rPaintWindow);
if(pKnownTarget)
{
const SdrModel& rModel = *(GetModel());
const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName());
// BUFFERED use GetTargetOutputDevice() now, it may be targeted to VDevs, too
// need to set PreparedPageWindow to make DrawLayer use the correct ObjectContact
mpPageView->setPreparedPageWindow(pKnownTarget);
mpPageView->DrawLayer(nControlLayerId, &rPaintWindow.GetTargetOutputDevice());
mpPageView->setPreparedPageWindow(nullptr);
}
}
bool SdrPaintView::KeyInput(const KeyEvent& /*rKEvt*/, vcl::Window* /*pWin*/)
{
return false;
}
void SdrPaintView::GlueInvalidate() const
{
// Do not invalidate GluePoints in Online
// They are handled on front-end
if (comphelper::LibreOfficeKit::isActive())
return;
const sal_uInt32 nWindowCount(PaintWindowCount());
for(sal_uInt32 nWinNum(0); nWinNum < nWindowCount; nWinNum++)
{
SdrPaintWindow* pPaintWindow = GetPaintWindow(nWinNum);
if(pPaintWindow->OutputToWindow())
{
OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
if(mpPageView)
{
const SdrObjList* pOL=mpPageView->GetObjList();
const size_t nObjCount = pOL->GetObjCount();
for (size_t nObjNum=0; nObjNum<nObjCount; ++nObjNum) {
const SdrObject* pObj=pOL->GetObj(nObjNum);
const SdrGluePointList* pGPL=pObj->GetGluePointList();
if (pGPL!=nullptr && pGPL->GetCount()!=0) {
pGPL->Invalidate(*rOutDev.GetOwnerWindow(), pObj);
}
}
}
}
}
}
void SdrPaintView::InvalidateAllWin()
{
const sal_uInt32 nWindowCount(PaintWindowCount());
for(sal_uInt32 a(0); a < nWindowCount; a++)
{
SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
if(pPaintWindow->OutputToWindow())
{
InvalidateOneWin(pPaintWindow->GetOutputDevice());
}
}
}
void SdrPaintView::InvalidateAllWin(const tools::Rectangle& rRect)
{
const sal_uInt32 nWindowCount(PaintWindowCount());
for(sal_uInt32 a(0); a < nWindowCount; a++)
{
SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
if(pPaintWindow->OutputToWindow())
{
OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
tools::Rectangle aRect(rRect);
Point aOrg(rOutDev.GetMapMode().GetOrigin());
aOrg.setX(-aOrg.X() ); aOrg.setY(-aOrg.Y() );
tools::Rectangle aOutRect(aOrg, rOutDev.GetOutputSize());
// In case of tiled rendering we want to get all invalidations, so visual area is not interesting.
if (aRect.Overlaps(aOutRect) || comphelper::LibreOfficeKit::isActive())
{
InvalidateOneWin(rOutDev, aRect);
}
}
}
}
void SdrPaintView::InvalidateOneWin(OutputDevice& rDevice)
{
// do not erase background, that causes flicker (!)
rDevice.GetOwnerWindow()->Invalidate(InvalidateFlags::NoErase);
}
void SdrPaintView::InvalidateOneWin(OutputDevice& rDevice, const tools::Rectangle& rRect)
{
// do not erase background, that causes flicker (!)
rDevice.GetOwnerWindow()->Invalidate(rRect, InvalidateFlags::NoErase);
}
void SdrPaintView::LeaveOneGroup()
{
if(mpPageView)
{
mpPageView->LeaveOneGroup();
}
}
void SdrPaintView::LeaveAllGroup()
{
if(mpPageView)
{
mpPageView->LeaveAllGroup();
}
}
bool SdrPaintView::IsGroupEntered() const
{
if(mpPageView)
{
return (mpPageView->GetEnteredLevel() != 0);
}
return false;
}
void SdrPaintView::SetNotPersistDefaultAttr(const SfxItemSet& rAttr)
{
// bReplaceAll has no effect here at all.
bool bMeasure= dynamic_cast<const SdrView*>(this) != nullptr && static_cast<SdrView*>(this)->IsMeasureTool();
if (const SdrLayerIdItem *pPoolItem = rAttr.GetItemIfSet(SDRATTR_LAYERID))
{
SdrLayerID nLayerId = pPoolItem->GetValue();
const SdrLayer* pLayer=mpModel->GetLayerAdmin().GetLayerPerID(nLayerId);
if (pLayer!=nullptr) {
if (bMeasure) maMeasureLayer=pLayer->GetName();
else maActualLayer=pLayer->GetName();
}
}
if (const SdrLayerNameItem *pPoolItem = rAttr.GetItemIfSet(SDRATTR_LAYERNAME))
{
if (bMeasure) maMeasureLayer = pPoolItem->GetValue();
else maActualLayer = pPoolItem->GetValue();
}
}
void SdrPaintView::MergeNotPersistDefaultAttr(SfxItemSet& rAttr) const
{
// bOnlyHardAttr has no effect here at all.
bool bMeasure= dynamic_cast<const SdrView*>(this) != nullptr && static_cast<const SdrView*>(this)->IsMeasureTool();
const OUString& aNam = bMeasure ? maMeasureLayer : maActualLayer;
rAttr.Put(SdrLayerNameItem(aNam));
SdrLayerID nLayer=mpModel->GetLayerAdmin().GetLayerID(aNam);
if (nLayer!=SDRLAYER_NOTFOUND) {
rAttr.Put(SdrLayerIdItem(nLayer));
}
}
void SdrPaintView::SetDefaultAttr(const SfxItemSet& rAttr, bool bReplaceAll)
{
#ifdef DBG_UTIL
{
bool bHasEEFeatureItems=false;
SfxItemIter aIter(rAttr);
for (const SfxPoolItem* pItem = aIter.GetCurItem(); !bHasEEFeatureItems && pItem;
pItem = aIter.NextItem())
{
if (!IsInvalidItem(pItem)) {
sal_uInt16 nW=pItem->Which();
if (nW>=EE_FEATURE_START && nW<=EE_FEATURE_END) bHasEEFeatureItems=true;
}
}
if(bHasEEFeatureItems)
{
std::unique_ptr<weld::MessageDialog> xInfoBox(Application::CreateMessageDialog(nullptr,
VclMessageType::Info, VclButtonsType::Ok,
"SdrPaintView::SetDefaultAttr(): Setting EE_FEATURE items at the SdrView does not make sense! It only leads to overhead and unreadable documents."));
xInfoBox->run();
}
}
#endif
if (bReplaceAll) maDefaultAttr.Set(rAttr);
else maDefaultAttr.Put(rAttr,false); // if FALSE, regard InvalidItems as "holes," not as Default
SetNotPersistDefaultAttr(rAttr);
}
void SdrPaintView::SetDefaultStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr)
{
if (mpDefaultStyleSheet)
EndListening(*mpDefaultStyleSheet);
mpDefaultStyleSheet=pStyleSheet;
if (mpDefaultStyleSheet)
StartListening(*mpDefaultStyleSheet);
if (pStyleSheet!=nullptr && !bDontRemoveHardAttr) {
SfxWhichIter aIter(pStyleSheet->GetItemSet());
sal_uInt16 nWhich=aIter.FirstWhich();
while (nWhich!=0) {
if (aIter.GetItemState()==SfxItemState::SET) {
maDefaultAttr.ClearItem(nWhich);
}
nWhich=aIter.NextWhich();
}
}
}
void SdrPaintView::GetAttributes(SfxItemSet& rTargetSet, bool bOnlyHardAttr) const
{
if(bOnlyHardAttr || !mpDefaultStyleSheet)
{
rTargetSet.Put(maDefaultAttr, false);
}
else
{
// else merge with DefStyleSheet
rTargetSet.Put(mpDefaultStyleSheet->GetItemSet(), false);
rTargetSet.Put(maDefaultAttr, false);
}
MergeNotPersistDefaultAttr(rTargetSet);
}
void SdrPaintView::SetAttributes(const SfxItemSet& rSet, bool bReplaceAll)
{
SetDefaultAttr(rSet,bReplaceAll);
}
SfxStyleSheet* SdrPaintView::GetStyleSheet() const
{
return mpDefaultStyleSheet;
}
void SdrPaintView::SetStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr)
{
SetDefaultStyleSheet(pStyleSheet,bDontRemoveHardAttr);
}
void SdrPaintView::MakeVisible(const tools::Rectangle& rRect, vcl::Window& rWin)
{
// TODO: handle when the text cursor goes out of the chart area
// However this hack avoids that the cursor gets misplaced wrt the text.
if (comphelper::LibreOfficeKit::isActive() && rWin.IsChart())
{
return;
}
MapMode aMap(rWin.GetMapMode());
Size aActualSize(rWin.GetOutDev()->GetOutputSize());
if( aActualSize.IsEmpty() )
return;
Size aNewSize(rRect.GetSize());
bool bNewScale=false;
bool bNeedMoreX=aNewSize.Width()>aActualSize.Width();
bool bNeedMoreY=aNewSize.Height()>aActualSize.Height();
if (bNeedMoreX || bNeedMoreY)
{
bNewScale=true;
// set new MapMode (Size+Org) and invalidate everything
Fraction aXFact(aNewSize.Width(),aActualSize.Width());
Fraction aYFact(aNewSize.Height(),aActualSize.Height());
if (aYFact>aXFact) aXFact=aYFact;
aXFact*=aMap.GetScaleX();
aXFact.ReduceInaccurate(10); // to avoid runovers and BigInt mapping
aMap.SetScaleX(aXFact);
aMap.SetScaleY(aYFact);
rWin.SetMapMode(aMap);
aActualSize=rWin.GetOutDev()->GetOutputSize();
}
Point aOrg(aMap.GetOrigin());
tools::Long dx=0,dy=0;
tools::Long l=-aOrg.X();
tools::Long r=-aOrg.X()+aActualSize.Width()-1;
tools::Long o=-aOrg.Y();
tools::Long u=-aOrg.Y()+aActualSize.Height()-1;
if (l>rRect.Left()) dx=rRect.Left()-l;
else if (r<rRect.Right()) dx=rRect.Right()-r;
if (o>rRect.Top()) dy=rRect.Top()-o;
else if (u<rRect.Bottom()) dy=rRect.Bottom()-u;
aMap.SetOrigin(Point(aOrg.X()-dx,aOrg.Y()-dy));
if (!bNewScale) {
if (dx!=0 || dy!=0) {
rWin.Scroll(-dx,-dy);
rWin.SetMapMode(aMap);
rWin.PaintImmediately();
}
} else {
rWin.SetMapMode(aMap);
InvalidateOneWin(*rWin.GetOutDev());
}
}
void SdrPaintView::DoConnect(SdrOle2Obj* /*pOleObj*/)
{
}
void SdrPaintView::SetAnimationEnabled( bool bEnable )
{
SetAnimationMode( bEnable ? SdrAnimationMode::Animate : SdrAnimationMode::Disable );
}
void SdrPaintView::SetAnimationPause( bool bSet )
{
if(mbAnimationPause == bSet)
return;
mbAnimationPause = bSet;
if(!mpPageView)
return;
for(sal_uInt32 b(0); b < mpPageView->PageWindowCount(); b++)
{
SdrPageWindow& rPageWindow = *(mpPageView->GetPageWindow(b));
sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
if(rAnimator.IsPaused() != bSet)
{
rAnimator.SetPaused(bSet);
}
}
}
void SdrPaintView::SetAnimationMode( const SdrAnimationMode eMode )
{
meAnimationMode = eMode;
}
void SdrPaintView::VisAreaChanged(const OutputDevice* pOut)
{
if(!mpPageView)
return;
if (pOut)
{
SdrPageWindow* pWindow = mpPageView->FindPageWindow(*const_cast<OutputDevice*>(pOut));
if(pWindow)
{
VisAreaChanged();
}
}
else
{
VisAreaChanged();
}
}
void SdrPaintView::VisAreaChanged()
{
// notify SfxListener
Broadcast(SvxViewChangedHint());
}
void SdrPaintView::onChangeColorConfig()
{
maGridColor = maColorConfig.GetColorValue( svtools::DRAWGRID ).nColor;
}
// Set background color for svx at SdrPageViews
void SdrPaintView::SetApplicationBackgroundColor(Color aBackgroundColor)
{
if(mpPageView)
{
mpPageView->SetApplicationBackgroundColor(aBackgroundColor);
}
}
// Set document color for svx at SdrPageViews
void SdrPaintView::SetApplicationDocumentColor(Color aDocumentColor)
{
if(mpPageView)
{
mpPageView->SetApplicationDocumentColor(aDocumentColor);
}
}
bool SdrPaintView::IsBufferedOutputAllowed() const
{
return (mbBufferedOutputAllowed && SvtOptionsDrawinglayer::IsPaintBuffer());
}
void SdrPaintView::SetBufferedOutputAllowed(bool bNew)
{
if(bNew != mbBufferedOutputAllowed)
{
mbBufferedOutputAllowed = bNew;
}
}
bool SdrPaintView::IsBufferedOverlayAllowed() const
{
return (mbBufferedOverlayAllowed && SvtOptionsDrawinglayer::IsOverlayBuffer());
}
void SdrPaintView::SetBufferedOverlayAllowed(bool bNew)
{
if(bNew != mbBufferedOverlayAllowed)
{
mbBufferedOverlayAllowed = bNew;
}
}
void SdrPaintView::SetPagePaintingAllowed(bool bNew)
{
if(bNew != mbPagePaintingAllowed)
{
mbPagePaintingAllowed = bNew;
}
}
// #i38135# Sets the timer for Object animations and restarts.
void SdrPaintView::SetAnimationTimer(sal_uInt32 nTime)
{
if(mpPageView)
{
// first, reset all timers at all windows to 0L
for(sal_uInt32 a(0); a < mpPageView->PageWindowCount(); a++)
{
SdrPageWindow& rPageWindow = *mpPageView->GetPageWindow(a);
sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
rAnimator.SetTime(nTime);
}
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */