office-gobmx/svtools/workben/unodialog/roadmapskeleton.hxx

65 lines
2.6 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef SVTOOLS_ROADMAPSKELETONDIALOG_HXX
#define SVTOOLS_ROADMAPSKELETONDIALOG_HXX
#include <comphelper/componentcontext.hxx>
#include <svtools/roadmapwizard.hxx>
//........................................................................
namespace udlg
{
//........................................................................
//====================================================================
//= RoadmapSkeletonDialog
//====================================================================
typedef ::svt::RoadmapWizard RoadmapSkeletonDialog_Base;
class RoadmapSkeletonDialog : public RoadmapSkeletonDialog_Base
{
public:
RoadmapSkeletonDialog( const ::comphelper::ComponentContext& _rContext, Window* _pParent );
virtual ~RoadmapSkeletonDialog();
protected:
// OWizardMachine overridables
virtual void enterState( WizardState _nState );
virtual sal_Bool prepareLeaveCurrentState( CommitPageReason _eReason );
virtual sal_Bool leaveState( WizardState _nState );
virtual WizardState determineNextState( WizardState _nCurrentState ) const;
virtual sal_Bool onFinish();
private:
::comphelper::ComponentContext m_aContext;
};
//........................................................................
} // namespace udlg
//........................................................................
#endif // SVTOOLS_ROADMAPSKELETONDIALOG_HXX