41e4f03360
2007/10/18 15:23:15 np 1.2.56.1: #i81775#
137 lines
4.9 KiB
C++
137 lines
4.9 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: out_node.hxx,v $
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*
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* $Revision: 1.3 $
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*
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* last change: $Author: hr $ $Date: 2007-11-02 16:41:07 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef ADC_DISPLAY_OUT_NODE_HXX
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#define ADC_DISPLAY_OUT_NODE_HXX
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namespace output
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{
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/** @resp
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Represents a tree of names where each node can have only one parent,
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but a list of children.
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@see Position
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@see Tree
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*/
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class Node
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{
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public:
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typedef std::vector< Node* > List;
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typedef UINT32 relative_id;
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// LIFECYCLE
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enum E_NullObject { null_object };
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Node();
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explicit Node(
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E_NullObject );
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~Node();
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// OPERATORS
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bool operator==(
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const Node & i_node ) const
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{ return pParent == i_node.pParent AND sName == i_node.sName; }
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bool operator!=(
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const Node & i_node ) const
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{ return NOT operator==(i_node); }
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// OPERATIONS
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/// Seek, and if not existent, create.
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Node & Provide_Child(
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const String & i_name );
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/// Seek, and if not existent, create.
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Node & Provide_Child(
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const StringVector &
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i_path )
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{ return provide_Child(i_path.begin(), i_path.end()); }
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// INQUIRY
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intt Depth() const { return nDepth; }
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const String & Name() const { return sName; }
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/// @return Id of a namespace or class etc. this directory represents.
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relative_id RelatedNameRoom() const { return nNameRoomId; }
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/// @return No delimiter at start, with delimiter at end.
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void Get_Path(
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StreamStr & o_result,
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intt i_maxDepth = -1 ) const;
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void Get_Chain(
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StringVector & o_result,
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intt i_maxDepth = -1 ) const;
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// ACCESS
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void Set_RelatedNameRoom(
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relative_id i_nNameRoomId )
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{ nNameRoomId = i_nNameRoomId; }
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Node * Parent() { return pParent; }
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Node * Child(
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const String & i_name )
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{ return find_Child(i_name); }
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List & Children() { return aChildren; }
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/// @return a reference to a Node with Depth() == -1.
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static Node & Null_();
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private:
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// Local
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Node(
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const String & i_name,
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Node & i_parent );
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Node * find_Child(
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const String & i_name );
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Node & add_Child(
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const String & i_name );
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Node & provide_Child(
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StringVector::const_iterator
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i_next,
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StringVector::const_iterator
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i_end );
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// Data
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String sName;
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Node * pParent;
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List aChildren;
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intt nDepth;
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relative_id nNameRoomId;
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};
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} // namespace output
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#endif
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