office-gobmx/vcl
Caolán McNamara b129867306 Resolves: fdo#68192 always recode from trad symbol to apple symbol
Even if the symbol font bit isn't set, the oox import route lacks the ability
to state that the bullet font is a font of symbol encoding. If the font is not
available on the system we go into fallback logic to state that famous symbol
fonts are in symbol encoding. But there is a symbol font on mac so its not
unknown and that doesn't happen. And the mac symbol font is not actually in
symbol encoding (seeing as it's all rearranged into the correct unicode
positions) so the recode logic is skipped in this special case to map the
microsoft/adobe private use area chars to the modern code points where they
were moved in the apple font.

I guess one alternative possible solution is to lookup all the fonts used in a
openxml doc using the fonttable stream where the charset info is available. But
seeing as it should only affect one particular font lets just move the encoder
test outside the issymbol block.

Change-Id: Ic5bd3ec15c8d8d99e2cab0fb67cc4bc33081c756
2013-08-28 20:30:33 +01:00
..
android
aqua/source
coretext Minor 2013-08-27 18:20:44 +02:00
generic Simplify iterator management (part2) 2013-08-26 21:21:40 +00:00
headless
inc
ios
null
qa
quartz
source Resolves: fdo#68192 always recode from trad symbol to apple symbol 2013-08-28 20:30:33 +01:00
test
uiconfig/ui
unx Clean up logging and string handling 2013-08-28 13:26:39 +02:00
win/source Related: #i122923# win only: improved bitmap handling for rendering 2013-08-28 15:34:16 +01:00
workben
AllLangResTarget_vcl.mk
CppunitTest_vcl_complextext.mk
CppunitTest_vcl_filters_test.mk
CustomTarget_afm_hash.mk
CustomTarget_kde4_moc.mk
CustomTarget_kde_moc.mk
CustomTarget_tde_moc.mk
Executable_kdefilepicker.mk
Executable_tdefilepicker.mk
Executable_ui-previewer.mk
Library_desktop_detector.mk
Library_vcl.mk
Library_vclplug_gen.mk
Library_vclplug_gtk.mk
Library_vclplug_gtk3.mk
Library_vclplug_kde.mk
Library_vclplug_kde4.mk
Library_vclplug_svp.mk
Library_vclplug_tde.mk
Makefile
Module_vcl.mk
Package_osxres.mk
README
StaticLibrary_headless.mk
StaticLibrary_vclmain.mk
UIConfig_vcl.mk
vcl.android.component
vcl.headless.component
vcl.ios.component
vcl.macosx.component
vcl.unx.component
vcl.windows.component
WinResTarget_vcl.mk

Visual Components Library is responsible for the widgets (windowing, buttons, controls, file-pickers etc.) operating system abstraction, including basic rendering (e.g. the output device).

VCL provides a graphical toolkit similar to gtk+, Qt, SWING etc.

source/
	+ the main cross-platform chunk of source

inc/
	+ cross-platform abstraction headers
	vcl/
		+ public headers ("public" to the rest of LibreOffice, that is)

generic/
	+ shared helper code for *some* of the backends, actually built into vcl.

headless/
	+ a backend renderer that draws to bitmaps

android/
	+ Android backend (work in progress, does work to some extent)

aqua/
	+ OS X backend

ios/
	+ iOS backend (work in progres, does not work, needs re-think
	and re-write)

win/
	+ Windows backend

unx/
	+ X11 backend and its sub-platforms

	plugadapt/
		+ pluggable framework to select correct unx backend
	gtk/
		+ GTK2 support
	gtk3/
		+ GTK3.2+ support
	kde/
		+ KDE3 support
	kde4/
		+ KDE4 support
	generic/
		+ raw X11 support


How the platform abstraction works

	+ InitVCL calls 'CreateSalInstance'
		+ ths is implemented by the compiled-in platform backend
		+ it stores various bits of global state in the
		  'SalData' (inc/saldatabasic.hxx) structure but:
	+ the SalInstance vtable is the primary outward facing gateway
	  API for platform backends
		+ It is a factory for:
		  SalFrames, SalVirtualDevices, SalPrinters,
		  Timers, the SolarMutexe, Drag&Drop and other
		  objects, as well as the primary event loop wrapper.

Note: references to "SV" in the code mean StarView, which was a
portable C++ class library for GUIs, with very old roots, that was
developed by StarDivision. Nowadays it is not used by anything except
LibreOffice (and OpenOffice).

== EMF+ ==

emf+ is vector file format used by MSO and is successor of wmf and
emf formats. see
http://msdn.microsoft.com/en-us/library/cc230724.aspx for
documentation. note that we didn't have this documentation from
start, so part of the code predates to the time when we had guessed
some parts and can be enhanced today. there also still many thing not
complete

emf+ is handled a bit differently compared to original emf/wmf files,
because GDIMetafile is missing features we need (mostly related to
transparency, argb colors, etc.)

emf/wmf is translated to GDIMetafile in import filter
vcl/source/filter/wmf and so special handling ends here

emf+ is encapsulated into GDIMetafile inside comment records and
parsed/rendered later, when it reaches cppcanvas. it is parsed and
rendered in cppcanvas/source/mtfrenderer. also note that there are
emf+-only and emf+-dual files. dual files contains both types of
records (emf and emf+) for rendering the images. these can used also
in applications which don't know emf+. in that case we must ignore
emf records and use emf+ for rendering. for more details see
documentation

parsing:

 wmf/emf filter --> GDI metafile with emf+ in commments --> cppcanvas metafile renderer

lately the GDIMetafile rendering path changed which also influenced
emf+ rendering. now many things happen in drawing layer, where
GDIMetafile is translated into drawing layer primitives. for
metafiles with emf+ we let the mtfrenderer render them into bitmap
(with transparency) and use this bitmap in drawinlayer. cleaner
solution for current state would be to extend the drawing layer for
missing features and move parsing into drawing layer (might be quite
a lot of work). intemediary enhancement would be to know better the
needed size/resolution of the bitmap, before we render emf+ into
bitmap in drawing layer. Thorsten is working on the same problem with
svg rendering, so hopefully his approach could be extended for emf+ as
well. the places in drawing layer where we use canvas mtfrenderer to
render into bitmaps can be found when you grep for GetUseCanvas. also
look at vcl/source/gdi/gdimetafile.cxx where you can look for
UseCanvas again. moving the parsing into drawinglayer might also have
nice side effect for emf+-dual metafiles. in case the emf+ records
are broken, it would be easier to use the duplicit emf
rendering. fortunatelly we didn't run into such a broken emf+ file
yet. but there were already few cases where we first though that the
problem might be because of broken emf+ part. so far it always turned
out to be another problem.

rendering:

 before

 vcl --> cppcanvas metafile renderer --> vcl

 now

 drawing layer --> vcl --> cppcanvas metafile renderer --> vcl --> drawing layer

another interesting part is actual rendering into canvas bitmap and
using that bitmap later in code using vcl API.