156 lines
4.8 KiB
C++
156 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _E3D_DRAGMT3D_HXX
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#define _E3D_DRAGMT3D_HXX
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#include <svx/svddrgmt.hxx>
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#include <svx/view3d.hxx>
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#include <basegfx/polygon/b3dpolypolygon.hxx>
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#include <vcl/timer.hxx>
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#include <basegfx/matrix/b3dhommatrix.hxx>
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class E3dScene;
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/*************************************************************************
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|*
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|* Parameters for the interaction of a 3D object
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|*
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\************************************************************************/
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class E3dDragMethodUnit
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{
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public:
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E3dObject* mp3DObj;
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basegfx::B3DPolyPolygon maWireframePoly;
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basegfx::B3DHomMatrix maDisplayTransform;
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basegfx::B3DHomMatrix maInvDisplayTransform;
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basegfx::B3DHomMatrix maInitTransform;
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basegfx::B3DHomMatrix maTransform;
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sal_Int32 mnStartAngle;
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sal_Int32 mnLastAngle;
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E3dDragMethodUnit()
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: mp3DObj(0),
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maWireframePoly(),
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maDisplayTransform(),
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maInvDisplayTransform(),
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maInitTransform(),
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maTransform(),
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mnStartAngle(0),
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mnLastAngle(0)
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{}
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};
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/*************************************************************************
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|*
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|* Derivative of SdrDragMethod for 3D objects
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|*
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\************************************************************************/
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class E3dDragMethod : public SdrDragMethod
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{
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protected:
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::std::vector< E3dDragMethodUnit > maGrp;
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E3dDragConstraint meConstraint;
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Point maLastPos;
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Rectangle maFullBound;
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bool mbMoveFull;
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bool mbMovedAtAll;
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public:
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TYPEINFO();
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E3dDragMethod(
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SdrDragView &rView,
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const SdrMarkList& rMark,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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sal_Bool bFull = sal_False);
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virtual void TakeSdrDragComment(String& rStr) const;
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virtual bool BeginSdrDrag();
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virtual void MoveSdrDrag(const Point& rPnt);
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virtual void CancelSdrDrag();
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virtual bool EndSdrDrag(bool bCopy);
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E3dView& Get3DView() { return (E3dView&)getSdrDragView(); }
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// for migration from XOR to overlay
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virtual void CreateOverlayGeometry(::sdr::overlay::OverlayManager& rOverlayManager);
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};
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/*************************************************************************
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|*
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|* Derivative of SdrDragMethod for spinning 3D objects
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|*
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\************************************************************************/
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class E3dDragRotate : public E3dDragMethod
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{
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basegfx::B3DPoint maGlobalCenter;
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public:
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TYPEINFO();
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E3dDragRotate(
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SdrDragView &rView,
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const SdrMarkList& rMark,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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sal_Bool bFull = sal_False);
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virtual void MoveSdrDrag(const Point& rPnt);
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virtual Pointer GetSdrDragPointer() const;
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};
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/*************************************************************************
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|*
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|* Derivative of SdrDragMethod for moving 3D sub-objects
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|*
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\************************************************************************/
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class E3dDragMove : public E3dDragMethod
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{
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SdrHdlKind meWhatDragHdl;
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Point maScaleFixPos;
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public:
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TYPEINFO();
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E3dDragMove(
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SdrDragView &rView,
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const SdrMarkList& rMark,
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SdrHdlKind eDrgHdl = HDL_MOVE,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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sal_Bool bFull = sal_False);
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virtual void MoveSdrDrag(const Point& rPnt);
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virtual Pointer GetSdrDragPointer() const;
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};
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#endif // _E3D_DRAGMT3D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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