office-gobmx/forms/source/richtext/richtextvclcontrol.hxx
Kurt Zenker 0039c6e180 INTEGRATION: CWS dba30b (1.4.238); FILE MERGED
2008/04/15 21:53:12 fs 1.4.238.2: RESYNC: (1.4-1.5); FILE MERGED
2008/02/26 08:28:59 fs 1.4.238.1: remove unused code
Issue number:  #i86305#
Submitted by:  cmc@openoffice.org
Reviewed by:   frank.schoenheit@sun.com
2008-05-05 14:24:14 +00:00

144 lines
5.6 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: richtextvclcontrol.hxx,v $
* $Revision: 1.6 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef FORMS_SOURCE_RICHTEXT_RICHTEXTVCLCONTROL_HXX
#define FORMS_SOURCE_RICHTEXT_RICHTEXTVCLCONTROL_HXX
#include <vcl/dialog.hxx>
#include <vcl/fixed.hxx>
#ifndef _SV_BUTTON_HXX
#include <vcl/button.hxx>
#endif
#include <vcl/toolbox.hxx>
#include <com/sun/star/awt/FontDescriptor.hpp>
#include "rtattributes.hxx"
#include "textattributelistener.hxx"
/** === begin UNO includes === **/
/** === end UNO includes === **/
class EditView;
class EditEngine;
class SfxItemSet;
//........................................................................
namespace frm
{
//........................................................................
class RichTextControlImpl;
class RichTextEngine;
//====================================================================
//= RichTextControl
//====================================================================
class RichTextControl : public Control, public IMultiAttributeDispatcher
{
private:
RichTextControlImpl* m_pImpl;
public:
RichTextControl(
RichTextEngine* _pEngine,
Window* _pParent,
WinBits _nStyle,
ITextAttributeListener* _pTextAttribListener,
ITextSelectionListener* _pSelectionListener
);
~RichTextControl( );
/* enables the change notifications for a particular attribute
If you want to be notified of any changes in the state of an attribute, you need to call enableAttributeNotification.
If you provide a dedicated listener for this attribute, this listener is called for every change in the state of
the attribute.
No matter whether you provide such a dedicated listener, the "global" listener which you specified
in the constructor of the control is also called for all changes in the attribute state.
If you previously already enabled the notification for this attribute, and specified a different listener,
then the previous listener will be replaced with the new listener, provided the latter is not <NULL/>.
*/
void enableAttributeNotification( AttributeId _nAttributeId, ITextAttributeListener* _pListener = NULL );
/** disables the change notifications for a particular attribute
If there was a listener dedicated to this attribute, it will not be referenced and used anymore
after this method had been called
*/
void disableAttributeNotification( AttributeId _nAttributeId );
/** determines whether a given slot can be mapped to an aspect of an attribute of the EditEngine
E.g. SID_ATTR_PARA_ADJUST_LEFT can, though it's not part of the EditEngine pool, be mapped
to the SID_ATTR_PARA_ADJUST slot, which in fact *is* usable with the EditEngine.
*/
static bool isMappableSlot( SfxSlotId _nSlotId );
// IMultiAttributeDispatcher
virtual AttributeState getState( AttributeId _nAttributeId ) const;
virtual void executeAttribute( AttributeId _nAttributeId, const SfxPoolItem* _pArgument );
void SetBackgroundColor( );
void SetBackgroundColor( const Color& _rColor );
void SetReadOnly( bool _bReadOnly );
bool IsReadOnly() const;
void SetHideInactiveSelection( bool _bHide );
bool GetHideInactiveSelection() const;
const EditView& getView() const;
EditView& getView();
protected:
// Window overridables
virtual void Resize();
virtual void GetFocus();
virtual void StateChanged( StateChangedType nStateChange );
virtual long PreNotify( NotifyEvent& _rNEvt );
virtual void Draw( OutputDevice* _pDev, const Point& _rPos, const Size& _rSize, ULONG _nFlags );
virtual long Notify( NotifyEvent& _rNEvt );
private:
void applyAttributes( const SfxItemSet& _rAttributesToApply );
void implInit( RichTextEngine* _pEngine, ITextAttributeListener* _pTextAttribListener, ITextSelectionListener* _pSelectionListener );
static WinBits implInitStyle( WinBits nStyle );
private:
EditEngine& getEngine() const;
Window& getViewport() const;
};
//........................................................................
} // namespace frm
//........................................................................
#endif // FORMS_SOURCE_RICHTEXT_RICHTEXTVCLCONTROL_HXX