office-gobmx/soldep/source/soldep.cxx
Oliver Bolte e43b0bd9ce INTEGRATION: CWS rt26 (1.7.10); FILE MERGED
2008/02/13 16:01:31 rt 1.7.10.1: #i86065# Take own header appdef.hxx.
2008-02-26 07:10:02 +00:00

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: soldep.cxx,v $
*
* $Revision: 1.8 $
*
* last change: $Author: obo $ $Date: 2008-02-26 08:10:02 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
//TBD: ToolBox handling prjview/back
#include <osl/file.hxx>
#include <rtl/ustring.hxx>
#include <tools/debug.hxx>
#include <bootstrp/sstring.hxx>
#include <svtools/filedlg.hxx>
#include <tools/iparser.hxx>
#include <tools/geninfo.hxx>
#include <appdef.hxx>
#include "time.h"
#include <soldep/depper.hxx>
#include <soldep/soldep.hxx>
#include <soldep/soldlg.hxx>
#include <soldep/XmlBuildList.hxx>
#include "dtsodcmp.hrc"
IMPLEMENT_HASHTABLE_OWNER( SolIdMapper, ByteString, ULONG* );
//IMPLEMENT_HASHTABLE_OWNER( PrjIdMapper, ByteString, ULONG* );
#define EVENT_RESIZE 0x00000001
#define MIN(a,b) (a)<(b)?(a):(b)
#define MAX(a,b) (a)>(b)?(a):(b)
//ByteString sDelimiterLine("#==========================================================================");
//
// class SolDep
//
/*****************************************************************************/
SolDep::SolDep( Window* pBaseWindow )
/*****************************************************************************/
: Depper( pBaseWindow ),
mbBServer(FALSE),
mpTravellerList( NULL ),
mbIsHide( FALSE ),
mpXmlBuildList (NULL)
{
/*
ByteString sModulPath ("."); // wo soll das Perlmodul stehen???
try
{
mpXmlBuildList = new XmlBuildList (sModulPath);
}
catch (XmlBuildListException& Exception) {
const char* Message = Exception.getMessage();
}
*/
mnSolWinCount = 0;
mnSolLastId = 0;
// mpPrjIdMapper = new SolIdMapper( 63997 );
maTaskBarFrame.EnableAlwaysOnTop();
maTaskBarFrame.Show();
maToolBox.SetPosSizePixel( Point( 0,0 ), Size( 1100,35 ));
maToolBox.SetSelectHdl( LINK ( this, SolDep, ToolSelect ));
maToolBox.Show();
mpBaseWin->AddChildEventListener( LINK( this, SolDep, ChildWindowEventListener ));
// Kontext-Menue (geh<65>rt zu soldep.cxx)
InitContextMenueMainWnd();
InitContextMenuePrjViewWnd( mpBasePrjWin );
}
/*****************************************************************************/
SolDep::~SolDep()
/*****************************************************************************/
{
mpBaseWin->RemoveChildEventListener( LINK( this, SolDep, ChildWindowEventListener ) );
delete mpSolIdMapper;
delete mpStarWriter;
delete mpStandLst;
if (mpXmlBuildList)
delete mpXmlBuildList;
}
/*****************************************************************************/
void SolDep::Init()
/*****************************************************************************/
{
InformationParser aParser;
String sStandLst( GetDefStandList(), RTL_TEXTENCODING_ASCII_US );
mpStandLst = aParser.Execute( sStandLst );
ByteString aUpdater( getenv("UPDATER") );
if ( mpStandLst && (aUpdater == "YES") ) {
if ( GetVersion() )
ReadSource( TRUE );
} else
{
ReadSource(); // if stand.lst isn't available
}
}
/*****************************************************************************/
void SolDep::Init( ByteString &rVersion, GenericInformationList *pVersionList )
/*****************************************************************************/
{
// Interface for bs
mbBServer=TRUE;
if ( pVersionList )
mpStandLst = new GenericInformationList( *pVersionList );
else {
InformationParser aParser;
String sStandLst( GetDefStandList(), RTL_TEXTENCODING_ASCII_US );
mpStandLst = aParser.Execute( sStandLst );
}
if ( mpStandLst ) {
msVersionMajor = ByteString( rVersion );
ReadSource(TRUE); //call from build server set UPDATER to TRUE
}
}
/*****************************************************************************/
IMPL_LINK( SolDep, ChildWindowEventListener, VclSimpleEvent*, pEvent )
/*****************************************************************************/
{
if ( pEvent && pEvent->ISA( VclWindowEvent ) )
{
ProcessChildWindowEvent( *static_cast< VclWindowEvent* >( pEvent ) );
}
return 0;
}
/*****************************************************************************/
void SolDep::ProcessChildWindowEvent( const VclWindowEvent& _rVclWindowEvent )
/*****************************************************************************/
{
Window* pChildWin = _rVclWindowEvent.GetWindow();
// Window* pParentWin = pChildWin->GetParent();
//Resize();
if ( isAlive() )
{
ULONG id = _rVclWindowEvent.GetId();
switch ( id )
{
case VCLEVENT_USER_MOUSEBUTTON_DOWN:
{
ObjectWin* pObjWin = dynamic_cast<ObjectWin*>(pChildWin);
if( pObjWin )
{
// handle mouse click on ObjectWin object
ObjectWin* pWin = (ObjectWin*) pChildWin;
GetObjectList()->ResetSelectedObject();
if (IsHideMode()) // simple mouse click left
{
pWin->CaptureMouse();
pWin->SetMarkMode( MARKMODE_SELECTED );
pWin->MarkNeeded();
pWin->MarkDepending();
pWin->Invalidate();
} else
{
pWin->LoseFocus();
pWin->SetMarkMode( MARKMODE_SELECTED );
pWin->UnsetMarkMode( MARKMODE_ACTIVATED );
pWin->MarkNeeded( TRUE );
pWin->MarkDepending( TRUE );
}
}
}
break;
case VCLEVENT_USER_MOUSEBUTTON_DOWN_ALT:
{
ObjectWin* pObjWin = dynamic_cast<ObjectWin*>(pChildWin);
if( pObjWin )
{
ObjectWin* pWin = (ObjectWin*) pChildWin;
MarkObjects( pWin );
}
}
break;
case VCLEVENT_USER_MOUSEBUTTON_DOWN_DBLCLICK:
{
ObjectWin* pObjWin = dynamic_cast<ObjectWin*>(pChildWin);
if( pObjWin )
{
if (IsHideMode()) ToggleHideDependency();
ByteString text = ((ObjectWin*) pChildWin)->GetBodyText();
ViewContent(text);
}
}
break;
case VCLEVENT_USER_MOUSEBUTTON_UP_SHFT:
{
ObjectWin* pObjWin = dynamic_cast<ObjectWin*>(pChildWin);
if( pObjWin )
{
ObjectWin* pWin = (ObjectWin*) pChildWin;
GetDepWin()->NewConnector( pWin );
}
}
break;
case VCLEVENT_USER_MOUSEBUTTON_UP:
{
ObjectWin* pObjWin = dynamic_cast<ObjectWin*>(pChildWin);
if( pObjWin )
{
ObjectWin* pWin = (ObjectWin*) pChildWin;
pWin->ReleaseMouse();
pWin->SetMarkMode(MARKMODE_SELECTED);
GetDepWin()->Invalidate();
}
}
break;
} // switch
} // if isAlive
//fprintf(stdout,"BLA::Resize: %d\n",pChildWin);
}
/*****************************************************************************/
IMPL_LINK( SolDep, ToolSelect, SoldepToolBox* , pBox)
/*****************************************************************************/
{
USHORT nItemId = pBox->GetCurItemId();
switch ( nItemId )
{
case TID_SOLDEP_FIND:
FindProject();
break;
case TID_SOLDEP_HIDE_INDEPENDEND:
{
ToggleHideDependency();
maToolBox.CheckItem(TID_SOLDEP_HIDE_INDEPENDEND, IsHideMode());
GetDepWin()->Invalidate(); //repaint Main-View
}
break;
case TID_SOLDEP_SELECT_WORKSPACE:
if (mpStandLst)
{
if (GetVersion()) // Version dialog box
{
delete mpSolIdMapper;
delete mpStarWriter;
mpObjectList->ClearAndDelete();
ReadSource(TRUE);
}
}
break;
case TID_SOLDEP_BACK:
maToolBox.HideItem(TID_SOLDEP_BACK);
maToolBox.ShowItem(TID_SOLDEP_SELECT_WORKSPACE); //disabled for prj view (doubleclick ObjWin)
maToolBox.ShowItem(TID_SOLDEP_HIDE_INDEPENDEND); //disabled for prj view (doubleclick ObjWin)
maToolBox.ShowItem(TID_SOLDEP_FIND); //disabled for prj view (doubleclick ObjWin)
maToolBox.Resize();
TogglePrjViewStatus();
break;
}
return 0;
}
/*****************************************************************************/
void SolDep::ToggleHideDependency()
/*****************************************************************************/
{
mbIsHide = !mbIsHide;
maToolBox.CheckItem(TID_SOLDEP_HIDE_INDEPENDEND, IsHideMode());
ObjectWin* pWin = GetObjectList()->GetObject( 0 );
pWin->ToggleHideMode();
};
/*****************************************************************************/
BOOL SolDep::GetVersion()
/*****************************************************************************/
{
SolSelectVersionDlg aVersionDlg( GetDepWin(), mpStandLst );
if ( aVersionDlg.Execute() == RET_OK ) {
msVersionMajor = aVersionDlg.GetVersionMajor();
msVersionMinor = aVersionDlg.GetVersionMinor();
return TRUE;
}
return FALSE;
}
void SolDep::InitContextMenueMainWnd()
{
InitContextMenuePrjViewWnd( mpBaseWin );
return; // Disable not actually supported items
mpBaseWin->mpPopup->InsertItem( DEPPOPUP_AUTOARRANGE, String::CreateFromAscii("Autoarrange")) ;
mpBaseWin->mpPopup->InsertSeparator();
mpBaseWin->mpPopup->InsertItem( DEPPOPUP_READ_SOURCE, String::CreateFromAscii("Revert all changes") );
mpBaseWin->mpPopup->InsertSeparator();
mpBaseWin->mpPopup->InsertItem( DEPPOPUP_OPEN_SOURCE, String::CreateFromAscii("Open") );
mpBaseWin->mpPopup->InsertItem( DEPPOPUP_WRITE_SOURCE, String::CreateFromAscii("Save") );
}
void SolDep::InitContextMenuePrjViewWnd(DepWin* pBaseWin )
{
// temp. disabled pBaseWin->mpPopup->InsertItem( DEPPOPUP_NEW, String::CreateFromAscii("New object") );
pBaseWin->mpPopup->InsertItem( DEPPOPUP_ZOOMIN, String::CreateFromAscii("Zoom in") );
pBaseWin->mpPopup->InsertItem( DEPPOPUP_ZOOMOUT, String::CreateFromAscii("Zoom out") );
pBaseWin->mpPopup->InsertSeparator();
// temp disabled pBaseWin->mpPopup->InsertItem( DEPPOPUP_CLEAR, String::CreateFromAscii("Clear") );
pBaseWin->mpPopup->InsertItem( DEPPOPUP_SHOW_TOOLBOX, String::CreateFromAscii("Show Toolbox") );
}
/*****************************************************************************/
ObjectWin *SolDep::RemoveObject( USHORT nId, BOOL bDelete )
/*****************************************************************************/
{
Prj* pPrj;
//hshtable auf stand halten
ObjectWin* pWin = RemoveObjectFromList( mpObjectList, mnSolWinCount, nId, FALSE );
if ( pWin )
{
ByteString aBodyText( pWin->GetBodyText() );
if( (pPrj = mpStarWriter->GetPrj( aBodyText )) )
{
mpStarWriter->Remove( pPrj );
//cleanup ist teuer...
mpStarWriter->CleanUp();
delete pPrj;
}
else
DBG_ASSERT( FALSE, "project not found - write" );
mpSolIdMapper->Delete( aBodyText );
if ( bDelete )
delete pWin;
return pWin;
}
else
return NULL;
}
/*****************************************************************************/
ULONG SolDep::AddObject( ByteString& rBodyText, BOOL bInteract )
/*****************************************************************************/
{
ULONG nObjectId;
if ( bInteract )
{
nObjectId = HandleNewPrjDialog( rBodyText );
}
else
{
//hashtable auf stand halten
MyHashObject* pHObject;
nObjectId = AddObjectToList( mpBaseWin, mpObjectList, mnSolLastId, mnSolWinCount, rBodyText, FALSE );
pHObject = new MyHashObject( nObjectId, ObjIdToPtr(mpObjectList, nObjectId ));
mpSolIdMapper->Insert( rBodyText, pHObject );
}
return nObjectId;
}
/*****************************************************************************/
ULONG SolDep::AddPrjObject( ByteString& rBodyText, BOOL bInteract )
/*****************************************************************************/
{
ULONG nObjectId;
if ( bInteract )
{
nObjectId = HandleNewDirectoryDialog( rBodyText );
}
else
{
//hshtable auf stand halten
MyHashObject* pHObject;
nObjectId = AddObjectToList( mpBasePrjWin, mpObjectPrjList, mnPrjLastId, mnPrjWinCount, rBodyText );
pHObject = new MyHashObject( nObjectId, ObjIdToPtr( mpObjectPrjList, nObjectId ));
mpPrjIdMapper->Insert( rBodyText, pHObject ); // mpPrjIdMapper
}
return nObjectId;
}
/*****************************************************************************/
USHORT SolDep::AddConnector( ObjectWin* pStartWin, ObjectWin* pEndWin )
/*****************************************************************************/
{
// DBG_ASSERT( FALSE , "not yet" );
ByteString sEndName = pEndWin->GetBodyText();
ByteString sStartName = pStartWin->GetBodyText();
Prj* pPrj = mpStarWriter->GetPrj( sEndName );
if ( pPrj )
{
pPrj->AddDependencies( sStartName );
return AddConnectorToObjects( pStartWin, pEndWin );
}
else
{
DBG_ASSERT( FALSE , "non existing Project" );
return 1;
}
}
/*****************************************************************************/
USHORT SolDep::RemoveConnector( ObjectWin* pStartWin, ObjectWin* pEndWin )
/*****************************************************************************/
{
SByteStringList* pPrjDeps = NULL;
ByteString sEndName = pEndWin->GetBodyText();
ByteString sStartName = pStartWin->GetBodyText();
Prj* pPrj = mpStarWriter->GetPrj( sEndName );
pPrjDeps = pPrj->GetDependencies( FALSE );
if ( pPrjDeps )
{
ByteString* pString;
ULONG nPrjDepsCount = pPrjDeps->Count();
for ( ULONG j = nPrjDepsCount; j > 0; j-- )
{
pString = pPrjDeps->GetObject( j - 1 );
if ( pString->GetToken( 0, '.') == sStartName )
pPrjDeps->Remove( pString );
}
}
return RemoveConnectorFromObjects( pStartWin, pEndWin );
}
/*****************************************************************************/
void SolDep::RemoveAllObjects( ObjectList* pObjLst )
/*****************************************************************************/
{
Depper::RemoveAllObjects( pObjLst );
if ( mpSolIdMapper )
{
delete mpSolIdMapper;
mpSolIdMapper = NULL;
}
if ( mpStarWriter )
{
delete mpStarWriter;
mpStarWriter = NULL;
}
}
/*****************************************************************************/
ULONG SolDep::GetStart(SolIdMapper* pIdMapper, ObjectList* pObjList)
/*****************************************************************************/
{
// DBG_ASSERT( FALSE , "soldep" );
MyHashObject* pHObject = pIdMapper->Find( "null" );//null_project
if ( !pHObject ) {
ByteString sNullPrj = "null";//null_project
ULONG nObjectId = AddObject( sNullPrj, FALSE );
ObjIdToPtr( pObjList, nObjectId )->SetViewMask( 1 );
return nObjectId;
}
return pHObject->GetId();
}
/*****************************************************************************/
ULONG SolDep::GetStartPrj(SolIdMapper* pIdMapper, ObjectList* pObjList)
/*****************************************************************************/
{
// DBG_ASSERT( FALSE , "prjdep" );
MyHashObject* pHObject = mpPrjIdMapper->Find( ByteString( "null" ) ); //null_dir
if ( !pHObject )
{
ByteString bsNull("null");
ULONG nObjectId = AddPrjObject( bsNull, FALSE); //null_dir
return nObjectId;
}
else
return pHObject->GetId();
}
/*****************************************************************************/
USHORT SolDep::OpenSource()
/*****************************************************************************/
{
if ( mpStandLst ) {
if ( GetVersion())
return ReadSource();
}
return 0;
}
/*****************************************************************************/
USHORT SolDep::ReadSource(BOOL bUpdater)
/*****************************************************************************/
{
mpBaseWin->EnablePaint( FALSE );
mpBaseWin->Hide();
ULONG nObjectId, nHashedId;
ULONG i;
MyHashObject* pHObject;
ByteString* pStr;
ObjectWin *pStartWin, *pEndWin;
mpSolIdMapper = new SolIdMapper( 63997 );
if (mpStandLst && bUpdater)
{
mpStarWriter = new StarWriter( mpXmlBuildList, mpStandLst, msVersionMajor, msVersionMinor, TRUE );
} else
{
SolarFileList* pSolarFileList;
pSolarFileList = GetPrjListFromDir();
mpStarWriter = new StarWriter( mpXmlBuildList, pSolarFileList, TRUE );
}
ByteString sTitle( SOLDEPL_NAME );
if ( mpStarWriter->GetMode() == STAR_MODE_SINGLE_PARSE ) {
sTitle += ByteString( " - mode: single file [" );
sTitle += (ByteString) mpStarWriter->GetName();
sTitle += ByteString( "]" );
}
else if ( mpStarWriter->GetMode() == STAR_MODE_MULTIPLE_PARSE ) {
sTitle += ByteString( " - mode: multiple files [" );
sTitle += ByteString( "]" );
}
SetTitle( String( sTitle, RTL_TEXTENCODING_UTF8) );
ULONG nCount = mpStarWriter->Count();
for ( i=0; i<nCount; i++ )
{
Prj *pPrj = mpStarWriter->GetObject(i);
ByteString sPrjName = pPrj->GetProjectName();
nObjectId = AddObject( sPrjName, FALSE );
ObjIdToPtr( mpObjectList, nObjectId )->SetViewMask( 1 );
}
for ( i=0; i<nCount; i++ )
{
Prj *pPrj = mpStarWriter->GetObject(i);
SByteStringList *pLst = pPrj->GetDependencies( FALSE );
if ( pLst )
{
ULONG nDepCount = pLst->Count();
for ( ULONG m=0; m<nDepCount; m++)
{
pStr = pLst->GetObject(m);
pHObject = mpSolIdMapper->Find( *pStr );
if ( !pHObject )
{
// create new prj
Prj *pNewPrj = new Prj( *pStr );
ByteString sPrjName = pNewPrj->GetProjectName();
nObjectId = AddObject( sPrjName, FALSE );
pHObject = mpSolIdMapper->Find( *pStr );
ObjIdToPtr( mpObjectList, nObjectId )->SetViewMask( 2 );
}
nHashedId = pHObject->GetId();
ByteString sF_Os2 = pPrj->GetProjectName();
pStr = &sF_Os2;
pHObject = mpSolIdMapper->Find( *pStr );
nObjectId = pHObject->GetId();
pStartWin = ObjIdToPtr( mpObjectList, nHashedId );
pEndWin = ObjIdToPtr( mpObjectList, nObjectId );
AddConnectorToObjects( pStartWin, pEndWin );
}
}
}
if (!IsPrjView())
{
AutoArrange( mpSolIdMapper, mpObjectList, GetStart(mpSolIdMapper,mpObjectList), 0, GetStart(mpSolIdMapper,mpObjectList) );
GetDepWin()->EnablePaint( TRUE );
}
return 0;
}
SolarFileList* SolDep::GetPrjListFromDir()
{
SolarFileList* pSolarFileList = new SolarFileList();
String sPrjDir( String::CreateFromAscii( "prj" ));
String sBuildLst( String::CreateFromAscii( "build.lst" ));
DirEntry aCurrent( getenv( SOURCEROOT ) );
aCurrent.ToAbs();
Dir aDir( aCurrent, FSYS_KIND_DIR );
USHORT nEntries = aDir.Count();
if( nEntries )
{
UniStringList aSortDirList;
for ( USHORT n = 0; n < nEntries; n++ )
{
DirEntry& rEntry = aDir[n];
UniString aName( rEntry.GetName() );
if( aName.Len() && ( aName.GetChar(0) != '.' ) && rEntry.Exists() )
{
rEntry += DirEntry( sPrjDir );
rEntry += DirEntry( sBuildLst );
if (rEntry.Exists())
{
pSolarFileList->Insert( new String( rEntry.GetFull() ), LIST_APPEND );
ByteString aName_dbg(rEntry.GetFull(),RTL_TEXTENCODING_UTF8);
fprintf(stdout, "bla:%s\n", aName_dbg.GetBuffer());
}
}
}
}
if ( !pSolarFileList->Count() )
{
//is empty!! TBD
delete pSolarFileList;
return NULL;
}
return pSolarFileList;
}
/*****************************************************************************/
USHORT SolDep::WriteSource()
/*****************************************************************************/
{
/* zur Sicherheit deaktiviert
USHORT nMode = mpStarWriter->GetMode();
if ( nMode == STAR_MODE_SINGLE_PARSE ) {
ByteString sFileName = mpStarWriter->GetName();
if ( sFileName.Len()) {
mpStarWriter->Write( String( sFileName, RTL_TEXTENCODING_UTF8) );
mpStarWriter->RemoveProject( ByteString( "null")); //null_project
}
}
else if ( nMode == STAR_MODE_MULTIPLE_PARSE ) {
// *OBO*
//String sRoot = mpStarWriter->GetSourceRoot();
//nicht mehr unterst<73>tzt mpStarWriter->GetSourceRoot()
ByteString sFileName = mpStarWriter->GetName();
DirEntry aEntry( sFileName );
aEntry.ToAbs();
aEntry = aEntry.GetPath().GetPath().GetPath();
String sRoot = aEntry.GetFull();
if ( sRoot.Len()) {
mpStarWriter->RemoveProject( ByteString( "null")); //null_project
mpStarWriter->WriteMultiple( sRoot );
}
}
*/
return 1;
}
USHORT SolDep::Load( const ByteString& rFileName )
{
// moved from depper class
DBG_ASSERT( FALSE , "you are dead!" );
SvFileStream aInFile( String( rFileName, RTL_TEXTENCODING_UTF8 ), STREAM_READ );
depper_head dh;
ULONG i;
ULONG nLoadOffs = mnSolLastId; //or Prj??
ObjectWin* pNewWin;
aInFile.Read( &dh, sizeof( dh ));
ULONG nObjCount = dh.nObjectCount;
ULONG nCnctrCount = dh.nCnctrCount;
for ( i=0; i < nObjCount ; i++ )
{
ObjectWin* pWin = new ObjectWin( mpBaseWin, WB_BORDER );
pWin->Load( aInFile );
pNewWin = ObjIdToPtr( mpObjectList, AddObjectToList( mpBaseWin, mpObjectList, mnSolLastId, mnSolWinCount, pWin->GetBodyText(), FALSE ));
pNewWin->SetId( nLoadOffs + pWin->GetId());
pNewWin->SetPosPixel( pWin->GetPosPixel());
pNewWin->SetSizePixel( pWin->GetSizePixel());
}
ULONG nStartId;
ULONG nEndId;
// ueber addconnector fuehren!
for ( i=0; i < nCnctrCount ; i++ )
{
Connector* pCon = new Connector( mpBaseWin, WB_NOBORDER );
pCon->Load( aInFile );
nStartId = nLoadOffs + pCon->GetStartId();
nEndId = nLoadOffs + pCon->GetEndId();
ObjectWin* pStartWin = ObjIdToPtr( mpObjectList, nStartId );
ObjectWin* pEndWin = ObjIdToPtr( mpObjectList, nEndId );
pCon->Initialize( pStartWin, pEndWin );
}
return 0;
}
/*****************************************************************************/
BOOL SolDep::ViewContent( ByteString& rObjectName )
/*****************************************************************************/
{
mpFocusWin = NULL;
SetPrjViewStatus(TRUE);
for ( ULONG i = 0; i < mpObjectList->Count() && !mpFocusWin; i++ )
if ( mpObjectList->GetObject( i )->HasFocus())
mpFocusWin = mpObjectList->GetObject( i );
//HideObjectsAndConnections( mpObjectList );
mpProcessWin->Resize();
GetDepWin()->Show();
return InitPrj( rObjectName );
}
/*****************************************************************************/
BOOL SolDep::InitPrj( ByteString& rListName )
/*****************************************************************************/
{
ULONG nObjectId, nHashedId;
ULONG i, j;
MyHashObject* pHObject;
ByteString *pDepName;
ByteString *pFlagName;
Prj* pPrj;
ObjectWin *pStartWin, *pEndWin;
maToolBox.HideItem(TID_SOLDEP_SELECT_WORKSPACE);
maToolBox.HideItem(TID_SOLDEP_HIDE_INDEPENDEND);
maToolBox.HideItem(TID_SOLDEP_FIND);
maToolBox.ShowItem(TID_SOLDEP_BACK);
maToolBox.Invalidate();
//clean up
mpObjectPrjList->ClearAndDelete();
GetDepWin()->ClearConnectorList();
if (mpPrjIdMapper) delete mpPrjIdMapper;
mpPrjIdMapper = new SolIdMapper( 63997 ); //generate clean mapper
mnPrjWinCount = 0;
mnPrjLastId = 0;
ULONG nCount = mpStarWriter->Count();
GetDepWin()->EnablePaint( FALSE );
Point aPnt = GetGraphWin()->GetPosPixel();
Size aSize = GetGraphWin()->GetSizePixel();
GetGraphWin()->SetPosSizePixel( aPnt, aSize ); // Hier wird das Window gesetzt
BOOL bReturn = FALSE;
for ( i=0; i<nCount; i++ )
{
// pPrj->GetProjectName() returns the name of
// the project e.g. svtools
pPrj = mpStarWriter->GetObject(i);
ByteString sPrjName = pPrj->GetProjectName();
if ( sPrjName == rListName )
{
bReturn = TRUE;
mpPrj = mpStarWriter->GetObject(i);
ULONG nDirCount = mpPrj->Count();
for ( j=0; j<nDirCount; j++ )
{
CommandData *pData = mpPrj->GetObject(j);
fprintf( stdout, "\tProjectDir : %s\n",
pData->GetLogFile().GetBuffer());
// pData->GetLogFile() contains internal project IDs
// e.g. st_mkout etc.
if ( pData->GetLogFile() != "" )
{
ByteString sItem = pData->GetLogFile();
nObjectId = AddPrjObject( sItem, FALSE);
// there may be faster ways......
ObjectWin *pWin = ObjIdToPtr( mpObjectPrjList, nObjectId );
pWin->SetViewMask( 0x0001 );
// pData->GetPath() contains internal project directories
// e.g. svtools/inc etc.
ByteString sPath = pData->GetPath();
pWin->SetTipText( sPath );
}
}
// set connectors for dependencies here
for ( j=0; j<nDirCount; j++ )
{
CommandData *pData = mpPrj->GetObject(j);
SByteStringList *pDeps = pData->GetDependencies();
if ( pDeps )
{
ByteString sFlagName = pData->GetLogFile();
pFlagName = &sFlagName;
//pHObject = mpPrjIdMapper->Find( (*pFlagName).GetToken( 0, '.'));//mpSolIdMapper see ReadSource()
pHObject = mpPrjIdMapper->Find( sFlagName.GetToken( 0, '.'));
if (pHObject)
{
nObjectId = pHObject->GetId();
ULONG nDepCount = pDeps->Count();
for ( ULONG k=0; k<nDepCount; k++ )
{
pDepName = pDeps->GetObject(k);
pHObject = mpPrjIdMapper->Find( (*pDepName).GetToken( 0, '.'));
if (pHObject )
{
nHashedId = pHObject->GetId();
pStartWin = ObjIdToPtr( mpObjectPrjList, nHashedId );
pEndWin = ObjIdToPtr( mpObjectPrjList, nObjectId );
AddConnectorToObjects( pStartWin, pEndWin );
}
else
{
String sMessage;
sMessage += String::CreateFromAscii("can't find ");
sMessage += String( *pDepName, RTL_TEXTENCODING_UTF8 );
sMessage += String::CreateFromAscii(".\ndependency ignored");
WarningBox aBox( GetDepWin(), WB_OK, sMessage);
aBox.Execute();
}
}
}
}
}
break;
}
}
ByteString sNullDir = "null";
nObjectId = AddPrjObject( sNullDir, FALSE);
ObjectWin *pWin = ObjIdToPtr( mpObjectPrjList, nObjectId );
pWin->SetViewMask( 0x0001 );
mpGraphPrjWin->EnablePaint( TRUE );
//debug
// int test_l = GetStartPrj(mpPrjIdMapper, mpObjectPrjList);
// ObjectWin *pTestWin = ObjIdToPtr( mpObjectPrjList, test_l );
AutoArrange( mpPrjIdMapper, mpObjectPrjList, GetStartPrj(mpPrjIdMapper, mpObjectPrjList), 0, GetStartPrj(mpPrjIdMapper, mpObjectPrjList) );
mpGraphWin->Hide();
mpGraphPrjWin->Show();
mpGraphPrjWin->Invalidate();
return bReturn;
}
/*****************************************************************************/
USHORT SolDep::CloseWindow()
/*****************************************************************************/
{
((SystemWindow*)mpProcessWin)->Close();
return 0;
}
/*****************************************************************************/
void SolDep::ShowHelp()
/*****************************************************************************/
{
SvFileStream aHelpFile( String::CreateFromAscii( "g:\\soldep.hlp" ), STREAM_READ );
String aHelpText;
ByteString aGetStr;
if ( aHelpFile.IsOpen() )
{
while ( aHelpFile.ReadLine( aGetStr ) )
{
aHelpText += String (aGetStr, RTL_TEXTENCODING_UTF8);
aHelpText += String::CreateFromAscii("\n");
}
}
else
aHelpText = String::CreateFromAscii("No Helpfile found.");
SolHelpDlg aHelpDlg( mpBaseWin, DtSodResId( RID_SD_DIALOG_HELP ));
aHelpDlg.maMLEHelp.SetText( aHelpText );
aHelpDlg.maMLEHelp.SetReadOnly();
aHelpDlg.maMLEHelp.EnableFocusSelectionHide( TRUE );
aHelpDlg.Execute();
}
/*****************************************************************************/
BOOL SolDep::FindProject()
/*****************************************************************************/
{
SolFindProjectDlg aFindProjectDlg( GetDepWin(), GetObjectList() );
ObjectWin* pObjectWin = NULL;
mpObjectList->ResetSelectedObject();
if (IsHideMode())
{
GetDepWin()->Invalidate();
}
mpFocusWin=NULL;
if ( aFindProjectDlg.Execute() == RET_OK ) {
msProject = aFindProjectDlg.GetProject();
//now we have a project string
pObjectWin = mpObjectList->GetPtrByName( msProject );
mpObjectList->ResetSelectedObject();
MarkObjects( pObjectWin );
}
return FALSE;
}
BOOL SolDep::MarkObjects( ObjectWin* pObjectWin )
{
if (pObjectWin)
{
if (!(pObjectWin->IsNullObject()))
{
pObjectWin->SetMarkMode( MARKMODE_SELECTED );
pObjectWin->MarkNeeded();
pObjectWin->MarkDepending();
if (IsHideMode())
{
GetDepWin()->Invalidate();
}
} else
{
fprintf(stdout,"null\n");
}
}
return TRUE;
}
void SolDep::Resize()
{
//funzt! mu<6D> aber von der applikation aufgerufen werden.
Point aOutPos = Point( 0, 0 );
Size aOutSize = mpProcessWin->GetOutputSizePixel();
// calculate output size
ULONG nTaskHeight = maToolBox.CalcWindowSizePixel().Height();
ULONG nTaskWidth = maToolBox.CalcWindowSizePixel().Width();
Size aSize( aOutSize.Width(), nTaskHeight );
// ULONG nMenuHeight = 0;
Point aGraphWinPos = Point(0,0);
Size aGraphWinSize = Size(0,0);
//wei<65> nicht wie: nMenuHeight = aMenuBar.GetWindow()->GetSizePixel().Height(); //H<>he des Menues
//aInRect = pTBManager->Resize( Rectangle( aOutPos, aOutSize );
// Set Docking-Rectangle for ToolBar
Rectangle aInRect;
if (( !maToolBox.IsFloatingMode() ) && ( maToolBox.GetAlign() == WINDOWALIGN_TOP ))
{
// waagerechte Toolbar oben
maToolBox.SetPosSizePixel( aOutPos, Size( aOutSize.Width(), maToolBox.CalcWindowSizePixel().Height()));
if( maToolBox.IsVisible())
{
Point aOutPosTmp;
Size aOutSizeTmp;
aOutPosTmp = Point( aOutPos.X(), aOutPos.Y() + maToolBox.CalcWindowSizePixel().Height());
aOutSizeTmp = Size( aOutSize.Width(), aOutSize.Height() - maToolBox.CalcWindowSizePixel().Height());
aInRect = Rectangle( aOutPosTmp, aOutSizeTmp );
aGraphWinPos = Point( 0, nTaskHeight );
aGraphWinSize = Size( aOutSize.Width(), aOutSize.Height() - nTaskHeight);
}
}
if (( !maToolBox.IsFloatingMode() ) && ( maToolBox.GetAlign() == WINDOWALIGN_BOTTOM ))
{
// waagerechte Toolbar unten
Point aTbPos = Point( aOutPos.X(), aOutPos.Y() + aOutSize.Height() - maToolBox.CalcWindowSizePixel().Height());
Size aTbSize = Size( aOutSize.Width(), maToolBox.CalcWindowSizePixel().Height());
maToolBox.SetPosSizePixel( aTbPos, aTbSize );
if( maToolBox.IsVisible())
{
Point aOutPosTmp;
Size aOutSizeTmp;
aOutPosTmp = Point( aOutPos.X(), aOutPos.Y() + maToolBox.CalcWindowSizePixel().Height());
aOutSizeTmp = Size( aOutSize.Width(), aOutSize.Height() - maToolBox.CalcWindowSizePixel().Height());
aInRect = Rectangle( aOutPosTmp, aOutSizeTmp );
aGraphWinPos = Point( 0, 0 );
aGraphWinSize = Size( aOutSize.Width(), aOutSize.Height() - nTaskHeight);
}
}
if (( !maToolBox.IsFloatingMode() ) && ( maToolBox.GetAlign() == WINDOWALIGN_LEFT ))
{
// senkrechte ToolBar links
maToolBox.SetPosSizePixel( aOutPos, Size( maToolBox.CalcWindowSizePixel().Width(), aOutSize.Height()));
if( maToolBox.IsVisible())
{
Point aOutPosTmp;
Size aOutSizeTmp;
aOutPosTmp = Point( aOutPos.X() + maToolBox.CalcWindowSizePixel().Width(), aOutPos.Y());
aOutSizeTmp = Size( aOutSize.Width()- maToolBox.CalcWindowSizePixel().Width(), aOutSize.Height());
aInRect = Rectangle( aOutPosTmp, aOutSizeTmp );
aGraphWinPos = Point( nTaskWidth, 0 );
aGraphWinSize = Size( aOutSize.Width() - nTaskWidth, aOutSize.Height());
}
}
if (( !maToolBox.IsFloatingMode() ) && ( maToolBox.GetAlign() == WINDOWALIGN_RIGHT ))
{
// senkrechte ToolBar rechts
Point aTbPos = Point( aOutPos.X() + aOutSize.Width() - maToolBox.CalcWindowSizePixel().Width(), aOutPos.Y());
Size aTbSize= Size( maToolBox.CalcWindowSizePixel().Width(), aOutSize.Height());
maToolBox.SetPosSizePixel( aTbPos, aTbSize);
if( maToolBox.IsVisible())
{
Point aOutPosTmp;
Size aOutSizeTmp;
aOutPosTmp = Point( aOutPos.X() + maToolBox.CalcWindowSizePixel().Width(), aOutPos.Y());
aOutSizeTmp = Size( aOutSize.Width()- maToolBox.CalcWindowSizePixel().Width(), aOutSize.Height());
aInRect = Rectangle( aOutPosTmp, aOutSizeTmp );
aGraphWinPos = Point( 0, 0 );
aGraphWinSize = Size( aOutSize.Width() - nTaskWidth, aOutSize.Height());
}
}
Rectangle rout = Rectangle( Point( 0,0 ), aOutSize ); //OutputToScreenPixel( aOutPos )
Rectangle rin = Rectangle( Point( 0,0 ),//OutputToScreenPixel( Point( aOutPos.X() - 20, aInRect.Top())
Size( aOutSize.Width(), aOutSize.Height()));
/*
Rectangle rout = mpProcessWin->OutputToScreenPixel( aOutPos );
Rectangle rin = Rectangle( Point( 0,0 ),//OutputToScreenPixel( Point( aOutPos.X() - 20, aInRect.Top())
Size( aOutSize.Width(), aOutSize.Height()));
*/
maToolBox.SetDockingRects( rout, rin );
BOOL bFloating = maToolBox.IsFloatingMode();
if ( bFloating )
{
GetGraphWin()->SetPosSizePixel(Point(0,0),aOutSize);
//if (IsPrjView() && (mpPrjDep)) mpPrjDep->Resize();
if (maToolBox.IsVisible()) maToolBox.Show();
} else
{
GetGraphWin()->SetPosSizePixel( aGraphWinPos, aGraphWinSize );
}
if (maToolBox.IsVisible()) maToolBox.Show();
}
USHORT SolDep::AddConnectorPrjView( ObjectWin* pStartWin, ObjectWin* pEndWin )
{
// DBG_ASSERT( FALSE , "not yet" );
ByteString sEndName = pEndWin->GetBodyText();
ByteString sStartName = pStartWin->GetBodyText();
if ( sStartName != ByteString("null"))
{
CommandData* pEndData = mpPrj->GetDirectoryData( sEndName );
SByteStringList* pDeps = pEndData->GetDependencies();
if ( pDeps )
pDeps->PutString( &sStartName );
else
{
pDeps = new SByteStringList();
pEndData->SetDependencies( pDeps );
pDeps->PutString( &sStartName );
pEndData->GetDependencies();
}
}
return AddConnectorToObjects( pStartWin, pEndWin );
}
USHORT SolDep::RemoveConnectorPrjView( ObjectWin* pStartWin, ObjectWin* pEndWin )
{
ByteString sEndName = pEndWin->GetBodyText();
ByteString sStartName = pStartWin->GetBodyText();
CommandData* pEndData = mpPrj->GetDirectoryData( sEndName );
SByteStringList* pDeps = pEndData->GetDependencies();
if ( pDeps )
{
ByteString* pString;
ULONG nDepsCount = pDeps->Count();
for ( ULONG j = nDepsCount; j > 0; j-- )
{
pString = pDeps->GetObject( j - 1 );
if ( pString->GetToken( 0, '.') == sStartName )
pDeps->Remove( pString );
}
}
return RemoveConnectorFromObjects( pStartWin, pEndWin );
}
USHORT SolDep::AutoArrange( SolIdMapper* pIdMapper, ObjectList* pObjLst, ULONG nTopId, ULONG nBottmId, ULONG aObjID )
{
AutoArrangeDlgStart();
OptimizePos(pIdMapper, pObjLst, nTopId, nBottmId, aObjID );
AutoArrangeDlgStop();
return 0;
}
Point SolDep::CalcPos( USHORT nSet, USHORT nIndex )
{
int nRowIndex = nIndex / DEPPER_MAX_WIDTH;
ULONG nPosX = mnXOffset + nRowIndex % 3 * GetDefSize().Width() / 3 + ( nIndex - ( DEPPER_MAX_WIDTH * nRowIndex )) * (GetDefSize().Width() + OBJWIN_X_SPACING );
ULONG nPosY = ( nSet + mnLevelOffset + nRowIndex ) * ( GetDefSize().Height() + OBJWIN_Y_SPACING ) + OBJWIN_Y_SPACING;
Point aPos( nPosX, nPosY );
return aPos;
}
ULONG SolDep::CalcXOffset( ULONG nObjectsToFit )
{
long nDynXOffs;
long nXMiddle;
ULONG nTrigger;
nXMiddle = GetDepWin()->PixelToLogic( GetDepWin()->GetSizePixel()).Width() / 2;
if ( nObjectsToFit > DEPPER_MAX_WIDTH )
nObjectsToFit = DEPPER_MAX_WIDTH - 1 + DEPPER_MAX_WIDTH % 2;
nTrigger = ( nObjectsToFit - 1 ) / 2;
nDynXOffs = ( GetDefSize().Width() + OBJWIN_X_SPACING ) * nTrigger;
ULONG nXOffs = nXMiddle - nDynXOffs;
if ( ULONG(nXMiddle - nDynXOffs) < mnMinDynXOffs )
mnMinDynXOffs = nXMiddle - nDynXOffs;
return nXOffs;
}
double SolDep::CalcDistSum( ObjWinList* pObjList, DistType eDistType )
{
ObjectWin* pWin;
Connector* pCon;
ULONG nObjCount = pObjList->Count();
double dRetVal = 0;
double dWinVal;
USHORT i, j;
BOOL bIsStart;
for ( i = 0; i < nObjCount; i++ )
{
pWin = pObjList->GetObject( i );
if ( pWin && pWin->IsVisible())
{
j = 0;
dWinVal = 0;
while ( (pCon = pWin->GetConnector( j )) )
{
if ( pCon->IsVisible()) {
bIsStart = pCon->IsStart( pWin );
if ( eDistType != BOTH )
if ( eDistType == TOPDOWN )
{
if ( bIsStart )
{
pCon->UpdatePosition( pWin, FALSE );
dWinVal += pCon->GetLen() * pWin->mnHeadDist;
}
}
else
{
if ( !bIsStart )
{
pCon->UpdatePosition( pWin, FALSE );
dWinVal += pCon->GetLen() * pWin->mnRootDist;
}
}
else
{
pCon->UpdatePosition( pWin, FALSE );
if ( !bIsStart )
dWinVal += pCon->GetLen() * ( pWin->mnHeadDist + 1 );
else
dWinVal += pCon->GetLen() * pWin->mnRootDist;
}
}
j++;
}
// if ( j != 0 )
// dWinVal /= j;
dRetVal += dWinVal;
}
}
return dRetVal;
}
USHORT SolDep::Impl_Traveller( ObjectWin* pWin, USHORT nDepth )
{
USHORT i = 0;
ObjectWin* pNewWin;
Connector* pCon;
nDepth++;
USHORT nMaxDepth = nDepth;
pWin->mbVisited = TRUE;
pWin->mnRootDist = Max ( nDepth, pWin-> mnRootDist );
if ( nDepth > DEPPER_MAX_DEPTH )
{
DBG_ASSERT( nDepth != DEPPER_MAX_DEPTH + 1, "Ringabh<EFBFBD>ngigkeit!" );
nDepth++;
return DEP_ENDLES_RECURSION_FOUND;
}
while ( (pCon = pWin->GetConnector( i )) )
{
if ( pCon->IsStart( pWin )&& pCon->IsVisible() ) //removed: don't show null_project
{
pNewWin = pCon->GetOtherWin( pWin );
nMaxDepth = Max( Impl_Traveller( pNewWin, nDepth ), nMaxDepth );
if( nMaxDepth == DEP_ENDLES_RECURSION_FOUND )
{
mpTravellerList->Insert( pWin, LIST_APPEND );
return DEP_ENDLES_RECURSION_FOUND;
}
}
i++;
}
pWin->mnHeadDist = MAX( pWin->mnHeadDist, nMaxDepth - nDepth );
return nMaxDepth;
}
double SolDep::Impl_PermuteMin( ObjWinList& rObjList, Point* pPosArray, ObjWinList& rResultList, double dMinDist, ULONG nStart, ULONG nSize, DistType eDistType )
{
ULONG i, j, l;
ULONG nEnd = nStart + nSize;
ObjectWin* pSwapWin;
ULONG nLevelObjCount = rObjList.Count();
//dont use full recusion for more than 6 objects
if ( nLevelObjCount > 6 )
{
srand(( unsigned ) time( NULL ));
ULONG nIdx1, nIdx2;
for ( i = 0; i < 101; i++ )
{
UpdateSubProgrssBar(i);
for ( j = 0; j < 100; j++ )
{
nIdx1 = (ULONG) ( double( rand() ) / RAND_MAX * nLevelObjCount );
while ( rObjList.GetObject( nIdx1 ) == NULL )
nIdx1 = (ULONG) ( double( rand() ) / RAND_MAX * nLevelObjCount );
nIdx2 = (ULONG) ( double( rand() ) / RAND_MAX * nLevelObjCount );
while ( nIdx1 == nIdx2 || nIdx2 == nLevelObjCount )
nIdx2 = (ULONG) ( double( rand() ) / RAND_MAX * nLevelObjCount );
pSwapWin = rObjList.GetObject( nIdx1 );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( pPosArray[ nIdx2 ] );
pSwapWin = rObjList.Replace( pSwapWin, nIdx2 );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( pPosArray[ nIdx1 ] );
rObjList.Replace( pSwapWin, nIdx1 );
double dCurDist = CalcDistSum( &rObjList, eDistType );
if ( dCurDist < dMinDist )
{
dMinDist = dCurDist;
rResultList.Clear();
for ( l = 0; l < nLevelObjCount; l++ )
{
pSwapWin = rObjList.GetObject( l );
rResultList.Insert( pSwapWin, LIST_APPEND);
}
}
// if ( dCurDist > dMinDist * 1.5 )
if ( dCurDist > dMinDist * 15 )
{
pSwapWin = rObjList.GetObject( nIdx1 );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( pPosArray[ nIdx2 ] );
pSwapWin = rObjList.Replace( pSwapWin, nIdx2 );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( pPosArray[ nIdx1 ] );
rObjList.Replace( pSwapWin, nIdx1 );
}
}
}
}
else
{
for ( i = nStart ; i < nEnd; i++)
{
if ( nSize > 1 )
{
pSwapWin = rObjList.GetObject( i );
pSwapWin = rObjList.Replace( pSwapWin, nStart );
rObjList.Replace( pSwapWin, i );
double dPermuteDist = Impl_PermuteMin( rObjList, pPosArray, rResultList, dMinDist, nStart + 1, nSize - 1, eDistType );
dMinDist = MIN( dMinDist, dPermuteDist);
pSwapWin = rObjList.GetObject( i );
pSwapWin = rObjList.Replace( pSwapWin, nStart );
rObjList.Replace( pSwapWin, i );
}
else
{
for ( l = 0; l < nLevelObjCount; l++ )
{
pSwapWin = rObjList.GetObject( l );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( pPosArray[ l ] );
}
double dCurDist = CalcDistSum( &rObjList, eDistType );
if ( dCurDist < dMinDist )
{
dMinDist = dCurDist;
rResultList.Clear();
for ( l = 0; l < nLevelObjCount; l++ )
{
pSwapWin = rObjList.GetObject( l );
rResultList.Insert( pSwapWin, LIST_APPEND);
}
}
}
}
}
return dMinDist;
}
USHORT SolDep::OptimizePos(SolIdMapper* pIdMapper, ObjectList* pObjLst, ULONG nTopId, ULONG nBottmId, ULONG aObjID )
{
ObjWinList aWorkList;
ObjectWin* pWin;
Connector* pCon;
USHORT nRootDist = (USHORT) -1;
USHORT i, j, k, l, nRetVal;
USHORT LevelUse[ DEPPER_MAX_DEPTH ];
USHORT LevelSecUse[ DEPPER_MAX_DEPTH ];
ObjWinList* LevelList[ DEPPER_MAX_DEPTH ];
ObjWinList* LevelSecList[ DEPPER_MAX_DEPTH ];
Point aPosArray[ DEPPER_MAX_LEVEL_WIDTH * DEPPER_MAX_WIDTH ];
mnMinDynXOffs = 0xffff;
for ( i = 0; i < DEPPER_MAX_DEPTH; i++ )
{
LevelUse[ i ] = 0;
LevelList[ i ] = NULL;
LevelSecUse[ i ] = 0;
LevelSecList[ i ] = NULL;
}
GetDepWin()->EnablePaint( FALSE );
ULONG nObjCount = pObjLst->Count();
for ( i = 0; i < nObjCount; i++ )
{
pWin = pObjLst->GetObject( i );
if ( pWin->IsVisible()) {
pWin->mbVisited = FALSE;
pWin->mnHeadDist = 0;
pWin->mnRootDist = 0;
// find initial objects which need to be connected with
// root object
j = 0;
USHORT nStartCount = 0;
USHORT nEndCount = 0;
while ( (pCon = pWin->GetConnector( j )) )
{
if ( pCon->IsVisible()) { //null_project
if( pCon->IsStart( pWin ))
nStartCount++;
else
{
nEndCount = 1;
break;
}
}
j++;
}
if ( nStartCount > 0 && nEndCount == 0 )
if ( nTopId != pWin->GetId())
AddConnectorToObjects( pObjLst, nTopId, pWin->GetId());
}
}
pWin = ObjIdToPtr( pObjLst, nTopId );
if ( mpTravellerList )
{
mpTravellerList->Clear();
delete mpTravellerList;
}
mpTravellerList = new ObjWinList();
// set root and top distance
nRetVal = Impl_Traveller( pWin, nRootDist );
DBG_ASSERT( nRetVal < DEPPER_MAX_DEPTH , "zu tief" );
if ( nRetVal == DEP_ENDLES_RECURSION_FOUND )
{
WriteToErrorFile();
return nRetVal;
}
ULONG nUnvisited = 0;
ULONG nUnvisYOffs = 0;
// seperate mainstream, secondary and unconnected
for ( i = 0; i < nObjCount; i++ )
{
pWin = pObjLst->GetObject( i );
if ( pWin->IsVisible()) {
if (( pWin->mnHeadDist + pWin->mnRootDist ) == nRetVal )
{
if ( !LevelList[ pWin->mnHeadDist ] )
LevelList[ pWin->mnHeadDist ] = new ObjWinList;
LevelList[ pWin->mnHeadDist ]->Insert( pWin );
LevelUse[ pWin->mnHeadDist ]++;
}
else
if ( pWin->mbVisited )
{
if ( !LevelSecList[ nRetVal - pWin->mnRootDist ] )
LevelSecList[ nRetVal - pWin->mnRootDist ] = new ObjWinList;
LevelSecList[ nRetVal - pWin->mnRootDist ]->Insert( pWin );
LevelSecUse[ nRetVal - pWin->mnRootDist ]++;
}
else
{
// need to be arranged more intelligent...
Point aPos( 5, nUnvisYOffs );
pWin->SetCalcPosPixel( aPos );
Point aTmpPos = pWin->GetCalcPosPixel();
pWin->SetPosPixel( mpBaseWin->LogicToPixel( aTmpPos ));
nUnvisYOffs += pWin->PixelToLogic( pWin->GetSizePixel()).Height();
nUnvisited++;
}
}
}
mnLevelOffset = 0;
USHORT nScaleVal;
if ( nRetVal == 0 )
nScaleVal = 1;
else
nScaleVal = nRetVal;
i = 0;
USHORT nStep = 0;
while ( LevelList[ i ] )
{
UpdateMainProgressBar(i, nScaleVal, nStep);
DBG_ASSERT( LevelUse[ i ] == LevelList[ i ]->Count() , "level index im a..." );
ObjectWin* pSwapWin;
ULONG nLevelObjCount = LevelList[ i ]->Count();
if ( nLevelObjCount % 2 == 0 )
{
LevelList[ i ]->Insert( NULL, LIST_APPEND );
nLevelObjCount++;
// LevelUse bleibt orginal...
// LevelUse[ i ]++;
}
// catch too big lists
DBG_ASSERT( nLevelObjCount < DEPPER_MAX_LEVEL_WIDTH * DEPPER_MAX_WIDTH , "graph zu breit! dat geiht nich gut. breaking" );
if ( nLevelObjCount >= DEPPER_MAX_LEVEL_WIDTH * DEPPER_MAX_WIDTH )
{
WarningBox aWBox( mpBaseWin, WB_OK, String::CreateFromAscii("graph zu breit! dat geiht nich gut. breaking"));
aWBox.Execute();
break;
}
mnXOffset = CalcXOffset( nLevelObjCount );
aWorkList.Clear();
// initial positioning for mainstream
for ( j = 0; j < nLevelObjCount; j++ )
{
pSwapWin = LevelList[ i ]->GetObject( j );
aWorkList.Insert( pSwapWin, LIST_APPEND);
Point aPos = CalcPos( i, j );
aPosArray[ j ] = aPos;
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
double dMinDist = CalcDistSum( LevelList[ i ] );
// optimize mainstream order and return best matching list in "aWorkList"
dMinDist = MIN( dMinDist, Impl_PermuteMin( *(LevelList[ i ]), aPosArray, aWorkList, dMinDist, 0, nLevelObjCount ));
// set optimized positions - may still be wrong from later tries
for ( j = 0; j < nLevelObjCount; j++ )
{
pSwapWin = aWorkList.GetObject( j );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
if ( LevelSecList[ i ] != NULL )
{
ULONG nLevelSecObjCount = LevelSecList[ i ]->Count();
// expand list for better positioning
while ( nLevelSecObjCount + LevelUse[ i ] < DEPPER_MAX_WIDTH - 1 )
{
LevelSecList[ i ]->Insert( NULL, LIST_APPEND );
nLevelSecObjCount++;
}
if ( ( nLevelSecObjCount + LevelUse[ i ])% 2 == 0 )
{
LevelSecList[ i ]->Insert( NULL, LIST_APPEND );
nLevelSecObjCount++;
}
DBG_ASSERT( nLevelSecObjCount < DEPPER_MAX_LEVEL_WIDTH * DEPPER_MAX_WIDTH , "graph zu breit! dat geiht nich gut. breaking" );
if ( nLevelObjCount >= DEPPER_MAX_LEVEL_WIDTH * DEPPER_MAX_WIDTH )
{
WarningBox aWBox( mpBaseWin, WB_OK, String::CreateFromAscii("graph zu breit! dat geiht nich gut. breaking"));
aWBox.Execute();
break;
}
mnXOffset = CalcXOffset( LevelUse[ i ] + nLevelSecObjCount );
aWorkList.Clear();
l = 0;
BOOL bUsedPos;
// find free positions for secondary objects
for ( j = 0; j < ( LevelUse[ i ] + nLevelSecObjCount ) ; j++ )
{
Point aPos = CalcPos( i, j );
bUsedPos = FALSE;
// is already occupied?
for ( k = 0; k < nLevelObjCount; k++ )
{
if ( LevelList[ i ]->GetObject( k ) )
if ( aPos == LevelList[ i ]->GetObject( k )->GetCalcPosPixel() )
bUsedPos = TRUE;
}
// if its free, add to pool
if ( !bUsedPos )
{
aPosArray[ l ] = aPos;
l++;
}
}
// initial positioning for secodaries
for ( j = 0 ; j < nLevelSecObjCount ; j++ )
{
pSwapWin = LevelSecList[ i ]->GetObject( j );
aWorkList.Insert( pSwapWin, LIST_APPEND);
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
dMinDist = CalcDistSum( LevelSecList[ i ] );
dMinDist = MIN( dMinDist, Impl_PermuteMin( *(LevelSecList[ i ]), aPosArray, aWorkList, dMinDist, 0, nLevelSecObjCount ));
// set optimized positions - may still be wrong from later tries
for ( j = 0; j < nLevelSecObjCount; j++ )
{
pSwapWin = aWorkList.GetObject( j );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
if ( LevelUse[ i ] + LevelSecUse[ i ] > DEPPER_MAX_WIDTH )
mnLevelOffset++;
}
if ( LevelUse[ i ] + LevelSecUse[ i ] > DEPPER_MAX_WIDTH )
mnLevelOffset+= ( LevelUse[ i ] + LevelSecUse[ i ] ) / DEPPER_MAX_WIDTH ;
i++;
}
mnMinDynXOffs = 0xffff;
// and back again...
// get better results form already preoptimized upper and lower rows
do
{
i--;
UpdateMainProgressBar(i, nScaleVal, nStep, TRUE); // TRUE ~ counting down
if ( LevelUse[ i ] + LevelSecUse[ i ] > DEPPER_MAX_WIDTH )
mnLevelOffset-= ( LevelUse[ i ] + LevelSecUse[ i ] ) / DEPPER_MAX_WIDTH ;
ObjectWin* pSwapWin;
ULONG nLevelObjCount = LevelList[ i ]->Count();
mnXOffset = CalcXOffset( nLevelObjCount );
aWorkList.Clear();
for ( j = 0; j < nLevelObjCount; j++ )
{
pSwapWin = LevelList[ i ]->GetObject( j );
aWorkList.Insert( pSwapWin, LIST_APPEND);
Point aPos = CalcPos( i, j );
aPosArray[ j ] = aPos;
//no need to do this stuff....... ?????
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
double dMinDist = CalcDistSum( LevelList[ i ], BOTH );
dMinDist = MIN( dMinDist, Impl_PermuteMin( *(LevelList[ i ]), aPosArray, aWorkList, dMinDist, 0, nLevelObjCount, BOTH ));
// wrong position for remaping - keep old positions for comparing
for ( j = 0; j < nLevelObjCount; j++ )
{
pSwapWin = aWorkList.GetObject( j );
if ( pSwapWin )
// pSwapWin->SetCalcPosPixel( mpBaseWin->LogicToPixel( aPosArray[ j ] ));
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
if ( LevelSecList[ i ] != NULL )
{
ULONG nLevelSecObjCount = LevelSecList[ i ]->Count();
mnXOffset = CalcXOffset( LevelUse[ i ] + nLevelSecObjCount );
aWorkList.Clear();
l = 0;
BOOL bUsedPos;
for ( j = 0; j < ( LevelUse[ i ] + nLevelSecObjCount ) ; j++ )
{
Point aPos = CalcPos( i, j );
bUsedPos = FALSE;
// could be faster
for ( k = 0; k < nLevelObjCount; k++ )
{
if ( LevelList[ i ]->GetObject( k ) )
if ( aPos == LevelList[ i ]->GetObject( k )->GetCalcPosPixel() )
bUsedPos = TRUE;
}
if ( !bUsedPos )
{
aPosArray[ l ] = aPos;
l++;
}
}
for ( j = 0 ; j < nLevelSecObjCount ; j++ )
{
pSwapWin = LevelSecList[ i ]->GetObject( j );
aWorkList.Insert( pSwapWin, LIST_APPEND);
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
dMinDist = CalcDistSum( LevelSecList[ i ], BOTH );
dMinDist = MIN( dMinDist, Impl_PermuteMin( *(LevelSecList[ i ]), aPosArray, aWorkList, dMinDist, 0, nLevelSecObjCount, BOTH ));
// wrong position for remaping - keep old positions for comparing
for ( j = 0; j < nLevelSecObjCount; j++ )
{
pSwapWin = aWorkList.GetObject( j );
if ( pSwapWin )
pSwapWin->SetCalcPosPixel( aPosArray[ j ] );
}
}
// i--;
} while ( i != 0 );
SetMainProgressBar( 100 );
ULONG nNewXSize = ( DEPPER_MAX_WIDTH + 1 ) * ( OBJWIN_X_SPACING + GetDefSize().Width() );
// ULONG aObjID = GetStart(pIdMapper, pObjLst) //hier mu<6D> man switchen GetStart/GetPrjStart oder so
ObjectWin* pObjWin = ObjIdToPtr( pObjLst, aObjID);
ULONG nNewYSize = pObjWin->GetCalcPosPixel().Y() + GetDefSize().Height() + 2 * OBJWIN_Y_SPACING;
if (( nUnvisYOffs + GetDefSize().Height()) > nNewYSize )
nNewYSize = nUnvisYOffs + GetDefSize().Height();
MapMode aMapMode = GetDepWin()->GetMapMode();
Size aTmpSize( (ULONG) (double(nNewXSize) * double( aMapMode.GetScaleX())), (ULONG) (double( nNewYSize) * double( aMapMode.GetScaleY())));
Size aNowSize( GetGraphWin()->GetSizePixel());
if ( GetDepWin()->LogicToPixel( aNowSize ).Width() > aTmpSize.Width() )
aTmpSize.Width() = GetDepWin()->LogicToPixel( aNowSize ).Width() ;
if ( GetDepWin()->LogicToPixel( aNowSize ).Height() > aTmpSize.Height() )
aTmpSize.Height() = GetDepWin()->LogicToPixel( aNowSize ).Height() ;
// if ( nZoomed <= 0 )
// {
// mpBaseWin->SetSizePixel( aTmpSize );
// mpGraphWin->SetTotalSize( aTmpSize );
// mpGraphWin->EndScroll( 0, 0 );
// }
// now remap all objects
ULONG nAllObjCount = pObjLst->Count();
Point aTmpPos;
for ( j = 0; j < nAllObjCount; j++ )
{
pWin = pObjLst->GetObject( j );
if ( pWin->IsVisible()) {
aTmpPos = pWin->GetCalcPosPixel();
if ( pWin->mbVisited )
{
// reserve space for unconnected
aTmpPos.X() -= mnMinDynXOffs;
aTmpPos.X() += GetDefSize().Width() + OBJWIN_X_SPACING;
// center window
aTmpPos.X() += GetDefSize().Width() / 2;
aTmpPos.X() -= pWin->PixelToLogic( pWin->GetSizePixel()).Width() / 2 ;
}
pWin->SetPosPixel( GetDepWin()->LogicToPixel( aTmpPos ));
}
}
aWorkList.Clear();
GetDepWin()->EnablePaint( TRUE );
GetDepWin()->Invalidate();
//LevelListen loeschen H<>? Welche Levellisten?
//Update all Connectors
// --> To be done: Don't call twice Object1-Connector-Object2
ObjectWin* pObject1;
for ( i = 0 ; i < nObjCount ; i++)
{
pObject1 = pObjLst->GetObject( i );
if ( pObject1->IsVisible())
pObject1->UpdateConnectors();
};
return 0;
}
void SolDep::WriteToErrorFile()
{
//Needs some improvement
ObjectWin* pWin;
WarningBox aWBox( mpBaseWin, WB_OK, String::CreateFromAscii("graph too deep! dat geiht nich gut.\nlook at depper.err in your Tmp-directory\nfor list of objects"));
aWBox.Execute();
char *tmpdir = getenv("TMP");
char *errfilebasename = "depper.err";
char *ErrFileName = (char*) malloc( strlen( tmpdir ) + strlen( errfilebasename) + 3 );
*ErrFileName = '\0';
strcat( ErrFileName, tmpdir );
strcat( ErrFileName, "\\" );
strcat( ErrFileName, errfilebasename );
FILE* pErrFile = fopen( "depper.err", "w+" );
if ( pErrFile )
{
for ( USHORT i = 0; i < mpTravellerList->Count(); i++ )
{
pWin = mpTravellerList->GetObject( i );
fprintf( pErrFile, " %s -> \n", (pWin->GetBodyText()).GetBuffer());
}
fclose( pErrFile );
}
}