office-gobmx/svx
Caolán McNamara ee4554b0ac cid#1555259 COPY_INSTEAD_OF_MOVE
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Change-Id: Ibcc1a3649c5663328e60474c06e51902aa74db52
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/175407
Reviewed-by: Caolán McNamara <caolan.mcnamara@collabora.com>
Tested-by: Jenkins
2024-10-22 17:53:07 +02:00
..
doc
inc Support FixedCellHeight in SdrAutoFitTextPrimitive2D 2024-10-21 11:42:40 +02:00
qa Use good old string literals in assertXPath and friends 2024-10-05 10:06:44 +02:00
sdi support setting writer comment contents from simple-html 2024-10-04 15:28:21 +02:00
source cid#1555259 COPY_INSTEAD_OF_MOVE 2024-10-22 17:53:07 +02:00
uiconfig/ui tdf#145161: Change image compression dialog string 2024-10-21 16:39:54 +02:00
util
AllLangMoTarget_svx.mk
CppunitTest_svx_core.mk
CppunitTest_svx_dialogs_test.mk
CppunitTest_svx_gallery_test.mk
CppunitTest_svx_removewhichrange.mk
CppunitTest_svx_unit.mk
Executable_gengal.mk
IwyuFilter_svx.yaml
JunitTest_svx_unoapi.mk
Library_svx.mk
Library_svxcore.mk
Library_textconversiondlgs.mk
Makefile
Module_svx.mk
Package_gengal.mk
README.md
UIConfig_svx.mk
UITest_svx_table.mk

Graphics Related Helper Code

Contains graphics related helper code. Lots of the draw and impress code is in this shared library.

  • xoutdev

    this is where a lot of the work would happen to move to the canvas. (what does that mean?)

  • svdraw

    transparent gradient stuff. [seriously? surely much more, too]

SdrObject

The shapes you can see in LibreOffice (like rectangle, etc.) are SdrObjects. They are declared as a hierarchy:

SdrObject <- SdrAttrObj <- E3dObject <- E3dCompoundObject <- E3dCubeObj
    ^ ^ ^             ^            ^              | | ^ ^
    | | |             |            |              | | | +--- E3dExtrudeObj
    | | |             |            |              | | +----- E3dLatheObj
    | | |             |            |              | +------- E3dPolygonObj
    | | |             |            |              +--------- E3dSphereObj
    | | |             |            +--- E3dScene...
    | | |             |
    | | |             +--- SdrTextObj <- SdrObjCustomShape...
    | | |                   ^ ^ ^ ^ ^
    | | |                   | | | | +--- SdrEdgeObj...
    | | |                   | | | +----- SdrMeasureObj...
    | | |                   | | +------- SdrPathObj...
    | | |                   | +--------- SdrRectObj...
    | | |                   +----------- SdrTableObj...
    | | +--- SdrObjGroup...
    | + ---- SdrPageObj...
    +------- SdrVirtObj...

The above is incomplete of course.

SdrModel / SdrView

Copied from svdview.hxx:

First of all the app creates a SdrModel. Then it opens a Win and creates a SdrView. ShowSdrPage() announces a page at SdrView. It's possible to show SdrView in any Wins at once.

SdrView can show as many Wins as it wants at once. Pages are announced or checked out with the help of ShowSdrPage()/HideSdrPage(). For every announced page there is a SdrPageView instance in container aPages. If more than one page is showed, you have to pay attention that the offset parameter of ShowSdrPage() is conformed to the size of the page (to prevent overlapping of two pages).

SdrView itself is inherited from many objects in a chain of inheritance (all that starts with SdrPaintView - that is itself inherited from few classes too):

SdrPaintView <- SdrSnapView <- SdrMarkView <- SdrEditView <- SdrPolyEditView
                                                                 ^
+----------------------------------------------------------------+
|
SdrGlueEditView <- SdrObjEditView <- SdrExchangeView <- SdrDragView
                                                                 ^
+----------------------------------------------------------------+
|
SdrCreateView <- SdrView

From SdrView on, it is not flat, but a real hierarchy again.

Drawing Layer / SdrObject(s)

See drawinglayer/README.md for general information about drawinglayer.

Below is the class diagram that comes from https://web.archive.org/web/20160827020830if_/http://www.openoffice.org:80/marketing/ooocon2006/presentations/wednesday_g11.odp slide number 6.

.------- Model --------------.      .------- View -----------------------------------------.
| SdrObject - ViewContact    | 1..* | ViewObjectContact                                    |
|              getChild()    |------|    getPrimitiveList()  -----> Object(s) ---> SdrView |
|              getVOC()      |      |    getRecPrimitiveList()      Contact                |
|              getViewInd... |      |________|_____________________________________________|
| ...ependentPrimitiveList() |               |
|____________________________|            generates
                                             |           ______
                                             V          /      |
                                   .----------------------.    |
                                   | basePrimitive        |    |
                                   |   getRange()         |<---'
                                   |   getDecomposition() |
                                   |______________________|

For SdrObjects, there are own DrawingLayer primitives in svx/source/sdr/primitive2d

The ViewContact / ViewObject / ViewObjectContact are in svx/source/sdr/contact Decomposes the SdrObjects, and does all sort of operations on them.

If the number of visualizable objects (e.g. SdrObjects) is X, and the number of SdrViews is Y, then:

  • there are X ViewContact instances (1:1 relation with a visualizable object)
  • there are Y ObjectContact instances (1:1 relation with an SdrView)
  • there are X*Y ViewObjectContact instances (1:N relation to both visualizable objects and SdrViews)