office-gobmx/sd/source/ui/dlg/gluectrl.cxx
2010-04-13 12:10:03 +02:00

236 lines
7.3 KiB
C++

#/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sd.hxx"
#include <string> // HACK: prevent conflict between STLPORT and Workshop headers
#include <svx/dialogs.hrc>
#include <svx/svdglue.hxx>
#include <svl/intitem.hxx>
#include <sfx2/app.hxx>
#include <sfx2/dispatch.hxx>
#include <vcl/toolbox.hxx>
#include <sfx2/viewfrm.hxx>
#include "strings.hrc"
#include "gluectrl.hxx"
#include "sdresid.hxx"
#include "app.hrc"
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::beans;
using namespace ::com::sun::star::frame;
// z.Z. werden von Joe nur die u.a. Moeglichkeiten unterstuetzt
#define ESCDIR_COUNT 5
static UINT16 aEscDirArray[] =
{
SDRESC_SMART,
SDRESC_LEFT,
SDRESC_RIGHT,
SDRESC_TOP,
SDRESC_BOTTOM,
// SDRESC_LO,
// SDRESC_LU,
// SDRESC_RO,
// SDRESC_RU,
// SDRESC_HORZ,
// SDRESC_VERT,
// SDRESC_ALL
};
SFX_IMPL_TOOLBOX_CONTROL( SdTbxCtlGlueEscDir, SfxUInt16Item )
/*************************************************************************
|*
|* Konstruktor fuer Klebepunkt-Autrittsrichtungs-Listbox
|*
\************************************************************************/
GlueEscDirLB::GlueEscDirLB( Window* pParent, const Reference< XFrame >& rFrame ) :
ListBox( pParent, WinBits( WB_BORDER | WB_DROPDOWN ) ),
m_xFrame( rFrame )
{
String aStr; aStr += sal_Unicode('X');
Size aXSize( GetTextWidth( aStr ), GetTextHeight() );
//SetPosPixel( Point( aSize.Width(), 0 ) );
SetSizePixel( Size( aXSize.Width() * 12, aXSize.Height() * 10 ) );
Fill();
//SelectEntryPos( 0 );
Show();
}
/*************************************************************************
|*
|* Dtor
|*
\************************************************************************/
GlueEscDirLB::~GlueEscDirLB()
{
}
/*************************************************************************
|*
|* Ermittelt die Austrittsrichtung und verschickt den entspr. Slot
|*
\************************************************************************/
void GlueEscDirLB::Select()
{
UINT16 nPos = GetSelectEntryPos();
SfxUInt16Item aItem( SID_GLUE_ESCDIR, aEscDirArray[ nPos ] );
if ( m_xFrame.is() )
{
Any a;
Sequence< PropertyValue > aArgs( 1 );
aArgs[0].Name = rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "GlueEscapeDirection" ));
aItem.QueryValue( a );
aArgs[0].Value = a;
SfxToolBoxControl::Dispatch( Reference< XDispatchProvider >( m_xFrame->getController(), UNO_QUERY ),
rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( ".uno:GlueEscapeDirection" )),
aArgs );
}
/*
SfxViewFrame::Current()->GetDispatcher()->Execute( SID_GLUE_ESCDIR, SFX_CALLMODE_ASYNCHRON |
SFX_CALLMODE_RECORD, &aItem, (void*) NULL, 0L );
*/
}
/*************************************************************************
|*
|* Fuellen der Listbox mit Strings
|*
\************************************************************************/
void GlueEscDirLB::Fill()
{
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_SMART ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_LEFT ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_RIGHT ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_TOP ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_BOTTOM ) ) );
/*
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_LO ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_LU ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_RO ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_RU ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_HORZ ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_VERT ) ) );
InsertEntry( String( SdResId( STR_GLUE_ESCDIR_ALL ) ) );
*/
}
/*************************************************************************
|*
|* Konstruktor fuer Klebepunkt-Autrittsrichtungs-Toolbox-Control
|*
\************************************************************************/
SdTbxCtlGlueEscDir::SdTbxCtlGlueEscDir(
USHORT nSlotId, USHORT nId, ToolBox& rTbx ) :
SfxToolBoxControl( nSlotId, nId, rTbx )
{
}
/*************************************************************************
|*
|* Stellt Status in der Listbox des Controllers dar
|*
\************************************************************************/
void SdTbxCtlGlueEscDir::StateChanged( USHORT nSId,
SfxItemState eState, const SfxPoolItem* pState )
{
if( eState == SFX_ITEM_AVAILABLE )
{
GlueEscDirLB* pGlueEscDirLB = (GlueEscDirLB*) ( GetToolBox().
GetItemWindow( GetId() ) );
if( pGlueEscDirLB )
{
if( pState )
{
pGlueEscDirLB->Enable();
if ( IsInvalidItem( pState ) )
{
pGlueEscDirLB->SetNoSelection();
}
else
{
UINT16 nEscDir = ( (const SfxUInt16Item*) pState )->GetValue();
pGlueEscDirLB->SelectEntryPos( GetEscDirPos( nEscDir ) );
}
}
else
{
pGlueEscDirLB->Disable();
pGlueEscDirLB->SetNoSelection();
}
}
}
SfxToolBoxControl::StateChanged( nSId, eState, pState );
}
/*************************************************************************
|*
|* No Comment
|*
\************************************************************************/
Window* SdTbxCtlGlueEscDir::CreateItemWindow( Window *pParent )
{
if( GetSlotId() == SID_GLUE_ESCDIR )
{
return( new GlueEscDirLB( pParent, m_xFrame ) );
}
return( NULL );
}
/*************************************************************************
|*
|* Liefert Position im Array fuer EscDir zurueck (Mapping fuer Listbox)
|*
\************************************************************************/
UINT16 SdTbxCtlGlueEscDir::GetEscDirPos( UINT16 nEscDir )
{
for( UINT16 i = 0; i < ESCDIR_COUNT; i++ )
{
if( aEscDirArray[ i ] == nEscDir )
return( i );
}
return( 99 );
}