office-gobmx/sdext/source/presenter/PresenterClock.hxx

199 lines
6.9 KiB
C++

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#ifndef SDEXT_PRESENTER_CLOCK_HXX
#define SDEXT_PRESENTER_CLOCK_HXX
#include "PresenterController.hxx"
#include <cppuhelper/basemutex.hxx>
#include <cppuhelper/compbase4.hxx>
#include <com/sun/star/awt/XMouseListener.hpp>
#include <com/sun/star/awt/XPaintListener.hpp>
#include <com/sun/star/awt/XWindowListener.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/drawing/framework/XPane.hpp>
#include <com/sun/star/drawing/framework/XResourceId.hpp>
#include <com/sun/star/drawing/framework/XView.hpp>
#include <com/sun/star/frame/XController.hpp>
#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
#include <com/sun/star/uno/XComponentContext.hpp>
#include <osl/thread.hxx>
#include <rtl/ref.hxx>
#include <boost/scoped_ptr.hpp>
namespace css = ::com::sun::star;
namespace {
typedef cppu::WeakComponentImplHelper4<
css::awt::XPaintListener,
css::awt::XWindowListener,
css::awt::XMouseListener,
css::drawing::framework::XView
> PresenterClockInterfaceBase;
}
namespace sdext { namespace presenter {
/** A clock that displays the current time. This class is work in
progress. Future extensions may include
other times like time since presentation started or remaining time.
Painting of the clock is done by the inner Painer class which includes
at the moment a simple analog and a simple digital clock.
*/
class PresenterClock
: private ::cppu::BaseMutex,
public PresenterClockInterfaceBase
{
public:
static ::rtl::Reference<PresenterClock> Create (
const css::uno::Reference<css::uno::XComponentContext>& rxContext,
const css::uno::Reference<css::drawing::framework::XResourceId>& rxViewId,
const css::uno::Reference<css::frame::XController>& rxController,
const ::rtl::Reference<PresenterController>& rpPresenterController);
virtual void SAL_CALL disposing (void);
/** Callback for an external timer or thread that initiates updates when
the time changes (seconds or minutes).
*/
void UpdateTime (void);
/** An internally used base class for different painters.
*/
class Painter;
// lang::XEventListener
virtual void SAL_CALL
disposing (const css::lang::EventObject& rEventObject)
throw (css::uno::RuntimeException);
// XPaintListener
virtual void SAL_CALL windowPaint (const css::awt::PaintEvent& rEvent)
throw (css::uno::RuntimeException);
// XWindowListener
virtual void SAL_CALL windowResized (const css::awt::WindowEvent& rEvent)
throw (css::uno::RuntimeException);
virtual void SAL_CALL windowMoved (const css::awt::WindowEvent& rEvent)
throw (css::uno::RuntimeException);
virtual void SAL_CALL windowShown (const css::lang::EventObject& rEvent)
throw (css::uno::RuntimeException);
virtual void SAL_CALL windowHidden (const css::lang::EventObject& rEvent)
throw (css::uno::RuntimeException);
// XMouseListener
virtual void SAL_CALL mousePressed (const css::awt::MouseEvent& rEvent)
throw (css::uno::RuntimeException);
virtual void SAL_CALL mouseReleased (const css::awt::MouseEvent& rEvent)
throw (css::uno::RuntimeException);
virtual void SAL_CALL mouseEntered (const css::awt::MouseEvent& rEvent)
throw (css::uno::RuntimeException);
virtual void SAL_CALL mouseExited (const css::awt::MouseEvent& rEvent)
throw (css::uno::RuntimeException);
// XResourceId
virtual css::uno::Reference<css::drawing::framework::XResourceId> SAL_CALL getResourceId (void)
throw (css::uno::RuntimeException);
virtual sal_Bool SAL_CALL isAnchorOnly (void)
throw (com::sun::star::uno::RuntimeException);
private:
css::uno::Reference<css::uno::XComponentContext> mxComponentContext;
css::uno::Reference<css::drawing::framework::XResourceId> mxViewId;
css::uno::Reference<css::awt::XWindow> mxWindow;
css::uno::Reference<css::rendering::XCanvas> mxCanvas;
css::uno::Reference<css::drawing::framework::XPane> mxPane;
::rtl::Reference<PresenterController> mpPresenterController;
bool mbIsResizePending;
css::rendering::ViewState maViewState;
css::rendering::RenderState maRenderState;
/** A Timer is used for sampling the current time and schedule repaints
when the minute or second (when these are displayed) values have changed.
*/
class Timer;
Timer* mpTimer;
::boost::scoped_ptr<Painter> mpClockPainter;
/**
This is used for debugging to show one clock atop another to compare
the output of the painters.
*/
::boost::scoped_ptr<Painter> mpClockPainter2;
int mnMode;
sal_Int32 mnHour;
sal_Int32 mnMinute;
sal_Int32 mnSecond;
bool mbIsShowSeconds;
/** Use the static Create() method for creating a new PresenterClock
object.
*/
PresenterClock (
const css::uno::Reference<css::uno::XComponentContext>& rxContext,
const css::uno::Reference<css::drawing::framework::XResourceId>& rxViewId,
const css::uno::Reference<css::frame::XController>& rxController,
const ::rtl::Reference<PresenterController>& rpPresenterController);
virtual ~PresenterClock (void);
void LateInit (void);
void Resize (void);
void Paint (const css::awt::Rectangle& rUpdateRectangle);
css::uno::Reference<css::rendering::XPolyPolygon2D> CreatePolygon (
const css::awt::Rectangle& rBox);
void Clear (const css::uno::Reference<css::rendering::XPolyPolygon2D>& rxUpdatePolygon);
void SetMode (sal_Int32 nMode);
/** This method throws a DisposedException when the object has already been
disposed.
*/
void ThrowIfDisposed (void)
throw (css::lang::DisposedException);
};
} } // end of namespace ::sdext::presenter
#endif