office-gobmx/sw/inc/swrect.hxx
Rüdiger Timm 61bd34165f INTEGRATION: CWS changefileheader (1.13.242); FILE MERGED
2008/04/01 15:56:22 thb 1.13.242.2: #i85898# Stripping all external header guards
2008/03/31 16:52:43 rt 1.13.242.1: #i87441# Change license header to LPGL v3.
2008-04-10 10:43:46 +00:00

380 lines
10 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: swrect.hxx,v $
* $Revision: 1.14 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SWRECT_HXX
#define _SWRECT_HXX
#include "errhdl.hxx"
#include <tools/gen.hxx>
class SvStream;
class SwRect
{
long nX;
long nY;
long nWidth;
long nHeight;
public:
inline SwRect();
inline SwRect( const SwRect &rRect );
inline SwRect( const Point& rLT, const Size& rSize );
inline SwRect( const Point& rLT, const Point& rRB );
inline SwRect( long X, long Y, long Width, long Height );
//SV-SS z.B. SwRect( pWin->GetClipRect() );
SwRect( const Rectangle &rRect );
//Set-Methoden
inline void Chg( const Point& rNP, const Size &rNS );
inline void Pos( const Point& rNew );
inline void Pos( const long nNewX, const long nNewY );
inline void SSize( const Size& rNew );
inline void SSize( const long nHeight, const long nWidth );
inline void Width( long nNew );
inline void Height( long nNew );
inline void Left( const long nLeft );
inline void Right( const long nRight );
inline void Top( const long nTop );
inline void Bottom( const long nBottom );
//Get-Methoden
inline const Point &Pos() const;
inline const Size &SSize() const;
inline long Width() const;
inline long Height() const;
inline long Left() const;
inline long Right() const;
inline long Top() const;
inline long Bottom() const;
//Damit Layoutseitig per Memberpointer auf die Member von Pos und SSize
//zugegriffen werden kann.
inline Point &Pos();
inline Size &SSize();
Point Center() const;
void Justify();
SwRect &Union( const SwRect& rRect );
SwRect &Intersection( const SwRect& rRect );
//Wie Intersection nur wird davon ausgegangen, dass die Rects ueberlappen!
SwRect &_Intersection( const SwRect &rRect );
inline SwRect GetIntersection( const SwRect& rRect ) const;
BOOL IsInside( const Point& rPOINT ) const;
BOOL IsNear(const Point& rPoint, long nTolerance ) const;
BOOL IsInside( const SwRect& rRect ) const;
BOOL IsOver( const SwRect& rRect ) const;
inline BOOL HasArea() const;
inline BOOL IsEmpty() const;
inline void Clear();
inline SwRect &operator = ( const SwRect &rRect );
inline BOOL operator == ( const SwRect& rRect ) const;
inline BOOL operator != ( const SwRect& rRect ) const;
inline SwRect &operator+=( const Point &rPt );
inline SwRect &operator-=( const Point &rPt );
inline SwRect &operator+=( const Size &rSz );
inline SwRect &operator-=( const Size &rSz );
//SV-SS z.B. pWin->DrawRect( aSwRect.SVRect() );
inline Rectangle SVRect() const;
//Zortech wuerde hier fehlerhaften Code erzeugen.
// inline operator SRectangle() const;
// inline operator Rectangle() const { return Rectangle( aPos, aSize ); }
// Ausgabeoperator fuer die Debugging-Gemeinde
friend SvStream &operator<<( SvStream &rStream, const SwRect &rRect );
void _Top( const long nTop );
void _Bottom( const long nBottom );
void _Left( const long nLeft );
void _Right( const long nRight );
void _Width( const long nNew );
void _Height( const long nNew );
long _Top() const;
long _Bottom() const;
long _Left() const;
long _Right() const;
long _Width() const;
long _Height() const;
void SubTop( const long nSub );
void AddBottom( const long nAdd );
void SubLeft( const long nSub );
void AddRight( const long nAdd );
void AddWidth( const long nAdd );
void AddHeight( const long nAdd );
void SetPosX( const long nNew );
void SetPosY( const long nNew );
void SetLeftAndWidth( long nLeft, long nNew );
void SetTopAndHeight( long nTop, long nNew );
void SetRightAndWidth( long nRight, long nNew );
void SetBottomAndHeight( long nBottom, long nNew );
void SetUpperLeftCorner( const Point& rNew );
void SetUpperRightCorner( const Point& rNew );
void SetLowerLeftCorner( const Point& rNew );
const Size _Size() const;
const Point TopLeft() const;
const Point TopRight() const;
const Point BottomLeft() const;
const Point BottomRight() const;
const Size SwappedSize() const;
long GetLeftDistance( long ) const;
long GetBottomDistance( long ) const;
long GetRightDistance( long ) const;
long GetTopDistance( long ) const;
BOOL OverStepLeft( long ) const;
BOOL OverStepBottom( long ) const;
BOOL OverStepTop( long ) const;
BOOL OverStepRight( long ) const;
};
// Implementation in in swrect.cxx
extern SvStream &operator<<( SvStream &rStream, const SwRect &rRect );
typedef void (SwRect:: *SwRectSet)( const long nNew );
typedef long (SwRect:: *SwRectGet)() const;
typedef const Point (SwRect:: *SwRectPoint)() const;
typedef const Size (SwRect:: *SwRectSize)() const;
typedef BOOL (SwRect:: *SwRectMax)( long ) const;
typedef long (SwRect:: *SwRectDist)( long ) const;
typedef void (SwRect:: *SwRectSetTwice)( long, long );
typedef void (SwRect:: *SwRectSetPos)( const Point& );
//---------------------------------- Set-Methoden
inline void SwRect::Chg( const Point& rNP, const Size &rNS )
{
nX = rNP.X(); nY = rNP.Y();
nWidth = rNS.Width(); nHeight = rNS.Height();
}
inline void SwRect::Pos( const Point& rNew )
{
nX = rNew.X(); nY = rNew.Y();
}
inline void SwRect::Pos( const long nNewX, const long nNewY )
{
nX = nNewX; nY = nNewY;
}
inline void SwRect::SSize( const Size& rNew )
{
nWidth = rNew.Width(); nHeight = rNew.Height();
}
inline void SwRect::SSize( const long nNewHeight, const long nNewWidth )
{
nWidth = nNewWidth; nHeight = nNewHeight;
}
inline void SwRect::Width( long nNew )
{
nWidth = nNew;
}
inline void SwRect::Height( long nNew )
{
nHeight = nNew;
}
inline void SwRect::Left( const long nLeft )
{
nWidth += nX - nLeft;
nX = nLeft;
}
inline void SwRect::Right( const long nRight )
{
nWidth = nRight - nX + 1;
}
inline void SwRect::Top( const long nTop )
{
nHeight += nY - nTop;
nY = nTop;
}
inline void SwRect::Bottom( const long nBottom )
{
nHeight = nBottom - nY + 1;
}
//----------------------------------- Get-Methoden
inline const Point &SwRect::Pos() const
{
return *(Point*)(&nX);
}
inline Point &SwRect::Pos()
{
return *(Point*)(&nX);
}
inline const Size &SwRect::SSize() const
{
return *(Size*)(&nWidth);
}
inline Size &SwRect::SSize()
{
return *(Size*)(&nWidth);
}
inline long SwRect::Width() const
{
return nWidth;
}
inline long SwRect::Height() const
{
return nHeight;
}
inline long SwRect::Left() const
{
return nX;
}
inline long SwRect::Right() const
{
return nWidth ? nX + nWidth - 1 : nX;
}
inline long SwRect::Top() const
{
return nY;
}
inline long SwRect::Bottom() const
{
return nHeight ? nY + nHeight - 1 : nY;
}
//----------------------------------- operatoren
inline SwRect &SwRect::operator = ( const SwRect &rRect )
{
nX = rRect.Left();
nY = rRect.Top();
nWidth = rRect.Width();
nHeight = rRect.Height();
return *this;
}
inline BOOL SwRect::operator == ( const SwRect& rRect ) const
{
return (nX == rRect.Left() &&
nY == rRect.Top() &&
nWidth == rRect.Width() &&
nHeight == rRect.Height());
}
inline BOOL SwRect::operator != ( const SwRect& rRect ) const
{
return (nX != rRect.Left() ||
nY != rRect.Top() ||
nWidth != rRect.Width() ||
nHeight != rRect.Height());
}
inline SwRect &SwRect::operator+=( const Point &rPt )
{
nX += rPt.X(); nY += rPt.Y();
return *this;
}
inline SwRect &SwRect::operator-=( const Point &rPt )
{
nX -= rPt.X(); nY -= rPt.Y();
return *this;
}
inline SwRect &SwRect::operator+=( const Size &rSz )
{
nWidth += rSz.Width(); nHeight += rSz.Height();
return *this;
}
inline SwRect &SwRect::operator-=( const Size &rSz )
{
nWidth -= rSz.Width(); nHeight -= rSz.Height();
return *this;
}
//--------------------------- Sonstiges
inline Rectangle SwRect::SVRect() const
{
ASSERT( nWidth && nHeight, "SVRect() ohne Widht oder Height" );
return Rectangle( nX, nY,
nX + nWidth - 1, //Right()
nY + nHeight - 1 ); //Bottom()
}
inline SwRect SwRect::GetIntersection( const SwRect& rRect ) const
{
return SwRect( *this ).Intersection( rRect );
}
inline BOOL SwRect::HasArea() const
{
return nHeight && nWidth;
}
inline BOOL SwRect::IsEmpty() const
{
return !(nHeight && nWidth);
}
inline void SwRect::Clear()
{
nX = nY = nWidth = nHeight = 0;
}
//-------------------------- CToren
inline SwRect::SwRect() :
nX( 0 ),
nY( 0 ),
nWidth ( 0 ),
nHeight( 0 )
{
}
inline SwRect::SwRect( const SwRect &rRect ) :
nX( rRect.Left() ),
nY( rRect.Top() ),
nWidth ( rRect.Width() ),
nHeight( rRect.Height() )
{
}
inline SwRect::SwRect( const Point& rLT, const Size& rSize ) :
nX( rLT.X() ),
nY( rLT.Y() ),
nWidth ( rSize.Width() ),
nHeight( rSize.Height())
{
}
inline SwRect::SwRect( const Point& rLT, const Point& rRB ) :
nX( rLT.X() ),
nY( rLT.Y() ),
nWidth ( rRB.X() - rLT.X() + 1 ),
nHeight( rRB.Y() - rLT.Y() + 1 )
{
}
inline SwRect::SwRect( long X, long Y, long W, long H ) :
nX( X ),
nY( Y ),
nWidth ( W ),
nHeight( H )
{
}
#endif //_SWRECT_HXX