94 lines
3 KiB
C++
94 lines
3 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_chart2.hxx"
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#include "VPolarTransformation.hxx"
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#include "ViewDefines.hxx"
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#include "CommonConverters.hxx"
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#include <algorithm>
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using namespace ::com::sun::star;
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using ::com::sun::star::uno::Sequence;
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using ::com::sun::star::uno::RuntimeException;
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namespace chart
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{
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VPolarTransformation::VPolarTransformation( const PolarPlottingPositionHelper& rPositionHelper )
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: m_aPositionHelper(rPositionHelper)
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, m_aUnitCartesianToScene( rPositionHelper.getUnitCartesianToScene() )
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{
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}
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VPolarTransformation::~VPolarTransformation()
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{
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}
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// ____ XTransformation ____
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Sequence< double > SAL_CALL VPolarTransformation::transform(
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const Sequence< double >& rSourceValues )
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throw (RuntimeException,
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lang::IllegalArgumentException)
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{
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double fScaledLogicAngle = rSourceValues[0];
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double fScaledLogicRadius = rSourceValues[1];
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if( m_aPositionHelper.isSwapXAndY() )
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std::swap(fScaledLogicAngle,fScaledLogicRadius);
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double fAngleDegree = m_aPositionHelper.transformToAngleDegree( fScaledLogicAngle, false );
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double fAnglePi = fAngleDegree*F_PI/180.0;
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double fRadius = m_aPositionHelper.transformToRadius( fScaledLogicRadius, false);
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double fX=fRadius*cos(fAnglePi);
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double fY=fRadius*sin(fAnglePi);
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double fZ=rSourceValues[2];
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//!! applying matrix to vector does ignore translation, so it is important to use a B3DPoint here instead of B3DVector
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::basegfx::B3DPoint aPoint(fX,fY,fZ);
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::basegfx::B3DPoint aRet = m_aUnitCartesianToScene * aPoint;
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return B3DPointToSequence(aRet);
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}
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sal_Int32 SAL_CALL VPolarTransformation::getSourceDimension()
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throw (RuntimeException)
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{
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return 3;
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}
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sal_Int32 SAL_CALL VPolarTransformation::getTargetDimension()
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throw (RuntimeException)
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{
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return 3;
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}
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} // namespace chart
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