office-gobmx/slideshow
Noel Grandin 4f4486c61d look for =() in loplugin:unnecessaryparen
Change-Id: I4f9b71ff7767e90987bb40358fc46ed5d1d571d0
Reviewed-on: https://gerrit.libreoffice.org/44944
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2017-11-20 12:31:32 +01:00
..
inc/pch
opengl
qa
source
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.