406 lines
16 KiB
C++
406 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _SV_WINDOW_H
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#define _SV_WINDOW_H
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#include <vector>
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#include <vcl/sv.h>
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#include <vcl/outdev.hxx>
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#include <vcl/timer.hxx>
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#ifndef _SV_INPUTCTX_HXX
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#include <vcl/inputctx.hxx>
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#endif
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#ifndef _SV_POINTR_HXX
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#include <vcl/pointr.hxx>
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#endif
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#include <tools/wintypes.hxx>
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#include <vcl/vclevent.hxx>
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#include <com/sun/star/uno/Reference.hxx>
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#include <cppuhelper/weakref.hxx>
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#include <vcl/salnativewidgets.hxx>
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#include <list>
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struct SalPaintEvent;
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struct ImplDelData;
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struct ImplAccessibleInfos;
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class Window;
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class VirtualDevice;
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class Cursor;
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class ImplDevFontList;
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class ImplFontCache;
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class VCLXWindow;
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class SalFrame;
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class SalObject;
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namespace com {
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namespace sun {
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namespace star {
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namespace accessibility {
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class XAccessible;
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}}}}
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namespace com {
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namespace sun {
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namespace star {
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namespace rendering {
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class XCanvas;
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}}}}
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namespace com {
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namespace sun {
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namespace star {
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namespace awt {
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class XWindowPeer;
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class XWindow;
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}
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namespace uno {
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class Any;
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class XInterface;
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}
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namespace datatransfer {
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namespace clipboard {
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class XClipboard;
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}
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namespace dnd {
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class XDropTargetListener;
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class XDragGestureRecognizer;
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class XDragSource;
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class XDropTarget;
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} } } } }
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namespace vcl {
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struct ControlLayoutData;
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struct ExtWindowImpl;
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}
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// --------------
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// - Prototypes -
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// --------------
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long ImplWindowFrameProc( Window* pInst, SalFrame* pFrame, sal_uInt16 nEvent, const void* pEvent );
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// -----------
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// - HitTest -
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// -----------
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#define WINDOW_HITTEST_INSIDE ((sal_uInt16)0x0001)
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#define WINDOW_HITTEST_TRANSPARENT ((sal_uInt16)0x0002)
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// ---------------
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// - ImplWinData -
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// ---------------
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struct ImplWinData
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{
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UniString* mpExtOldText;
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sal_uInt16* mpExtOldAttrAry;
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Rectangle* mpCursorRect;
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long mnCursorExtWidth;
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Rectangle* mpFocusRect;
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Rectangle* mpTrackRect;
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sal_uInt16 mnTrackFlags;
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sal_uInt16 mnIsTopWindow;
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sal_Bool mbMouseOver; // tracks mouse over for native widget paint effect
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sal_Bool mbEnableNativeWidget; // toggle native widget rendering
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::std::list< Window* >
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maTopWindowChildren;
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};
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// -------------------
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// - ImplOverlapData -
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// -------------------
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struct ImplOverlapData
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{
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VirtualDevice* mpSaveBackDev; // Gesicherte Hintergrund-Bitmap
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Region* mpSaveBackRgn; // Gesicherte Region, was invalidiert werden muss
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Window* mpNextBackWin; // Naechstes Fenster mit Hintergrund-Sicherung
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sal_uIntPtr mnSaveBackSize; // Groesse Bitmap fuer Hintergrund-Sicherung
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sal_Bool mbSaveBack; // sal_True: Background sichern
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sal_uInt8 mnTopLevel; // Level for Overlap-Window
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};
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// -----------------
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// - ImplFrameData -
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// -----------------
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struct ImplFrameData
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{
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Timer maPaintTimer; // paint timer
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Timer maResizeTimer; // resize timer
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InputContext maOldInputContext; // Last set Input Context
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Window* mpNextFrame; // next frame window
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Window* mpFirstOverlap; // first overlap window
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Window* mpFocusWin; // focus window (is also set, when frame doesn't have the focous)
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Window* mpMouseMoveWin; // last window, where MouseMove() called
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Window* mpMouseDownWin; // last window, where MouseButtonDown() called
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Window* mpFirstBackWin; // Erstes Overlap-Window mit Hintergrund-Sicherung
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::std::vector<Window *> maOwnerDrawList; // List of system windows with owner draw decoration
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ImplDevFontList* mpFontList; // Font-List for this frame
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ImplFontCache* mpFontCache; // Font-Cache for this frame
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sal_Int32 mnDPIX; // Original Screen Resolution
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sal_Int32 mnDPIY; // Original Screen Resolution
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ImplMapRes maMapUnitRes; // for LogicUnitToPixel
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sal_uIntPtr mnAllSaveBackSize; // Groesse aller Bitmaps fuer Hintergrund-Sicherung
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sal_uIntPtr mnFocusId; // FocusId for PostUserLink
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sal_uIntPtr mnMouseMoveId; // MoveId for PostUserLink
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long mnLastMouseX; // last x mouse position
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long mnLastMouseY; // last y mouse position
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long mnBeforeLastMouseX; // last but one x mouse position
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long mnBeforeLastMouseY; // last but one y mouse position
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long mnFirstMouseX; // first x mouse position by mousebuttondown
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long mnFirstMouseY; // first y mouse position by mousebuttondown
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long mnLastMouseWinX; // last x mouse position, rel. to pMouseMoveWin
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long mnLastMouseWinY; // last y mouse position, rel. to pMouseMoveWin
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sal_uInt16 mnModalMode; // frame based modal count (app based makes no sense anymore)
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sal_uIntPtr mnMouseDownTime; // mouse button down time for double click
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sal_uInt16 mnClickCount; // mouse click count
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sal_uInt16 mnFirstMouseCode; // mouse code by mousebuttondown
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sal_uInt16 mnMouseCode; // mouse code
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sal_uInt16 mnMouseMode; // mouse mode
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MapUnit meMapUnit; // last MapUnit for LogicUnitToPixel
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sal_Bool mbHasFocus; // focus
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sal_Bool mbInMouseMove; // is MouseMove on stack
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sal_Bool mbMouseIn; // is Mouse inside the frame
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sal_Bool mbStartDragCalled; // is command startdrag called
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sal_Bool mbNeedSysWindow; // set, when FrameSize <= IMPL_MIN_NEEDSYSWIN
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sal_Bool mbMinimized; // set, when FrameSize <= 0
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sal_Bool mbStartFocusState; // FocusState, beim abschicken des Events
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sal_Bool mbInSysObjFocusHdl; // Innerhalb vom GetFocus-Handler eines SysChildren
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sal_Bool mbInSysObjToTopHdl; // Innerhalb vom ToTop-Handler eines SysChildren
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sal_Bool mbSysObjFocus; // Hat ein SysChild den Focus
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::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDragSource > mxDragSource;
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::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTarget > mxDropTarget;
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::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTargetListener > mxDropTargetListener;
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::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > mxClipboard;
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::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > mxSelection;
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sal_Bool mbInternalDragGestureRecognizer;
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};
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// -----------------------
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// - ImplAccessibleInfos -
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// -----------------------
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struct ImplAccessibleInfos
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{
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sal_uInt16 nAccessibleRole;
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String* pAccessibleName;
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String* pAccessibleDescription;
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Window* pLabeledByWindow;
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Window* pLabelForWindow;
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Window* pMemberOfWindow;
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ImplAccessibleInfos();
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~ImplAccessibleInfos();
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};
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// ---------------
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// - WindowImpl -
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// ---------------
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enum AlwaysInputMode { AlwaysInputNone = 0, AlwaysInputEnabled = 1, AlwaysInputDisabled =2 };
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class WindowImpl
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{
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public:
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WindowImpl();
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~WindowImpl();
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ImplWinData* mpWinData;
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ImplOverlapData* mpOverlapData;
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ImplFrameData* mpFrameData;
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SalFrame* mpFrame;
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SalObject* mpSysObj;
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Window* mpFrameWindow;
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Window* mpOverlapWindow;
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Window* mpBorderWindow;
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Window* mpClientWindow;
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Window* mpParent;
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Window* mpRealParent;
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Window* mpFirstChild;
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Window* mpLastChild;
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Window* mpFirstOverlap;
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Window* mpLastOverlap;
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Window* mpPrev;
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Window* mpNext;
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Window* mpNextOverlap;
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Window* mpLastFocusWindow;
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Window* mpDlgCtrlDownWindow;
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VclEventListeners maEventListeners;
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VclEventListeners maChildEventListeners;
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// The canvas interface for this VCL window. Is persistent after the first GetCanvas() call
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::com::sun::star::uno::WeakReference< ::com::sun::star::rendering::XCanvas > mxCanvas;
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ImplDelData* mpFirstDel;
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void* mpUserData;
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vcl::ExtWindowImpl* mpExtImpl;
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Cursor* mpCursor;
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Pointer maPointer;
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Fraction maZoom;
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XubString maText;
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Font* mpControlFont;
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Color maControlForeground;
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Color maControlBackground;
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sal_Int32 mnLeftBorder;
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sal_Int32 mnTopBorder;
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sal_Int32 mnRightBorder;
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sal_Int32 mnBottomBorder;
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long mnX;
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long mnY;
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long mnAbsScreenX;
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Point maPos;
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rtl::OString maHelpId;
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rtl::OString maUniqId;
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XubString maHelpText;
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XubString maQuickHelpText;
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InputContext maInputContext;
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::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > mxWindowPeer;
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::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > mxAccessible;
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ImplAccessibleInfos* mpAccessibleInfos;
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VCLXWindow* mpVCLXWindow;
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Region maWinRegion; // region to 'shape' the VCL window (frame coordinates)
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Region maWinClipRegion; // the (clipping) region that finally corresponds to the VCL window (frame coordinates)
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Region maInvalidateRegion; // region that has to be redrawn (frame coordinates)
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Region* mpChildClipRegion; // child clip region if CLIPCHILDREN is set (frame coordinates)
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Region* mpPaintRegion; // only set during Paint() method call (window coordinates)
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WinBits mnStyle;
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WinBits mnPrevStyle;
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WinBits mnExtendedStyle;
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WinBits mnPrevExtendedStyle;
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WindowType mnType;
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ControlPart mnNativeBackground;
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sal_uInt16 mnWaitCount;
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sal_uInt16 mnPaintFlags;
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sal_uInt16 mnGetFocusFlags;
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sal_uInt16 mnParentClipMode;
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sal_uInt16 mnActivateMode;
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sal_uInt16 mnDlgCtrlFlags;
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sal_uInt16 mnLockCount;
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AlwaysInputMode meAlwaysInputMode;
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sal_Bool mbFrame:1,
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mbBorderWin:1,
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mbOverlapWin:1,
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mbSysWin:1,
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mbDialog:1,
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mbDockWin:1,
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mbFloatWin:1,
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mbPushButton:1,
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mbVisible:1,
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mbDisabled:1,
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mbInputDisabled:1,
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mbDropDisabled:1,
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mbNoUpdate:1,
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mbNoParentUpdate:1,
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mbActive:1,
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mbParentActive:1,
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mbReallyVisible:1,
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mbReallyShown:1,
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mbInInitShow:1,
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mbChildNotify:1,
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mbChildPtrOverwrite:1,
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mbNoPtrVisible:1,
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mbPaintFrame:1,
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mbInPaint:1,
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mbMouseMove:1,
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mbMouseButtonDown:1,
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mbMouseButtonUp:1,
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mbKeyInput:1,
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mbKeyUp:1,
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mbCommand:1,
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mbDefPos:1,
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mbDefSize:1,
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mbCallMove:1,
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mbCallResize:1,
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mbWaitSystemResize:1,
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mbInitWinClipRegion:1,
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mbInitChildRegion:1,
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mbWinRegion:1,
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mbClipChildren:1,
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mbClipSiblings:1,
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mbChildTransparent:1,
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mbPaintTransparent:1,
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mbMouseTransparent:1,
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mbDlgCtrlStart:1,
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mbFocusVisible:1,
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mbTrackVisible:1,
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mbUseNativeFocus:1,
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mbNativeFocusVisible:1,
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mbInShowFocus:1,
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mbInHideFocus:1,
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mbControlForeground:1,
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mbControlBackground:1,
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mbAlwaysOnTop:1,
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mbCompoundControl:1,
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mbCompoundControlHasFocus:1,
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mbPaintDisabled:1,
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mbAllResize:1,
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mbInDtor:1,
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mbExtTextInput:1,
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mbInFocusHdl:1,
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mbOverlapVisible:1,
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mbCreatedWithToolkit:1,
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mbToolBox:1,
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mbSplitter:1,
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mbSuppressAccessibilityEvents:1,
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mbMenuFloatingWindow:1,
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mbDrawSelectionBackground:1,
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mbIsInTaskPaneList:1,
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mbToolbarFloatingWindow:1,
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mbCallHandlersDuringInputDisabled:1,
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mbDisableAccessibleLabelForRelation:1,
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mbDisableAccessibleLabeledByRelation:1,
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mbHelpTextDynamic:1,
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mbFakeFocusSet:1,
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mbInterceptChildWindowKeyDown:1;
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::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > mxDNDListenerContainer;
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};
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// -----------------
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// - Hilfsmethoden -
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// -----------------
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long ImplHandleMouseEvent( Window* pWindow, sal_uInt16 nSVEvent, sal_Bool bMouseLeave,
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long nX, long nY, sal_uIntPtr nMsgTime,
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sal_uInt16 nCode, sal_uInt16 nMode );
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void ImplHandleResize( Window* pWindow, long nNewWidth, long nNewHeight );
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#endif // _SV_WINDOW_H
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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