office-gobmx/vcl/unx/headless/svpgdi.hxx
Sebastian Spaeth 4905a19032 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:02:15 +02:00

175 lines
9.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef _SVP_SVPGDI_HXX
#include <vcl/salgdi.hxx>
#include <vcl/sallayout.hxx>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/color.hxx>
class ServerFont;
class SvpSalGraphics : public SalGraphics
{
basebmp::BitmapDeviceSharedPtr m_aDevice;
basebmp::BitmapDeviceSharedPtr m_aOrigDevice;
basebmp::BitmapDeviceSharedPtr m_aClipMap;
bool m_bUseLineColor;
basebmp::Color m_aLineColor;
bool m_bUseFillColor;
basebmp::Color m_aFillColor;
basebmp::Color m_aTextColor;
basebmp::DrawMode m_aDrawMode;
ServerFont* m_pServerFont[ MAX_FALLBACK ];
sal_uInt32 m_eTextFmt;
protected:
virtual bool drawAlphaBitmap( const SalTwoRect&, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap );
virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency );
public:
SvpSalGraphics();
virtual ~SvpSalGraphics();
const basebmp::BitmapDeviceSharedPtr& getDevice() const { return m_aDevice; }
void setDevice( basebmp::BitmapDeviceSharedPtr& rDevice );
// overload all pure virtual methods
virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY );
virtual USHORT GetBitCount();
virtual long GetGraphicsWidth() const;
virtual void ResetClipRegion();
virtual void BeginSetClipRegion( ULONG nCount );
virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight );
virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& );
virtual void EndSetClipRegion();
virtual void SetLineColor();
virtual void SetLineColor( SalColor nSalColor );
virtual void SetFillColor();
virtual void SetFillColor( SalColor nSalColor );
virtual void SetXORMode( bool bSet, bool );
virtual void SetROPLineColor( SalROPColor nROPColor );
virtual void SetROPFillColor( SalROPColor nROPColor );
virtual void SetTextColor( SalColor nSalColor );
virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel );
virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel );
virtual ULONG GetKernPairs( ULONG nPairs, ImplKernPairData* pKernPairs );
virtual ImplFontCharMap* GetImplFontCharMap() const;
virtual void GetDevFontList( ImplDevFontList* );
virtual void GetDevFontSubstList( OutputDevice* );
virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName );
virtual BOOL CreateFontSubset( const rtl::OUString& rToFile,
const ImplFontData*,
sal_Int32* pGlyphIDs,
sal_uInt8* pEncoding,
sal_Int32* pWidths,
int nGlyphs,
FontSubsetInfo& rInfo
);
virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded );
virtual const void* GetEmbedFontData( const ImplFontData*,
const sal_Ucs* pUnicodes,
sal_Int32* pWidths,
FontSubsetInfo& rInfo,
long* pDataLen );
virtual void FreeEmbedFontData( const void* pData, long nDataLen );
virtual void GetGlyphWidths( const ImplFontData*,
bool bVertical,
Int32Vector& rWidths,
Ucs2UIntMap& rUnicodeEnc );
virtual BOOL GetGlyphBoundRect( long nIndex, Rectangle& );
virtual BOOL GetGlyphOutline( long nIndex, ::basegfx::B2DPolyPolygon& );
virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
virtual void DrawServerFontLayout( const ServerFontLayout& );
virtual bool supportsOperation( OutDevSupportType ) const;
virtual void drawPixel( long nX, long nY );
virtual void drawPixel( long nX, long nY, SalColor nSalColor );
virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin );
virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry );
virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry );
virtual void drawPolyPolygon( sal_uInt32 nPoly,
const sal_uInt32* pPoints,
PCONSTSALPOINT* pPtAry );
virtual sal_Bool drawPolyLineBezier( ULONG nPoints,
const SalPoint* pPtAry,
const BYTE* pFlgAry );
virtual sal_Bool drawPolygonBezier( ULONG nPoints,
const SalPoint* pPtAry,
const BYTE* pFlgAry );
virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly,
const sal_uInt32* pPoints,
const SalPoint* const* pPtAry,
const BYTE* const* pFlgAry );
virtual void copyArea( long nDestX,
long nDestY,
long nSrcX,
long nSrcY,
long nSrcWidth,
long nSrcHeight,
USHORT nFlags );
virtual void copyBits( const SalTwoRect* pPosAry,
SalGraphics* pSrcGraphics );
virtual void drawBitmap( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap );
virtual void drawBitmap( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
SalColor nTransparentColor );
virtual void drawBitmap( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rTransparentBitmap );
virtual void drawMask( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
SalColor nMaskColor );
virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight );
virtual SalColor getPixel( long nX, long nY );
virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags );
virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags );
virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize );
virtual SystemGraphicsData GetGraphicsData() const;
virtual SystemFontData GetSysFontData( int nFallbacklevel ) const;
};
#endif
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