00b33bf3ef
Change-Id: Iec1f5192fb052e884c4878ffb017dfd2f5f99350
80 lines
3.2 KiB
C++
80 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
|
|
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
|
|
|
|
#include <drawinglayer/drawinglayerdllapi.h>
|
|
|
|
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace drawinglayer
|
|
{
|
|
namespace primitive3d
|
|
{
|
|
/** SdrSpherePrimitive3D class
|
|
|
|
This 3D primitive expands the SdrPrimitive3D to a 3D sphere definition.
|
|
The sphere is implicitely in unit coordinates and the given transformation
|
|
defines it's geometry in space.
|
|
*/
|
|
class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D : public SdrPrimitive3D
|
|
{
|
|
private:
|
|
/// additional geometry definitions
|
|
sal_uInt32 mnHorizontalSegments;
|
|
sal_uInt32 mnVerticalSegments;
|
|
|
|
protected:
|
|
/// local decomposition.
|
|
virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
|
|
|
|
public:
|
|
/// constructor
|
|
SdrSpherePrimitive3D(
|
|
const basegfx::B3DHomMatrix& rTransform,
|
|
const basegfx::B2DVector& rTextureSize,
|
|
const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
|
|
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
|
|
sal_uInt32 nHorizontalSegments,
|
|
sal_uInt32 nVerticalSegments);
|
|
|
|
/// data read access
|
|
sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; }
|
|
sal_uInt32 getVerticalSegments() const { return mnVerticalSegments; }
|
|
|
|
/// compare operator
|
|
virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
|
|
|
|
/// get range
|
|
virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
|
|
|
|
/// provide unique ID
|
|
DeclPrimitive3DIDBlock()
|
|
};
|
|
} // end of namespace primitive3d
|
|
} // end of namespace drawinglayer
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|