office-gobmx/include/svx/charmap.hxx
Tor Lillqvist ec8617568f Bin ugly (ab)use of preprocessor in headers
The time when it made sense to use "clever" #ifdefs to, for performance or
compiler reasons, conditionally bypass private parts of a class declaration
passed a decade or longer ago.

Still more of this in sw and sc. People working on those modules might want to
do it too, or not.

Change-Id: I1053139ca5e5e2631f7b22d99d3bada54fc337be
Reviewed-on: https://gerrit.libreoffice.org/3627
Tested-by: LibreOffice gerrit bot <gerrit@libreoffice.org>
Reviewed-by: David Tardon <dtardon@redhat.com>
Tested-by: David Tardon <dtardon@redhat.com>
2013-04-27 09:28:37 +00:00

132 lines
5.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SVX_CHARMAP_HXX
#define _SVX_CHARMAP_HXX
#include <vcl/ctrl.hxx>
#include <vcl/metric.hxx>
#include <vcl/scrbar.hxx>
#include <boost/shared_ptr.hpp>
#include <map>
#include <tools/shl.hxx>
#include "svx/svxdllapi.h"
// define ----------------------------------------------------------------
#define COLUMN_COUNT 16
#define ROW_COUNT 8
namespace svx
{
struct SvxShowCharSetItem;
class SvxShowCharSetVirtualAcc;
}
// class SvxShowCharSet --------------------------------------------------
class SVX_DLLPUBLIC SvxShowCharSet : public Control
{
public:
SvxShowCharSet( Window* pParent, const ResId& rResId );
SvxShowCharSet( Window* pParent );
~SvxShowCharSet();
void SetFont( const Font& rFont );
void SelectCharacter( sal_uInt32 cNew, sal_Bool bFocus = sal_False );
sal_UCS4 GetSelectCharacter() const;
Link GetDoubleClickHdl() const { return aDoubleClkHdl; }
void SetDoubleClickHdl( const Link& rLink ) { aDoubleClkHdl = rLink; }
Link GetSelectHdl() const { return aSelectHdl; }
void SetSelectHdl( const Link& rHdl ) { aSelectHdl = rHdl; }
Link GetHighlightHdl() const { return aHighHdl; }
void SetHighlightHdl( const Link& rHdl ) { aHighHdl = rHdl; }
Link GetPreSelectHdl() const { return aHighHdl; }
void SetPreSelectHdl( const Link& rHdl ) { aPreSelectHdl = rHdl; }
static sal_uInt32& getSelectedChar();
::svx::SvxShowCharSetItem* ImplGetItem( int _nPos );
int FirstInView( void) const;
int LastInView( void) const;
int PixelToMapIndex( const Point&) const;
void SelectIndex( int index, sal_Bool bFocus = sal_False );
void DeSelect();
inline sal_Bool IsSelected(sal_uInt16 _nPos) const { return _nPos == nSelectedIndex; }
inline sal_uInt16 GetSelectIndexId() const { return sal::static_int_cast<sal_uInt16>(nSelectedIndex); }
sal_uInt16 GetRowPos(sal_uInt16 _nPos) const;
sal_uInt16 GetColumnPos(sal_uInt16 _nPos) const;
ScrollBar* getScrollBar();
void ReleaseAccessible();
sal_Int32 getMaxCharCount() const;
virtual void Resize();
protected:
virtual void Paint( const Rectangle& );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void MouseButtonUp( const MouseEvent& rMEvt );
virtual void MouseMove( const MouseEvent& rMEvt );
virtual void Command( const CommandEvent& rCEvt );
virtual void KeyInput( const KeyEvent& rKEvt );
virtual void GetFocus();
virtual void LoseFocus();
virtual void StateChanged( StateChangedType nStateChange );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible();
private:
typedef ::std::map<sal_Int32, boost::shared_ptr<svx::SvxShowCharSetItem> > ItemsMap;
ItemsMap m_aItems;
Link aDoubleClkHdl;
Link aSelectHdl;
Link aHighHdl;
Link aPreSelectHdl;
::svx::SvxShowCharSetVirtualAcc* m_pAccessible;
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > m_xAccessible;
long nX;
long nY;
long m_nXGap;
long m_nYGap;
sal_Bool bDrag;
sal_Int32 nSelectedIndex;
FontCharMap maFontCharMap;
ScrollBar aVscrollSB;
private:
void DrawChars_Impl( int n1, int n2);
void InitSettings( sal_Bool bForeground, sal_Bool bBackground);
// abstraction layers are: Unicode<->MapIndex<->Pixel
Point MapIndexToPixel( int) const;
DECL_LINK(VscrollHdl, void *);
void init();
Rectangle getGridRectangle(const Point &rPointUL, const Size &rOutputSize);
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */