office-gobmx/drawinglayer/source/geometry/viewinformation3d.cxx
Noel Grandin 6adef53aa9 use more OUString literal
convert some functions which merely create an OUString on the fly
from a char literal to 'constexpr OUString' literals

Change-Id: I617490baf2d976291b324cc991b59cd18f4b242c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/166392
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-04-22 12:10:18 +02:00

332 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <drawinglayer/geometry/viewinformation3d.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <com/sun/star/beans/PropertyValue.hpp>
#include <com/sun/star/geometry/AffineMatrix3D.hpp>
#include <basegfx/utils/canvastools.hxx>
#include <com/sun/star/uno/Sequence.hxx>
#include <utility>
using namespace com::sun::star;
namespace drawinglayer::geometry
{
/** Implementation class for ViewInformation3D
*/
class ImpViewInformation3D
{
private:
// ViewInformation3D implementation can change refcount, so we have only
// two memory regions for pairs of ViewInformation3D/ImpViewInformation3D
friend class ::drawinglayer::geometry::ViewInformation3D;
// the 3D transformations
// Object to World. This may change and being adapted when entering 3D transformation
// groups
basegfx::B3DHomMatrix maObjectTransformation;
// World to Camera. This includes VRP, VPN and VUV camera coordinate system
basegfx::B3DHomMatrix maOrientation;
// Camera to Device with X,Y and Z [-1.0 .. 1.0]. This is the
// 3D to 2D projection which may be parallel or perspective. When it is perspective,
// the last line of the homogen matrix will NOT be unused
basegfx::B3DHomMatrix maProjection;
// Device to View with X,Y and Z [0.0 .. 1.0]. This converts from -1 to 1 coordinates
// in camera coordinate system to 0 to 1 in unit 2D coordinates. This way it stays
// view-independent. To get discrete coordinates, the 2D transformation of a scene
// as 2D object needs to be involved
basegfx::B3DHomMatrix maDeviceToView;
// Object to View is the linear combination of all four transformations. It's
// buffered to avoid too much matrix multiplying and created on demand
basegfx::B3DHomMatrix maObjectToView;
// the point in time
double mfViewTime;
// the extra PropertyValues; does not contain the transformations
uno::Sequence< beans::PropertyValue > mxExtendedInformation;
// the local UNO API strings
static constexpr OUString OBJECT_TRANSFORMATION = u"ObjectTransformation"_ustr;
static constexpr OUString ORIENTATION = u"Orientation"_ustr;
static constexpr OUString PROJECTION = u"Projection"_ustr;
static constexpr OUString PROJECTION30 = u"Projection30"_ustr;
static constexpr OUString PROJECTION31 = u"Projection31"_ustr;
static constexpr OUString PROJECTION32 = u"Projection32"_ustr;
static constexpr OUString PROJECTION33 = u"Projection33"_ustr;
static constexpr OUString DEVICE_TO_VIEW = u"DeviceToView"_ustr;
static constexpr OUString TIME = u"Time"_ustr;
// a central PropertyValue parsing method to allow transportation of
// all ViewParameters using UNO API
void impInterpretPropertyValues(const uno::Sequence< beans::PropertyValue >& rViewParameters)
{
if(!rViewParameters.hasElements())
return;
const sal_Int32 nCount(rViewParameters.getLength());
sal_Int32 nExtendedInsert(0);
// prepare extended information for filtering. Maximum size is nCount
mxExtendedInformation.realloc(nCount);
auto pExtendedInformation = mxExtendedInformation.getArray();
for(sal_Int32 a(0); a < nCount; a++)
{
const beans::PropertyValue& rProp = rViewParameters[a];
if(rProp.Name == OBJECT_TRANSFORMATION)
{
css::geometry::AffineMatrix3D aAffineMatrix3D;
rProp.Value >>= aAffineMatrix3D;
maObjectTransformation = basegfx::unotools::homMatrixFromAffineMatrix3D(aAffineMatrix3D);
}
else if(rProp.Name == ORIENTATION)
{
css::geometry::AffineMatrix3D aAffineMatrix3D;
rProp.Value >>= aAffineMatrix3D;
maOrientation = basegfx::unotools::homMatrixFromAffineMatrix3D(aAffineMatrix3D);
}
else if(rProp.Name == PROJECTION)
{
// projection may be defined using a frustum in which case the last line of
// the 4x4 matrix is not (0,0,0,1). Since AffineMatrix3D does not support that,
// these four values need to be treated extra
const double f_30(maProjection.get(3, 0));
const double f_31(maProjection.get(3, 1));
const double f_32(maProjection.get(3, 2));
const double f_33(maProjection.get(3, 3));
css::geometry::AffineMatrix3D aAffineMatrix3D;
rProp.Value >>= aAffineMatrix3D;
maProjection = basegfx::unotools::homMatrixFromAffineMatrix3D(aAffineMatrix3D);
maProjection.set(3, 0, f_30);
maProjection.set(3, 1, f_31);
maProjection.set(3, 2, f_32);
maProjection.set(3, 3, f_33);
}
else if(rProp.Name == PROJECTION30)
{
double f_30(0.0);
rProp.Value >>= f_30;
maProjection.set(3, 0, f_30);
}
else if(rProp.Name == PROJECTION31)
{
double f_31(0.0);
rProp.Value >>= f_31;
maProjection.set(3, 1, f_31);
}
else if(rProp.Name == PROJECTION32)
{
double f_32(0.0);
rProp.Value >>= f_32;
maProjection.set(3, 2, f_32);
}
else if(rProp.Name == PROJECTION33)
{
double f_33(1.0);
rProp.Value >>= f_33;
maProjection.set(3, 3, f_33);
}
else if(rProp.Name == DEVICE_TO_VIEW)
{
css::geometry::AffineMatrix3D aAffineMatrix3D;
rProp.Value >>= aAffineMatrix3D;
maDeviceToView = basegfx::unotools::homMatrixFromAffineMatrix3D(aAffineMatrix3D);
}
else if(rProp.Name == TIME)
{
rProp.Value >>= mfViewTime;
}
else
{
// extra information; add to filtered information
pExtendedInformation[nExtendedInsert++] = rProp;
}
}
// extra information size is now known; realloc to final size
mxExtendedInformation.realloc(nExtendedInsert);
}
public:
ImpViewInformation3D(
basegfx::B3DHomMatrix aObjectTransformation,
basegfx::B3DHomMatrix aOrientation,
basegfx::B3DHomMatrix aProjection,
basegfx::B3DHomMatrix aDeviceToView,
double fViewTime,
const uno::Sequence< beans::PropertyValue >& rExtendedParameters)
: maObjectTransformation(std::move(aObjectTransformation)),
maOrientation(std::move(aOrientation)),
maProjection(std::move(aProjection)),
maDeviceToView(std::move(aDeviceToView)),
mfViewTime(fViewTime)
{
impInterpretPropertyValues(rExtendedParameters);
}
explicit ImpViewInformation3D(const uno::Sequence< beans::PropertyValue >& rViewParameters)
: mfViewTime()
{
impInterpretPropertyValues(rViewParameters);
}
ImpViewInformation3D()
: mfViewTime()
{
}
const basegfx::B3DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
const basegfx::B3DHomMatrix& getOrientation() const { return maOrientation; }
const basegfx::B3DHomMatrix& getProjection() const { return maProjection; }
const basegfx::B3DHomMatrix& getDeviceToView() const { return maDeviceToView; }
double getViewTime() const { return mfViewTime; }
const basegfx::B3DHomMatrix& getObjectToView() const
{
// on demand WorldToView creation
if(maObjectToView.isIdentity())
{
const_cast< ImpViewInformation3D* >(this)->maObjectToView = maDeviceToView * maProjection * maOrientation * maObjectTransformation;
}
return maObjectToView;
}
const uno::Sequence< beans::PropertyValue >& getExtendedInformationSequence() const
{
return mxExtendedInformation;
}
bool operator==(const ImpViewInformation3D& rCandidate) const
{
return (maObjectTransformation == rCandidate.maObjectTransformation
&& maOrientation == rCandidate.maOrientation
&& maProjection == rCandidate.maProjection
&& maDeviceToView == rCandidate.maDeviceToView
&& mfViewTime == rCandidate.mfViewTime
&& mxExtendedInformation == rCandidate.mxExtendedInformation);
}
};
} // end of namespace drawinglayer::geometry
namespace drawinglayer::geometry
{
namespace
{
ViewInformation3D::ImplType& theGlobalDefault()
{
static ViewInformation3D::ImplType SINGLETON;
return SINGLETON;
}
}
ViewInformation3D::ViewInformation3D(
const basegfx::B3DHomMatrix& rObjectObjectTransformation,
const basegfx::B3DHomMatrix& rOrientation,
const basegfx::B3DHomMatrix& rProjection,
const basegfx::B3DHomMatrix& rDeviceToView,
double fViewTime,
const uno::Sequence< beans::PropertyValue >& rExtendedParameters)
: mpViewInformation3D(ImpViewInformation3D(
rObjectObjectTransformation, rOrientation, rProjection,
rDeviceToView, fViewTime, rExtendedParameters))
{
}
ViewInformation3D::ViewInformation3D(const uno::Sequence< beans::PropertyValue >& rViewParameters)
: mpViewInformation3D(ImpViewInformation3D(rViewParameters))
{
}
ViewInformation3D::ViewInformation3D()
: mpViewInformation3D(theGlobalDefault())
{
}
ViewInformation3D::ViewInformation3D(const ViewInformation3D&) = default;
ViewInformation3D::ViewInformation3D(ViewInformation3D&&) = default;
ViewInformation3D::~ViewInformation3D() = default;
bool ViewInformation3D::isDefault() const
{
return mpViewInformation3D.same_object(theGlobalDefault());
}
ViewInformation3D& ViewInformation3D::operator=(const ViewInformation3D&) = default;
ViewInformation3D& ViewInformation3D::operator=(ViewInformation3D&&) = default;
bool ViewInformation3D::operator==(const ViewInformation3D& rCandidate) const
{
return rCandidate.mpViewInformation3D == mpViewInformation3D;
}
const basegfx::B3DHomMatrix& ViewInformation3D::getObjectTransformation() const
{
return mpViewInformation3D->getObjectTransformation();
}
const basegfx::B3DHomMatrix& ViewInformation3D::getOrientation() const
{
return mpViewInformation3D->getOrientation();
}
const basegfx::B3DHomMatrix& ViewInformation3D::getProjection() const
{
return mpViewInformation3D->getProjection();
}
const basegfx::B3DHomMatrix& ViewInformation3D::getDeviceToView() const
{
return mpViewInformation3D->getDeviceToView();
}
const basegfx::B3DHomMatrix& ViewInformation3D::getObjectToView() const
{
return mpViewInformation3D->getObjectToView();
}
double ViewInformation3D::getViewTime() const
{
return mpViewInformation3D->getViewTime();
}
const uno::Sequence< beans::PropertyValue >& ViewInformation3D::getExtendedInformationSequence() const
{
return mpViewInformation3D->getExtendedInformationSequence();
}
} // end of namespace
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */