b470ef9fdf
2008/03/31 12:22:44 rt 1.8.130.1: #i87441# Change license header to LPGL v3.
183 lines
7 KiB
C++
183 lines
7 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: nodechange.hxx,v $
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* $Revision: 1.9 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef CONFIGMGR_CONFIGCHANGE_HXX_
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#define CONFIGMGR_CONFIGCHANGE_HXX_
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#include "configexcept.hxx"
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#include <vector>
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namespace configmgr
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{
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namespace configuration
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{
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//-----------------------------------------------------------------------------
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class Name;
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class AbsolutePath;
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class RelativePath;
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class NodeRef;
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class NodeID;
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class SubNodeID;
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class Tree;
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//-----------------------------------------------------------------------------
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typedef com::sun::star::uno::Type UnoType;
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typedef com::sun::star::uno::Any UnoAny;
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//-----------------------------------------------------------------------------
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class NodeChange;
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class NodeChangeImpl;
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class NodeChangeLocation;
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class NodeChangeInformation;
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class NodeChangesInformation;
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//-----------------------------------------------------------------------------
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/// represents a node position in some tree
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class NodeChange
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{
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public:
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/// constructs an empty (unchanging) node change
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NodeChange();
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/// constructs a node change with a given implementation
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NodeChange(NodeChangeImpl* pImpl);
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/// copies a node change with reference semantics
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NodeChange(NodeChange const& rOther);
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/// copies a node change with reference semantics
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NodeChange& operator=(NodeChange const& rOther);
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/// swaps the contents of this with another NodeChange
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void swap(NodeChange& rOther);
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/// destroys a node change
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~NodeChange();
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/// checks, if this may represent an actual change (might not be tested)
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bool maybeChange() const;
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/// checks, if this represents an actual change (PRE: must be tested)
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bool isChange() const;
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/// retrieve information about the changed data, appending to a sequence, returning the count
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sal_uInt32 getChangeInfos(NodeChangesInformation& rInfo) const;
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/// retrieve information about what node is changed
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bool getChangeLocation(NodeChangeLocation& rLoc) const;
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/// test whether this would really be a change (as close as possible)
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NodeChange& test();
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NodeChange const& test() const;
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/// apply this change and check whether the target node changed
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NodeChange& apply();
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NodeChange const& apply() const;
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// retrieve the tree where the change is actually taking place
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Tree getBaseTree() const;
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// retrieve the node where the change is actually taking place
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NodeRef getBaseNode() const;
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// retrieve the tree where the change is actually taking place
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Tree getAffectedTree() const;
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// retrieve the node where the change is actually taking place
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NodeRef getAffectedNode() const;
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// identify the node where the change is actually taking place
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NodeID getAffectedNodeID() const;
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// Comparison
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friend bool operator==(NodeChange const& lhs, NodeChange const& rhs)
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{
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return lhs.m_pImpl == rhs.m_pImpl;
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}
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friend bool operator!=(NodeChange const& lhs, NodeChange const& rhs)
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{
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return lhs.m_pImpl != rhs.m_pImpl;
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}
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/// provides access to the internal Implementation for related classes
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NodeChangeImpl* impl() const { return m_pImpl; }
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private:
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NodeChangeImpl* m_pImpl;
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void init(), deinit();
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};
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/** represents a collection of updates to nodes (identified by <type>NodeChange</type>s) within a hierarchy of config entries
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*/
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class NodeChanges
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{
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typedef std::vector<NodeChange> ChangesList;
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public:
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typedef ChangesList::const_iterator Iterator;
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typedef ChangesList::iterator MutatingIterator;
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public:
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/// Constructs an empty collection of changes
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NodeChanges();
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/// checks whether there are any (non-empty) changes in this
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bool isEmpty() const;
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/// retrieves the total count of changes in this collection
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ChangesList::size_type getCount() const { return m_aChanges.size(); }
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/// retrieve information about the changed data, appending to a sequence, returning the count
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sal_uInt32 getChangesInfos(NodeChangesInformation& rInfos) const;
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/// test all changes
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NodeChanges& test() { implTest(); return *this; }
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NodeChanges const& test() const { implTest(); return *this; }
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/// apply all changes
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NodeChanges& apply() { implApply(); return *this; }
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NodeChanges const& apply() const{ implApply(); return *this; }
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/// remove all changes known to be doing nothing from this collection.
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NodeChanges& compact();
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/** insert a change into this collection
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*/
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void add(NodeChange const& aChange);
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/** insert changes into this collection
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*/
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void add(NodeChanges const& aChanges);
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/// returns an STL-style iterator to the first element of the collection
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Iterator begin() const { return m_aChanges.begin(); }
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MutatingIterator begin() { return m_aChanges.begin(); }
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/// returns an STL-style iterator to past the last element of the collection
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Iterator end() const { return m_aChanges.end(); }
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MutatingIterator end() { return m_aChanges.end(); }
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private:
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void implTest() const;
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void implApply() const;
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ChangesList m_aChanges;
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};
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}
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}
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#endif // CONFIGMGR_CONFIGCHANGE_HXX_
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