38c23520d4
Change-Id: Id4017bdfe18f8224d28a9f787865c7a880aeeed8
589 lines
22 KiB
C++
589 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SFX2_SHELL_HXX
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#define INCLUDED_SFX2_SHELL_HXX
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#include <com/sun/star/embed/VerbDescriptor.hpp>
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#include <rtl/ustring.hxx>
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#include <sal/config.h>
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#include <sal/types.h>
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#include <sfx2/dllapi.h>
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#include <sfx2/sfxuno.hxx>
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#include <svl/SfxBroadcaster.hxx>
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class ResMgr;
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namespace vcl { class Window; }
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class ToolBox;
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class SfxItemPool;
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class SfxPoolItem;
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class SfxRequest;
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class SfxItemSet;
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struct SfxFormalArgument;
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class StatusBar;
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class SfxInterface;
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class SfxViewShell;
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class SfxObjectShell;
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class SfxSlotPool;
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class SvGlobalName;
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class SfxShellObject;
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class SfxShell;
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struct SfxShell_Impl;
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class SfxShellObject;
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class SfxDispatcher;
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class SfxViewFrame;
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class SfxSlot;
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class SfxRepeatTarget;
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class SbxVariable;
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class SbxBase;
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class SfxBindings;
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namespace svl
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{
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class IUndoManager;
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}
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/**
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Id for <SfxInterface>s, gives a quasi-static access to the interface
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through an array to <SfxApplication>.
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*/
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enum SfxInterfaceId
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{
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SFX_INTERFACE_NONE,
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SFX_INTERFACE_SFXAPP,
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SFX_INTERFACE_SFXDOCSH,
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SFX_INTERFACE_SFXIPFRM,
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SFX_INTERFACE_SFXVIEWSH,
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SFX_INTERFACE_SFXVIEWFRM,
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SFX_INTERFACE_SFXPLUGINFRM,
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SFX_INTERFACE_SFXPLUGINOBJ,
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SFX_INTERFACE_SFXPLUGINVIEWSH,
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SFX_INTERFACE_SFXFRAMESETOBJ,
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SFX_INTERFACE_SFXFRAMESETVIEWSH,
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SFX_INTERFACE_SFXINTERNALFRM,
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SFX_INTERFACE_SFXCOMPONENTDOCSH,
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SFX_INTERFACE_SFXGENERICOBJ,
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SFX_INTERFACE_SFXGENERICVIEWSH,
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SFX_INTERFACE_SFXEXPLOBJ,
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SFX_INTERFACE_SFXEXPLVIEWSH,
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SFX_INTERFACE_SFXPLUGINVIEWSHDYNAMIC,
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SFX_INTERFACE_SFXEXTERNALVIEWFRM,
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SFX_INTERFACE_SFXMODULE,
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SFX_INTERFACE_SFXFRAMESETVIEW,
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SFX_INTERFACE_SFXFRAMESETSOURCEVIEW,
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SFX_INTERFACE_SFXHELP_DOCSH,
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SFX_INTERFACE_SFXHELP_VIEWSH,
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SFX_INTERFACE_SFXTASK,
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SFX_INTERFACE_OFA_START = 100,
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SFX_INTERFACE_OFA_END = 100,
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SFX_INTERFACE_SC_START = 150,
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SFX_INTERFACE_SC_END = 199,
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SFX_INTERFACE_SD_START = 200,
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SFX_INTERFACE_SD_END = 249,
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SFX_INTERFACE_SW_START = 250,
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SFX_INTERFACE_SW_END = 299,
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SFX_INTERFACE_SIM_START = 300,
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SFX_INTERFACE_SIM_END = 319,
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SFX_INTERFACE_SCH_START = 320,
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SFX_INTERFACE_SCH_END = 339,
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SFX_INTERFACE_SMA_START = 340,
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SFX_INTERFACE_SMA_END = 359,
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SFX_INTERFACE_SBA_START = 360,
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SFX_INTERFACE_SBA_END = 399,
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SFX_INTERFACE_IDE_START = 400,
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SFX_INTERFACE_IDE_END = 409,
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//-if one is still needed
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SFX_INTERFACE_APP = SFX_INTERFACE_SW_START,
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SFX_INTERFACE_LIB = 450
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};
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//TODO/CLEANUP: replace by UNO constant
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#define SVVERB_SHOW -1
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typedef void (*SfxExecFunc)(SfxShell *, SfxRequest &rReq);
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typedef void (*SfxStateFunc)(SfxShell *, SfxItemSet &rSet);
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/**
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The class SfxShell is the base class for all classes, which provide
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the functionality of the form <Slot>s.
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Each instance has a reference to an interface description, which is
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obtainable through <SfxShell::GetInterface()const>. This interface
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provides the connection to specific methods and contains some other
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descriptive data for controllers like menus and toolboxes, but also
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for the various APIs. The main part of the interface description is in
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the form of a <Type-Library>, which is generated from an IDL-file by
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the <SVIDL-Compiler>. For each SfxShell Subclass-File there is one
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such IDL-file to write.
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*/
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class SFX2_DLLPUBLIC SfxShell: public SfxBroadcaster
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{
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friend class SfxObjectItem;
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SfxShell_Impl* pImp;
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SfxItemPool* pPool;
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::svl::IUndoManager* pUndoMgr;
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private:
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SfxShell( const SfxShell & ) = delete;
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SfxShell& operator = ( const SfxShell & ) = delete;
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protected:
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/**
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The constructor of the SfxShell class initializes only simple types,
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the corresponding SbxObject is only created on-demand. Therefore,
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the application of a SfxShell instance is very cheap.
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*/
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SfxShell();
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/**
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The constructor of the SfxShell class initializes only simple types,
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the corresponding SbxObject is only created on-demand. Therefore,
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the application of a SfxShell instance is very cheap.
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*/
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SfxShell( SfxViewShell *pViewSh );
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void SetViewShell_Impl( SfxViewShell* pView );
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SAL_DLLPRIVATE void Invalidate_Impl( SfxBindings& rBindings, sal_uInt16 nId );
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static void HandleOpenXmlFilterSettings(SfxRequest &);
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public:
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/**
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The connection to a possible corresponding SbxObject is dissolved.
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The SbxObject may continue to exist, but can not any longer perform
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any functions and can not provide any properties.
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*/
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virtual ~SfxShell();
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/**
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With this virtual method, which is automatically overridden by each subclass
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with its own slots through the macro <SFX_DECL_INTERFACE>, one can access
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each of the <SfxInterface> instance belonging to the subclass.
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The class SfxShell itself has no own SfxInterface (no slots), therefore a
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NULL-pointer is returned.
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*/
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virtual SfxInterface* GetInterface() const;
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static SfxInterface* GetStaticInterface() { return nullptr; }
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/**
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Sets the name of the Shell object. With this name, the SfxShell instance
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of BASIC can be expressed.
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*/
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void SetName( const OUString &rName );
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/**
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Returns the name of the Shell object. With this name, the SfxShell instance
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of BASIC can be expressed.
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*/
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const OUString& GetName() const;
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/**
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Returns the SfxViewShell in which they are located in the subshells.
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Otherwise, and if not specified by the App developer, this method
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returns NULL.
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*/
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SfxViewShell* GetViewShell() const;
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void CallExec( SfxExecFunc pFunc, SfxRequest &rReq )
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{ (*pFunc)(this, rReq); }
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void CallState( SfxStateFunc pFunc, SfxItemSet &rSet )
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{ (*pFunc)(this, rSet); }
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static void EmptyExecStub(SfxShell *pShell, SfxRequest &);
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static void EmptyStateStub(SfxShell *pShell, SfxItemSet &);
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/**
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This method returns the status of the slot with the specified slot ID
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on the specified interface.
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If the slot is disabled or in this SfxShell (and their parent shells) are
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not known, a Null-pointer is returned.
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If the slot does not have a Status, a SfxVoidItem is returned.
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The status is set directly in this Set when pStateSet != 0 , so that
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overridden Slots of the <SfxShell> Subclasses and also in the Status
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method of the base implementation can be called.
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[Example]
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In a derived class of SfxViewShell the SID_PRINTDOCDIRECT will be
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intercepted. Under certain circumstances a query should appear before
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you print, and the request will be aborted if necessary.
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Also in the IDL of this subclass of the above slot is entered. The status
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method will contain in outline:
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void SubViewShell::PrintState( SfxItemSet &rState )
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{
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if ( rState.GetItemState( SID_PRINTDOCDIRECT ) != SfxItemState::UNKNOWN )
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GetSlotState( SID_PRINTDOCDIRECT, SfxViewShell::GetInterface(),
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&rState );
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...
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}
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[Cross-reference]
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<SfxShell::ExecuteSlot(SfxRequest&)>
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*/
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const SfxPoolItem* GetSlotState( sal_uInt16 nSlotId, const SfxInterface *pIF = nullptr, SfxItemSet *pStateSet = nullptr );
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/**
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This method allows you to forward a <SfxRequest> to the specified
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base <SfxShell>.
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[Example]
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In a derived class of SfxViewShell the SID_PRINTDOCDIRECT will be
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intercepted. Under certain circumstances a query should appear before
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you print, and the request will be aborted if necessary.
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Also in the IDL of this subclass of the above slot is entered. The status
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method will contain in outline:
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void SubViewShell::Exec( SfxRequest &rReq )
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{
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if ( rReq.GetSlot() == SID_PRINTDOCDIRECT )
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{
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'dialog'
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if ( 'condition' )
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ExecuteSlot( rReq, SfxViewShell::GetInterface() );
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}
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}
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It usually takes no rReq.Done() to be called as that is already completed
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in implementation of the SfxViewShell, for instance it has been canceled.
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[Cross-reference]
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<SfxShell::GetSlotState(sal_uInt16,const SfxInterface*,SfxItemSet*)>
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*/
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const SfxPoolItem* ExecuteSlot( SfxRequest &rReq, const SfxInterface *pIF = nullptr );
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/**
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Asynchronous ExecuteSlot for the RELOAD
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*/
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void ExecuteSlot( SfxRequest &rReq, bool bAsync );
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inline SfxItemPool& GetPool() const;
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inline void SetPool( SfxItemPool *pNewPool ) ;
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/**
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Each Subclass of SfxShell can have a <SfxUndoManager>. This can be set in
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the derived class with <SfxShell:SetUndoManager()>.
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The class SfxShell itself does not have a SfxUndoManager, a NULL-pointer
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is therefore returned.
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*/
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virtual ::svl::IUndoManager* GetUndoManager();
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/**
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Sets a <SfxUndoManager> for this <SfxShell> Instance. For the undo
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is only the undo-manager used for SfxShell at the top of the stack of each
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<SfxDispatcher>.
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On the given <SfxUndoManager> is automatically the current
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Max-Undo-Action-Count setting set form the options.
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'pNewUndoMgr' must exist until the Destuctor of SfxShell instance is called
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or until the next 'SetUndoManager()'.
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*/
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void SetUndoManager( ::svl::IUndoManager *pNewUndoMgr );
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/**
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Returns a pointer to the <SfxRepeatTarget> instance that is used in
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SID_REPEAT as repeat target when it is addressed from the <SfxUndoManager>
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supplied by this SfxShell. The return value can be NULL.
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[Note]
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A derivation of <SfxShell> or one of its subclasses of <SfxRepeatTarget>
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is not recommended, as compiler errors are provoked.
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(due to Call-to-Pointer-to-Member-Function to the subclass).
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*/
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SfxRepeatTarget* GetRepeatTarget() const;
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/**
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Sets the <SfxRepeatTarget> instance that is used in SID_REPEAT as
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RepeatTarget, when the current supplied by this <SfxUndoManager> is
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addressed. By 'pTarget==0' the SID_REPEAT is disabled for this SfxShell.
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The instance '*pTarget' must live as long as it is registered.
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[Note]
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A derivation of <SfxShell> or one of its subclasses of <SfxRepeatTarget>
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is not recommended, as compiler errors are provoked.
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(due to Call-to-Pointer-to-Member-Function to the subclass).
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*/
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void SetRepeatTarget( SfxRepeatTarget *pTarget );
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/**
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With this method can the slots of the subclasses be invalidated through the
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slot Id or alternatively through the Which ID. Slot IDs, which are
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inherited by the subclass are also invalidert.
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[Cross-reference]
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<SfxBindings::Invalidate(sal_uInt16)>
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<SfxBindings::InvalidateAll(sal_Bool)>
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*/
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virtual void Invalidate(sal_uInt16 nId = 0);
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virtual bool IsDesignMode() const { return false; };
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bool IsActive() const;
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/**
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Virtual method that is called when enabling the SfxShell instance,
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in order to give the Subclasses the opportunity to respond to the
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to the enabling.
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[Cross-reference]
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StarView SystemWindow::Activate(bool)
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*/
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virtual void Activate(bool bMDI);
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/**
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Virtual method that is called when disabling the SfxShell instance,
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to give the Subclasses the opportunity to respond to the disabling.
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[Cross-reference]
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StarView SystemWindow::Deactivate(bool)
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*/
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virtual void Deactivate(bool bMDI);
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/**
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This method returns a pointer to the <SfxDispatcher>, when the SfxShell
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is currently <UI-active> or a NULL-pointer if it is not UI-active.
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The returned pointer is only valid in the immediate context of the method
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call.
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*/
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SfxDispatcher* GetDispatcher() const;
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/**
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This method returns a pointer to the <SfxViewFrame> to which this SfxShell
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instance is associated or in which they currently is <UI-active>.
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A NULL pointer is returned if this SfxShell instance is not UI-active at
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the moment and also no SfxViewFrame is permanently assigned.
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The returned pointer is only valid in the immediate context of the method
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call.
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[Note]
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Only instances of a subclass of SfxApplication and SfxObjectShell
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should here provide a NULL-pointer. Otherwise, there is an error in the
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application program (wrong constructor was called from SfxShell).
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[Cross-reference]
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<SfxViewShell::GetViewFrame()const>
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*/
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SfxViewFrame* GetFrame() const;
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virtual bool HasUIFeature( sal_uInt32 nFeature );
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void UIFeatureChanged();
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// Items
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/**
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With this method any objects of <SfxPoolItemu> subclasses can be accessed.
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This exchange method is needed if, for example special <SfxToolBoxControl>
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subclasses need access to certain data such as the <SfxObjectShell>.
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The returned instance belongs to the particular SfxShell and may be
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used only in the immediate context of the method call.
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[Cross-reference]
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<SfxShell::PutItem(const SfxPoolItem&)>
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<SfxShell::RemoveItem(sal_uInt16)>
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*/
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const SfxPoolItem* GetItem( sal_uInt16 nSlotId ) const;
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/**
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With this method, any objects of subclasses of <SfxPoolItem> can be made
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available. This exchange technology is needed if, for example, special
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<SfxToolBoxControl> Subclasses need access to certain data such as the
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<SfxObjectShell>
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If a SfxPoolItem exists with the same slot ID, it is deleted automatically.
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[Cross-reference]
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<SfxShell::RemoveItem(sal_uInt16)>
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<SfxShell::GetItem(sal_uInt16)>
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*/
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void PutItem( const SfxPoolItem& rItem );
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// TODO/CLEANUP: still needed?!
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void SetVerbs(const css::uno::Sequence < css::embed::VerbDescriptor >& aVerbs);
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const css::uno::Sequence < css::embed::VerbDescriptor >& GetVerbs() const;
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void VerbExec (SfxRequest&);
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static void VerbState (SfxItemSet&);
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SAL_DLLPRIVATE const SfxSlot* GetVerbSlot_Impl(sal_uInt16 nId) const;
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void SetHelpId(sal_uIntPtr nId);
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sal_uIntPtr GetHelpId() const;
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virtual SfxObjectShell* GetObjectShell();
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void SetDisableFlags( sal_uIntPtr nFlags );
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sal_uIntPtr GetDisableFlags() const;
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virtual SfxItemSet* CreateItemSet( sal_uInt16 nId );
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virtual void ApplyItemSet( sal_uInt16 nId, const SfxItemSet& rSet );
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/** Set the name of the sidebar context that is broadcast on calls
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to Activation().
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*/
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void SetContextName (const ::rtl::OUString& rsContextName);
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/** Broadcast a sidebar context change.
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This method is typically called from Activate() or
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Deactivate().
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@param bIsActivated
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When <TRUE/> then broadcast the context name that was
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defined with an earlier call to SetContextName().
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When <FALSE/> then broadcast the 'default' context.
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*/
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void BroadcastContextForActivation (const bool bIsActivated);
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/** Enabled or disable the context broadcaster. Returns the old state.
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*/
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bool SetContextBroadcasterEnabled (const bool bIsEnabled);
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/**
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This method determines by calling the status function whether 'rSlot'
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can be executed currently.
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*/
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SAL_DLLPRIVATE bool CanExecuteSlot_Impl( const SfxSlot &rSlot );
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/**
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This method controls the activation of SfxShell instance. First, by calling
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the virtual method <SfxShell::Activate(sal_Bool)> which gives the subclass the
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opportunity to respond to the event.
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When bMDI == TRUE, the associated SbxObject is being 'armed', so that
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unqualified methods of the object (without the name of the object)
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from BASIC are found.
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*/
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SAL_DLLPRIVATE void DoActivate_Impl( SfxViewFrame *pFrame, bool bMDI);
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/**
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This method controls the deactivation of the SfxShell instance. When
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bMDI == TRUE the SbxObject is first set to a status that only qualified
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BASIC methods can be called.
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Then the subclass gets the opportunity in every case to respond to the
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event by calling the virtual method <SfxShell::Deactivate(sal_Bool)>.
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*/
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SAL_DLLPRIVATE void DoDeactivate_Impl( SfxViewFrame *pFrame, bool bMDI);
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};
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/**
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Each Subclass of SfxShell must reference a pool. This is partly set by
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SFx's own set of subclasses (eg <SfxViewShell>). In particular however
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this must be set directly from one derived SfxShell class and ny
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derivatives of SfxObjectShell.
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The SfxShell class itself does not have any SfxItemPool, therefore a
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null-pointer is returned.
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*/
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SfxItemPool& SfxShell::GetPool() const
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{
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assert(pPool && "no pool");
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return *pPool;
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}
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/**
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With this method, the subclasses register their special <SfxItemPool>
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in the SfxShell. Each SfxShell instance must have access to a SfxItemPool.
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Usually this is the SfxItemPool of the SfxDocumentShell. The SfxShell
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subclass does not take ownership of the orphaned pool. Before it is
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deleted it has to be deregistered with SetPool(0).
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*/
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inline void SfxShell::SetPool
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(
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SfxItemPool* pNewPool // Pointer to the new Pool or null
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)
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{
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pPool = pNewPool;
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}
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#define SFX_DECL_INTERFACE(nId) \
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static SfxInterface* pInterface; \
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static SfxInterface* GetStaticInterface(); \
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static SfxInterfaceId GetInterfaceId() {return SfxInterfaceId(nId);} \
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static void RegisterInterface(SfxModule* pMod=nullptr); \
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virtual SfxInterface* GetInterface() const override;
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#define SFX_TMPL_INTERFACE(Class,SuperClass,Abstract) \
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\
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SfxInterface* Class::pInterface = nullptr; \
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SfxInterface* Class::GetStaticInterface() \
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{ \
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if ( !pInterface ) \
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{ \
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pInterface = \
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new SfxInterface( \
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#Class, Abstract, GetInterfaceId(), \
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SuperClass::GetStaticInterface(), \
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a##Class##Slots_Impl[0], \
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(sal_uInt16) (sizeof(a##Class##Slots_Impl) / sizeof(SfxSlot) ) ); \
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InitInterface_Impl(); \
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} \
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return pInterface; \
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} \
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\
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SfxInterface* Class::GetInterface() const \
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{ \
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return GetStaticInterface(); \
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} \
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\
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void Class::RegisterInterface(SfxModule* pMod) \
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{ \
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GetStaticInterface()->Register(pMod); \
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}
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#define SFX_IMPL_INTERFACE(Class,SuperClass) \
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SFX_TMPL_INTERFACE(Class,SuperClass,false) \
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#define SFX_IMPL_SUPERCLASS_INTERFACE(Class,SuperClass) \
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SFX_TMPL_INTERFACE(Class,SuperClass,true) \
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#define SFX_POSITION_MASK 0x000F
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#define SFX_VISIBILITY_MASK 0xFFF0
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#define SFX_VISIBILITY_UNVISIBLE 0x0000 // Never visible
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#define SFX_VISIBILITY_VIEWER 0x0040
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#define SFX_VISIBILITY_READONLYDOC 0x0400
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#define SFX_VISIBILITY_DESKTOP 0x0800
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#define SFX_VISIBILITY_STANDARD 0x1000
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#define SFX_VISIBILITY_FULLSCREEN 0x2000
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#define SFX_VISIBILITY_CLIENT 0x4000
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#define SFX_VISIBILITY_SERVER 0x8000
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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