342 lines
13 KiB
C++
342 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*************************************************************************
|
|
*
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright 2000, 2010 Oracle and/or its affiliates.
|
|
*
|
|
* OpenOffice.org - a multi-platform office productivity suite
|
|
*
|
|
* This file is part of OpenOffice.org.
|
|
*
|
|
* OpenOffice.org is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License version 3
|
|
* only, as published by the Free Software Foundation.
|
|
*
|
|
* OpenOffice.org is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License version 3 for more details
|
|
* (a copy is included in the LICENSE file that accompanied this code).
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* version 3 along with OpenOffice.org. If not, see
|
|
* <http://www.openoffice.org/license.html>
|
|
* for a copy of the LGPLv3 License.
|
|
*
|
|
************************************************************************/
|
|
|
|
// MARKER(update_precomp.py): autogen include statement, do not remove
|
|
#include "precompiled_drawinglayer.hxx"
|
|
|
|
#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
|
|
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
|
|
#include <basegfx/matrix/b2dhommatrixtools.hxx>
|
|
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
|
|
#include <drawinglayer/geometry/viewinformation2d.hxx>
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace drawinglayer
|
|
{
|
|
namespace primitive2d
|
|
{
|
|
DiscreteShadow::DiscreteShadow(const BitmapEx& rBitmapEx)
|
|
: maBitmapEx(rBitmapEx),
|
|
maTopLeft(),
|
|
maTop(),
|
|
maTopRight(),
|
|
maRight(),
|
|
maBottomRight(),
|
|
maBottom(),
|
|
maBottomLeft(),
|
|
maLeft()
|
|
{
|
|
const Size& rBitmapSize = getBitmapEx().GetSizePixel();
|
|
|
|
if(rBitmapSize.Width() != rBitmapSize.Height() || rBitmapSize.Width() < 7)
|
|
{
|
|
OSL_ENSURE(false, "DiscreteShadowPrimitive2D: wrong bitmap format (!)");
|
|
maBitmapEx = BitmapEx();
|
|
}
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getTopLeft() const
|
|
{
|
|
if(maTopLeft.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maTopLeft = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maTopLeft.Crop(
|
|
Rectangle(Point(0,0),Size(nQuarter*2+1,nQuarter*2+1)));
|
|
}
|
|
|
|
return maTopLeft;
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getTop() const
|
|
{
|
|
if(maTop.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maTop = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maTop.Crop(
|
|
Rectangle(Point(nQuarter*2+1,0),Size(1,nQuarter+1)));
|
|
}
|
|
|
|
return maTop;
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getTopRight() const
|
|
{
|
|
if(maTopRight.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maTopRight = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maTopRight.Crop(
|
|
Rectangle(Point(nQuarter*2+2,0),Size(nQuarter*2+1,nQuarter*2+1)));
|
|
}
|
|
|
|
return maTopRight;
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getRight() const
|
|
{
|
|
if(maRight.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maRight = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maRight.Crop(
|
|
Rectangle(Point(nQuarter*3+2,nQuarter*2+1),Size(nQuarter+1,1)));
|
|
}
|
|
|
|
return maRight;
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getBottomRight() const
|
|
{
|
|
if(maBottomRight.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maBottomRight = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maBottomRight.Crop(
|
|
Rectangle(Point(nQuarter*2+2,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
|
|
}
|
|
|
|
return maBottomRight;
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getBottom() const
|
|
{
|
|
if(maBottom.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maBottom = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maBottom.Crop(
|
|
Rectangle(Point(nQuarter*2+1,nQuarter*3+2),Size(1,nQuarter+1)));
|
|
}
|
|
|
|
return maBottom;
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getBottomLeft() const
|
|
{
|
|
if(maBottomLeft.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maBottomLeft = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maBottomLeft.Crop(
|
|
Rectangle(Point(0,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
|
|
}
|
|
|
|
return maBottomLeft;
|
|
}
|
|
|
|
const BitmapEx& DiscreteShadow::getLeft() const
|
|
{
|
|
if(maLeft.IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const_cast< DiscreteShadow* >(this)->maLeft = getBitmapEx();
|
|
const_cast< DiscreteShadow* >(this)->maLeft.Crop(
|
|
Rectangle(Point(0,nQuarter*2+1),Size(nQuarter+1,1)));
|
|
}
|
|
|
|
return maLeft;
|
|
}
|
|
|
|
} // end of namespace primitive2d
|
|
} // end of namespace drawinglayer
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace drawinglayer
|
|
{
|
|
namespace primitive2d
|
|
{
|
|
Primitive2DSequence DiscreteShadowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
|
|
{
|
|
Primitive2DSequence xRetval;
|
|
|
|
if(!getDiscreteShadow().getBitmapEx().IsEmpty())
|
|
{
|
|
const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const basegfx::B2DVector aScale(getTransform() * basegfx::B2DVector(1.0, 1.0));
|
|
const double fSingleX(getDiscreteUnit() / aScale.getX());
|
|
const double fSingleY(getDiscreteUnit() / aScale.getY());
|
|
const double fBorderX(fSingleX * nQuarter);
|
|
const double fBorderY(fSingleY * nQuarter);
|
|
const double fBigLenX((fBorderX * 2.0) + fSingleX);
|
|
const double fBigLenY((fBorderY * 2.0) + fSingleY);
|
|
|
|
xRetval.realloc(8);
|
|
|
|
// TopLeft
|
|
xRetval[0] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getTopLeft(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
fBigLenX,
|
|
fBigLenY,
|
|
-fBorderX,
|
|
-fBorderY)));
|
|
|
|
// Top
|
|
xRetval[1] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getTop(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
1.0 - (2.0 * fBorderX) - fSingleX,
|
|
fBorderY + fSingleY,
|
|
fBorderX + fSingleX,
|
|
-fBorderY)));
|
|
|
|
// TopRight
|
|
xRetval[2] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getTopRight(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
fBigLenX,
|
|
fBigLenY,
|
|
1.0 - fBorderX,
|
|
-fBorderY)));
|
|
|
|
// Right
|
|
xRetval[3] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getRight(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
fBorderX + fSingleX,
|
|
1.0 - (2.0 * fBorderY) - fSingleY,
|
|
1.0,
|
|
fBorderY + fSingleY)));
|
|
|
|
// BottomRight
|
|
xRetval[4] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getBottomRight(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
fBigLenX,
|
|
fBigLenY,
|
|
1.0 - fBorderX,
|
|
1.0 - fBorderY)));
|
|
|
|
// Bottom
|
|
xRetval[5] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getBottom(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
1.0 - (2.0 * fBorderX) - fSingleX,
|
|
fBorderY + fSingleY,
|
|
fBorderX + fSingleX,
|
|
1.0)));
|
|
|
|
// BottomLeft
|
|
xRetval[6] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getBottomLeft(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
fBigLenX,
|
|
fBigLenY,
|
|
-fBorderX,
|
|
1.0 - fBorderY)));
|
|
|
|
// Left
|
|
xRetval[7] = Primitive2DReference(
|
|
new BitmapPrimitive2D(
|
|
getDiscreteShadow().getLeft(),
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
fBorderX + fSingleX,
|
|
1.0 - (2.0 * fBorderY) - fSingleY,
|
|
-fBorderX,
|
|
fBorderY + fSingleY)));
|
|
|
|
// put all in object transformation to get to target positions
|
|
const Primitive2DReference xTransformed(
|
|
new TransformPrimitive2D(
|
|
getTransform(),
|
|
xRetval));
|
|
|
|
xRetval = Primitive2DSequence(&xTransformed, 1);
|
|
}
|
|
|
|
return xRetval;
|
|
}
|
|
|
|
DiscreteShadowPrimitive2D::DiscreteShadowPrimitive2D(
|
|
const basegfx::B2DHomMatrix& rTransform,
|
|
const DiscreteShadow& rDiscreteShadow)
|
|
: DiscreteMetricDependentPrimitive2D(),
|
|
maTransform(rTransform),
|
|
maDiscreteShadow(rDiscreteShadow)
|
|
{
|
|
}
|
|
|
|
bool DiscreteShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
|
|
{
|
|
if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
|
|
{
|
|
const DiscreteShadowPrimitive2D& rCompare = (DiscreteShadowPrimitive2D&)rPrimitive;
|
|
|
|
return (getTransform() == rCompare.getTransform()
|
|
&& getDiscreteShadow() == rCompare.getDiscreteShadow());
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
basegfx::B2DRange DiscreteShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
|
|
{
|
|
if(getDiscreteShadow().getBitmapEx().IsEmpty())
|
|
{
|
|
// no graphics without valid bitmap definition
|
|
return basegfx::B2DRange();
|
|
}
|
|
else
|
|
{
|
|
// prepare normal objectrange
|
|
basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
|
|
aRetval.transform(getTransform());
|
|
|
|
// extract discrete shadow size and grow
|
|
const basegfx::B2DVector aScale(rViewInformation.getViewTransformation() * basegfx::B2DVector(1.0, 1.0));
|
|
const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
|
const double fGrowX((1.0 / aScale.getX()) * nQuarter);
|
|
const double fGrowY((1.0 / aScale.getY()) * nQuarter);
|
|
aRetval.grow(std::max(fGrowX, fGrowY));
|
|
|
|
return aRetval;
|
|
}
|
|
}
|
|
|
|
// provide unique ID
|
|
ImplPrimitrive2DIDBlock(DiscreteShadowPrimitive2D, PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D)
|
|
|
|
} // end of namespace primitive2d
|
|
} // end of namespace drawinglayer
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// eof
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|