office-gobmx/config_host/config_skia.h.in
Luboš Luňák 52a8892413 remove outdated Skia todo comments
Change-Id: Ib2a9e4c25421c20e52ee65b2ec8fb3a190bcb75b
2020-06-17 13:03:19 +02:00

61 lines
1.7 KiB
C

/*
Settings for the Skia library. We compile the Skia library with these
settings and also LO code uses this header to ensure the settings
are the same.
*/
#ifndef CONFIG_SKIA_H
#define CONFIG_SKIA_H
// This a setting that should be set manually and it affects LO
// code rather than Skia itself. It basically controls setting
// BackendCapabilities::mbSupportsBitmap32.
// Since Skia does not natively support 24bpp, the preferred setup is
// that the setting should be enabled, it makes the code faster and cleaner.
// Unfortunately VCL historically splits alpha into a whole separate
// bitmap and works with 24bpp+8bpp, which is generally more complicated,
// more error-prone and just worse, but that's how LO code has been
// written and so there are many places in LO that expect this and
// do not work correctly with true 32bpp bitmaps.
// So ultimately the 24+8 split should be dumped (preferably in all of LO,
// not just the Skia-related code), but until all of LO works correctly
// with 32bpp disabling this will avoid such breakages.
//#define SKIA_USE_BITMAP32 1
#define SKIA_USE_BITMAP32 0
#define SK_SUPPORT_GPU 1
#define SK_VULKAN 1
// Memory allocator for Vulkan.
#define SK_USE_VMA 1
#define SK_CODEC_DECODES_PNG 1
#define SK_ENCODE_PNG 1
// These are just to avoid warnings (some headers use them even with GL disabled).
#define SK_ASSUME_GL 1
#define SK_ASSUME_GL_ES 0
// Enable Skia's internal checks depending on DBG_UTIL mode. ENABLE_SKIA_DEBUG
// controls whether to build with or without optimizations (set in Makefile).
#ifdef DBG_UTIL
#define SK_DEBUG
#define SK_ENABLE_DUMP_GPU
#else
#define DSK_RELEASE
#endif // DBG_UTIL
// TODO ?
//#define SK_R32_SHIFT 16
#endif