567ef6d578
...mostly done with a rewriting Clang plugin, with just some manual tweaking necessary to fix poor macro usage. Change-Id: Ie656f9d653fc716f72ac175925272696d509038f
89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SD_INC_UNDOANIM_HXX
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#define INCLUDED_SD_INC_UNDOANIM_HXX
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#include <com/sun/star/uno/Any.hxx>
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#include <com/sun/star/animations/XAnimationNode.hpp>
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#include <svx/svdundo.hxx>
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#include <boost/scoped_ptr.hpp>
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#include "sdundo.hxx"
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class SdPage;
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namespace sd
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{
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struct UndoAnimationImpl;
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class UndoAnimation : public SdrUndoAction
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{
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public:
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UndoAnimation( SdDrawDocument* pDoc, SdPage* pThePage );
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virtual ~UndoAnimation();
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virtual void Undo() SAL_OVERRIDE;
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virtual void Redo() SAL_OVERRIDE;
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virtual OUString GetComment() const SAL_OVERRIDE;
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private:
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boost::scoped_ptr<UndoAnimationImpl> mpImpl;
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};
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struct UndoAnimationPathImpl;
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class UndoAnimationPath : public SdrUndoAction
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{
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public:
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UndoAnimationPath( SdDrawDocument* pDoc, SdPage* pThePage, const com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
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virtual ~UndoAnimationPath();
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virtual void Undo() SAL_OVERRIDE;
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virtual void Redo() SAL_OVERRIDE;
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virtual OUString GetComment() const SAL_OVERRIDE;
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private:
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boost::scoped_ptr<UndoAnimationPathImpl> mpImpl;
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};
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struct UndoTransitionImpl;
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class UndoTransition : public SdUndoAction
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{
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public:
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UndoTransition( SdDrawDocument* pDoc, SdPage* pThePage );
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virtual ~UndoTransition();
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virtual void Undo() SAL_OVERRIDE;
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virtual void Redo() SAL_OVERRIDE;
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virtual OUString GetComment() const SAL_OVERRIDE;
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private:
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boost::scoped_ptr<UndoTransitionImpl> mpImpl;
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};
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}
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#endif // INCLUDED_SD_INC_UNDOANIM_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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