office-gobmx/sd/inc/undoanim.hxx
Stephan Bergmann 567ef6d578 Second batch of adding SAL_OVERRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.

Change-Id: Ie656f9d653fc716f72ac175925272696d509038f
2014-03-27 18:12:18 +01:00

89 lines
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SD_INC_UNDOANIM_HXX
#define INCLUDED_SD_INC_UNDOANIM_HXX
#include <com/sun/star/uno/Any.hxx>
#include <com/sun/star/animations/XAnimationNode.hpp>
#include <svx/svdundo.hxx>
#include <boost/scoped_ptr.hpp>
#include "sdundo.hxx"
class SdPage;
namespace sd
{
struct UndoAnimationImpl;
class UndoAnimation : public SdrUndoAction
{
public:
UndoAnimation( SdDrawDocument* pDoc, SdPage* pThePage );
virtual ~UndoAnimation();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
virtual OUString GetComment() const SAL_OVERRIDE;
private:
boost::scoped_ptr<UndoAnimationImpl> mpImpl;
};
struct UndoAnimationPathImpl;
class UndoAnimationPath : public SdrUndoAction
{
public:
UndoAnimationPath( SdDrawDocument* pDoc, SdPage* pThePage, const com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
virtual ~UndoAnimationPath();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
virtual OUString GetComment() const SAL_OVERRIDE;
private:
boost::scoped_ptr<UndoAnimationPathImpl> mpImpl;
};
struct UndoTransitionImpl;
class UndoTransition : public SdUndoAction
{
public:
UndoTransition( SdDrawDocument* pDoc, SdPage* pThePage );
virtual ~UndoTransition();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
virtual OUString GetComment() const SAL_OVERRIDE;
private:
boost::scoped_ptr<UndoTransitionImpl> mpImpl;
};
}
#endif // INCLUDED_SD_INC_UNDOANIM_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */