98de5b40c8
Change-Id: Ib5c3a2daa4a48bc286b14fa2cebb3306ea0012bc
291 lines
11 KiB
C++
291 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef _SFXFRAME_HXX
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#define _SFXFRAME_HXX
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#ifndef TF_NEWDESKTOP
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#define TF_NEWDESKTOP 1
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#endif
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#include "sal/config.h"
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#include "sfx2/dllapi.h"
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#include "sal/types.h"
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#include <com/sun/star/uno/Reference.h>
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#include <com/sun/star/uno/Any.hxx>
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#include <com/sun/star/uno/Sequence.hxx>
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namespace com
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{
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namespace sun
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{
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namespace star
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{
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namespace awt
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{
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class XWindow;
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}
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namespace frame
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{
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class XFrame;
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class XFrameLoader;
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class XController;
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class XDispatchProviderInterceptor;
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}
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namespace beans
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{
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struct PropertyValue;
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}
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}
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}
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}
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#include <comphelper/namedvaluecollection.hxx>
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#include <rtl/ustring.hxx>
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#include <svl/brdcst.hxx>
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#include <svl/poolitem.hxx>
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#include <tools/ref.hxx>
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#include <vector>
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class SvBorder;
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class SfxWorkWindow;
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class Window;
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class SfxFrame;
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class SfxFrame_Impl;
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class SfxObjectShell;
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class SfxObjectFactory;
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class SfxViewFrame;
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class SfxFrameDescriptor;
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class SfxFrameSetDescriptor;
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class SfxDispatcher;
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class Rectangle;
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class SfxRequest;
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class SfxUnoControllerItem;
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class SvCompatWeakHdl;
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class SystemWindow;
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class SfxFrame;
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typedef ::std::vector<SfxFrame*> SfxFrameArr_Impl;
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typedef ::std::vector<OUString> TargetList;
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#define SFXFRAME_HASTITLE 0x0001
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//==========================================================================
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// SfxFrame is a management class for windows and their content.
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// A SfxApplication represent a hierarchy of SfxFrames, with which the actual
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// content in the derived classes is defined. The base class SfxFrame
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// implements two aspects of frames: naming and control of its lifespan.
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// Inside a frame hierarchy the parent frame always controls the lifespan of
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// its child frames, even though they usually are not even produced by the
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// parent. By calling DoCloser() on any frame in the hierarchy,
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// a part of the "framework" can be removed, where frames unsubscribe
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// from their parent frames.
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//==========================================================================
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class SFX2_DLLPUBLIC SfxFrame
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{
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friend class SfxFrameIterator;
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friend class SfxFrameWindow_Impl;
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private:
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SfxFrame* pParentFrame;
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SfxFrameArr_Impl* pChildArr;
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SfxFrame_Impl* pImp;
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Window* pWindow;
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protected:
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sal_Bool Close();
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virtual ~SfxFrame();
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SAL_DLLPRIVATE void RemoveChildFrame_Impl( SfxFrame* );
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SfxFrame( ); // not implemented
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SAL_DLLPRIVATE SfxFrame( Window& i_rContainerWindow, bool bHidden );
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public:
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TYPEINFO();
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static SfxFrame* Create( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& xFrame );
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static ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >
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CreateBlankFrame();
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static SfxFrame* Create( SfxObjectShell& rDoc, Window& rWindow, sal_uInt16 nViewId, bool bHidden );
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SvCompatWeakHdl* GetHdl();
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Window& GetWindow() const;
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void CancelTransfers( sal_Bool bCancelLoadEnv = sal_True );
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sal_Bool DoClose();
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sal_uInt16 GetChildFrameCount() const;
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SfxFrame* GetChildFrame( sal_uInt16 nPos ) const;
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SfxFrame* GetParentFrame() const
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{ return pParentFrame; }
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void SetPresentationMode( sal_Bool bSet );
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SystemWindow* GetSystemWindow() const;
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static SfxFrame* GetFirst();
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static SfxFrame* GetNext( SfxFrame& );
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static const SfxPoolItem*
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OpenDocumentSynchron( SfxItemSet& aSet, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& i_rTargetFrame );
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SfxObjectShell* GetCurrentDocument() const;
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SfxViewFrame* GetCurrentViewFrame() const;
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SfxFrame& GetTopFrame() const;
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sal_Bool IsParent( SfxFrame* ) const;
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sal_uInt32 GetFrameType() const;
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void GetTargetList( TargetList& ) const;
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SAL_DLLPRIVATE SfxFrame* GetContainingDocFrame_Impl( SfxFrame* pSelf );
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void UpdateDescriptor( SfxObjectShell *pDoc );
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void Resize();
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sal_Bool HasComponent() const;
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::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindow >
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GetComponent() const;
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void ReleaseComponent();
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::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >
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GetFrameInterface() const;
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void Appear();
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void AppearWithUpdate();
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::com::sun::star::uno::Reference< ::com::sun::star::frame::XController >
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GetController() const;
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sal_Bool IsInPlace() const;
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SAL_DLLPRIVATE sal_Bool DoClose_Impl();
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SAL_DLLPRIVATE void SetFrameInterface_Impl( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame );
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SAL_DLLPRIVATE void ReleasingComponent_Impl( sal_Bool bSet );
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SAL_DLLPRIVATE void GetViewData_Impl();
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SAL_DLLPRIVATE void SetFrameType_Impl( sal_uInt32 );
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SAL_DLLPRIVATE sal_uInt16 PrepareClose_Impl( sal_Bool bUI, sal_Bool bForBrowsing=sal_False );
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SAL_DLLPRIVATE sal_Bool DocIsModified_Impl();
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SAL_DLLPRIVATE void SetCurrentViewFrame_Impl( SfxViewFrame* );
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SAL_DLLPRIVATE sal_Bool IsClosing_Impl() const;
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SAL_DLLPRIVATE void SetIsClosing_Impl();
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// Methods for accessing the current set
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SAL_DLLPRIVATE SfxFrameDescriptor* GetDescriptor() const;
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SAL_DLLPRIVATE void Lock_Impl( sal_Bool bLock );
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SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl() const;
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SAL_DLLPRIVATE sal_Bool IsAutoLoadLocked_Impl() const;
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SAL_DLLPRIVATE static void InsertTopFrame_Impl( SfxFrame* pFrame );
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SAL_DLLPRIVATE static void RemoveTopFrame_Impl( SfxFrame* pFrame );
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SAL_DLLPRIVATE void SetOwnsBindings_Impl( sal_Bool bSet );
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SAL_DLLPRIVATE sal_Bool OwnsBindings_Impl() const;
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SAL_DLLPRIVATE void InvalidateUnoControllers_Impl();
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SAL_DLLPRIVATE void RegisterUnoController_Impl( SfxUnoControllerItem* );
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SAL_DLLPRIVATE void ReleaseUnoController_Impl( SfxUnoControllerItem* );
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SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const;
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SAL_DLLPRIVATE void SetToolSpaceBorderPixel_Impl( const SvBorder& );
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SAL_DLLPRIVATE Rectangle GetTopOuterRectPixel_Impl() const;
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SAL_DLLPRIVATE void CreateWorkWindow_Impl();
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SAL_DLLPRIVATE void GrabFocusOnComponent_Impl();
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SAL_DLLPRIVATE void SetInPlace_Impl( sal_Bool );
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SAL_DLLPRIVATE void PrepareForDoc_Impl( SfxObjectShell& i_rDoc );
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SAL_DLLPRIVATE void LockResize_Impl( sal_Bool bLock );
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SAL_DLLPRIVATE void SetMenuBarOn_Impl( sal_Bool bOn );
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SAL_DLLPRIVATE sal_Bool IsMenuBarOn_Impl() const;
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SAL_DLLPRIVATE SystemWindow* GetTopWindow_Impl() const;
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SAL_DLLPRIVATE bool IsMarkedHidden_Impl() const;
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private:
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SAL_DLLPRIVATE void Construct_Impl();
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};
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SV_DECL_COMPAT_WEAK( SfxFrame )
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class SfxFrameIterator
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{
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const SfxFrame* pFrame;
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sal_Bool bRecursive;
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SfxFrame* NextSibling_Impl( SfxFrame& rPrev );
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public:
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SfxFrameIterator( const SfxFrame& rFrame, sal_Bool bRecursive=sal_True );
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SfxFrame* FirstFrame();
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SfxFrame* NextFrame( SfxFrame& rPrev );
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};
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//--------------------------------------------------------------------
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class SFX2_DLLPUBLIC SfxFrameItem: public SfxPoolItem
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{
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SfxFrame* pFrame;
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SfxFrameWeak wFrame;
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SAL_DLLPRIVATE void SetFramePtr_Impl( SfxFrame* /*pFrameP*/ ) { pFrame = wFrame; }
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public:
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TYPEINFO();
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SfxFrameItem( sal_uInt16 nWhich, SfxViewFrame *p );
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SfxFrameItem( SfxFrame *p=0 );
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SfxFrameItem( sal_uInt16 nWhich, SfxFrame *p );
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virtual int operator==( const SfxPoolItem& ) const;
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virtual OUString GetValueText() const;
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virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
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virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
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virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
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sal_Bool FrameKilled() const { return &wFrame != pFrame; }
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SfxFrame* GetFrame() const
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{ return wFrame; }
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};
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class SFX2_DLLPUBLIC SfxUsrAnyItem : public SfxPoolItem
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{
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::com::sun::star::uno::Any aValue;
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public:
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TYPEINFO();
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SfxUsrAnyItem( sal_uInt16 nWhich, const ::com::sun::star::uno::Any& rAny );
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::com::sun::star::uno::Any GetValue() const
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{ return aValue; }
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virtual int operator==( const SfxPoolItem& ) const;
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virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
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virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
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virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
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};
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class SFX2_DLLPUBLIC SfxUnoFrameItem : public SfxPoolItem
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{
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::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >
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m_xFrame;
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public:
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TYPEINFO();
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SfxUnoFrameItem();
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SfxUnoFrameItem( sal_uInt16 nWhich, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& i_rFrame );
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const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >&
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GetFrame() const
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{ return m_xFrame; }
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virtual int operator==( const SfxPoolItem& ) const;
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virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
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virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
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virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
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};
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typedef SfxUsrAnyItem SfxUnoAnyItem;
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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