office-gobmx/sd/source/ui/func/fuconbez.cxx
Oliver Bolte 2f343cd65a INTEGRATION: CWS aw051 (1.16.102); FILE MERGED
2007/06/09 11:48:40 aw 1.16.102.1: #i77162# Adaptions to changed B2DPolygon bezier handling
2007-07-18 09:45:55 +00:00

582 lines
17 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: fuconbez.cxx,v $
*
* $Revision: 1.19 $
*
* last change: $Author: obo $ $Date: 2007-07-18 10:45:55 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sd.hxx"
#include <com/sun/star/presentation/EffectNodeType.hpp>
#include "fuconbez.hxx"
#ifndef _AEITEM_HXX //autogen
#include <svtools/aeitem.hxx>
#endif
#ifndef _SVDOPATH_HXX //autogen
#include <svx/svdopath.hxx>
#endif
#ifndef _SFXINTITEM_HXX //autogen
#include <svtools/intitem.hxx>
#endif
#ifndef _SFXDISPATCH_HXX //autogen
#include <sfx2/dispatch.hxx>
#endif
#ifndef _SVDOBJ_HXX //autogen
#include <svx/svdobj.hxx>
#endif
#ifndef _SFX_BINDINGS_HXX //autogen
#include <sfx2/bindings.hxx>
#endif
#ifndef _SFXREQUEST_HXX //autogen
#include <sfx2/request.hxx>
#endif
#ifndef _SFXVIEWFRM_HXX //autogen
#include <sfx2/viewfrm.hxx>
#endif
#include <svx/svxids.hrc>
#ifndef _SVDPAGV_HXX //autogen
#include <svx/svdpagv.hxx>
#endif
#include "app.hrc"
#ifndef SD_VIEW_SHELL_HXX
#include "ViewShell.hxx"
#endif
#ifndef SD_VIEW_SHELL_BASE_HXX
#include "ViewShellBase.hxx"
#endif
#ifndef SD_VIEW_HXX
#include "View.hxx"
#endif
#ifndef SD_WINDOW_HXX
#include "Window.hxx"
#endif
#ifndef SD_TOOL_BAR_MANAGER_HXX
#include "ToolBarManager.hxx"
#endif
#include "drawdoc.hxx"
#include "res_bmp.hrc"
#ifndef _BGFX_POLYGON_B2DPOLYGON_HXX
#include <basegfx/polygon/b2dpolygon.hxx>
#endif
#ifndef _BGFX_POLYGON_B2DPOLYGONTOOLS_HXX
#include <basegfx/polygon/b2dpolygontools.hxx>
#endif
#include "CustomAnimationEffect.hxx"
using namespace ::com::sun::star::uno;
namespace sd {
TYPEINIT1( FuConstructBezierPolygon, FuConstruct );
/*************************************************************************
|*
|* Konstruktor
|*
\************************************************************************/
FuConstructBezierPolygon::FuConstructBezierPolygon (
ViewShell* pViewSh,
::sd::Window* pWin,
::sd::View* pView,
SdDrawDocument* pDoc,
SfxRequest& rReq)
: FuConstruct(pViewSh, pWin, pView, pDoc, rReq),
nEditMode(SID_BEZIER_MOVE)
{
}
FunctionReference FuConstructBezierPolygon::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent )
{
FuConstructBezierPolygon* pFunc;
FunctionReference xFunc( pFunc = new FuConstructBezierPolygon( pViewSh, pWin, pView, pDoc, rReq ) );
xFunc->DoExecute(rReq);
pFunc->SetPermanent(bPermanent);
return xFunc;
}
void FuConstructBezierPolygon::DoExecute( SfxRequest& rReq )
{
FuConstruct::DoExecute( rReq );
const SfxItemSet* pArgs = rReq.GetArgs();
if( pArgs )
{
const SfxPoolItem* pPoolItem = NULL;
if( SFX_ITEM_SET == pArgs->GetItemState( SID_ADD_MOTION_PATH, TRUE, &pPoolItem ) )
maTargets = ( ( const SfxUnoAnyItem* ) pPoolItem )->GetValue();
}
}
/*************************************************************************
|*
|* MouseButtonDown-event
|*
\************************************************************************/
BOOL FuConstructBezierPolygon::MouseButtonDown(const MouseEvent& rMEvt)
{
BOOL bReturn = FuConstruct::MouseButtonDown(rMEvt);
SdrViewEvent aVEvt;
SdrHitKind eHit = mpView->PickAnything(rMEvt, SDRMOUSEBUTTONDOWN, aVEvt);
if (eHit == SDRHIT_HANDLE || rMEvt.IsMod1())
{
mpView->SetEditMode(SDREDITMODE_EDIT);
}
else
{
mpView->SetEditMode(SDREDITMODE_CREATE);
}
if (aVEvt.eEvent == SDREVENT_BEGTEXTEDIT)
{
// Texteingabe hier nicht zulassen
aVEvt.eEvent = SDREVENT_BEGDRAGOBJ;
mpView->EnableExtendedMouseEventDispatcher(FALSE);
}
else
{
mpView->EnableExtendedMouseEventDispatcher(TRUE);
}
if (eHit == SDRHIT_MARKEDOBJECT && nEditMode == SID_BEZIER_INSERT)
{
/******************************************************************
* Klebepunkt einfuegen
******************************************************************/
mpView->BegInsObjPoint(aMDPos, rMEvt.IsMod1());
}
else
{
mpView->MouseButtonDown(rMEvt, mpWindow);
SdrObject* pObj = mpView->GetCreateObj();
if (pObj)
{
SfxItemSet aAttr(mpDoc->GetPool());
SetStyleSheet(aAttr, pObj);
pObj->SetMergedItemSet(aAttr);
}
}
return(bReturn);
}
/*************************************************************************
|*
|* MouseMove-event
|*
\************************************************************************/
BOOL FuConstructBezierPolygon::MouseMove(const MouseEvent& rMEvt)
{
BOOL bReturn = FuConstruct::MouseMove(rMEvt);
return(bReturn);
}
/*************************************************************************
|*
|* MouseButtonUp-event
|*
\************************************************************************/
BOOL FuConstructBezierPolygon::MouseButtonUp(const MouseEvent& rMEvt )
{
BOOL bReturn = FALSE;
BOOL bCreated = FALSE;
SdrViewEvent aVEvt;
mpView->PickAnything(rMEvt, SDRMOUSEBUTTONUP, aVEvt);
ULONG nCount = mpView->GetSdrPageView()->GetObjList()->GetObjCount();
if (mpView->IsInsObjPoint())
{
mpView->EndInsObjPoint(SDRCREATE_FORCEEND);
}
else
{
mpView->MouseButtonUp(rMEvt, mpWindow);
}
if (aVEvt.eEvent == SDREVENT_ENDCREATE)
{
bReturn = TRUE;
if (nCount == (mpView->GetSdrPageView()->GetObjList()->GetObjCount() - 1))
{
bCreated = TRUE;
}
// Trick, um FuDraw::DoubleClick nicht auszuloesen
bMBDown = FALSE;
}
bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn;
bool bDeleted = false;
if( bCreated && maTargets.hasValue() )
{
SdrPathObj* pPathObj = dynamic_cast< SdrPathObj* >( mpView->GetSdrPageView()->GetObjList()->GetObj( nCount ) );
SdPage* pPage = dynamic_cast< SdPage* >( pPathObj ? pPathObj->GetPage() : 0 );
if( pPage )
{
boost::shared_ptr< sd::MainSequence > pMainSequence( pPage->getMainSequence() );
if( pMainSequence.get() )
{
Sequence< Any > aTargets;
maTargets >>= aTargets;
sal_Int32 nTCount = aTargets.getLength();
if( nTCount > 1 )
{
const Any* pTarget = aTargets.getConstArray();
double fDuration = 0.0;
*pTarget++ >>= fDuration;
bool bFirst = true;
while( --nTCount )
{
CustomAnimationEffectPtr pCreated( pMainSequence->append( *pPathObj, *pTarget++, fDuration ) );
if( bFirst )
bFirst = false;
else
pCreated->setNodeType( ::com::sun::star::presentation::EffectNodeType::WITH_PREVIOUS );
}
}
}
}
mpView->DeleteMarked();
bDeleted = true;
}
if ((!bPermanent && bCreated) || bDeleted)
{
mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SFX_CALLMODE_ASYNCHRON);
}
return(bReturn);
}
/*************************************************************************
|*
|* Tastaturereignisse bearbeiten
|*
|* Wird ein KeyEvent bearbeitet, so ist der Return-Wert TRUE, andernfalls
|* FALSE.
|*
\************************************************************************/
BOOL FuConstructBezierPolygon::KeyInput(const KeyEvent& rKEvt)
{
BOOL bReturn = FuConstruct::KeyInput(rKEvt);
return(bReturn);
}
/*************************************************************************
|*
|* Function aktivieren
|*
\************************************************************************/
void FuConstructBezierPolygon::Activate()
{
mpView->EnableExtendedMouseEventDispatcher(TRUE);
SdrObjKind eKind;
switch (nSlotId)
{
case SID_DRAW_POLYGON_NOFILL:
case SID_DRAW_XPOLYGON_NOFILL:
{
eKind = OBJ_PLIN;
}
break;
case SID_DRAW_POLYGON:
case SID_DRAW_XPOLYGON:
{
eKind = OBJ_POLY;
}
break;
case SID_DRAW_BEZIER_NOFILL:
{
eKind = OBJ_PATHLINE;
}
break;
case SID_DRAW_BEZIER_FILL:
{
eKind = OBJ_PATHFILL;
}
break;
case SID_DRAW_FREELINE_NOFILL:
{
eKind = OBJ_FREELINE;
}
break;
case SID_DRAW_FREELINE:
{
eKind = OBJ_FREEFILL;
}
break;
default:
{
eKind = OBJ_PATHLINE;
}
break;
}
mpView->SetCurrentObj((UINT16)eKind);
FuConstruct::Activate();
}
/*************************************************************************
|*
|* Function deaktivieren
|*
\************************************************************************/
void FuConstructBezierPolygon::Deactivate()
{
mpView->EnableExtendedMouseEventDispatcher(FALSE);
FuConstruct::Deactivate();
}
/*************************************************************************
|*
|* Selektion hat sich geaendert
|*
\************************************************************************/
void FuConstructBezierPolygon::SelectionHasChanged()
{
FuDraw::SelectionHasChanged();
mpViewShell->GetViewShellBase().GetToolBarManager()->SelectionHasChanged(
*mpViewShell,
*mpView);
}
/*************************************************************************
|*
|* Aktuellen Bezier-Editmodus setzen
|*
\************************************************************************/
void FuConstructBezierPolygon::SetEditMode(USHORT nMode)
{
nEditMode = nMode;
ForcePointer();
SfxBindings& rBindings = mpViewShell->GetViewFrame()->GetBindings();
rBindings.Invalidate(SID_BEZIER_MOVE);
rBindings.Invalidate(SID_BEZIER_INSERT);
}
// #97016#
SdrObject* FuConstructBezierPolygon::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle)
{
// case SID_DRAW_POLYGON:
// case SID_DRAW_POLYGON_NOFILL:
// case SID_DRAW_XPOLYGON:
// case SID_DRAW_XPOLYGON_NOFILL:
// case SID_DRAW_FREELINE:
// case SID_DRAW_FREELINE_NOFILL:
// case SID_DRAW_BEZIER_FILL: // BASIC
// case SID_DRAW_BEZIER_NOFILL: // BASIC
SdrObject* pObj = SdrObjFactory::MakeNewObject(
mpView->GetCurrentObjInventor(), mpView->GetCurrentObjIdentifier(),
0L, mpDoc);
if(pObj)
{
if(pObj->ISA(SdrPathObj))
{
basegfx::B2DPolyPolygon aPoly;
switch(nID)
{
case SID_DRAW_BEZIER_FILL:
{
const sal_Int32 nWdt(rRectangle.GetWidth() / 2);
const sal_Int32 nHgt(rRectangle.GetHeight() / 2);
const basegfx::B2DPolygon aInnerPoly(basegfx::tools::createPolygonFromEllipse(basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y()), nWdt, nHgt));
aPoly.append(aInnerPoly);
break;
}
case SID_DRAW_BEZIER_NOFILL:
{
basegfx::B2DPolygon aInnerPoly;
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom()));
const basegfx::B2DPoint aCenterBottom(rRectangle.Center().X(), rRectangle.Bottom());
aInnerPoly.appendBezierSegment(
aCenterBottom,
aCenterBottom,
basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y()));
const basegfx::B2DPoint aCenterTop(rRectangle.Center().X(), rRectangle.Top());
aInnerPoly.appendBezierSegment(
aCenterTop,
aCenterTop,
basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top()));
aPoly.append(aInnerPoly);
break;
}
case SID_DRAW_FREELINE:
case SID_DRAW_FREELINE_NOFILL:
{
basegfx::B2DPolygon aInnerPoly;
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom()));
aInnerPoly.appendBezierSegment(
basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()),
basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()),
basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y()));
aInnerPoly.appendBezierSegment(
basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()),
basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()),
basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top()));
if(SID_DRAW_FREELINE == nID)
{
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()));
}
else
{
aInnerPoly.setClosed(true);
}
aPoly.append(aInnerPoly);
break;
}
case SID_DRAW_XPOLYGON:
case SID_DRAW_XPOLYGON_NOFILL:
{
basegfx::B2DPolygon aInnerPoly;
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom()));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y()));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Right(), rRectangle.Center().Y()));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()));
if(SID_DRAW_XPOLYGON_NOFILL == nID)
{
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()));
}
else
{
aInnerPoly.setClosed(true);
}
aPoly.append(aInnerPoly);
break;
}
case SID_DRAW_POLYGON:
case SID_DRAW_POLYGON_NOFILL:
{
basegfx::B2DPolygon aInnerPoly;
const sal_Int32 nWdt(rRectangle.GetWidth());
const sal_Int32 nHgt(rRectangle.GetHeight());
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom()));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 30) / 100, rRectangle.Top() + (nHgt * 70) / 100));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top() + (nHgt * 15) / 100));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 65) / 100, rRectangle.Top()));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + nWdt, rRectangle.Top() + (nHgt * 30) / 100));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 80) / 100, rRectangle.Top() + (nHgt * 50) / 100));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 80) / 100, rRectangle.Top() + (nHgt * 75) / 100));
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Bottom(), rRectangle.Right()));
if(SID_DRAW_POLYGON_NOFILL == nID)
{
aInnerPoly.append(basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()));
}
else
{
aInnerPoly.setClosed(true);
}
aPoly.append(aInnerPoly);
break;
}
}
((SdrPathObj*)pObj)->SetPathPoly(aPoly);
}
else
{
DBG_ERROR("Object is NO path object");
}
pObj->SetLogicRect(rRectangle);
}
return pObj;
}
} // end of namespace sd
// eof