office-gobmx/slideshow
Andrea Gelmini 506c929a0a Fix typos
Change-Id: Ifb7c33d6052efe5ea8a1e0e10b3178073cd29ca0
Reviewed-on: https://gerrit.libreoffice.org/24536
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Markus Mohrhard <markus.mohrhard@googlemail.com>
2016-05-01 09:51:41 +00:00
..
inc/pch tdf#94306 remove unused boost dependencies 2016-04-13 19:47:09 +00:00
opengl
qa
source Fix typos 2016-05-01 09:51:41 +00:00
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.