c73745117d
linecap: Reintegrating finished LineCap feature Work contributed by Regina Henschel http://svn.apache.org/viewvc?view=revision&revision=1232507 i118815 - Deprecate service due to removed implementation Patch contributed by Ariel Constenla-Haile http://svn.apache.org/viewvc?view=revision&revision=1233320 i118814 - Allow set timeout in Mail API Patch contributed by Ariel Constenla-Haile http://svn.apache.org/viewvc?view=revision&revision=1235679 included in the Apache baseline: dr80: #i117511# remove some assertions in xlsx/xlsb import filters Patch contributed by Daniel Rentz
269 lines
11 KiB
Text
269 lines
11 KiB
Text
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef __com_sun_star_rendering_XGraphicDevice_idl__
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#define __com_sun_star_rendering_XGraphicDevice_idl__
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#include <com/sun/star/uno/XInterface.idl>
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#include <com/sun/star/lang/IllegalArgumentException.idl>
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#include <com/sun/star/geometry/IntegerSize2D.idl>
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#include <com/sun/star/geometry/RealSize2D.idl>
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#include <com/sun/star/rendering/XLinePolyPolygon2D.idl>
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#include <com/sun/star/rendering/XBezierPolyPolygon2D.idl>
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#include <com/sun/star/rendering/XColorSpace.idl>
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#include <com/sun/star/lang/XMultiServiceFactory.idl>
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module com { module sun { module star { module rendering {
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interface XBitmap;
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interface XVolatileBitmap;
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interface XBufferController;
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/* TODO: There's obviously a concept called window missing here, where
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methods such as bufferController, fullscreen mode etc . belong
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to. But see below
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*/
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/** This interface provides access to a graphic device, such as a
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printer, or a screen device. Every canvas (@see XCanvas) has
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exactly one associated graphic device, into which its output is
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rendered.
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For a typical windowing system, the graphic device is equivalent
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to a distinct OS window, with it's own clipped output area,
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fullscreen and double-buffering attributes. That is, even if one
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can have multiple canvases per system window, they all share the
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same graphic device and thus e.g. fullscreen state. If the OS
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restrictions are in such a way that fullscreen or double-buffering
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is screen-exclusive, i.e. that per screen, only one object can
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have this state, it might even be that all windows on the screen
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share a common graphic device.
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*/
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interface XGraphicDevice : ::com::sun::star::uno::XInterface
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{
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/** Query the controller for multi buffering functionality on this
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graphic device.
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If there is no such functionality available, the NULL
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reference is returned.
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*/
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XBufferController getBufferController();
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/** Query the color space interface for this graphic device.
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This is to be used when interpreting or setting device color
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values.
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*/
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XColorSpace getDeviceColorSpace();
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/** Query the physical resolution of the device in pixel per
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millimeter.
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A special floating point value of +infinity here indicates
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"unknown", i.e. at the time of rendering undetermined or
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possibly infinite resolution along the corresponding
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direction.
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*/
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::com::sun::star::geometry::RealSize2D getPhysicalResolution();
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/** Query the physical dimensions of the device in millimeter.
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A special floating point value of +infinity here indicates
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"unknown", i.e. at the time of rendering undetermined or
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possibly infinite resolution along the corresponding
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direction.
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@see XBitmap::getSize()
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*/
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::com::sun::star::geometry::RealSize2D getPhysicalSize();
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/** Create a line poly-polygon which can internally use
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device-optimized representations already.
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@param points
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The points of the poly-polygon, in a separate array for every polygon.
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*/
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XLinePolyPolygon2D createCompatibleLinePolyPolygon( [in] sequence< sequence< ::com::sun::star::geometry::RealPoint2D > > points );
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/** Create a Bezier poly-polygon which can internally use
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device-optimized representations already.
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@param points
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The points of the poly-polygon, in a separate array for every polygon.
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*/
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XBezierPolyPolygon2D createCompatibleBezierPolyPolygon( [in] sequence< sequence< ::com::sun::star::geometry::RealBezierSegment2D > > points );
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/** Create a bitmap whose memory layout and sample model is
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compatible to the graphic device.
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@param size
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Size of the requested bitmap in pixel. Both components of the
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size must be greater than 0
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*/
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XBitmap createCompatibleBitmap( [in] ::com::sun::star::geometry::IntegerSize2D size )
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raises (com::sun::star::lang::IllegalArgumentException);
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/** Create a volatile bitmap that is usable with this graphic device.
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A volatile bitmap's difference in comparison to a plain bitmap
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(e.g. generated via createCompatibleBitmap()) is the fact that
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its content might vanish at any point in time (making any
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operation with them produce a
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<type>VolatileContentDestroyedException</type>). The benefit,
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on the other hand, is that they might be easy to
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hardware-accelerate on certain platforms, without the need to
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keep a safety copy of the content internally.
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@param size
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Size of the requested bitmap in pixel. Both components of the
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size must be greater than 0
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*/
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XVolatileBitmap createVolatileBitmap( [in] ::com::sun::star::geometry::IntegerSize2D size )
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raises (com::sun::star::lang::IllegalArgumentException);
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/** Create a bitmap with alpha channel whose memory layout and
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sample model is compatible to the graphic device.
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@param size
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Size of the requested bitmap in pixel. Both components of the
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size must be greater than 0
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*/
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XBitmap createCompatibleAlphaBitmap( [in] ::com::sun::star::geometry::IntegerSize2D size )
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raises (com::sun::star::lang::IllegalArgumentException);
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/** Create a volatile bitmap with alpha channel that is usable
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with this graphic device.
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A volatile bitmap's difference in comparison to a plain bitmap
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(e.g. generated via createCompatibleBitmap()) is the fact that
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its content might vanish at any point in time (making any
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operation with them produce a
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<type>VolatileContentDestroyedException</type>). The benefit,
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on the other hand, is that they might be easy to
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hardware-accelerate on certain platforms, without the need to
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keep a safety copy of the content internally.
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@param size
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Size of the requested bitmap in pixel. Both components of the
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size must be greater than 0
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*/
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XVolatileBitmap createVolatileAlphaBitmap( [in] ::com::sun::star::geometry::IntegerSize2D size )
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raises (com::sun::star::lang::IllegalArgumentException);
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/** Get a reference to this device's parametric polygon factory.
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@return a reference to this device's parametric polygon
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factory. Although it is possible to use parametric polygons on
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all canvases, regardless of the associated graphic device,
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this is not advisable: each canvas implementation is free to
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internally generate optimized parametric polygons, which can
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be used more directly for e.g. texturing operations.
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<pre>
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Available services (all canvas implementations should provide
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this minimal set, though are free to add more; just check the
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getAvailableServiceNames() on the returned interface):
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- Gradients - all gradients need to support two construction
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parameters, "Colors" being a <type>sequence<Color></type>
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and "Stops" being a <type>sequence<double></type>. Both must
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have the same length, and at least two elements. See
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http://www.w3.org/TR/SVG11/pservers.html#GradientStops for
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the semantics of gradient stops and colors.
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Required gradient services:
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* "LinearGradient" - the gradient varies linearly between
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the given colors. without coordinate system
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transformation, the color interpolation happens in
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increasing x direction, and is constant in y
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direction. Equivalent to svg linear gradient
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http://www.w3.org/TR/SVG11/pservers.html#LinearGradients
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* "EllipticalGradient" - this gradient has zeroth color
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index in the middle, and varies linearly between center
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and final color. The services takes an additional
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parameter named "AspectRatio" of <type>double</type>
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(width divided by height), if this aspect ratio is 1, the
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gradient is circular. If it's not 1, the gradient is
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elliptical, with the special twist that the aspect ratio
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is maintained also for the center color: the gradient will
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not collapse into a single point, but become a line of
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center color. If "AspectRatio" is missing, or equal to 1,
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this gradient yields similar results as the svg radial
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gradient
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http://www.w3.org/TR/SVG11/pservers.html#RadialGradients
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* "RectangularGradient" - this gradient has zeroth color
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index in the middle, and varies linearly between center
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and final color via rectangular boxes
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around the center point. The services takes an additional
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parameter named "AspectRatio" of <type>double</type>
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(width divided by height), if this aspect ratio is 1, the
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gradient is quadratic. If it's not 1, the gradient is
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rectangular, with the special twist that the aspect ratio
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is maintained also for the center color: the gradient will
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not collapse into a single point, but become a line of
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center color.
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- Hatch patterns - Required hatch services:
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* "VerticalLineHatch" - this hatching consists of vertical lines
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* "OrthogonalLinesHatch" - this hatching consists of
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crossing vertical and horizontal lines
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* "ThreeCrossingLinesHatch" - this hatching consists of
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vertical and horizontal lines plus diagonal lines from
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left, top to bottom, right.
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* "FourCrossingLinesHatch" - this hatching consists of
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vertical and horizontal lines plus diagonal lines in both
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directions.
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</pre>
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*/
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com::sun::star::lang::XMultiServiceFactory getParametricPolyPolygonFactory();
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/** Tells whether this graphic device has a full screen mode,
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i.e. whether a window can cover the whole screen exclusively.
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*/
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boolean hasFullScreenMode();
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/** Enter or leave the fullscreen mode, if possible. The return
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value denotes the success of the operation.
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@attention depending on the underlying operating system,
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fullscreen mode can be left without a enterFullScreenMode(
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false ) call.
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*/
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boolean enterFullScreenMode( [in] boolean bEnter );
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};
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}; }; }; };
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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