cf200c0901
Change-Id: I15c64c6cc0ae2a0f1fb9a3e1651dda1d6ced7585 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/99008 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
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#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
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#include <svx/sdr/overlay/overlayobject.hxx>
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#include <sal/types.h>
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#include <svx/svxdllapi.h>
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#include <memory>
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#include <vector>
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class Point;
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namespace sdr::overlay
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{
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class SVXCORE_DLLPUBLIC OverlayObjectList final
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{
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// the vector of OverlayObjects
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::std::vector< std::unique_ptr<OverlayObject> > maVector;
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public:
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OverlayObjectList() {}
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OverlayObjectList(const OverlayObjectList&) = delete;
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OverlayObjectList& operator=(const OverlayObjectList&) = delete;
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~OverlayObjectList();
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// clear list, this includes deletion of all contained objects
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void clear();
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// append objects (takes ownership)
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void append(std::unique_ptr<OverlayObject> pOverlayObject);
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// access to objects
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sal_uInt32 count() const { return maVector.size(); }
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OverlayObject& getOverlayObject(sal_uInt32 nIndex) const { return *(maVector[nIndex]); }
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// Hittest with logical coordinates
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bool isHitLogic(const basegfx::B2DPoint& rLogicPosition, double fLogicTolerance = 0.0) const;
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// Hittest with pixel coordinates
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bool isHitPixel(const Point& rDiscretePosition) const;
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// calculate BaseRange of all included OverlayObjects and return
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basegfx::B2DRange getBaseRange() const;
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};
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} // end of namespace sdr::overlay
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#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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