103 lines
3.9 KiB
C++
103 lines
3.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _SV_SALMENU_HXX
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#define _SV_SALMENU_HXX
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#include <vcl/sv.h>
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#include "vcl/dllapi.h"
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#include <vcl/menu.hxx>
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#include <vcl/keycod.hxx>
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#include <vcl/image.hxx>
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struct SystemMenuData;
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class FloatingWindow;
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class SalFrame;
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struct SalItemParams
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{
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sal_uInt16 nId; // item Id
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MenuItemType eType; // MenuItem-Type
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MenuItemBits nBits; // MenuItem-Bits
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Menu* pMenu; // Pointer to Menu
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rtl::OUString aText; // Menu-Text
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Image aImage; // Image
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};
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struct SalMenuButtonItem
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{
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sal_uInt16 mnId;
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Image maImage;
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rtl::OUString maToolTipText;
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SalMenuButtonItem() : mnId( 0 ) {}
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SalMenuButtonItem( sal_uInt16 i_nId, const Image& rImg, const rtl::OUString& i_rTTText = rtl::OUString() )
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: mnId( i_nId ), maImage( rImg ), maToolTipText( i_rTTText ) {}
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};
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class VCL_PLUGIN_PUBLIC SalMenuItem
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{
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public:
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SalMenuItem() {}
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virtual ~SalMenuItem();
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};
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class VCL_PLUGIN_PUBLIC SalMenu
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{
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public:
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SalMenu() {}
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virtual ~SalMenu();
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virtual sal_Bool VisibleMenuBar() = 0; // must return sal_True to actually DISPLAY native menu bars
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// otherwise only menu messages are processed (eg, OLE on Windows)
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virtual void InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos ) = 0;
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virtual void RemoveItem( unsigned nPos ) = 0;
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virtual void SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned nPos ) = 0;
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virtual void SetFrame( const SalFrame* pFrame ) = 0;
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virtual void CheckItem( unsigned nPos, sal_Bool bCheck ) = 0;
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virtual void EnableItem( unsigned nPos, sal_Bool bEnable ) = 0;
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virtual void SetItemText( unsigned nPos, SalMenuItem* pSalMenuItem, const rtl::OUString& rText )= 0;
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virtual void SetItemImage( unsigned nPos, SalMenuItem* pSalMenuItem, const Image& rImage ) = 0;
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virtual void SetAccelerator( unsigned nPos, SalMenuItem* pSalMenuItem, const KeyCode& rKeyCode, const rtl::OUString& rKeyName ) = 0;
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virtual void GetSystemMenuData( SystemMenuData* pData ) = 0;
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virtual bool ShowNativePopupMenu(FloatingWindow * pWin, const Rectangle& rRect, sal_uLong nFlags);
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virtual bool AddMenuBarButton( const SalMenuButtonItem& ); // return false if not implemented or failure
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virtual void RemoveMenuBarButton( sal_uInt16 nId );
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// return an empty rectangle if not implemented
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// return Rectangle( Point( -1, -1 ), Size( 1, 1 ) ) if menu bar buttons implemented
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// but rectangle cannot be determined
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virtual Rectangle GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame );
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};
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#endif // _SV_SALMENU_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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