office-gobmx/svx
Luke Deller 57082b1243 fdo#60910: discard UNO shape object in SdrObject::SetPage
The creation of the UNO shape in SdrObject::getUnoShape is influenced
by pPage, so when the page changes we need to discard the cached UNO
shape so that a new one will be created with the new page.

This replaces my first shot at a fix for fdo#60910 which reinstated a
line to discard the custom shape engine (and consequently the UNO shape) in
SdrObjCustomShape::InvalidateRenderGeometry.  That worked but did more
discarding than was necessary.

Change-Id: I665fb6f9e1563bbc4eced046f027a53991a7e45f
Reviewed-on: https://gerrit.libreoffice.org/3642
Reviewed-by: David Tardon <dtardon@redhat.com>
Tested-by: David Tardon <dtardon@redhat.com>
2013-04-28 11:52:12 +00:00
..
doc
inc update pch 2013-04-25 12:11:53 +02:00
qa/unoapi
sdi Regster rotate left, right menu items. 2013-04-21 21:55:45 +02:00
source fdo#60910: discard UNO shape object in SdrObject::SetPage 2013-04-28 11:52:12 +00:00
uiconfig/ui
util
workben/msview
AllLangResTarget_gal.mk gbuild: drop empty use_packages calls 2013-04-24 05:18:15 +00:00
AllLangResTarget_ofa.mk gbuild: drop empty use_packages calls 2013-04-24 05:18:15 +00:00
AllLangResTarget_svx.mk gbuild: drop empty use_packages calls 2013-04-24 05:18:15 +00:00
AllLangResTarget_textconversiondlgs.mk gbuild: drop empty use_packages calls 2013-04-24 05:18:15 +00:00
Executable_gengal.bin.mk gbuild: do not deliver UNO API headers 2013-04-24 05:18:26 +00:00
JunitTest_svx_unoapi.mk
Library_svx.mk
Library_svxcore.mk gbuild: drop uses of removed packages 2013-04-24 05:18:03 +00:00
Library_textconversiondlgs.mk gbuild: drop empty use_packages calls 2013-04-24 05:18:15 +00:00
Makefile
Module_svx.mk execute move of global headers 2013-04-23 22:20:31 +02:00
Package_gengal.mk
Package_globlmn_hrc.mk Move to MPLv2 license headers, with ESC decision and author's permission. 2013-04-22 09:37:38 +01:00
Package_sdi.mk
README
UIConfig_svx.mk

Contains graphics related helper code. Lots of the draw and impress code is in this shared library.

xoutdev
this is where a lot of wht work would happen to move to the canvas.

svdraw
transparent gradient stuff.

Lots of the draw and impress code is in this shared library.