218 lines
7.6 KiB
C++
218 lines
7.6 KiB
C++
/*************************************************************************
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*
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* $RCSfile: drviewsh.cxx,v $
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*
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* $Revision: 1.4 $
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*
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* last change: $Author: aw $ $Date: 2002-04-12 12:44:07 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifndef _AEITEM_HXX //autogen
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#include <svtools/aeitem.hxx>
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#endif
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#ifndef _SFXITEMSET_HXX //autogen
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#include <svtools/itemset.hxx>
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#endif
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#ifndef _SFXREQUEST_HXX //autogen
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#include <sfx2/request.hxx>
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#endif
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#ifndef _SVXIDS_HRC
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#include <svx/svxids.hrc>
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#endif
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#pragma hdrstop
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#ifndef _SVX_FMSHELL_HXX // XXX nur temp (dg)
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#include <svx/fmshell.hxx>
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#endif
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#ifndef _SFXDISPATCH_HXX //autogen
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#include <sfx2/dispatch.hxx>
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#endif
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#include "app.hrc"
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#include "strings.hrc"
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#include "sdpage.hxx"
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#include "frmview.hxx"
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#include "sdresid.hxx"
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#include "drawdoc.hxx"
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#include "docshell.hxx"
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#include "sdwindow.hxx"
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#include "drviewsh.hxx"
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#include "grviewsh.hxx"
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#include "drawview.hxx"
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#define TABCONTROL_INITIAL_SIZE 500
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/*************************************************************************
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|*
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|* Sprung zu Bookmark
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|*
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\************************************************************************/
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BOOL SdDrawViewShell::GotoBookmark(const String& rBookmark)
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{
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return (pDocSh->GotoBookmark(rBookmark));
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}
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/*************************************************************************
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|*
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|* Bereich sichtbar machen (Bildausschnitt scrollen)
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|*
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\************************************************************************/
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void SdDrawViewShell::MakeVisible(const Rectangle& rRect, Window& rWin)
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{
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// #98568# In older versions, if in X or Y the size of the object was smaller than the
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// visible area, the user-defined zoom was changed. This was decided to be a bug for 6.x,
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// thus I developed a version which instead handles X/Y bigger/smaller and visibility
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// questions seperately. The new behaviour is triggered with the bZoomAllowed parameter
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// which for old behaviour should be set to sal_True. I looked at all uses of MakeVisible()
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// in the application and found no valid reason for really changing the zoom factor, thus
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// I decided to NOT expand (incompatible) this virtual method to get one more parameter. If
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// this is wanted in later versions, feel free to add that bool to the parameter list.
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sal_Bool bZoomAllowed(sal_False);
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Size aLogicSize(rRect.GetSize());
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// Sichtbarer Bereich
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Size aVisSizePixel(rWin.GetOutputSizePixel());
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Rectangle aVisArea(rWin.PixelToLogic(Rectangle(Point(0,0), aVisSizePixel)));
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Size aVisAreaSize(aVisArea.GetSize());
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if(!aVisArea.IsInside(rRect) && !pFuSlideShow)
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{
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// Objekt liegt nicht komplett im sichtbaren Bereich
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sal_Int32 nFreeSpaceX(aVisAreaSize.Width() - aLogicSize.Width());
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sal_Int32 nFreeSpaceY(aVisAreaSize.Height() - aLogicSize.Height());
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if(bZoomAllowed && (nFreeSpaceX < 0 || nFreeSpaceY < 0))
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{
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// Objekt passt nicht in sichtbaren Bereich -> auf Objektgroesse zoomen
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SetZoomRect(rRect);
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}
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else
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{
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// #98568# allow a mode for move-only visibility without zooming.
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const sal_Int32 nPercentBorder(30);
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const Rectangle aInnerRectangle(
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aVisArea.Left() + ((aVisAreaSize.Width() * nPercentBorder) / 200),
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aVisArea.Top() + ((aVisAreaSize.Height() * nPercentBorder) / 200),
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aVisArea.Right() - ((aVisAreaSize.Width() * nPercentBorder) / 200),
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aVisArea.Bottom() - ((aVisAreaSize.Height() * nPercentBorder) / 200)
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);
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Point aNewPos(aVisArea.TopLeft());
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if(nFreeSpaceX < 0)
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{
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if(aInnerRectangle.Left() > rRect.Right())
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{
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// object moves out to the left
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aNewPos.X() -= aVisAreaSize.Width() / 2;
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}
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if(aInnerRectangle.Right() < rRect.Left())
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{
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// object moves out to the right
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aNewPos.X() += aVisAreaSize.Width() / 2;
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}
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}
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else
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{
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if(nFreeSpaceX > rRect.GetWidth())
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nFreeSpaceX = rRect.GetWidth();
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while(rRect.Right() > aNewPos.X() + aVisAreaSize.Width())
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aNewPos.X() += nFreeSpaceX;
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while(rRect.Left() < aNewPos.X())
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aNewPos.X() -= nFreeSpaceX;
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}
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if(nFreeSpaceY < 0)
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{
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if(aInnerRectangle.Top() > rRect.Bottom())
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{
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// object moves out to the top
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aNewPos.Y() -= aVisAreaSize.Height() / 2;
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}
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if(aInnerRectangle.Bottom() < rRect.Top())
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{
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// object moves out to the right
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aNewPos.Y() += aVisAreaSize.Height() / 2;
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}
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}
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else
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{
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if(nFreeSpaceY > rRect.GetHeight())
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nFreeSpaceY = rRect.GetHeight();
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while(rRect.Bottom() > aNewPos.Y() + aVisAreaSize.Height())
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aNewPos.Y() += nFreeSpaceY;
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while(rRect.Top() < aNewPos.Y())
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aNewPos.Y() -= nFreeSpaceY;
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}
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// did position change? Does it need to be set?
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if(aNewPos != aVisArea.TopLeft())
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{
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aVisArea.SetPos(aNewPos);
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SetZoomRect(aVisArea);
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}
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}
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}
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}
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